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📄 radeon_common.h

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/* radeon_common.h -- common header definitions for Radeon 2D/3D/DRM suite * * Copyright 2000 VA Linux Systems, Inc., Fremont, California. * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Author: *   Gareth Hughes <gareth@valinux.com> *   Kevin E. Martin <martin@valinux.com> *   Keith Whitwell <keith@tungstengraphics.com> * * Converted to common header format: *   Jens Owen <jens@tungstengraphics.com> * * $XdotOrg: driver/xf86-video-ati/src/radeon_common.h,v 1.7 2005/09/11 08:51:38 airlied Exp $ * $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_common.h,v 1.8tsi Exp $ * */#ifndef _RADEON_COMMON_H_#define _RADEON_COMMON_H_#include <inttypes.h>#include "xf86drm.h"/* WARNING: If you change any of these defines, make sure to change * the kernel include file as well (radeon_drm.h) *//* Driver specific DRM command indices * NOTE: these are not OS specific, but they are driver specific */#define DRM_RADEON_CP_INIT                0x00#define DRM_RADEON_CP_START               0x01#define DRM_RADEON_CP_STOP                0x02#define DRM_RADEON_CP_RESET               0x03#define DRM_RADEON_CP_IDLE                0x04#define DRM_RADEON_RESET                  0x05#define DRM_RADEON_FULLSCREEN             0x06#define DRM_RADEON_SWAP                   0x07#define DRM_RADEON_CLEAR                  0x08#define DRM_RADEON_VERTEX                 0x09#define DRM_RADEON_INDICES                0x0a#define DRM_RADEON_STIPPLE                0x0c#define DRM_RADEON_INDIRECT               0x0d#define DRM_RADEON_TEXTURE                0x0e#define DRM_RADEON_VERTEX2                0x0f#define DRM_RADEON_CMDBUF                 0x10#define DRM_RADEON_GETPARAM               0x11#define DRM_RADEON_FLIP                   0x12#define DRM_RADEON_ALLOC                  0x13#define DRM_RADEON_FREE                   0x14#define DRM_RADEON_INIT_HEAP              0x15#define DRM_RADEON_IRQ_EMIT               0x16#define DRM_RADEON_IRQ_WAIT               0x17#define DRM_RADEON_CP_RESUME              0x18#define DRM_RADEON_SETPARAM               0x19#define DRM_RADEON_SURF_ALLOC             0x1a#define DRM_RADEON_SURF_FREE              0x1b#define DRM_RADEON_MAX_DRM_COMMAND_INDEX  0x39#define RADEON_FRONT	0x1#define RADEON_BACK	0x2#define RADEON_DEPTH	0x4#define RADEON_STENCIL	0x8#define RADEON_CLEAR_X1        0#define RADEON_CLEAR_Y1        1#define RADEON_CLEAR_X2        2#define RADEON_CLEAR_Y2        3#define RADEON_CLEAR_DEPTH     4typedef struct {   enum {      DRM_RADEON_INIT_CP    = 0x01,      DRM_RADEON_CLEANUP_CP = 0x02,      DRM_RADEON_INIT_R200_CP = 0x03,      DRM_RADEON_INIT_R300_CP = 0x04   } func;   unsigned long sarea_priv_offset;   int is_pci;   int cp_mode;   int gart_size;   int ring_size;   int usec_timeout;   unsigned int fb_bpp;   unsigned int front_offset, front_pitch;   unsigned int back_offset, back_pitch;   unsigned int depth_bpp;   unsigned int depth_offset, depth_pitch;   unsigned long fb_offset;   unsigned long mmio_offset;   unsigned long ring_offset;   unsigned long ring_rptr_offset;   unsigned long buffers_offset;   unsigned long gart_textures_offset;} drmRadeonInit;typedef struct {   int flush;   int idle;} drmRadeonCPStop;typedef struct {   int idx;   int start;   int end;   int discard;} drmRadeonIndirect;typedef union drmRadeonClearR {        float f[5];        unsigned int ui[5];} drmRadeonClearRect;typedef struct drmRadeonClearT {        unsigned int flags;        unsigned int clear_color;        unsigned int clear_depth;        unsigned int color_mask;        unsigned int depth_mask;   /* misnamed field:  should be stencil */        drmRadeonClearRect *depth_boxes;} drmRadeonClearType;typedef struct drmRadeonFullscreenT {        enum {                RADEON_INIT_FULLSCREEN    = 0x01,                RADEON_CLEANUP_FULLSCREEN = 0x02        } func;} drmRadeonFullscreenType;typedef struct {        unsigned int *mask;} drmRadeonStipple;typedef struct {        unsigned int x;        unsigned int y;        unsigned int width;        unsigned int height;        const void *data;} drmRadeonTexImage;typedef struct {        unsigned int offset;        int pitch;        int format;        int width;                      /* Texture image coordinates */        int height;        drmRadeonTexImage *image;} drmRadeonTexture;#define RADEON_MAX_TEXTURE_UNITS 3/* Layout matches drm_radeon_state_t in linux drm_radeon.h. */typedef struct {	struct {		unsigned int pp_misc;				/* 0x1c14 */		unsigned int pp_fog_color;		unsigned int re_solid_color;		unsigned int rb3d_blendcntl;		unsigned int rb3d_depthoffset;		unsigned int rb3d_depthpitch;		unsigned int rb3d_zstencilcntl;		unsigned int pp_cntl;				/* 0x1c38 */		unsigned int rb3d_cntl;		unsigned int rb3d_coloroffset;		unsigned int re_width_height;		unsigned int rb3d_colorpitch;	} context;	struct {		unsigned int se_cntl;	} setup1;	struct {		unsigned int se_coord_fmt;			/* 0x1c50 */	} vertex;	struct {		unsigned int re_line_pattern;			/* 0x1cd0 */		unsigned int re_line_state;		unsigned int se_line_width;			/* 0x1db8 */	} line;	struct {		unsigned int pp_lum_matrix;			/* 0x1d00 */		unsigned int pp_rot_matrix_0;			/* 0x1d58 */		unsigned int pp_rot_matrix_1;	} bumpmap;	struct {		unsigned int rb3d_stencilrefmask;		/* 0x1d7c */		unsigned int rb3d_ropcntl;		unsigned int rb3d_planemask;	} mask;	struct {		unsigned int se_vport_xscale;			/* 0x1d98 */		unsigned int se_vport_xoffset;		unsigned int se_vport_yscale;		unsigned int se_vport_yoffset;		unsigned int se_vport_zscale;		unsigned int se_vport_zoffset;	} viewport;	struct {		unsigned int se_cntl_status;			/* 0x2140 */	} setup2;	struct {		unsigned int re_top_left;	/*ignored*/	/* 0x26c0 */		unsigned int re_misc;	} misc;	struct {		unsigned int pp_txfilter;		unsigned int pp_txformat;		unsigned int pp_txoffset;		unsigned int pp_txcblend;		unsigned int pp_txablend;		unsigned int pp_tfactor;		unsigned int pp_border_color;	} texture[RADEON_MAX_TEXTURE_UNITS];	struct {		unsigned int se_zbias_factor;		unsigned int se_zbias_constant;	} zbias;	unsigned int dirty;} drmRadeonState;

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