⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 r128_dri.c

📁 x.org上有关ati系列显卡最新驱动
💻 C
📖 第 1 页 / 共 4 页
字号:
                version->version_minor,                version->version_patchlevel);            drmFreeVersion(version);	    R128DRICloseScreen(pScreen);            return FALSE;	}	drmFreeVersion(version);    }    /* Check the r128 DRM version */    version = drmGetVersion(info->drmFD);    if (version) {	if (version->version_major != 2 ||	    version->version_minor < 2) {	    /* incompatible drm version */	    xf86DrvMsg(pScreen->myNum, X_ERROR,		"[dri] R128DRIScreenInit failed because of a version mismatch.\n"		"[dri] r128.o kernel module version is %d.%d.%d but version 2.2 or greater is needed.\n"		"[dri] Disabling the DRI.\n",		version->version_major,		version->version_minor,		version->version_patchlevel);	    drmFreeVersion(version);	    R128DRICloseScreen(pScreen);	    return FALSE;	}	info->drmMinor = version->version_minor;	drmFreeVersion(version);    }				/* Initialize AGP */    if (!info->IsPCI && !R128DRIAgpInit(info, pScreen)) {	info->IsPCI = TRUE;	xf86DrvMsg(pScreen->myNum, X_WARNING,		   "[agp] AGP failed to initialize -- falling back to PCI mode.\n");	xf86DrvMsg(pScreen->myNum, X_WARNING,		   "[agp] Make sure you have the agpgart kernel module loaded.\n");    }				/* Initialize PCIGART */    if (info->IsPCI && !R128DRIPciInit(info, pScreen)) {	R128DRICloseScreen(pScreen);	return FALSE;    }				/* DRIScreenInit doesn't add all the				   common mappings.  Add additional				   mappings here. */    if (!R128DRIMapInit(info, pScreen)) {	R128DRICloseScreen(pScreen);	return FALSE;    }				/* DRIScreenInit adds the frame buffer				   map, but we need it as well */    {	void *scratch_ptr;        int scratch_int;	DRIGetDeviceInfo(pScreen, &info->fbHandle,                         &scratch_int, &scratch_int,                         &scratch_int, &scratch_int,                         &scratch_ptr);    }				/* FIXME: When are these mappings unmapped? */    if (!R128InitVisualConfigs(pScreen)) {	R128DRICloseScreen(pScreen);	return FALSE;    }    xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] Visual configs initialized\n");    return TRUE;}/* Finish initializing the device-dependent DRI state, and call   DRIFinishScreenInit() to complete the device-independent DRI   initialization. */Bool R128DRIFinishScreenInit(ScreenPtr pScreen){    ScrnInfoPtr      pScrn = xf86Screens[pScreen->myNum];    R128InfoPtr      info  = R128PTR(pScrn);    R128SAREAPrivPtr pSAREAPriv;    R128DRIPtr       pR128DRI;    info->pDRIInfo->driverSwapMethod = DRI_HIDE_X_CONTEXT;    /* info->pDRIInfo->driverSwapMethod = DRI_SERVER_SWAP; */    /* NOTE: DRIFinishScreenInit must be called before *DRIKernelInit       because *DRIKernelInit requires that the hardware lock is held by       the X server, and the first time the hardware lock is grabbed is       in DRIFinishScreenInit. */    if (!DRIFinishScreenInit(pScreen)) {	R128DRICloseScreen(pScreen);	return FALSE;    }    /* Initialize the kernel data structures */    if (!R128DRIKernelInit(info, pScreen)) {	R128DRICloseScreen(pScreen);	return FALSE;    }    /* Initialize the vertex buffers list */    if (!R128DRIBufInit(info, pScreen)) {	R128DRICloseScreen(pScreen);	return FALSE;    }    /* Initialize IRQ */    R128DRIIrqInit(info, pScreen);    /* Initialize and start the CCE if required */    R128DRICCEInit(pScrn);    pSAREAPriv = (R128SAREAPrivPtr)DRIGetSAREAPrivate(pScreen);    memset(pSAREAPriv, 0, sizeof(*pSAREAPriv));    pR128DRI                    = (R128DRIPtr)info->pDRIInfo->devPrivate;    pR128DRI->deviceID          = info->Chipset;    pR128DRI->width             = pScrn->virtualX;    pR128DRI->height            = pScrn->virtualY;    pR128DRI->depth             = pScrn->depth;    pR128DRI->bpp               = pScrn->bitsPerPixel;    pR128DRI->IsPCI             = info->IsPCI;    pR128DRI->AGPMode           = info->agpMode;    pR128DRI->frontOffset       = info->frontOffset;    pR128DRI->frontPitch        = info->frontPitch;    pR128DRI->backOffset        = info->backOffset;    pR128DRI->backPitch         = info->backPitch;    pR128DRI->depthOffset       = info->depthOffset;    pR128DRI->depthPitch        = info->depthPitch;    pR128DRI->spanOffset        = info->spanOffset;    pR128DRI->textureOffset     = info->textureOffset;    pR128DRI->textureSize       = info->textureSize;    pR128DRI->log2TexGran       = info->log2TexGran;    pR128DRI->registerHandle    = info->registerHandle;    pR128DRI->registerSize      = info->registerSize;    pR128DRI->agpTexHandle      = info->agpTexHandle;    pR128DRI->agpTexMapSize     = info->agpTexMapSize;    pR128DRI->log2AGPTexGran    = info->log2AGPTexGran;    pR128DRI->agpTexOffset      = info->agpTexStart;    pR128DRI->sarea_priv_offset = sizeof(XF86DRISAREARec);    /* Have shadowfb run only while there is 3d active. */    if (info->allowPageFlip && info->drmMinor >= 5 ) {	ShadowFBInit( pScreen, R128DRIRefreshArea );    } else if (info->allowPageFlip) {	xf86DrvMsg(pScreen->myNum, X_WARNING,		   "[dri] Kernel module version 2.5.0 or newer is required for pageflipping.\n");       info->allowPageFlip = 0;    }    return TRUE;}/* The screen is being closed, so clean up any state and free any   resources used by the DRI. */void R128DRICloseScreen(ScreenPtr pScreen){    ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];    R128InfoPtr info = R128PTR(pScrn);    drmR128Init drmInfo;				/* Stop the CCE if it is still in use */    if (info->directRenderingEnabled) {	R128CCE_STOP(pScrn, info);    }    if (info->irq) {	drmCtlUninstHandler(info->drmFD);	info->irq = 0;	info->gen_int_cntl = 0;    }				/* De-allocate vertex buffers */    if (info->buffers) {	drmUnmapBufs(info->buffers);	info->buffers = NULL;    }				/* De-allocate all kernel resources */    memset(&drmInfo, 0, sizeof(drmR128Init));    drmInfo.func = DRM_R128_CLEANUP_CCE;    drmCommandWrite(info->drmFD, DRM_R128_INIT,                    &drmInfo, sizeof(drmR128Init));				/* De-allocate all AGP resources */    if (info->agpTex) {	drmUnmap(info->agpTex, info->agpTexMapSize);	info->agpTex = NULL;    }    if (info->buf) {	drmUnmap(info->buf, info->bufMapSize);	info->buf = NULL;    }    if (info->ringReadPtr) {	drmUnmap(info->ringReadPtr, info->ringReadMapSize);	info->ringReadPtr = NULL;    }    if (info->ring) {	drmUnmap(info->ring, info->ringMapSize);	info->ring = NULL;    }    if (info->agpMemHandle != DRM_AGP_NO_HANDLE) {	drmAgpUnbind(info->drmFD, info->agpMemHandle);	drmAgpFree(info->drmFD, info->agpMemHandle);	info->agpMemHandle = DRM_AGP_NO_HANDLE;	drmAgpRelease(info->drmFD);    }    if (info->pciMemHandle) {	drmScatterGatherFree(info->drmFD, info->pciMemHandle);	info->pciMemHandle = 0;    }				/* De-allocate all DRI resources */    DRICloseScreen(pScreen);				/* De-allocate all DRI data structures */    if (info->pDRIInfo) {	if (info->pDRIInfo->devPrivate) {	    xfree(info->pDRIInfo->devPrivate);	    info->pDRIInfo->devPrivate = NULL;	}	DRIDestroyInfoRec(info->pDRIInfo);	info->pDRIInfo = NULL;    }    if (info->pVisualConfigs) {	xfree(info->pVisualConfigs);	info->pVisualConfigs = NULL;    }    if (info->pVisualConfigsPriv) {	xfree(info->pVisualConfigsPriv);	info->pVisualConfigsPriv = NULL;    }}/* Use callbacks from dri.c to support pageflipping mode for a single * 3d context without need for any specific full-screen extension. *//* Use the shadowfb module to maintain a list of dirty rectangles. * These are blitted to the back buffer to keep both buffers clean * during page-flipping when the 3d application isn't fullscreen. * * Unlike most use of the shadowfb code, both buffers are in video memory. * * An alternative to this would be to organize for all on-screen drawing * operations to be duplicated for the two buffers.  That might be * faster, but seems like a lot more work... */static void R128DRIRefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox){    R128InfoPtr         info       = R128PTR(pScrn);    int                 i;    R128SAREAPrivPtr    pSAREAPriv = DRIGetSAREAPrivate(pScrn->pScreen);    /* Don't want to do this when no 3d is active and pages are     * right-way-round     */    if (!pSAREAPriv->pfAllowPageFlip && pSAREAPriv->pfCurrentPage == 0)	return;    (*info->accel->SetupForScreenToScreenCopy)(pScrn,					       1, 1, GXcopy,					       (CARD32)(-1), -1);    for (i = 0 ; i < num ; i++, pbox++) {	int xa = max(pbox->x1, 0), xb = min(pbox->x2, pScrn->virtualX-1);	int ya = max(pbox->y1, 0), yb = min(pbox->y2, pScrn->virtualY-1);	if (xa <= xb && ya <= yb) {	    (*info->accel->SubsequentScreenToScreenCopy)(pScrn, xa, ya,							 xa + info->backX,							 ya + info->backY,							 xb - xa + 1,							 yb - ya + 1);	}    }}static void R128EnablePageFlip(ScreenPtr pScreen){    ScrnInfoPtr         pScrn      = xf86Screens[pScreen->myNum];    R128InfoPtr         info       = R128PTR(pScrn);    R128SAREAPrivPtr    pSAREAPriv = DRIGetSAREAPrivate(pScreen);    if (info->allowPageFlip) {	/* Duplicate the frontbuffer to the backbuffer */	(*info->accel->SetupForScreenToScreenCopy)(pScrn,						   1, 1, GXcopy,						   (CARD32)(-1), -1);	(*info->accel->SubsequentScreenToScreenCopy)(pScrn,						     0,						     0,						     info->backX,						     info->backY,						     pScrn->virtualX,						     pScrn->virtualY);	pSAREAPriv->pfAllowPageFlip = 1;    }}static void R128DisablePageFlip(ScreenPtr pScreen){    /* Tell the clients not to pageflip.  How?     *   -- Field in sarea, plus bumping the window counters.     *   -- DRM needs to cope with Front-to-Back swapbuffers.     */    R128SAREAPrivPtr  pSAREAPriv = DRIGetSAREAPrivate(pScreen);    pSAREAPriv->pfAllowPageFlip = 0;}static void R128DRITransitionSingleToMulti3d(ScreenPtr pScreen){    R128DisablePageFlip(pScreen);}static void R128DRITransitionMultiToSingle3d(ScreenPtr pScreen){    /* Let the remaining 3d app start page flipping again */    R128EnablePageFlip(pScreen);}static void R128DRITransitionTo3d(ScreenPtr pScreen){    ScrnInfoPtr    pScrn = xf86Screens[pScreen->myNum];    R128InfoPtr    info  = R128PTR(pScrn);    R128EnablePageFlip(pScreen);    info->have3DWindows = 1;    if (info->cursor_start)        xf86ForceHWCursor(pScreen, TRUE);}static void R128DRITransitionTo2d(ScreenPtr pScreen){    ScrnInfoPtr         pScrn      = xf86Screens[pScreen->myNum];    R128InfoPtr         info       = R128PTR(pScrn);    R128SAREAPrivPtr    pSAREAPriv = DRIGetSAREAPrivate(pScreen);    /* Try flipping back to the front page if necessary */    if (pSAREAPriv->pfCurrentPage == 1)	drmCommandNone(info->drmFD, DRM_R128_FLIP);    /* Shut down shadowing if we've made it back to the front page */    if (pSAREAPriv->pfCurrentPage == 0) {	R128DisablePageFlip(pScreen);    } else {	xf86DrvMsg(pScreen->myNum, X_WARNING,		   "[dri] R128DRITransitionTo2d: "		   "kernel failed to unflip buffers.\n");    }    info->have3DWindows = 0;    if (info->cursor_start)        xf86ForceHWCursor(pScreen, FALSE);}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -