📄 mappoints.cpp
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#include "stdafx.h"
#include "MapPoints.h"
IMPLEMENT_DYNAMIC(CMapPoints,CObject)
CMapPoints::CMapPoints()
{
}
CMapPoints::CMapPoints(CMapPoints& points)
{
int i,iCount;
CMapPoint *pPoint;
iCount = points.GetCount() - 1;
for ( i = 0 ; i <= iCount ; i++ )
{
pPoint = new CMapPoint(*points.Get(i));
Add(pPoint);
}
}
CMapPoints::~CMapPoints()
{
Clear();
}
long CMapPoints::GetCount()
{
return m_Points.GetSize();
}
CMapRectangle CMapPoints::GetExtent()
{
return m_Rectangle;
}
void CMapPoints::SetExtent(CMapRectangle& exent)
{
m_Rectangle.SetLeft( exent.GetLeft());
m_Rectangle.SetRight( exent.GetRight());
m_Rectangle.SetTop(exent.GetTop());
m_Rectangle.SetBottom(exent.GetBottom());
}
CMapPoint* CMapPoints::Get(long lIndex)
{
int iCount;
CMapPoint *pPt = NULL;
iCount = m_Points.GetSize()-1;
if ( lIndex < 0 || lIndex > iCount )
return pPt;
pPt = m_Points.GetAt(lIndex);
return pPt;
}
void CMapPoints::Add(CMapPoint* pPoint)
{
if ( pPoint == NULL )
return;
m_Points.Add( pPoint );
}
void CMapPoints::Set(long lIndex , CMapPoint* pPoint)
{
int iCount;
CMapPoint *pPt;
if ( pPoint == NULL )
return;
iCount = m_Points.GetSize()-1;
if ( lIndex < 0 || lIndex > iCount )
return ;
pPt = m_Points.GetAt( lIndex );
m_Points.SetAt(lIndex,pPoint);
delete pPt;
}
void CMapPoints::Remove(long lIndex)
{
int iCount;
CMapPoint *pPt;
iCount = m_Points.GetSize()-1;
if ( lIndex < 0 || lIndex > iCount )
return ;
pPt = m_Points.GetAt( lIndex );
m_Points.RemoveAt(lIndex,1);
delete pPt;
}
void CMapPoints::Insert(long lIndex , CMapPoint* pPoint)
{
int iCount;
iCount = m_Points.GetSize()-1;
if ( lIndex < 0 || lIndex > iCount )
return ;
m_Points.InsertAt(lIndex,pPoint);
}
void CMapPoints::Clear()
{
int i,iCount;
CMapPoint *pPoint;
iCount = m_Points.GetSize() - 1;
for ( i = iCount ; i >= 0 ; i-- )
{
pPoint = m_Points.GetAt(i);
delete pPoint;
}
m_Points.RemoveAll();
}
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