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📄 singlefilldlg.cpp

📁 windows mobile gis system
💻 CPP
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// SingleFillDlg.cpp : implementation file
//

#include "stdafx.h"
#include "SimpleMap.h"
#include "SingleFillDlg.h"

#include "MainFrm.h"
#include "SimpleMapDoc.h"
#include "SimpleMapView.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CSingleFillDlg dialog


CSingleFillDlg::CSingleFillDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CSingleFillDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CSingleFillDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	m_RCFill.left = 120;
    m_RCFill.right = m_RCFill.left + 105;
	m_RCFill.top   = 30;
    m_RCFill.bottom = m_RCFill.top + 20; 
	
	m_RCOutLine = m_RCFill;
    m_RCOutLine.top = 60;
    m_RCOutLine.bottom = m_RCOutLine.top + 20; 

    m_FillColor = RGB(255,239,156);
	m_OutlineColor = RGB(0,0,0);

	m_Hot = 0;
	m_csLayerName = _T("");
	m_pLayer = NULL;
}


void CSingleFillDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CSingleFillDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CSingleFillDlg, CDialog)
	//{{AFX_MSG_MAP(CSingleFillDlg)
	ON_WM_PAINT()
	ON_WM_LBUTTONDOWN()
	ON_WM_LBUTTONDBLCLK()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSingleFillDlg message handlers

BOOL CSingleFillDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	int i ;
	CString   csFieldName;
	CMapLayer *pLayer;
	
	CMainFrame *pFrame = (CMainFrame *)::AfxGetMainWnd(); 
	ASSERT(pFrame != NULL );
	
	CSimpleMapView *pView = (CSimpleMapView*)pFrame->GetActiveView();
    ASSERT(pView != NULL );    

	CSimpleMapDoc* pDoc = pView->GetDocument();
	ASSERT_VALID(pDoc);

	for ( i = 0 ; i < pDoc->m_MapLayers.GetCount() ; i++ )
    { 
		pLayer = (CMapLayer *)pDoc->m_MapLayers.GetAt(i);
		if ( pLayer->GetLayerName() == m_csLayerName )  
			break;   
	}
	if ( i >= pDoc->m_MapLayers.GetCount() )
    {
		m_pLayer = NULL;	
		return TRUE;
	}	
	m_pLayer = pLayer;

	
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CSingleFillDlg::OnPaint() 
{
	CPaintDC dc(this); // device context for painting
	
	// TODO: Add your message handler code here
	CBrush brFill(m_FillColor);
    CBrush brOutLine(m_OutlineColor);
    
	dc.FillRect(m_RCFill,&brFill);
	dc.FillRect(m_RCOutLine,&brOutLine);
	dc.Draw3dRect(&m_RCFill,::GetSysColor(20),::GetSysColor(COLOR_BTNSHADOW) );
	dc.Draw3dRect(&m_RCOutLine,::GetSysColor(20),::GetSysColor(COLOR_BTNSHADOW) );
	 
	
	// Do not call CDialog::OnPaint() for painting messages
}

void CSingleFillDlg::OnLButtonDown(UINT nFlags, CPoint point) 
{
	if ( m_RCFill.PtInRect(point) )
	{	
		CColorDlg dlgColor;
		dlgColor.m_Color=m_FillColor;
			
		if ( dlgColor.DoModal() == IDOK )
        {
		   m_FillColor = dlgColor.GetColor(); 
		   InvalidateRect(&m_RCFill,TRUE); 
		}            
	} 
	else if ( m_RCOutLine.PtInRect(point) )
    {
		CColorDlg dlgColor;

		dlgColor.m_Color=m_OutlineColor;

		if ( dlgColor.DoModal() == IDOK )
        {
		   m_OutlineColor = dlgColor.GetColor(); 
		   InvalidateRect(&m_RCOutLine,TRUE); 
		}            

    }  
	
	CDialog::OnLButtonDown(nFlags, point);
}

void CSingleFillDlg::OnOK() 
{
	CMapRender *pRender;
	SIMPLERENDER simple;
	
	pRender = new CMapRender;
	ASSERT( pRender != NULL );
	pRender->SetRenderType(SIMPLE_RENDER); 
    
	simple.FillColor = m_FillColor;
	simple.OutlineColor = m_OutlineColor;
	simple.iIndex = 0;//m_cmbStyle.GetItemData( m_cmbStyle.GetCurSel());  
    pRender->SetSimpleRender(simple);    
    m_pLayer->SetRender(pRender);  

	CMainFrame *pFrame = (CMainFrame *)::AfxGetMainWnd(); 
	ASSERT(pFrame != NULL );
	
	CSimpleMapView *pView = (CSimpleMapView*)pFrame->GetActiveView();
    ASSERT(pView != NULL );    
	
	//pView->Invalidate(TRUE); 
	
	CDialog::OnOK();
}

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