📄 simplemap.vcp
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!IF "$(CFG)" == "SimpleMap - Win32 (WCE emulator) Release"
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE emulator) Debug"
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE ARMV4) Release"
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE ARMV4) Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\SimpleMapDoc.cpp
!IF "$(CFG)" == "SimpleMap - Win32 (WCE emulator) Release"
DEP_CPP_SIMPLE=\
".\ColorDlg.h"\
".\dbfFile.h"\
".\Global.h"\
".\LayerManageDlg.h"\
".\MainFrm.h"\
".\MapLayer.h"\
".\MapLayers.h"\
".\MapLine.h"\
".\MapParts.h"\
".\MapPoint.h"\
".\MapPoints.h"\
".\MapPolygon.h"\
".\MapRecordSet.h"\
".\MapRectangle.h"\
".\MapRender.h"\
".\MapTableDesc.h"\
".\shpFile.h"\
".\SimpleMap.h"\
".\SimpleMapDoc.h"\
".\SimpleMapView.h"\
".\SingleFillDlg.h"\
".\StdAfx.h"\
".\UniqueFillDlg.h"\
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE emulator) Debug"
DEP_CPP_SIMPLE=\
".\SimpleMap.h"\
".\SimpleMapDoc.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE ARMV4) Release"
DEP_CPP_SIMPLE=\
".\ColorDlg.h"\
".\dbfFile.h"\
".\Global.h"\
".\LayerManageDlg.h"\
".\MainFrm.h"\
".\MapLayer.h"\
".\MapLayers.h"\
".\MapLine.h"\
".\MapParts.h"\
".\MapPoint.h"\
".\MapPoints.h"\
".\MapPolygon.h"\
".\MapRecordSet.h"\
".\MapRectangle.h"\
".\MapRender.h"\
".\MapTableDesc.h"\
".\shpFile.h"\
".\SimpleMap.h"\
".\SimpleMapDoc.h"\
".\SimpleMapView.h"\
".\SingleFillDlg.h"\
".\StdAfx.h"\
".\UniqueFillDlg.h"\
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE ARMV4) Debug"
DEP_CPP_SIMPLE=\
".\SimpleMap.h"\
".\SimpleMapDoc.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\SimpleMapView.cpp
!IF "$(CFG)" == "SimpleMap - Win32 (WCE emulator) Release"
DEP_CPP_SIMPLEM=\
".\ColorDlg.h"\
".\dbfFile.h"\
".\Global.h"\
".\LayerManageDlg.h"\
".\MainFrm.h"\
".\MapLayer.h"\
".\MapLayers.h"\
".\MapLine.h"\
".\MapParts.h"\
".\MapPoint.h"\
".\MapPoints.h"\
".\MapPolygon.h"\
".\MapRecordSet.h"\
".\MapRectangle.h"\
".\MapRender.h"\
".\MapTableDesc.h"\
".\shpFile.h"\
".\SimpleMap.h"\
".\SimpleMapDoc.h"\
".\SimpleMapView.h"\
".\SingleFillDlg.h"\
".\StdAfx.h"\
".\UniqueFillDlg.h"\
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE emulator) Debug"
DEP_CPP_SIMPLEM=\
".\SimpleMap.h"\
".\SimpleMapDoc.h"\
".\SimpleMapView.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE ARMV4) Release"
DEP_CPP_SIMPLEM=\
".\ColorDlg.h"\
".\dbfFile.h"\
".\Global.h"\
".\LayerManageDlg.h"\
".\MainFrm.h"\
".\MapLayer.h"\
".\MapLayers.h"\
".\MapLine.h"\
".\MapParts.h"\
".\MapPoint.h"\
".\MapPoints.h"\
".\MapPolygon.h"\
".\MapRecordSet.h"\
".\MapRectangle.h"\
".\MapRender.h"\
".\MapTableDesc.h"\
".\shpFile.h"\
".\SimpleMap.h"\
".\SimpleMapDoc.h"\
".\SimpleMapView.h"\
".\SingleFillDlg.h"\
".\StdAfx.h"\
".\UniqueFillDlg.h"\
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE ARMV4) Debug"
DEP_CPP_SIMPLEM=\
".\SimpleMap.h"\
".\SimpleMapDoc.h"\
".\SimpleMapView.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\SingleFillDlg.cpp
!IF "$(CFG)" == "SimpleMap - Win32 (WCE emulator) Release"
DEP_CPP_SINGL=\
".\ColorDlg.h"\
".\dbfFile.h"\
".\Global.h"\
".\LayerManageDlg.h"\
".\MainFrm.h"\
".\MapLayer.h"\
".\MapLayers.h"\
".\MapLine.h"\
".\MapParts.h"\
".\MapPoint.h"\
".\MapPoints.h"\
".\MapPolygon.h"\
".\MapRecordSet.h"\
".\MapRectangle.h"\
".\MapRender.h"\
".\MapTableDesc.h"\
".\shpFile.h"\
".\SimpleMap.h"\
".\SimpleMapDoc.h"\
".\SimpleMapView.h"\
".\SingleFillDlg.h"\
".\StdAfx.h"\
".\UniqueFillDlg.h"\
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE emulator) Debug"
DEP_CPP_SINGL=\
".\ColorDlg.h"\
".\dbfFile.h"\
".\Global.h"\
".\LayerManageDlg.h"\
".\MainFrm.h"\
".\MapLayer.h"\
".\MapLayers.h"\
".\MapLine.h"\
".\MapParts.h"\
".\MapPoint.h"\
".\MapPoints.h"\
".\MapPolygon.h"\
".\MapRecordSet.h"\
".\MapRectangle.h"\
".\MapRender.h"\
".\MapTableDesc.h"\
".\shpFile.h"\
".\SimpleMap.h"\
".\SimpleMapDoc.h"\
".\SimpleMapView.h"\
".\SingleFillDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE ARMV4) Release"
DEP_CPP_SINGL=\
".\ColorDlg.h"\
".\dbfFile.h"\
".\Global.h"\
".\LayerManageDlg.h"\
".\MainFrm.h"\
".\MapLayer.h"\
".\MapLayers.h"\
".\MapLine.h"\
".\MapParts.h"\
".\MapPoint.h"\
".\MapPoints.h"\
".\MapPolygon.h"\
".\MapRecordSet.h"\
".\MapRectangle.h"\
".\MapRender.h"\
".\MapTableDesc.h"\
".\shpFile.h"\
".\SimpleMap.h"\
".\SimpleMapDoc.h"\
".\SimpleMapView.h"\
".\SingleFillDlg.h"\
".\StdAfx.h"\
".\UniqueFillDlg.h"\
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE ARMV4) Debug"
DEP_CPP_SINGL=\
".\ColorDlg.h"\
".\dbfFile.h"\
".\Global.h"\
".\LayerManageDlg.h"\
".\MainFrm.h"\
".\MapLayer.h"\
".\MapLayers.h"\
".\MapLine.h"\
".\MapParts.h"\
".\MapPoint.h"\
".\MapPoints.h"\
".\MapPolygon.h"\
".\MapRecordSet.h"\
".\MapRectangle.h"\
".\MapRender.h"\
".\MapTableDesc.h"\
".\shpFile.h"\
".\SimpleMap.h"\
".\SimpleMapDoc.h"\
".\SimpleMapView.h"\
".\SingleFillDlg.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
!IF "$(CFG)" == "SimpleMap - Win32 (WCE emulator) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE emulator) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE ARMV4) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE ARMV4) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\UniqueFillDlg.cpp
!IF "$(CFG)" == "SimpleMap - Win32 (WCE emulator) Release"
DEP_CPP_UNIQU=\
".\ColorDlg.h"\
".\dbfFile.h"\
".\Global.h"\
".\LayerManageDlg.h"\
".\MainFrm.h"\
".\MapField.h"\
".\MapFields.h"\
".\MapLayer.h"\
".\MapLayers.h"\
".\MapLine.h"\
".\MapParts.h"\
".\MapPoint.h"\
".\MapPoints.h"\
".\MapPolygon.h"\
".\MapRecordSet.h"\
".\MapRectangle.h"\
".\MapRender.h"\
".\MapTableDesc.h"\
".\shpFile.h"\
".\SimpleMap.h"\
".\SimpleMapDoc.h"\
".\SimpleMapView.h"\
".\SingleFillDlg.h"\
".\StdAfx.h"\
".\UniqueFillDlg.h"\
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE emulator) Debug"
DEP_CPP_UNIQU=\
".\ColorDlg.h"\
".\dbfFile.h"\
".\Global.h"\
".\LayerManageDlg.h"\
".\MainFrm.h"\
".\MapField.h"\
".\MapFields.h"\
".\MapLayer.h"\
".\MapLayers.h"\
".\MapLine.h"\
".\MapParts.h"\
".\MapPoint.h"\
".\MapPoints.h"\
".\MapPolygon.h"\
".\MapRecordSet.h"\
".\MapRectangle.h"\
".\MapRender.h"\
".\MapTableDesc.h"\
".\shpFile.h"\
".\SimpleMap.h"\
".\SimpleMapDoc.h"\
".\SimpleMapView.h"\
".\SingleFillDlg.h"\
".\StdAfx.h"\
".\UniqueFillDlg.h"\
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE ARMV4) Release"
DEP_CPP_UNIQU=\
".\ColorDlg.h"\
".\dbfFile.h"\
".\Global.h"\
".\LayerManageDlg.h"\
".\MainFrm.h"\
".\MapField.h"\
".\MapFields.h"\
".\MapLayer.h"\
".\MapLayers.h"\
".\MapLine.h"\
".\MapParts.h"\
".\MapPoint.h"\
".\MapPoints.h"\
".\MapPolygon.h"\
".\MapRecordSet.h"\
".\MapRectangle.h"\
".\MapRender.h"\
".\MapTableDesc.h"\
".\shpFile.h"\
".\SimpleMap.h"\
".\SimpleMapDoc.h"\
".\SimpleMapView.h"\
".\SingleFillDlg.h"\
".\StdAfx.h"\
".\UniqueFillDlg.h"\
!ELSEIF "$(CFG)" == "SimpleMap - Win32 (WCE ARMV4) Debug"
DEP_CPP_UNIQU=\
".\ColorDlg.h"\
".\dbfFile.h"\
".\Global.h"\
".\LayerManageDlg.h"\
".\MainFrm.h"\
".\MapField.h"\
".\MapFields.h"\
".\MapLayer.h"\
".\MapLayers.h"\
".\MapLine.h"\
".\MapParts.h"\
".\MapPoint.h"\
".\MapPoints.h"\
".\MapPolygon.h"\
".\MapRecordSet.h"\
".\MapRectangle.h"\
".\MapRender.h"\
".\MapTableDesc.h"\
".\shpFile.h"\
".\SimpleMap.h"\
".\SimpleMapDoc.h"\
".\SimpleMapView.h"\
".\SingleFillDlg.h"\
".\StdAfx.h"\
".\UniqueFillDlg.h"\
!ENDIF
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\ColorDlg.h
# End Source File
# Begin Source File
SOURCE=.\dbfFile.h
# End Source File
# Begin Source File
SOURCE=.\Global.h
# End Source File
# Begin Source File
SOURCE=.\LayerManageDlg.h
# End Source File
# Begin Source File
SOURCE=.\MainFrm.h
# End Source File
# Begin Source File
SOURCE=.\MapField.h
# End Source File
# Begin Source File
SOURCE=.\MapFields.h
# End Source File
# Begin Source File
SOURCE=.\MapLayer.h
# End Source File
# Begin Source File
SOURCE=.\MapLayers.h
# End Source File
# Begin Source File
SOURCE=.\MapLine.h
# End Source File
# Begin Source File
SOURCE=.\MapParts.h
# End Source File
# Begin Source File
SOURCE=.\MapPoint.h
# End Source File
# Begin Source File
SOURCE=.\MapPoints.h
# End Source File
# Begin Source File
SOURCE=.\MapPolygon.h
# End Source File
# Begin Source File
SOURCE=.\MapRecordSet.h
# End Source File
# Begin Source File
SOURCE=.\MapRectangle.h
# End Source File
# Begin Source File
SOURCE=.\MapRender.h
# End Source File
# Begin Source File
SOURCE=.\MapTableDesc.h
# End Source File
# Begin Source File
SOURCE=.\newres.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\shpFile.h
# End Source File
# Begin Source File
SOURCE=.\SimpleMap.h
# End Source File
# Begin Source File
SOURCE=.\SimpleMapDoc.h
# End Source File
# Begin Source File
SOURCE=.\SimpleMapView.h
# End Source File
# Begin Source File
SOURCE=.\SingleFillDlg.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\UniqueFillDlg.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\bebox1.ico
# End Source File
# Begin Source File
SOURCE=.\res\Cmdbar.bmp
# End Source File
# Begin Source File
SOURCE=.\res\SimpleMap.ico
# End Source File
# Begin Source File
SOURCE=.\res\SimpleMap.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
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