📄 clsltpsr.h
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/*******************************************************/
/* "C" Language Integrated Production System */
/* */
/* CLIPS Version 6.20 01/31/02 */
/* */
/* */
/*******************************************************/
/*************************************************************/
/* Purpose: */
/* */
/* Principal Programmer(s): */
/* Brian L. Donnell */
/* */
/* Contributing Programmer(s): */
/* */
/* Revision History: */
/* */
/*************************************************************/
#ifndef _H_clsltpsr
#define _H_clsltpsr
#if OBJECT_SYSTEM && (! BLOAD_ONLY) && (! RUN_TIME)
#define MATCH_RLN "pattern-match"
#define REACTIVE_RLN "reactive"
#define NONREACTIVE_RLN "non-reactive"
#ifndef _H_object
#include "object.h"
#endif
typedef struct tempSlotLink
{
SLOT_DESC *desc;
struct tempSlotLink *nxt;
} TEMP_SLOT_LINK;
#ifdef LOCALE
#undef LOCALE
#endif
#ifdef _CLSLTPSR_SOURCE_
#define LOCALE
#else
#define LOCALE extern
#endif
LOCALE TEMP_SLOT_LINK *ParseSlot(void *,char *,TEMP_SLOT_LINK *,PACKED_CLASS_LINKS *,int,int);
LOCALE void DeleteSlots(void *,TEMP_SLOT_LINK *);
#ifndef _CLSLTPSR_SOURCE_
#endif
#endif
#endif
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