📄 factbin.h
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/*******************************************************/
/* "C" Language Integrated Production System */
/* */
/* CLIPS Version 6.20 01/31/02 */
/* */
/* FACT BLOAD/BSAVE HEADER FILE */
/*******************************************************/
/*************************************************************/
/* Purpose: */
/* */
/* Principal Programmer(s): */
/* Gary D. Riley */
/* */
/* Contributing Programmer(s): */
/* */
/* Revision History: */
/* */
/*************************************************************/
#ifndef _H_factbin
#define _H_factbin
#include "factbld.h"
#define FACTBIN_DATA 62
struct factBinaryData
{
struct factPatternNode *FactPatternArray;
long NumberOfPatterns;
};
#define FactBinaryData(theEnv) ((struct factBinaryData *) GetEnvironmentData(theEnv,FACTBIN_DATA))
#ifdef LOCALE
#undef LOCALE
#endif
#ifdef _FACTBIN_SOURCE_
#define LOCALE
#else
#define LOCALE extern
#endif
LOCALE void FactBinarySetup(void *);
#define BsaveFactPatternIndex(patPtr) ((patPtr == NULL) ? -1L : ((struct factPatternNode *) patPtr)->bsaveID)
#define BloadFactPatternPointer(i) ((struct factPatternNode *) ((i == -1L) ? NULL : &FactBinaryData(theEnv)->FactPatternArray[i]))
#endif
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