⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 globlbin.c

📁 VC嵌入式CLips专家系统,实现战场环境的目标识别
💻 C
📖 第 1 页 / 共 2 页
字号:
   /*******************************************************/
   /*      "C" Language Integrated Production System      */
   /*                                                     */
   /*             CLIPS Version 6.21  06/15/03            */
   /*                                                     */
   /*            DEFGLOBAL BSAVE/BLOAD MODULE             */
   /*******************************************************/

/*************************************************************/
/* Purpose: Implements the binary save/load feature for the  */
/*    defglobal construct.                                   */
/*                                                           */
/* Principal Programmer(s):                                  */
/*      Gary D. Riley                                        */
/*                                                           */
/* Contributing Programmer(s):                               */
/*      Brian L. Donnell                                     */
/*                                                           */
/* Revision History:                                         */
/*                                                           */
/*************************************************************/

#define _GLOBLBIN_SOURCE_

#include "setup.h"

#if DEFGLOBAL_CONSTRUCT && (BLOAD || BLOAD_AND_BSAVE || BLOAD_ONLY) && (! RUN_TIME)

#include <stdio.h>
#define _STDIO_INCLUDED_

#include "memalloc.h"
#include "multifld.h"
#include "globldef.h"
#include "bload.h"
#include "bsave.h"
#include "moduldef.h"
#include "globlbsc.h"
#include "envrnmnt.h"

#include "globlbin.h"

/***************************************/
/* LOCAL INTERNAL FUNCTION DEFINITIONS */
/***************************************/

#if BLOAD_AND_BSAVE
   static void                    BsaveFind(void *);
   static void                    BsaveStorage(void *,FILE *);
   static void                    BsaveBinaryItem(void *,FILE *);
#endif
   static void                    BloadStorageDefglobals(void *);
   static void                    BloadBinaryItem(void *);
   static void                    UpdateDefglobalModule(void *,void *,long);
   static void                    UpdateDefglobal(void *,void *,long);
   static void                    ClearBload(void *);
   static void                    DeallocateDefglobalBloadData(void *);

/*********************************************/
/* DefglobalBinarySetup: Installs the binary */
/*   save/load feature for the defglobals.   */
/*********************************************/
globle void DefglobalBinarySetup(
  void *theEnv)
  {
   AllocateEnvironmentData(theEnv,GLOBLBIN_DATA,sizeof(struct defglobalBinaryData),DeallocateDefglobalBloadData);
#if (BLOAD_AND_BSAVE || BLOAD)
   AddAfterBloadFunction(theEnv,"defglobal",ResetDefglobals,50);
#endif

#if BLOAD_AND_BSAVE
   AddBinaryItem(theEnv,"defglobal",0,BsaveFind,NULL,
                             BsaveStorage,BsaveBinaryItem,
                             BloadStorageDefglobals,BloadBinaryItem,
                             ClearBload);
#endif

#if (BLOAD || BLOAD_ONLY)
   AddBinaryItem(theEnv,"defglobal",0,NULL,NULL,NULL,NULL,
                             BloadStorageDefglobals,BloadBinaryItem,
                             ClearBload);
#endif
  }

/*********************************************************/
/* DeallocateDefglobalBloadData: Deallocates environment */
/*    data for the defglobal bsave functionality.        */
/*********************************************************/
static void DeallocateDefglobalBloadData(
  void *theEnv)
  {
#if (BLOAD || BLOAD_ONLY || BLOAD_AND_BSAVE) && (! RUN_TIME)
   unsigned long space;
   long i;

   for (i = 0; i < DefglobalBinaryData(theEnv)->NumberOfDefglobals; i++)
     {
      if (DefglobalBinaryData(theEnv)->DefglobalArray[i].current.type == MULTIFIELD)
        { ReturnMultifield(theEnv,(struct multifield *) DefglobalBinaryData(theEnv)->DefglobalArray[i].current.value); }
     }

   space = DefglobalBinaryData(theEnv)->NumberOfDefglobals * sizeof(struct defglobal);
   if (space != 0) 
     { genlongfree(theEnv,(void *) DefglobalBinaryData(theEnv)->DefglobalArray,space); }

   space =  DefglobalBinaryData(theEnv)->NumberOfDefglobalModules * sizeof(struct defglobalModule);
   if (space != 0) 
     { genlongfree(theEnv,(void *) DefglobalBinaryData(theEnv)->ModuleArray,space); }
#endif
  }

#if BLOAD_AND_BSAVE

/****************************************************/
/* BsaveFind:  Counts the number of data structures */
/*   which must be saved in the binary image for    */
/*   the defglobals in the current environment.     */
/****************************************************/
static void BsaveFind(
  void *theEnv)
  {
   struct defglobal *defglobalPtr;
   struct defmodule *theModule;

   /*=======================================================*/
   /* If a binary image is already loaded, then temporarily */
   /* save the count values since these will be overwritten */
   /* in the process of saving the binary image.            */
   /*=======================================================*/

   SaveBloadCount(theEnv,DefglobalBinaryData(theEnv)->NumberOfDefglobalModules);
   SaveBloadCount(theEnv,DefglobalBinaryData(theEnv)->NumberOfDefglobals);

   /*============================================*/
   /* Set the count of defglobals and defglobals */
   /* module data structures to zero.            */
   /*============================================*/

   DefglobalBinaryData(theEnv)->NumberOfDefglobals = 0;
   DefglobalBinaryData(theEnv)->NumberOfDefglobalModules = 0;

   for (theModule = (struct defmodule *) EnvGetNextDefmodule(theEnv,NULL);
        theModule != NULL;
        theModule = (struct defmodule *) EnvGetNextDefmodule(theEnv,theModule))
     {
      /*================================================*/
      /* Set the current module to the module being     */
      /* examined and increment the number of defglobal */
      /* modules encountered.                           */
      /*================================================*/

      EnvSetCurrentModule(theEnv,(void *) theModule);
      DefglobalBinaryData(theEnv)->NumberOfDefglobalModules++;

      /*====================================================*/
      /* Loop through each defglobal in the current module. */
      /*====================================================*/

      for (defglobalPtr = (struct defglobal *) EnvGetNextDefglobal(theEnv,NULL);
           defglobalPtr != NULL;
           defglobalPtr = (struct defglobal *) EnvGetNextDefglobal(theEnv,defglobalPtr))
        {
         /*======================================================*/
         /* Initialize the construct header for the binary save. */
         /*======================================================*/

         MarkConstructHeaderNeededItems(&defglobalPtr->header,DefglobalBinaryData(theEnv)->NumberOfDefglobals++);
        }
     }
  }

/*****************************************************/
/* BsaveStorage: Writes out storage requirements for */
/*   all defglobal structures to the binary file     */
/*****************************************************/
static void BsaveStorage(
  void *theEnv,
  FILE *fp)
  {
   unsigned long space;

   /*===========================================================*/
   /* Only two data structures are saved as part of a defglobal */
   /* binary image: the defglobal data structure and the        */
   /* defglobalModule data structure.                           */
   /*===========================================================*/

   space = sizeof(long) * 2;
   GenWrite(&space,(unsigned long) sizeof(unsigned long int),fp);
   GenWrite(&DefglobalBinaryData(theEnv)->NumberOfDefglobals,(unsigned long) sizeof(long int),fp);
   GenWrite(&DefglobalBinaryData(theEnv)->NumberOfDefglobalModules,(unsigned long) sizeof(long int),fp);
  }

/*********************************************/
/* BsaveBinaryItem: Writes out all defglobal */
/*   structures to the binary file           */
/*********************************************/
static void BsaveBinaryItem(
  void *theEnv,
  FILE *fp)
  {
   unsigned long int space;
   struct defglobal *theDefglobal;
   struct bsaveDefglobal newDefglobal;
   struct defmodule *theModule;
   struct bsaveDefglobalModule tempDefglobalModule;
   struct defglobalModule *theModuleItem;

   /*==========================================================*/
   /* Write out the amount of space taken up by the defglobal  */
   /* and defglobalModule data structures in the binary image. */
   /*==========================================================*/

   space = DefglobalBinaryData(theEnv)->NumberOfDefglobals * sizeof(struct bsaveDefglobal) +
           (DefglobalBinaryData(theEnv)->NumberOfDefglobalModules * sizeof(struct bsaveDefglobalModule));
   GenWrite(&space,(unsigned long) sizeof(unsigned long int),fp);

   /*=================================================*/
   /* Write out each defglobal module data structure. */
   /*=================================================*/

   DefglobalBinaryData(theEnv)->NumberOfDefglobals = 0;
   for (theModule = (struct defmodule *) EnvGetNextDefmodule(theEnv,NULL);
        theModule != NULL;
        theModule = (struct defmodule *) EnvGetNextDefmodule(theEnv,theModule))
     {
      EnvSetCurrentModule(theEnv,(void *) theModule);

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -