📄 edstruct.c
字号:
* Enlarge the current window. Find the window that loses space. Make sure it
* is big enough. If so, hack the window descriptions, and ask redisplay to do
* all the hard work. You don't just set "force reframe" because dot would
* move. Bound to "C-X Z".
*/
globle int enlargewind(
void *theEnv,
int f,
int n)
{
register WINDOW *adjwp;
register LINE *lp;
register int i;
if (n < 0)
return (shrinkwind(theEnv,f, -n));
if (wheadp->w_wndp == NULL) {
mlwrite("Only one window");
return (FALSE);
}
if ((adjwp=curwp->w_wndp) == NULL) {
adjwp = wheadp;
while (adjwp->w_wndp != curwp)
adjwp = adjwp->w_wndp;
}
if (adjwp->w_ntrows <= (char) n) {
mlwrite("Impossible change");
return (FALSE);
}
if (curwp->w_wndp == adjwp) { /* Shrink below. */
lp = adjwp->w_linep;
for (i=0; i<n && lp!=adjwp->w_bufp->b_linep; ++i)
lp = lforw(lp);
adjwp->w_linep = lp;
adjwp->w_toprow += (char) n;
} else { /* Shrink above. */
lp = curwp->w_linep;
for (i=0; i<n && lback(lp)!=curbp->b_linep; ++i)
lp = lback(lp);
curwp->w_linep = lp;
curwp->w_toprow -= (char) n;
}
curwp->w_ntrows += (char) n;
adjwp->w_ntrows -= (char) n;
curwp->w_flag |= WFMODE|WFHARD;
adjwp->w_flag |= WFMODE|WFHARD;
return (TRUE);
}
/*
* Shrink the current window. Find the window that gains space. Hack at the
* window descriptions. Ask the redisplay to do all the hard work. Bound to
* "C-X C-Z".
*/
globle int shrinkwind(
void *theEnv,
int f,
int n)
{
register WINDOW *adjwp;
register LINE *lp;
register int i;
if (n < 0)
return (enlargewind(theEnv,f, -n));
if (wheadp->w_wndp == NULL) {
mlwrite("Only one window");
return (FALSE);
}
if ((adjwp=curwp->w_wndp) == NULL) {
adjwp = wheadp;
while (adjwp->w_wndp != curwp)
adjwp = adjwp->w_wndp;
}
if (curwp->w_ntrows <= (char) n) {
mlwrite("Impossible change");
return (FALSE);
}
if (curwp->w_wndp == adjwp) { /* Grow below. */
lp = adjwp->w_linep;
for (i=0; i<n && lback(lp)!=adjwp->w_bufp->b_linep; ++i)
lp = lback(lp);
adjwp->w_linep = lp;
adjwp->w_toprow -= (char) n;
} else { /* Grow above. */
lp = curwp->w_linep;
for (i=0; i<n && lp!=curbp->b_linep; ++i)
lp = lforw(lp);
curwp->w_linep = lp;
curwp->w_toprow += (char) n;
}
curwp->w_ntrows -= (char) n;
adjwp->w_ntrows += (char) n;
curwp->w_flag |= WFMODE|WFHARD;
adjwp->w_flag |= WFMODE|WFHARD;
return (TRUE);
}
/*
* Pick a window for a pop-up. Split the screen if there is only one window.
* Pick the uppermost window that isn't the current window. An LRU algorithm
* might be better. Return a pointer, or NULL on error.
*/
globle WINDOW *wpopup(
void *theEnv)
{
register WINDOW *wp;
if (wheadp->w_wndp == NULL /* Only 1 window */
&& splitwind(theEnv,FALSE, 0) == FALSE) /* and it won't split */
return (NULL);
wp = wheadp; /* Find window to use */
while (wp!=NULL && wp==curwp)
wp = wp->w_wndp;
return (wp);
}
/* ==========================================================================
* DISPLAY MANAGEMENT FUNCTIONS
* ==========================================================================
*/
/*
* The functions in this section handle redisplay. There are two halves, the
* ones that update the virtual display screen, and the ones that make the
* physical display screen the same as the virtual display screen. These
* functions use hints that are left in the windows by the commands.
*
* REVISION HISTORY:
*
* ? Steve Wilhite, 1-Dec-85
* - massive cleanup on code.
*/
#define WFDEBUG 0 /* Window flag debug. */
/*
* Initialize the data structures used by the display code. The edge vectors
* used to access the screens are set up. The operating system's terminal I/O
* channel is set up. All the other things get initialized at compile time.
* The original window has "WFCHG" set, so that it will get completely
* redrawn on the first call to "update".
*/
globle void vtinit(
void *theEnv)
{
register int i;
register VIDEO *vp;
(*term.t_open)();
vscreen = (VIDEO **) genalloc(theEnv,(unsigned) term.t_nrow*sizeof(VIDEO *));
if (vscreen == NULL)
exit(1);
pscreen = (VIDEO **) genalloc(theEnv,(unsigned) term.t_nrow*sizeof(VIDEO *));
if (pscreen == NULL)
exit(1);
for (i = 0; i < term.t_nrow; ++i)
{
vp = (VIDEO *) genalloc(theEnv,(unsigned) sizeof(VIDEO)+term.t_ncol);
if (vp == NULL)
exit(1);
vscreen[i] = vp;
vp = (VIDEO *) genalloc(theEnv,(unsigned) sizeof(VIDEO)+term.t_ncol);
if (vp == NULL)
exit(1);
pscreen[i] = vp;
}
}
/*
* Clean up the virtual terminal system, in anticipation for a return to the
* operating system. Move down to the last line and clear it out (the next
* system prompt will be written in the line). Shut down the channel to the
* terminal.
*/
globle void vttidy()
{
movecursor(term.t_nrow, 0);
(*term.t_eeol)();
(*term.t_close)();
}
/*
* Set the virtual cursor to the specified row and column on the virtual
* screen. There is no checking for nonsense values; this might be a good
* idea during the early stages.
*/
globle void vtmove(
int row,
int col)
{
vtrow = row;
vtcol = col;
}
/*
* Write a character to the virtual screen. The virtual row and column are
* updated. If the line is too long put a "$" in the last column. This routine
* only puts printing characters into the virtual terminal buffers. Only
* column overflow is checked.
*/
globle void vtputc(
int c)
{
register VIDEO *vp;
vp = vscreen[vtrow];
if (vtcol >= term.t_ncol)
vp->v_text[term.t_ncol - 1] = '$';
else if (c == '\t')
{
do
{
vtputc(' ');
}
while ((vtcol&0x07) != 0);
}
else if (c < 0x20 || c == 0x7F)
{
vtputc('^');
vtputc(c ^ 0x40);
}
else
vp->v_text[vtcol++] = (char) c;
}
/*
* Erase from the end of the software cursor to the end of the line on which
* the software cursor is located.
*/
globle void vteeol()
{
register VIDEO *vp;
vp = vscreen[vtrow];
while (vtcol < term.t_ncol)
vp->v_text[vtcol++] = ' ';
}
/*
* Make sure that the display is right. This is a three part process. First,
* scan through all of the windows looking for dirty ones. Check the framing,
* and refresh the screen. Second, make sure that "currow" and "curcol" are
* correct for the current window. Third, make the virtual and physical
* screens the same.
*/
globle void update()
{
register LINE *lp;
register WINDOW *wp;
register VIDEO *vp1;
register VIDEO *vp2;
register int i;
register int j;
register int c;
wp = wheadp;
while (wp != NULL)
{
/* Look at any window with update flags set on. */
if (wp->w_flag != 0)
{
/* If not force reframe, check the framing. */
if ((wp->w_flag & WFFORCE) == 0)
{
lp = wp->w_linep;
for (i = 0; i < wp->w_ntrows; ++i)
{
if (lp == wp->w_dotp)
goto out;
if (lp == wp->w_bufp->b_linep)
break;
lp = lforw(lp);
}
}
/* Not acceptable, better compute a new value for the line at the
* top of the window. Then set the "WFHARD" flag to force full
* redraw.
*/
i = wp->w_force;
if (i > 0)
{
--i;
if (i >= wp->w_ntrows)
i = wp->w_ntrows-1;
}
else if (i < 0)
{
i += wp->w_ntrows;
if (i < 0)
i = 0;
}
else
i = wp->w_ntrows/2;
lp = wp->w_dotp;
while (i != 0 && lback(lp) != wp->w_bufp->b_linep)
{
--i;
lp = lback(lp);
}
wp->w_linep = lp;
wp->w_flag |= WFHARD; /* Force full. */
out:
/* Try to use reduced update. Mode line update has its own special
* flag. The fast update is used if the only thing to do is within
* the line editing.
*/
lp = wp->w_linep;
i = wp->w_toprow;
if ((wp->w_flag & ~WFMODE) == WFEDIT)
{
while (lp != wp->w_dotp)
{
++i;
lp = lforw(lp);
}
vscreen[i]->v_flag |= VFCHG;
vtmove(i, 0);
for (j = 0; j < llength(lp); ++j)
vtputc(lgetc(lp, j));
vteeol();
}
else if ((wp->w_flag & (WFEDIT | WFHARD)) != 0)
{
while (i < wp->w_toprow+wp->w_ntrows)
{
vscreen[i]->v_flag |= VFCHG;
vtmove(i, 0);
if (lp != wp->w_bufp->b_linep)
{
for (j = 0; j < llength(lp); ++j)
vtputc(lgetc(lp, j));
lp = lforw(lp);
}
vteeol();
++i;
}
}
#if ~WFDEBUG
if ((wp->w_flag&WFMODE) != 0)
modeline(wp);
wp->w_flag = 0;
wp->w_force = 0;
#endif
}
#if WFDEBUG
modeline(wp);
wp->w_flag = 0;
wp->w_force = 0;
#endif
wp = wp->w_wndp;
}
/* Always recompute the row and column number of the hardware cursor. This
* is the only update for simple moves.
*/
lp = curwp->w_linep;
currow = curwp->w_toprow;
while (lp != curwp->w_dotp)
{
++currow;
lp = lforw(lp);
}
curcol = 0;
i = 0;
while (i < curwp->w_doto)
{
c = lgetc(lp, i++);
if (c == '\t')
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -