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📄 factbin.c

📁 VC嵌入式CLips专家系统,实现战场环境的目标识别
💻 C
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            thePattern = thePattern->lastLevel;
            if (thePattern == NULL) return;
           }
         thePattern = thePattern->rightNode;
        }
      else
        { thePattern = thePattern->nextLevel; }
     }
  }

/*********************************************************/
/* BsaveStorage: Writes out storage requirements for all */
/*   factPatternNode data structures to the binary file  */
/*********************************************************/
static void BsaveStorage(
  void *theEnv,
  FILE *fp)
  {
   unsigned long space;

   space = sizeof(long);
   GenWrite(&space,(unsigned long) sizeof(unsigned long int),fp);
   GenWrite(&FactBinaryData(theEnv)->NumberOfPatterns,(unsigned long) sizeof(long int),fp);
  }

/*****************************************************/
/* BsaveFactPatterns: Writes out all factPatternNode */
/*    data structures to the binary file.            */
/*****************************************************/
static void BsaveFactPatterns(
  void *theEnv,
  FILE *fp)
  {
   unsigned long int space;
   struct deftemplate *theDeftemplate;
   struct defmodule *theModule;

   /*========================================*/
   /* Write out the amount of space taken up */
   /* by the factPatternNode data structures */
   /* in the binary image.                   */
   /*========================================*/

   space = FactBinaryData(theEnv)->NumberOfPatterns * sizeof(struct bsaveFactPatternNode);
   GenWrite(&space,(unsigned long) sizeof(unsigned long int),fp);

   /*===========================*/
   /* Loop through each module. */
   /*===========================*/

   for (theModule = (struct defmodule *) EnvGetNextDefmodule(theEnv,NULL);
        theModule != NULL;
        theModule = (struct defmodule *) EnvGetNextDefmodule(theEnv,theModule))
     {
      /*=====================================================*/
      /* Loop through each deftemplate in the current module */
      /* and save its fact pattern network to the file.      */
      /*=====================================================*/

      EnvSetCurrentModule(theEnv,(void *) theModule);
      for (theDeftemplate = (struct deftemplate *) EnvGetNextDeftemplate(theEnv,NULL);
           theDeftemplate != NULL;
           theDeftemplate = (struct deftemplate *) EnvGetNextDeftemplate(theEnv,theDeftemplate))
        { BsaveDriver(theEnv,BSAVE_PATTERNS,fp,theDeftemplate->patternNetwork); }
    }

   /*=============================================================*/
   /* If a binary image was already loaded when the bsave command */
   /* was issued, then restore the counts indicating the number   */
   /* of factPatternNode data structures in the binary image      */
   /* (these were overwritten by the binary save).                */
   /*=============================================================*/

   RestoreBloadCount(theEnv,&FactBinaryData(theEnv)->NumberOfPatterns);
  }

/******************************************************/
/* BsavePatternNode: Writes out a single fact pattern */
/*   node to the binary image save file.              */
/******************************************************/
static void BsavePatternNode(
  void *theEnv,
  struct factPatternNode *thePattern,
  FILE *fp)
  {
   struct bsaveFactPatternNode tempNode;

   AssignBsavePatternHeaderValues(&tempNode.header,&thePattern->header);

   tempNode.whichField = thePattern->whichField;
   tempNode.leaveFields = thePattern->leaveFields;
   tempNode.whichSlot = thePattern->whichSlot;
   tempNode.networkTest = HashedExpressionIndex(theEnv,thePattern->networkTest);
   tempNode.nextLevel =  BsaveFactPatternIndex(thePattern->nextLevel);
   tempNode.lastLevel =  BsaveFactPatternIndex(thePattern->lastLevel);
   tempNode.leftNode =  BsaveFactPatternIndex(thePattern->leftNode);
   tempNode.rightNode =  BsaveFactPatternIndex(thePattern->rightNode);

   GenWrite(&tempNode,(unsigned long) sizeof(struct bsaveFactPatternNode),fp);
  }

#endif /* BLOAD_AND_BSAVE */

/*****************************************************/
/* BloadStorage: Allocates storage requirements for  */
/*   the factPatternNodes used by this binary image. */
/*****************************************************/
static void BloadStorage(
  void *theEnv)
  {
   unsigned long space;

   /*=========================================*/
   /* Determine the number of factPatternNode */
   /* data structures to be read.             */
   /*=========================================*/

   GenReadBinary(theEnv,&space,(unsigned long) sizeof(unsigned long int));
   GenReadBinary(theEnv,&FactBinaryData(theEnv)->NumberOfPatterns,(unsigned long) sizeof(long int));

   /*===================================*/
   /* Allocate the space needed for the */
   /* factPatternNode data structures.  */
   /*===================================*/

   if (FactBinaryData(theEnv)->NumberOfPatterns == 0)
     {
      FactBinaryData(theEnv)->FactPatternArray = NULL;
      return;
     }

   space = FactBinaryData(theEnv)->NumberOfPatterns * sizeof(struct factPatternNode);
   FactBinaryData(theEnv)->FactPatternArray = (struct factPatternNode *) genlongalloc(theEnv,space);
  }

/************************************************************/
/* BloadBinaryItem: Loads and refreshes the factPatternNode */
/*   data structures used by this binary image.             */
/************************************************************/
static void BloadBinaryItem(
  void *theEnv)
  {
   unsigned long space;

   /*======================================================*/
   /* Read in the amount of space used by the binary image */
   /* (this is used to skip the construct in the event it  */
   /* is not available in the version being run).          */
   /*======================================================*/

   GenReadBinary(theEnv,&space,(unsigned long) sizeof(unsigned long int));

   /*=============================================*/
   /* Read in the factPatternNode data structures */
   /* and refresh the pointers.                   */
   /*=============================================*/

   BloadandRefresh(theEnv,FactBinaryData(theEnv)->NumberOfPatterns,(unsigned) sizeof(struct bsaveFactPatternNode),
                   UpdateFactPatterns);
  }

/*************************************************/
/* UpdateFactPatterns: Bload refresh routine for */
/*   the factPatternNode structure.              */
/*************************************************/
static void UpdateFactPatterns(
  void *theEnv,
  void *buf,
  long obji)
  {
   struct bsaveFactPatternNode *bp;

   bp = (struct bsaveFactPatternNode *) buf;

   UpdatePatternNodeHeader(theEnv,&FactBinaryData(theEnv)->FactPatternArray[obji].header,&bp->header);

   FactBinaryData(theEnv)->FactPatternArray[obji].bsaveID = 0L;
   FactBinaryData(theEnv)->FactPatternArray[obji].whichField = bp->whichField;
   FactBinaryData(theEnv)->FactPatternArray[obji].leaveFields = bp->leaveFields;
   FactBinaryData(theEnv)->FactPatternArray[obji].whichSlot = bp->whichSlot;

   FactBinaryData(theEnv)->FactPatternArray[obji].networkTest = HashedExpressionPointer(bp->networkTest);
   FactBinaryData(theEnv)->FactPatternArray[obji].rightNode = BloadFactPatternPointer(bp->rightNode);
   FactBinaryData(theEnv)->FactPatternArray[obji].nextLevel = BloadFactPatternPointer(bp->nextLevel);
   FactBinaryData(theEnv)->FactPatternArray[obji].lastLevel = BloadFactPatternPointer(bp->lastLevel);
   FactBinaryData(theEnv)->FactPatternArray[obji].leftNode  = BloadFactPatternPointer(bp->leftNode);
  }

/***************************************************/
/* ClearBload:  Fact pattern network clear routine */
/*   when a binary load is in effect.              */
/***************************************************/
static void ClearBload(
  void *theEnv)
  {
   unsigned long int space;

   space = FactBinaryData(theEnv)->NumberOfPatterns * sizeof(struct factPatternNode);
   if (space != 0) genlongfree(theEnv,(void *) FactBinaryData(theEnv)->FactPatternArray,space);
   FactBinaryData(theEnv)->NumberOfPatterns = 0;
  }

#endif /* DEFTEMPLATE_CONSTRUCT && (BLOAD || BLOAD_ONLY || BLOAD_AND_BSAVE) && (! RUN_TIME) */


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