📄 insfile.h
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/*******************************************************/
/* "C" Language Integrated Production System */
/* */
/* CLIPS Version 6.24 06/05/06 */
/* */
/* */
/*******************************************************/
/*************************************************************/
/* Purpose: */
/* */
/* Principal Programmer(s): */
/* Brian L. Donnell */
/* */
/* Contributing Programmer(s): */
/* */
/* Revision History: */
/* */
/* 6.24: Renamed BOOLEAN macro type to intBool. */
/* */
/*************************************************************/
#ifndef _H_insfile
#define _H_insfile
#ifndef _H_expressn
#include "expressn.h"
#endif
#define INSTANCE_FILE_DATA 30
#if BLOAD_INSTANCES || BSAVE_INSTANCES
struct instanceFileData
{
#if BLOAD_INSTANCES || BSAVE_INSTANCES
char *InstanceBinaryPrefixID;
char *InstanceBinaryVersionID;
unsigned long BinaryInstanceFileSize;
#if BLOAD_INSTANCES
unsigned long BinaryInstanceFileOffset;
char *CurrentReadBuffer;
unsigned long CurrentReadBufferSize;
unsigned long CurrentReadBufferOffset;
#endif
#endif
};
#define InstanceFileData(theEnv) ((struct instanceFileData *) GetEnvironmentData(theEnv,INSTANCE_FILE_DATA))
#endif
#ifdef LOCALE
#undef LOCALE
#endif
#ifdef _INSFILE_SOURCE_
#define LOCALE
#else
#define LOCALE extern
#endif
#if ENVIRONMENT_API_ONLY
#define BinaryLoadInstances(theEnv,a) EnvBinaryLoadInstances(theEnv,a)
#define BinarySaveInstances(theEnv,a,b,c,d) EnvBinarySaveInstances(theEnv,a,b,c,d)
#define LoadInstances(theEnv,a) EnvLoadInstances(theEnv,a)
#define LoadInstancesFromString(theEnv,a,b) EnvLoadInstancesFromString(theEnv,a,b)
#define RestoreInstances(theEnv,a) EnvRestoreInstances(theEnv,a)
#define RestoreInstancesFromString(theEnv,a,b) EnvRestoreInstancesFromString(theEnv,a,b)
#define SaveInstances(theEnv,a,b,c,d) EnvSaveInstances(theEnv,a,b,c,d)
#else
#define BinaryLoadInstances(a) EnvBinaryLoadInstances(GetCurrentEnvironment(),a)
#define BinarySaveInstances(a,b,c,d) EnvBinarySaveInstances(GetCurrentEnvironment(),a,b,c,d)
#define LoadInstances(a) EnvLoadInstances(GetCurrentEnvironment(),a)
#define LoadInstancesFromString(a,b) EnvLoadInstancesFromString(GetCurrentEnvironment(),a,b)
#define RestoreInstances(a) EnvRestoreInstances(GetCurrentEnvironment(),a)
#define RestoreInstancesFromString(a,b) EnvRestoreInstancesFromString(GetCurrentEnvironment(),a,b)
#define SaveInstances(a,b,c,d) EnvSaveInstances(GetCurrentEnvironment(),a,b,c,d)
#endif
LOCALE void SetupInstanceFileCommands(void *);
LOCALE long SaveInstancesCommand(void *);
LOCALE long LoadInstancesCommand(void *);
LOCALE long RestoreInstancesCommand(void *);
LOCALE long EnvSaveInstances(void *,char *,int,EXPRESSION *,intBool);
#if BSAVE_INSTANCES
LOCALE long BinarySaveInstancesCommand(void *);
LOCALE long EnvBinarySaveInstances(void *,char *,int,EXPRESSION *,intBool);
#endif
#if BLOAD_INSTANCES
LOCALE long BinaryLoadInstancesCommand(void *);
LOCALE long EnvBinaryLoadInstances(void *,char *);
#endif
LOCALE long EnvLoadInstances(void *,char *);
LOCALE long EnvLoadInstancesFromString(void *,char *,int);
LOCALE long EnvRestoreInstances(void *,char *);
LOCALE long EnvRestoreInstancesFromString(void *,char *,int);
#ifndef _INSFILE_SOURCE_
#endif
#endif
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