📄 objrtmch.h
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/*******************************************************/
/* "C" Language Integrated Production System */
/* */
/* CLIPS Version 6.24 05/17/06 */
/* */
/* */
/*******************************************************/
/*************************************************************/
/* Purpose: */
/* */
/* Principal Programmer(s): */
/* Brian L. Donnell */
/* */
/* Contributing Programmer(s): */
/* */
/* Revision History: */
/* */
/* 6.24: Converted INSTANCE_PATTERN_MATCHING to */
/* DEFRULE_CONSTRUCT. */
/* */
/* Renamed BOOLEAN macro type to intBool. */
/* */
/*************************************************************/
#ifndef _H_objrtmch
#define _H_objrtmch
#if DEFRULE_CONSTRUCT && OBJECT_SYSTEM
#define OBJECT_ASSERT 1
#define OBJECT_RETRACT 2
#define OBJECT_MODIFY 3
#ifndef _H_evaluatn
#include "evaluatn.h"
#endif
#ifndef _H_expressn
#include "expressn.h"
#endif
#ifndef _H_match
#include "match.h"
#endif
#ifndef _H_network
#include "network.h"
#endif
#ifndef _H_object
#include "object.h"
#endif
#ifndef _H_symbol
#include "symbol.h"
#endif
typedef struct classBitMap
{
unsigned short maxid;
char map[1];
} CLASS_BITMAP;
#define ClassBitMapSize(bmp) ((sizeof(CLASS_BITMAP) + \
(sizeof(char) * (bmp->maxid / BITS_PER_BYTE))))
typedef struct slotBitMap
{
unsigned short maxid;
char map[1];
} SLOT_BITMAP;
#define SlotBitMapSize(bmp) ((sizeof(SLOT_BITMAP) + \
(sizeof(char) * (bmp->maxid / BITS_PER_BYTE))))
typedef struct objectAlphaNode OBJECT_ALPHA_NODE;
typedef struct objectPatternNode
{
unsigned blocked : 1;
unsigned multifieldNode : 1;
unsigned endSlot : 1;
unsigned whichField : 8;
unsigned leaveFields : 8;
unsigned long matchTimeTag;
unsigned slotNameID;
EXPRESSION *networkTest;
struct objectPatternNode *nextLevel;
struct objectPatternNode *lastLevel;
struct objectPatternNode *leftNode;
struct objectPatternNode *rightNode;
OBJECT_ALPHA_NODE *alphaNode;
long bsaveID;
} OBJECT_PATTERN_NODE;
struct objectAlphaNode
{
struct patternNodeHeader header;
unsigned long matchTimeTag;
BITMAP_HN *classbmp,*slotbmp;
OBJECT_PATTERN_NODE *patternNode;
struct objectAlphaNode *nxtInGroup,
*nxtTerminal;
long bsaveID;
};
typedef struct objectMatchAction
{
int type;
INSTANCE_TYPE *ins;
SLOT_BITMAP *slotNameIDs;
struct objectMatchAction *nxt;
} OBJECT_MATCH_ACTION;
#ifdef LOCALE
#undef LOCALE
#endif
#ifdef _OBJRTMCH_SOURCE_
#define LOCALE
#else
#define LOCALE extern
#endif
LOCALE void ObjectMatchDelay(void *,DATA_OBJECT *);
LOCALE intBool SetDelayObjectPatternMatching(void *,int);
LOCALE intBool GetDelayObjectPatternMatching(void *);
LOCALE OBJECT_PATTERN_NODE *ObjectNetworkPointer(void *);
LOCALE OBJECT_ALPHA_NODE *ObjectNetworkTerminalPointer(void *);
LOCALE void SetObjectNetworkPointer(void *,OBJECT_PATTERN_NODE *);
LOCALE void SetObjectNetworkTerminalPointer(void *,OBJECT_ALPHA_NODE *);
LOCALE void ObjectNetworkAction(void *,int,INSTANCE_TYPE *,int);
LOCALE void ResetObjectMatchTimeTags(void *);
#endif
#endif
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