📄 insmngr.h
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/*******************************************************/
/* "C" Language Integrated Production System */
/* */
/* CLIPS Version 6.24 05/17/06 */
/* */
/* INSTANCE PRIMITIVE SUPPORT MODULE */
/*******************************************************/
/*************************************************************/
/* Purpose: */
/* */
/* Principal Programmer(s): */
/* Brian L. Donnell */
/* */
/* Contributing Programmer(s): */
/* */
/* Revision History: */
/* */
/* 6.24: Converted INSTANCE_PATTERN_MATCHING to */
/* DEFRULE_CONSTRUCT. */
/* */
/* Renamed BOOLEAN macro type to intBool. */
/* */
/*************************************************************/
#ifndef _H_insmngr
#define _H_insmngr
#ifndef _H_object
#include "object.h"
#endif
#ifdef LOCALE
#undef LOCALE
#endif
#ifdef _INSMNGR_SOURCE_
#define LOCALE
#else
#define LOCALE extern
#endif
LOCALE void InitializeInstanceCommand(void *,DATA_OBJECT *);
LOCALE void MakeInstanceCommand(void *,DATA_OBJECT *);
LOCALE SYMBOL_HN *GetFullInstanceName(void *,INSTANCE_TYPE *);
LOCALE INSTANCE_TYPE *BuildInstance(void *,SYMBOL_HN *,DEFCLASS *,intBool);
LOCALE void InitSlotsCommand(void *,DATA_OBJECT *);
LOCALE intBool QuashInstance(void *,INSTANCE_TYPE *);
#if DEFRULE_CONSTRUCT && OBJECT_SYSTEM
LOCALE void InactiveInitializeInstance(void *,DATA_OBJECT *);
LOCALE void InactiveMakeInstance(void *,DATA_OBJECT *);
#endif
#endif
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