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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><html>  <head>    <title>      The Mouse Pointer    </title>    <meta name="GENERATOR" content=    "Modular DocBook HTML Stylesheet Version 1.45">    <link rel="HOME" title="GTK+ / Gnome Application Development"    href="ggad.html">    <link rel="UP" title="GDK Basics" href="cha-gdk.html">    <link rel="PREVIOUS" title="Events" href="sec-gdkevent.html">    <link rel="NEXT" title="Fonts" href="sec-gdkfont.html">  </head>  <body bgcolor="#FFFFFF" text="#000000" link="#0000FF" vlink=   "#840084" alink="#0000FF">    <div class="NAVHEADER">      <table width="100%" border="0" bgcolor="#ffffff" cellpadding=       "1" cellspacing="0">        <tr>          <th colspan="4" align="center">            <font color="#000000" size="2">GTK+ / Gnome Application            Development</font>          </th>        </tr>        <tr>          <td width="25%" bgcolor="#ffffff" align="left">            <a href="sec-gdkevent.html"><font color="#0000ff" size=             "2"><b>&lt;&lt;&lt; Previous</b></font></a>          </td>          <td width="25%" colspan="2" bgcolor="#ffffff" align=           "center">            <font color="#0000ff" size="2"><b><a href="ggad.html">            <font color="#0000ff" size="2"><b>            Home</b></font></a></b></font>          </td>          <td width="25%" bgcolor="#ffffff" align="right">            <a href="sec-gdkfont.html"><font color="#0000ff" size=            "2"><b>Next &gt;&gt;&gt;</b></font></a>          </td>        </tr>      </table>    </div>    <div class="SECT1">      <h1 class="SECT1">        <a name="SEC-GDKCURSOR">The Mouse Pointer</a>      </h1>      <p>        The mouse pointer is represented on the screen by a small        bitmap called the <i class="FIRSTTERM">cursor</i>. The        cursor is normally an arrow shape, but it can be changed on        a window-by-window basis. As the pointer moves, it        generates motion events and moves the cursor on the screen        to give the user feedback.      </p>      <div class="SECT2">        <h2 class="SECT2">          <a name="Z129">Pointer Location</a>        </h2>        <p>          You can query the pointer's location with <tt class=           "FUNCTION">gdk_window_get_pointer()</tt> (<a href=           "sec-gdkcursor.html#FL-GETPOINTER">Figure 7</a>). This          function requests the X and Y coordinates of the pointer          relative to the window passed as its first argument. It          also requests the currently active modifiers (including          modifier keys and buttons; this field is identical to the          <span class="STRUCTNAME">state</span> field in several          events, such as button events). If <span class=          "STRUCTNAME">NULL</span> is passed for the <span class=           "STRUCTNAME">x</span>, <span class="STRUCTNAME">y</span>,          or <span class="STRUCTNAME">state</span> arguments, that          argument will be ignored.        </p>        <div class="FIGURE">          <a name="FL-GETPOINTER"></a>          <div class="FUNCSYNOPSIS">            <a name="FL-GETPOINTER.SYNOPSIS"></a>            <table border="0" bgcolor="#E0E0E0" width="100%">              <tr>                <td><pre class="FUNCSYNOPSISINFO">#include &lt;gdk/gdk.h&gt;</pre>                </td>              </tr>            </table>            <p>              <code><code class="FUNCDEF">GdkWindow* <tt class=               "FUNCTION">              gdk_window_get_pointer</tt></code>(GdkWindow* <tt              class="PARAMETER"><i>window</i></tt>, gint* <tt              class="PARAMETER"><i>x</i></tt>, gint* <tt class=               "PARAMETER"><i>y</i></tt>, GdkModifierMask* <tt              class="PARAMETER"><i>state</i></tt>);</code>            </p>          </div>          <p>            <b>Figure 7. Querying Pointer Location</b>          </p>        </div>      </div>      <div class="SECT2">        <h2 class="SECT2">          <a name="SEC-POINTERGRAB">Grabbing the Pointer</a>        </h2>        <p>          It is possible to <i class="FIRSTTERM">grab</i> the          pointer, which means that all pointer events will go to          the <i class="FIRSTTERM">grab window</i> for the duration          of the grab. Normally pointer events go to the window the          pointer is inside. You should grab the pointer, for          example, if the user is using click-and-drag selection to          select a rectangular area. If they click and then          inadvertently drag the pointer outside the window, you          should continue to track the pointer's location and          change the selection accordingly. The grab also ensures          that pointer events won't be sent to other applications.        </p>        <p>          To grab the pointer, call <tt class="FUNCTION">          gdk_pointer_grab()</tt>, shown in <a href=           "sec-gdkcursor.html#FL-GRABBING">Figure 8</a>. The first          argument to this function is the grab window; this window          will receive events during the grab. The next argument          should be <span class="STRUCTNAME">TRUE</span> or <span          class="STRUCTNAME">FALSE</span>; it specifies whether          events will go only to the grab window, or to its child          windows as well. The <span class="STRUCTNAME">          confine_to</span> argument specifies a window to confine          the pointer to. The user will not be able to move the          pointer outside this window. You can specify a different          <span class="STRUCTNAME">cursor</span> for the duration          of the grab; see the next section for details on creating          a cursor. If you don't want to change the cursor, give          <span class="STRUCTNAME">NULL</span> as the <span class=           "STRUCTNAME">cursor</span> argument. (Side note: it is          safe to destroy the cursor immediately after calling <tt          class="FUNCTION">gdk_pointer_grab()</tt> because it is a          server-side resource and X will not deallocate it until          the grab is over.)        </p>        <p>          The final argument, <span class="STRUCTNAME">time</span>,          specifies when the grab should take effect, in server          time. This is intended to resolve conflicts if two          clients try to grab the pointer simultaneously; the time          must be after the last grab time, and it must not be in          the future. Usually, you will want to use the <span          class="STRUCTNAME">time</span> field from the event          you're processing, or the <tt class="FUNCTION">          GDK_CURRENT_TIME</tt> macro. <tt class="FUNCTION">          GDK_CURRENT_TIME</tt> is a magic constant that tells the          X server to substitute the current time.        </p>        <p>          <tt class="FUNCTION">gdk_pointer_grab()</tt> returns          <span class="STRUCTNAME">TRUE</span> if it succeeds. It          is possible for it to fail if the grab window or <span          class="STRUCTNAME">confine_to</span> window is hidden,          another client has the grab already, or any of the          arguments are invalid. Regrettably few applications check          this return value, which is a bug (granted, a          difficult-to-trigger one).        </p>        <p>          To ungrab the pointer, call <tt class="FUNCTION">          gdk_pointer_ungrab()</tt>; the <span class="STRUCTNAME">          time</span> argument is identical to the one in <tt          class="FUNCTION">gdk_pointer_grab()</tt>. You can find          out if the pointer is grabbed using <tt class="FUNCTION">          gdk_pointer_is_grabbed()</tt>. You <i class="EMPHASIS">          must</i> ungrab the pointer when you're finished with it,          because the user will be unable to use other applications          while the pointer is grabbed.        </p>        <p>          Note that the GDK-level concept of grabbing the pointer          is distinct from the GTK+-level grab concept. A GTK+ grab          redirects certain events to a grabbing <i class=          "EMPHASIS">widget</i>, creating a "modal" widget such as          a dialog (see <a href="z57.html#SEC-GRABS">the section          called <i>Grabs</i> in the chapter called <i>GTK+          Basics</i></a>). GTK+'s grab only affects the current          application; only events that occur on one of the current          application's widgets are redirected. The scope of a GDK          grab is wider, encompassing the entire X server, not just          your application.        </p>        <div class="FIGURE">          <a name="FL-GRABBING"></a>          <div class="FUNCSYNOPSIS">            <a name="FL-GRABBING.SYNOPSIS"></a>            <table border="0" bgcolor="#E0E0E0" width="100%">              <tr>                <td><pre class="FUNCSYNOPSISINFO">#include &lt;gdk/gdk.h&gt;

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