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📄 project.h

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// Project.h : main header file for the PROJECT application
//

#if !defined(AFX_PROJECT_H__1F2006A5_FF75_11DA_9367_50781C1F8616__INCLUDED_)
#define AFX_PROJECT_H__1F2006A5_FF75_11DA_9367_50781C1F8616__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols

/////////////////////////////////////////////////////////////////////////////
// CProjectApp:
// See Project.cpp for the implementation of this class
//
struct entry
{
	char word[10];
	int token;
};

struct fours_list
{
	int no;
	CString op;
	CString AG1;
	CString AG2;
	CString RESULT;
};
struct varst_list
{
	int no;
	CString name;
	CString TYPE;
	CString VAL;
	CString ADDR;
};
class CProjectApp : public CWinApp
{
public:
	CProjectApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CProjectApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CProjectApp)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PROJECT_H__1F2006A5_FF75_11DA_9367_50781C1F8616__INCLUDED_)

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