📄 advertising.plg
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<h1>Build Log</h1>
<h3>
--------------------Configuration: advertising - Win32 Debug--------------------
</h3>
<h3>Command Lines</h3>
Creating command line "rc.exe /l 0x804 /fo"Debug/advertising.res" /d "_DEBUG" /d "_AFXDLL" "D:\加入flash\FLASH广告条幅演示\advertising\advertising.rc""
Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP2A.tmp" with contents
[
/nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Fp"Debug/advertising.pch" /Yu"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
"D:\加入flash\FLASH广告条幅演示\advertising\advertising.cpp"
"D:\加入flash\FLASH广告条幅演示\advertising\advertisingDlg.cpp"
"D:\加入flash\FLASH广告条幅演示\advertising\shockwaveflash.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP2A.tmp"
Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP2B.tmp" with contents
[
/nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Fp"Debug/advertising.pch" /Yc"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
"D:\加入flash\FLASH广告条幅演示\advertising\StdAfx.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP2B.tmp"
Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP2C.tmp" with contents
[
/nologo /subsystem:windows /incremental:yes /pdb:"Debug/advertising.pdb" /debug /machine:I386 /out:"Debug/advertising.exe" /pdbtype:sept
".\Debug\advertising.obj"
".\Debug\advertisingDlg.obj"
".\Debug\shockwaveflash.obj"
".\Debug\StdAfx.obj"
".\Debug\advertising.res"
]
Creating command line "link.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP2C.tmp"
<h3>Output Window</h3>
Compiling resources...
Compiling...
StdAfx.cpp
NOTE: WINVER has been defined as 0x0500 or greater which enables
Windows NT 5.0 and Windows 98 features. When these headers were released,
Windows NT 5.0 beta 1 and Windows 98 beta 2.1 were the current versions.
For this release when WINVER is defined as 0x0500 or greater, you can only
build beta or test applications. To build a retail application,
set WINVER to 0x0400 or visit http://www.microsoft.com/msdn/sdk
to see if retail Windows NT 5.0 or Windows 98 headers are available.
See the SDK release notes for more information.
Compiling...
advertising.cpp
advertisingDlg.cpp
shockwaveflash.cpp
Generating Code...
Linking...
<h3>Results</h3>
advertising.exe - 0 error(s), 0 warning(s)
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