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📄 homographytransform.java

📁 camra calibration and you will enjoy it!
💻 JAVA
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/* * HomographyTransform.java * * Created on June 4, 2004, 5:45 PM */package itesm.gvision.image.process;import itesm.gvision.tools.*;import java.awt.*;//--------------------------------------------------------------------------------------------/** * Encapsula las operaciones para la transformacino por homografia * @author  ortegahe */public class HomographyTransform{	/** Matriz de homografia Mundo -> Imagen */	private double homographyWrd2Img[] = new double[9];		/** Matriz de homografia Imagen -> Mundo */	private double homographyImg2Wrd[] = new double[9];		//--------------------------------------------------------------------------------------------	/** 	 * Creates a new instance of HomographyTransform 	 * @param hgw2i Matriz de homografia mundo->imagen (3x3) en forma de arreglo	 * @param hgi2w Matriz de homografia imagen->mundo (3x3) en forma de arreglo	 */	public HomographyTransform(double hgw2i[], double hgi2w[]) 	{		System.arraycopy(hgw2i, 0, this.homographyWrd2Img, 0, 9);		System.arraycopy(hgi2w, 0, this.homographyImg2Wrd, 0, 9);	}		//--------------------------------------------------------------------------------------------	/**	 * Multiplica la matriz 3x3 por el vecto 3x1	 */	private PointDouble matrixMult(double mtrx[], double vctr[])	{		double x = mtrx[0]*vctr[0] + mtrx[1]*vctr[1] + mtrx[2];		double y = mtrx[3]*vctr[0] + mtrx[4]*vctr[1] + mtrx[5];		double z = mtrx[6]*vctr[0] + mtrx[7]*vctr[1] + mtrx[8];		return new PointDouble(x/z, y/z);	}		//--------------------------------------------------------------------------------------------	/**	 * Calcula la coordenada en la imagen dada la coordenada en el mundo real.	 */	public PointDouble world2Image(PointDouble pw)	{		double v[] = new double[] {pw.x, pw.y, 1};		return matrixMult(homographyWrd2Img, v);	}	//--------------------------------------------------------------------------------------------	/**	 * Calcula la coordenada en la imagen dada la coordenada en el mundo real.	 */	public PointDouble world2Image(double x, double y)	{		return world2Image(new PointDouble(x, y));	}		//--------------------------------------------------------------------------------------------	/**	 * Calcula la coordenada en el mudno real dada la coordenada de la imagen.	 */		public PointDouble image2World(PointDouble pi)	{		double v[] = new double[] {pi.x, pi.y, 1};		return matrixMult(homographyImg2Wrd, v);			}	//--------------------------------------------------------------------------------------------	/**	 * Calcula la coordenada en el mudno real dada la coordenada de la imagen.	 */		public PointDouble image2World(double x, double y)	{		return image2World(new PointDouble(x, y));	}	}

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