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📄 030300816.h

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// 030300816.h : main header file for the 030300816 application
//

#if !defined(AFX_030300816_H__5DF2BF44_6CD1_47E3_BB07_6AEB999201C5__INCLUDED_)
#define AFX_030300816_H__5DF2BF44_6CD1_47E3_BB07_6AEB999201C5__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols
#include ".\skins\SkinPlusPlus.h"
#include "Dictionary.h"
#include "030300816_i.h"
#include "SkinMagicLib.h"
/////////////////////////////////////////////////////////////////////////////
// CMy030300816App:
// See 030300816.cpp for the implementation of this class
//

class CMy030300816App : public CWinApp
{
public:
	CMy030300816App();
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMy030300816App)
	public:
	virtual BOOL InitInstance();
		virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CMy030300816App)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
private:
	BOOL m_bATLInited;
private:
	BOOL InitATL();
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_030300816_H__5DF2BF44_6CD1_47E3_BB07_6AEB999201C5__INCLUDED_)

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