📄 inputview.h
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#if !defined(AFX_INPUTVIEW_H__47A788D8_7C58_4D80_A06C_4F6A0E793846__INCLUDED_)
#define AFX_INPUTVIEW_H__47A788D8_7C58_4D80_A06C_4F6A0E793846__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// InputView.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CInputView view
class CInputView : public CEditView
{
protected:
CInputView(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(CInputView)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CInputView)
protected:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CInputView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
protected:
//{{AFX_MSG(CInputView)
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_INPUTVIEW_H__47A788D8_7C58_4D80_A06C_4F6A0E793846__INCLUDED_)
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