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📄 unitwz.pas

📁 武林外传辅助软件 比较简单,功能也比较单一.有兴趣的朋友可以更改后发一份给我
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///////////////////////////////////////////////////////////////////////////////
//                           武林外传游戏辅助软件
// 功能:为武林外传游戏定做的辅助软件,自动找怪,打怪,捡东西,加血,加气
// 版本:V0.01
// 版权:简易科技有限公司
//       Summary SoftWare Co.Ltd
// 上一次修改时间:2006年12月12日
// 最后一次修改时间:2007年05月3日
///////////////////////////////////////////////////////////////////////////////
unit UnitWZ;

interface

uses
  Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
  shellapi, Menus, StdCtrls, ImgList, ExtCtrls,Clipbrd, CheckLst, Mask,
  ComCtrls, Buttons, TabNotBk, Spin,IniFiles, jpeg;

const
//以下定义一些透明窗口的常量
  wm_traynotify=wm_user+1000;  //定义图标检测变量:

  WS_EX_LAYERED = $80000;
  AC_SRC_OVER = $0;
  AC_SRC_ALPHA = $1;
  AC_SRC_NO_PREMULT_ALPHA = $1;
  AC_SRC_NO_ALPHA = $2;
  AC_DST_NO_PREMULT_ALPHA = $10;
  AC_DST_NO_ALPHA = $20;
  LWA_COLORKEY = $1;
  LWA_ALPHA = $2;
  ULW_COLORKEY = $1;
  ULW_ALPHA = $2;
  ULW_OPAQUE = $4 ;

type
  TFormWuLingWanZhuang = class(TForm)
    PopupMenu1: TPopupMenu;
    NSwithc: TMenuItem;
    NClose: TMenuItem;
    NResume: TMenuItem;
    Timer1: TTimer;
    NStop: TMenuItem;
    TimerTab: TTimer;
    LabelTitle: TLabel;
    LabelCaption02: TLabel;
    Timer3: TTimer;
    Timer4: TTimer;
    Timer2: TTimer;
    Timer5: TTimer;
    StaticText1: TStaticText;
    LabelCaption01: TLabel;
    TimerTalk: TTimer;
    Panel2: TPanel;
    ButtonBegin: TButton;
    ButtonStop: TButton;
    BitBtnRead: TBitBtn;
    BitBtnSave: TBitBtn;
    BitBtnRestore: TBitBtn;
    ButtonClose: TButton;
    TabbedNotebook1: TTabbedNotebook;
    Panel1: TPanel;
    TimeN001: TLabel;
    TimeN002: TLabel;
    TimeN003: TLabel;
    TimeN004: TLabel;
    TimeN005: TLabel;
    TimeN006: TLabel;
    CheckBox1: TCheckBox;
    CheckBox2: TCheckBox;
    CheckBox3: TCheckBox;
    CheckBox4: TCheckBox;
    CheckBox5: TCheckBox;
    Panel4: TPanel;
    Panel3: TPanel;
    TimeN007: TLabel;
    CheckBoxTalk: TCheckBox;
    TalkText: TCheckListBox;
    EditAdd: TEdit;
    ButtonAdd: TButton;
    ButtonDel: TButton;
    ComboBoxAttrch: TComboBox;
    ComboBoxGet: TComboBox;
    ComboBox8: TComboBox;
    ComboBox9: TComboBox;
    ComboBox10: TComboBox;
    CheckBoxTab: TCheckBox;
    SpinEditTab: TSpinEdit;
    SpinEdit1: TSpinEdit;
    SpinEdit2: TSpinEdit;
    SpinEdit3: TSpinEdit;
    SpinEdit4: TSpinEdit;
    SpinEdit5: TSpinEdit;
    SpinEditTalk: TSpinEdit;
    TrackBar1: TTrackBar;
    OpenDialog1: TOpenDialog;
    SaveDialog1: TSaveDialog;
    Label1: TLabel;
    Label2: TLabel;
    TempString: TCheckListBox;
    ButtonAll: TButton;
    procedure FormCreate(Sender: TObject);
    procedure FormDestroy(sender:tobject);
    procedure btnCloseClick(Sender: TObject);
    procedure NResumeClick(Sender: TObject);
    procedure ButtonBeginClick(Sender: TObject);
    procedure Timer1Timer(Sender: TObject);
    procedure ButtonStopClick(Sender: TObject);
    procedure NSwithcClick(Sender: TObject);
    procedure NStopClick(Sender: TObject);
    procedure TimerTabTimer(Sender: TObject);
    procedure Timer3Timer(Sender: TObject);
    procedure Timer4Timer(Sender: TObject);
    procedure Timer2Timer(Sender: TObject);
    procedure Timer5Timer(Sender: TObject);
    procedure StaticText1MouseMove(Sender: TObject; Shift: TShiftState; X,
      Y: Integer);
    procedure StaticText1Click(Sender: TObject);
    procedure FormMouseMove(Sender: TObject; Shift: TShiftState; X,
      Y: Integer);
    procedure TimerTalkTimer(Sender: TObject);
    procedure ButtonCloseClick(Sender: TObject);
    procedure ButtonAddClick(Sender: TObject);
    procedure TrackBar1Change(Sender: TObject);
    procedure FormClose(Sender: TObject; var Action: TCloseAction);
    procedure BitBtnRestoreClick(Sender: TObject);
    procedure BitBtnReadClick(Sender: TObject);
    procedure BitBtnSaveClick(Sender: TObject);
    procedure ButtonDelClick(Sender: TObject);
    procedure ButtonAllClick(Sender: TObject);
    private
    { Private declarations }
    my_tray_icon:tnotifyicondata;
    procedure wmmytrayiconcallback(var msg:tmessage);
                      message wm_traynotify;

  public
//定义时间变量
  Tab_value,Key1_value,Key2_value,Key3_value,Key4_value,Key5_value,Talk_value:integer;
//定义逻辑变量
  Tab_bool,Key1_bool,Key2_bool,Key3_bool,Key4_bool,Key5_bool,Talk_bool:boolean;
//  Changed:boolean;// 定义是否改变设置

  myinifile:Tinifile;//定义INI文件变量
  IniFilename:string;//定义INI文件的名称(包括文件的路径)
  TextFilename:string;

  end;

//设置窗体透明度函数
  function SetLayeredWindowAttributes(hwnd:HWND; crKey:Longint; bAlpha:byte; dwFlags:longint ):longint; stdcall; external user32;//函数声明

var
  FormWuLingWanZhuang: TFormWuLingWanZhuang;

implementation

{$R *.DFM}


procedure TFormWuLingWanZhuang.FormCreate(Sender: TObject);
var
 gamewnd:Thandle;//定义要查询的游戏程序窗口句柄变量

begin
  Self.Width:=424;  //设定窗口大小
  Self.Height:=499;
//---------------------
  TextFileName:=ExtractFilePath(Paramstr(0))+'talk.tlk';

//------------------------------------------------------
//  Changed:=false;// 赋值是否改变设置
//------------------------------------------------------
  IniFilename:=ExtractFilePath(Paramstr(0))+'program.wg';
//------------------------------------------------------
  OpenDialog1.InitialDir:=ExtractFilePath(Paramstr(0));
//---------------------------------------------------------
  myinifile:=Tinifile.Create(IniFileName);
//------------------------------------------------------
  if FileExists(IniFileName) then  //如果存在设置文件则读取,否则设置默认值
    begin
//读取游戏快捷键设定(1)//
     Tab_value:=myinifile.ReadInteger('游戏快捷键设定(1)','Tab键时间',10);
     Key1_value:=myinifile.ReadInteger('游戏快捷键设定(1)','1键时间',1);
     Key2_value:=myinifile.ReadInteger('游戏快捷键设定(1)','2键时间',1);
     Key3_value:=myinifile.ReadInteger('游戏快捷键设定(1)','3键时间',1200);
     Key4_value:=myinifile.ReadInteger('游戏快捷键设定(1)','4键时间',3600);
     Key5_value:=myinifile.ReadInteger('游戏快捷键设定(1)','5键时间',1740);

     Tab_bool:=myinifile.ReadBool('游戏快捷键设定(1)','Tab键有效',false);
     Key1_bool:=myinifile.ReadBool('游戏快捷键设定(1)','1键有效',false);
     Key2_bool:=myinifile.ReadBool('游戏快捷键设定(1)','2键有效',false);
     Key3_bool:=myinifile.ReadBool('游戏快捷键设定(1)','3键有效',false);
     Key4_bool:=myinifile.ReadBool('游戏快捷键设定(1)','4键有效',false);
     Key5_bool:=myinifile.ReadBool('游戏快捷键设定(1)','5键有效',false);

//读取喊话设置//

     Talk_value:=myinifile.ReadInteger('喊话设置','自动喊话时间',7);
     Talk_bool:=myinifile.ReadBool('喊话设置','自动喊话]有效',false);
    end
  else
    begin
     Tab_value:=10;
     Key1_value:=1;
     Key2_value:=1;
     Key3_value:=1200;
     Key4_value:=3600;
     Key5_value:=1740;
     Talk_value:=7;
//------------------------------
     Tab_bool:=false;
     Key1_bool:=false;
     Key2_bool:=false;
     Key3_bool:=false;
     Key4_bool:=false;
     Key5_bool:=false;
     Talk_bool:=false;

//保存游戏快捷键设定(1)//
//------------------------------------------------------------
     myinifile.WriteInteger('游戏快捷键设定(1)','Tab键时间',Tab_value);
     myinifile.WriteInteger('游戏快捷键设定(1)','1键时间',Key1_value);
     myinifile.WriteInteger('游戏快捷键设定(1)','2键时间',Key2_value);
     myinifile.WriteInteger('游戏快捷键设定(1)','3键时间',Key3_value);
     myinifile.WriteInteger('游戏快捷键设定(1)','4键时间',Key4_value);
     myinifile.WriteInteger('游戏快捷键设定(1)','5键时间',Key5_value);

     myinifile.WriteBool('游戏快捷键设定(1)','Tab键有效',Tab_bool);
     myinifile.WriteBool('游戏快捷键设定(1)','1键有效',Key1_bool);
     myinifile.WriteBool('游戏快捷键设定(1)','2键有效',Key2_bool);
     myinifile.WriteBool('游戏快捷键设定(1)','3键有效',Key3_bool);
     myinifile.WriteBool('游戏快捷键设定(1)','4键有效',Key4_bool);
     myinifile.WriteBool('游戏快捷键设定(1)','5键有效',Key5_bool);

//保存喊话设置//
     myinifile.WriteInteger('喊话设置','自动喊话时间',Talk_value);
     myinifile.WriteBool('喊话设置','自动喊话有限',Talk_bool);
    end;
//----------------------------------------
   SpinEditTab.Value:=Tab_value;
   SpinEdit1.Value:=Key1_value;
   SpinEdit2.Value:=Key2_value;
   SpinEdit3.Value:=Key3_value;
   SpinEdit4.Value:=Key4_value;
   SpinEdit5.Value:=Key5_value;
//----------------------------------------
  CheckBoxTab.Checked:=Tab_bool;
  CheckBox1.Checked:=Key1_bool;
  CheckBox2.Checked:=Key2_bool;
  CheckBox3.Checked:=Key3_bool;
  CheckBox4.Checked:=Key4_bool;
  CheckBox5.Checked:=Key5_bool;
//----------------------------------------
  SpinEditTalk.Value:=Talk_value;
  CheckBoxTalk.Checked:=Talk_bool;

   if not FileExists(TextFileName) then
    TempString.Items.SaveToFile(TextFileName);

    Talktext.Items.LoadFromFile(TextFileName);



//--------------------------------------------------
  gamewnd:=FindWindow(nil,PChar('Element Client'));
  if gamewnd=0 then
   ShowMessage('武林外传游戏程序没有运行');

//--------------------------------------------------
(*下面一段代码是为创建托盘图标 *)
  with my_tray_icon do
  begin
    cbsize:=sizeof(tnotifyicondata);
    wnd:=handle;
    uid:=1;
    uflags:=nif_message or nif_icon or nif_tip;
    ucallbackmessage:=wm_traynotify;
    hIcon:=Application.Icon.handle;

    sztip:='武林外传辅助软件V1.00{易软件工作室}';
  end;
  shell_notifyicon(nim_add,@my_tray_icon);
end;

procedure tFormWuLingWanZhuang.formdestroy(sender:tobject);
begin
  FreeAndNil(myinifile);
  shell_notifyicon(nim_delete,@my_tray_icon);
end;

procedure tFormWuLingWanZhuang.wmmytrayiconcallback(var msg:tmessage);
var
  cursorpos:tpoint;
begin
  case msg.LParam of
    wm_lbuttondown:
      begin
        setforegroundwindow(application.handle);
      end;
    wm_rbuttondown:
      begin
        getcursorpos(cursorpos);
        popupmenu1.Popup(cursorpos.x,cursorpos.y);
      end;
  end;
end;

procedure TFormWuLingWanZhuang.btnCloseClick(Sender: TObject);
begin
 ButtonClose.Click;
end;

procedure TFormWuLingWanZhuang.NResumeClick(Sender: TObject);
begin
  FormWuLingWanZhuang.Show;
end;
//------------------------------------------------//

procedure TFormWuLingWanZhuang.TimerTabTimer(Sender: TObject);
begin
   keybd_event(vk_tab,0,0,0);//模拟按下[Tab]键
   keybd_event(vk_tab,0,KEYEVENTF_KEYUP,0);//模拟释放[Tab]键
end;
//--------------------------------------------------//

procedure TFormWuLingWanZhuang.Timer1Timer(Sender: TObject);
begin
   keybd_event(49,0,0,0);//模拟按下[1]键
   keybd_event(49,0,KEYEVENTF_KEYUP,0);//模拟释放[1]键
end;
//------------------------------------------------//

procedure TFormWuLingWanZhuang.Timer2Timer(Sender: TObject);
begin
  keybd_event(50,0,0,0);//模拟按下[2]键
  keybd_event(50,0,KEYEVENTF_KEYUP,0);//模拟释放[2]键
end;
//------------------------------------------------//

procedure TFormWuLingWanZhuang.Timer3Timer(Sender: TObject);
begin
   keybd_event(51,0,0,0);//模拟按下[3]键
   keybd_event(51,0,KEYEVENTF_KEYUP,0);//模拟释放[3]键
end;
//----------------------------------------------//

procedure TFormWuLingWanZhuang.Timer4Timer(Sender: TObject);
begin
   keybd_event(52,0,0,0);//模拟按下[4]键
   keybd_event(52,0,KEYEVENTF_KEYUP,0);//模拟释放[4]键
end;
//----------------------------------------------//

procedure TFormWuLingWanZhuang.Timer5Timer(Sender: TObject);
begin
   keybd_event(53,0,0,0);//模拟按下[5]键
   keybd_event(53,0,KEYEVENTF_KEYUP,0);//模拟释放[5]键
end;
//------------------------------------------------//

procedure TFormWuLingWanZhuang.TimerTalkTimer(Sender: TObject);
//自动喊话器
var

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