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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"><title>log4cpp: log4cpp::Win32DebugAppender Class Reference</title><link href="doxygen.css" rel="stylesheet" type="text/css"></head><body><!-- Generated by Doxygen 1.4.2 --><div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="annotated.html">Class List</a> | <a class="qindex" href="dirs.html">Directories</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Class Members</a> | <a class="qindex" href="globals.html">File Members</a> | <a class="qindex" href="pages.html">Related Pages</a></div><div class="nav"><a class="el" href="namespacelog4cpp.html">log4cpp</a>::<a class="el" href="classlog4cpp_1_1Win32DebugAppender.html">Win32DebugAppender</a></div><h1>log4cpp::Win32DebugAppender Class Reference</h1><a class="el" href="classlog4cpp_1_1Win32DebugAppender.html">Win32DebugAppender</a> simply sends the log message to the default system debugger on Win32 systems. <a href="#_details">More...</a><p><code>#include <<a class="el" href="Win32DebugAppender_8hh-source.html">Win32DebugAppender.hh</a>></code><p>Inheritance diagram for log4cpp::Win32DebugAppender:<p><center><img src="classlog4cpp_1_1Win32DebugAppender__inherit__graph.png" border="0" usemap="#log4cpp_1_1Win32DebugAppender__inherit__map" alt="Inheritance graph"></center><map name="log4cpp_1_1Win32DebugAppender__inherit__map"><area href="classlog4cpp_1_1LayoutAppender.html" shape="rect" coords="26,158,200,182" alt=""><area href="classlog4cpp_1_1AppenderSkeleton.html" shape="rect" coords="21,84,205,108" alt=""><area href="classlog4cpp_1_1Appender.html" shape="rect" coords="46,9,180,33" alt=""></map><center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for log4cpp::Win32DebugAppender:<p><center><img src="classlog4cpp_1_1Win32DebugAppender__coll__graph.png" border="0" usemap="#log4cpp_1_1Win32DebugAppender__coll__map" alt="Collaboration graph"></center><map name="log4cpp_1_1Win32DebugAppender__coll__map"><area href="classlog4cpp_1_1LayoutAppender.html" shape="rect" coords="148,190,321,214" alt=""><area href="classlog4cpp_1_1AppenderSkeleton.html" shape="rect" coords="13,99,197,123" alt=""><area href="classlog4cpp_1_1Appender.html" shape="rect" coords="8,9,141,33" alt=""><area href="classlog4cpp_1_1Filter.html" shape="rect" coords="165,9,269,33" alt=""><area href="classlog4cpp_1_1Layout.html" shape="rect" coords="221,99,336,123" alt=""></map><center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="classlog4cpp_1_1Win32DebugAppender-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"><tr><td></td></tr><tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classlog4cpp_1_1Win32DebugAppender.html#a0">Win32DebugAppender</a> (const std::string &name)</td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">Constructor. <a href="#a0"></a><br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="classlog4cpp_1_1Win32DebugAppender.html#a1">~Win32DebugAppender</a> ()</td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">Destructor. <a href="#a1"></a><br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classlog4cpp_1_1Win32DebugAppender.html#a2">close</a> ()</td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">Close method. <a href="#a2"></a><br></td></tr><tr><td colspan="2"><br><h2>Protected Member Functions</h2></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classlog4cpp_1_1Win32DebugAppender.html#b0">_append</a> (const <a class="el" href="structlog4cpp_1_1LoggingEvent.html">LoggingEvent</a> &event)</td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">Method that does the actual work. <a href="#b0"></a><br></td></tr></table><hr><a name="_details"></a><h2>Detailed Description</h2><a class="el" href="classlog4cpp_1_1Win32DebugAppender.html">Win32DebugAppender</a> simply sends the log message to the default system debugger on Win32 systems. <p>This is useful for users of MSVC and Borland because the log messages will show up in the debugger window.<br> <b>NB:</b> This class is only available on Win32 platforms. <p><hr><h2>Constructor & Destructor Documentation</h2><a class="anchor" name="a0" doxytag="log4cpp::Win32DebugAppender::Win32DebugAppender"></a><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top">log4cpp::Win32DebugAppender::Win32DebugAppender </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const std::string & </td> <td class="mdname1" valign="top" nowrap> <em>name</em> </td> <td class="md" valign="top"> ) </td> <td class="md" nowrap></td> </tr> </table> </td> </tr></table><table cellspacing="5" cellpadding="0" border="0"> <tr> <td> </td> <td><p>Constructor. <p><dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>name</em> </td><td>Name used by the base classes only. </td></tr> </table></dl> </td> </tr></table><a class="anchor" name="a1" doxytag="log4cpp::Win32DebugAppender::~Win32DebugAppender"></a><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top">log4cpp::Win32DebugAppender::~Win32DebugAppender </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top"> ) </td> <td class="md" nowrap><code> [virtual]</code></td> </tr> </table> </td> </tr></table><table cellspacing="5" cellpadding="0" border="0"> <tr> <td> </td> <td><p>Destructor. <p> </td> </tr></table><hr><h2>Member Function Documentation</h2><a class="anchor" name="b0" doxytag="log4cpp::Win32DebugAppender::_append"></a><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top">void log4cpp::Win32DebugAppender::_append </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const <a class="el" href="structlog4cpp_1_1LoggingEvent.html">LoggingEvent</a> & </td> <td class="mdname1" valign="top" nowrap> <em>event</em> </td> <td class="md" valign="top"> ) </td> <td class="md" nowrap><code> [protected, virtual]</code></td> </tr> </table> </td> </tr></table><table cellspacing="5" cellpadding="0" border="0"> <tr> <td> </td> <td><p>Method that does the actual work. <p>In this case, it simply sets up the layout and calls the OutputDebugString API. <dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>event</em> </td><td>Event for which we are logging. </td></tr> </table></dl><p>Implements <a class="el" href="classlog4cpp_1_1AppenderSkeleton.html#b1">log4cpp::AppenderSkeleton</a>. </td> </tr></table><a class="anchor" name="a2" doxytag="log4cpp::Win32DebugAppender::close"></a><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top">void log4cpp::Win32DebugAppender::close </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top"> ) </td> <td class="md" nowrap><code> [virtual]</code></td> </tr> </table> </td> </tr></table><table cellspacing="5" cellpadding="0" border="0"> <tr> <td> </td> <td><p>Close method. <p>This is called by the framework, but there is nothing to do for the OutputDebugString API, so it simply returns. <p>Implements <a class="el" href="classlog4cpp_1_1AppenderSkeleton.html#a3">log4cpp::AppenderSkeleton</a>. </td> </tr></table><hr>The documentation for this class was generated from the following files:<ul><li><a class="el" href="Win32DebugAppender_8hh-source.html">Win32DebugAppender.hh</a><li><a class="el" href="Win32DebugAppender_8cpp.html">Win32DebugAppender.cpp</a></ul><hr size="1"><address style="align: right;"><small>Generated on Fri Jul 29 14:12:56 2005 for log4cpp by <a href="http://www.doxygen.org/index.html"><img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.4.2 </small></address></body></html>
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