📄 lz.c
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/************************************************************************** Name: lz.c* Author: Marcus Geelnard* Description: LZ77 coder/decoder implementation.* Reentrant: Yes** The LZ77 compression scheme is a substitutional compression scheme* proposed by Abraham Lempel and Jakob Ziv in 1977. It is very simple in* its design, and uses no fancy bit level compression.** This is my first attempt at an implementation of a LZ77 code/decoder.** The principle of the LZ77 compression algorithm is to store repeated* occurrences of strings as references to previous occurrences of the same* string. The point is that the reference consumes less space than the* string itself, provided that the string is long enough (in this* implementation, the string has to be at least 4 bytes long, since the* minimum coded reference is 3 bytes long). Also note that the term* "string" refers to any kind of byte sequence (it does not have to be* an ASCII string, for instance).** The coder uses a brute force approach to finding string matches in the* history buffer (or "sliding window", if you wish), which is very, very* slow. I recon the complexity is somewhere between O(n^2) and O(n^3),* depending on the input data.** There is also a faster implementation that uses a large working buffer* in which a "jump table" is stored, which is used to quickly find* possible string matches (see the source code for LZ_CompressFast() for* more information). The faster method is an order of magnitude faster,* but still quite slow compared to other compression methods.** The upside is that decompression is very fast, and the compression ratio* is often very good.** The reference to a string is coded as a (length,offset) pair, where the* length indicates the length of the string, and the offset gives the* offset from the current data position. To distinguish between string* references and literal strings (uncompressed bytes), a string reference* is preceded by a marker byte, which is chosen as the least common byte* symbol in the input data stream (this marker byte is stored in the* output stream as the first byte).** Occurrences of the marker byte in the stream are encoded as the marker* byte followed by a zero byte, which means that occurrences of the marker* byte have to be coded with two bytes.** The lengths and offsets are coded in a variable length fashion, allowing* values of any magnitude (up to 4294967295 in this implementation).** With this compression scheme, the worst case compression result is* (257/256)*insize + 1.**-------------------------------------------------------------------------* Copyright (c) 2003-2006 Marcus Geelnard** This software is provided 'as-is', without any express or implied* warranty. In no event will the authors be held liable for any damages* arising from the use of this software.** Permission is granted to anyone to use this software for any purpose,* including commercial applications, and to alter it and redistribute it* freely, subject to the following restrictions:** 1. The origin of this software must not be misrepresented; you must not* claim that you wrote the original software. If you use this software* in a product, an acknowledgment in the product documentation would* be appreciated but is not required.** 2. Altered source versions must be plainly marked as such, and must not* be misrepresented as being the original software.** 3. This notice may not be removed or altered from any source* distribution.** Marcus Geelnard* marcus.geelnard at home.se*************************************************************************//************************************************************************** Constants used for LZ77 coding*************************************************************************//* Maximum offset (can be any size < 2^31). Lower values give faster compression, while higher values gives better compression. The default value of 100000 is quite high. Experiment to see what works best for you. */#define LZ_MAX_OFFSET 100000/************************************************************************** INTERNAL FUNCTIONS **************************************************************************//************************************************************************** _LZ_StringCompare() - Return maximum length string match.*************************************************************************/static unsigned int _LZ_StringCompare( unsigned char * str1, unsigned char * str2, unsigned int minlen, unsigned int maxlen ){ unsigned int len; for( len = minlen; (len < maxlen) && (str1[len] == str2[len]); ++ len ); return len;}/************************************************************************** _LZ_WriteVarSize() - Write unsigned integer with variable number of* bytes depending on value.*************************************************************************/static int _LZ_WriteVarSize( unsigned int x, unsigned char * buf ){ unsigned int y; int num_bytes, i, b; /* Determine number of bytes needed to store the number x */ y = x >> 3; for( num_bytes = 5; num_bytes >= 2; -- num_bytes ) { if( y & 0xfe000000 ) break; y <<= 7; } /* Write all bytes, seven bits in each, with 8:th bit set for all */ /* but the last byte. */ for( i = num_bytes-1; i >= 0; -- i ) { b = (x >> (i*7)) & 0x0000007f; if( i > 0 ) { b |= 0x00000080; } *buf ++ = (unsigned char) b; } /* Return number of bytes written */ return num_bytes;}/************************************************************************** _LZ_ReadVarSize() - Read unsigned integer with variable number of* bytes depending on value.*************************************************************************/static int _LZ_ReadVarSize( unsigned int * x, unsigned char * buf ){ unsigned int y, b, num_bytes; /* Read complete value (stop when byte contains zero in 8:th bit) */ y = 0; num_bytes = 0; do { b = (unsigned int) (*buf ++); y = (y << 7) | (b & 0x0000007f); ++ num_bytes; } while( b & 0x00000080 ); /* Store value in x */ *x = y; /* Return number of bytes read */ return num_bytes;}/************************************************************************** PUBLIC FUNCTIONS **************************************************************************//************************************************************************** LZ_Compress() - Compress a block of data using an LZ77 coder.* in - Input (uncompressed) buffer.* out - Output (compressed) buffer. This buffer must be 0.4% larger* than the input buffer, plus one byte.* insize - Number of input bytes.* The function returns the size of the compressed data.*************************************************************************/int LZ_Compress( unsigned char *in, unsigned char *out, unsigned int insize ){ unsigned char marker, symbol; unsigned int inpos, outpos, bytesleft, i; unsigned int maxoffset, offset, bestoffset; unsigned int maxlength, length, bestlength; unsigned int histogram[ 256 ]; unsigned char *ptr1, *ptr2; /* Do we have anything to compress? */ if( insize < 1 ) { return 0; } /* Create histogram */ for( i = 0; i < 256; ++ i ) { histogram[ i ] = 0; } for( i = 0; i < insize; ++ i ) { ++ histogram[ in[ i ] ]; } /* Find the least common byte, and use it as the marker symbol */ marker = 0; for( i = 1; i < 256; ++ i ) { if( histogram[ i ] < histogram[ marker ] ) { marker = i; } } /* Remember the marker symbol for the decoder */ out[ 0 ] = marker; /* Start of compression */ inpos = 0; outpos = 1; /* Main compression loop */ bytesleft = insize; do { /* Determine most distant position */ if( inpos > LZ_MAX_OFFSET ) maxoffset = LZ_MAX_OFFSET; else maxoffset = inpos; /* Get pointer to current position */ ptr1 = &in[ inpos ]; /* Search history window for maximum length string match */ bestlength = 3; bestoffset = 0; for( offset = 3; offset <= maxoffset; ++ offset ) { /* Get pointer to candidate string */ ptr2 = &ptr1[ -(int)offset ]; /* Quickly determine if this is a candidate (for speed) */ if( (ptr1[ 0 ] == ptr2[ 0 ]) && (ptr1[ bestlength ] == ptr2[ bestlength ]) ) { /* Determine maximum length for this offset */ maxlength = (bytesleft < offset ? bytesleft : offset); /* Count maximum length match at this offset */ length = _LZ_StringCompare( ptr1, ptr2, 0, maxlength ); /* Better match than any previous match? */ if( length > bestlength ) { bestlength = length; bestoffset = offset; } } }
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