multiuserchatserverimpl.java

来自「基于Jabber协议的即时消息服务器」· Java 代码 · 共 1,313 行 · 第 1/4 页

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/**
 * $RCSfile: MultiUserChatServerImpl.java,v $
 * $Revision: 3036 $
 * $Date: 2005-11-07 15:15:00 -0300 (Mon, 07 Nov 2005) $
 *
 * Copyright (C) 2004 Jive Software. All rights reserved.
 *
 * This software is published under the terms of the GNU Public License (GPL),
 * a copy of which is included in this distribution.
 */

package org.jivesoftware.wildfire.muc.spi;

import org.dom4j.DocumentHelper;
import org.dom4j.Element;
import org.jivesoftware.util.FastDateFormat;
import org.jivesoftware.util.JiveGlobals;
import org.jivesoftware.util.LocaleUtils;
import org.jivesoftware.util.Log;
import org.jivesoftware.wildfire.*;
import org.jivesoftware.wildfire.auth.UnauthorizedException;
import org.jivesoftware.wildfire.container.BasicModule;
import org.jivesoftware.wildfire.disco.DiscoInfoProvider;
import org.jivesoftware.wildfire.disco.DiscoItemsProvider;
import org.jivesoftware.wildfire.disco.DiscoServerItem;
import org.jivesoftware.wildfire.disco.ServerItemsProvider;
import org.jivesoftware.wildfire.forms.DataForm;
import org.jivesoftware.wildfire.forms.FormField;
import org.jivesoftware.wildfire.forms.spi.XDataFormImpl;
import org.jivesoftware.wildfire.forms.spi.XFormFieldImpl;
import org.jivesoftware.wildfire.muc.*;
import org.jivesoftware.wildfire.stats.Statistic;
import org.jivesoftware.wildfire.stats.StatisticsManager;
import org.jivesoftware.wildfire.user.UserNotFoundException;
import org.xmpp.component.ComponentManager;
import org.xmpp.packet.*;

import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.atomic.AtomicLong;

/**
 * Implements the chat server as a cached memory resident chat server. The server is also
 * responsible for responding Multi-User Chat disco requests as well as removing inactive users from
 * the rooms after a period of time and to maintain a log of the conversation in the rooms that 
 * require to log their conversations. The conversations log is saved to the database using a 
 * separate process<p>
 *
 * Temporary rooms are held in memory as long as they have occupants. They will be destroyed after
 * the last occupant left the room. On the other hand, persistent rooms are always present in memory
 * even after the last occupant left the room. In order to keep memory clean of peristent rooms that
 * have been forgotten or abandonded this class includes a clean up process. The clean up process
 * will remove from memory rooms that haven't had occupants for a while. Moreover, forgotten or
 * abandoned rooms won't be loaded into memory when the Multi-User Chat service starts up.
 *
 * @author Gaston Dombiak
 */
public class MultiUserChatServerImpl extends BasicModule implements MultiUserChatServer,
        ServerItemsProvider, DiscoInfoProvider, DiscoItemsProvider, RoutableChannelHandler {

    private static final FastDateFormat dateFormatter = FastDateFormat
            .getInstance("yyyyMMdd'T'HH:mm:ss", TimeZone.getTimeZone("GMT+0"));

    /**
     * Statistics keys
     */
    private static final String roomsStatKey = "muc_rooms";
    private static final String occupantsStatKey = "muc_occupants";
    private static final String usersStatKey = "muc_users";
    private static final String incomingStatKey = "muc_incoming";
    private static final String outgoingStatKey = "muc_outgoing";
    private static final String trafficStatGroup = "muc_traffic";


    /**
     * The time to elapse between clearing of idle chat users.
     */
    private int user_timeout = 300000;
    /**
     * The number of milliseconds a user must be idle before he/she gets kicked from all the rooms.
     */
    private int user_idle = -1;
    /**
     * Task that kicks idle users from the rooms.
     */
    private UserTimeoutTask userTimeoutTask;
    /**
     * The time to elapse between logging the room conversations.
     */
    private int log_timeout = 300000;
    /**
     * The number of messages to log on each run of the logging process.
     */
    private int log_batch_size = 50;
    /**
     * Task that flushes room conversation logs to the database.
     */
    private LogConversationTask logConversationTask;
    /**
     * the chat service's hostname
     */
    private String chatServiceName = null;

    /**
     * chatrooms managed by this manager, table: key room name (String); value ChatRoom
     */
    private Map<String,MUCRoom> rooms = new ConcurrentHashMap<String,MUCRoom>();

    /**
     * chat users managed by this manager, table: key user jid (XMPPAddress); value ChatUser
     */
    private Map<JID, MUCUser> users = new ConcurrentHashMap<JID, MUCUser>();
    private HistoryStrategy historyStrategy;

    private RoutingTable routingTable = null;
    /**
     * The packet router for the server.
     */
    private PacketRouter router = null;
    /**
     * The handler of packets with namespace jabber:iq:register for the server.
     */
    private IQMUCRegisterHandler registerHandler = null;
    /**
     * The total time all agents took to chat *
     */
    public long totalChatTime;

    /**
     * Timer to monitor chatroom participants. If they've been idle for too long, probe for
     * presence.
     */
    private Timer timer = new Timer("MUC cleanup");

    /**
     * Flag that indicates if the service should provide information about locked rooms when
     * handling service discovery requests.
     * Note: Setting this flag in false is not compliant with the spec. A user may try to join a
     * locked room thinking that the room doesn't exist because the user didn't discover it before.
     */
    private boolean allowToDiscoverLockedRooms = true;

    /**
     * Returns the permission policy for creating rooms. A true value means that not anyone can
     * create a room, only the JIDs listed in <code>allowedToCreate</code> are allowed to create
     * rooms.
     */
    private boolean roomCreationRestricted = false;

    /**
     * Bare jids of users that are allowed to create MUC rooms. An empty list means that anyone can 
     * create a room. 
     */
    private List<String> allowedToCreate = new CopyOnWriteArrayList<String>();

    /**
     * Bare jids of users that are system administrators of the MUC service. A sysadmin has the same
     * permissions as a room owner.
     */
    private List<String> sysadmins = new CopyOnWriteArrayList<String>();

    /**
     * Queue that holds the messages to log for the rooms that need to log their conversations.
     */
    private Queue<ConversationLogEntry> logQueue = new LinkedBlockingQueue<ConversationLogEntry>();

    /**
     * Max number of hours that a persistent room may be empty before the service removes the
     * room from memory. Unloaded rooms will exist in the database and may be loaded by a user
     * request. Default time limit is: 30 days.
     */
    private long emptyLimit = 30 * 24;
    /**
     * Task that removes rooms from memory that have been without activity for a period of time. A
     * room is considered without activity when no occupants are present in the room for a while.
     */
    private CleanupTask cleanupTask;
    /**
     * The time to elapse between each rooms cleanup. Default frequency is 60 minutes.
     */
    private final long cleanup_frequency = 60 * 60 * 1000;

    /**
     * Total number of received messages in all rooms since the last reset. The counter
     * is reset each time the Statistic makes a sampling.
     */
    private AtomicInteger inMessages = new AtomicInteger(0);
    /**
     * Total number of broadcasted messages in all rooms since the last reset. The counter
     * is reset each time the Statistic makes a sampling.
     */
    private AtomicLong outMessages = new AtomicLong(0);

    /**
     * Flag that indicates if MUC service is enabled.
     */
    private boolean serviceEnabled = true;

    /**
     * Create a new group chat server.
     */
    public MultiUserChatServerImpl() {
        super("Basic multi user chat server");
        historyStrategy = new HistoryStrategy(null);
    }

    public String getDescription() {
        return null;
    }

    public void process(Packet packet) throws UnauthorizedException, PacketException {
        // TODO Remove this method when moving MUC as a component and removing module code
        processPacket(packet);
    }

    public void processPacket(Packet packet) {
        if (!isServiceEnabled()) {
            return;
        }
        // The MUC service will receive all the packets whose domain matches the domain of the MUC
        // service. This means that, for instance, a disco request should be responded by the
        // service itself instead of relying on the server to handle the request.
        try {
            // Check if the packet is a disco request or a packet with namespace iq:register
            if (packet instanceof IQ) {
                if (process((IQ)packet)) {
                    return;
                }
            }
            // The packet is a normal packet that should possibly be sent to the room
            MUCUser user = getChatUser(packet.getFrom());
            user.process(packet);
        }
        catch (Exception e) {
            Log.error(LocaleUtils.getLocalizedString("admin.error"), e);
        }
    }

    /**
     * Returns true if the IQ packet was processed. This method should only process disco packets
     * as well as jabber:iq:register packets sent to the MUC service.
     *
     * @param iq the IQ packet to process.
     * @return true if the IQ packet was processed.
     */
    private boolean process(IQ iq) {
        Element childElement = iq.getChildElement();
        String namespace = null;
        // Ignore IQs of type ERROR
        if (IQ.Type.error == iq.getType()) {
            return false;
        }
        if (iq.getTo().getResource() != null) {
            // Ignore IQ packets sent to room occupants
            return false;
        }
        if (childElement != null) {
            namespace = childElement.getNamespaceURI();
        }
        if ("jabber:iq:register".equals(namespace)) {
            IQ reply = registerHandler.handleIQ(iq);
            router.route(reply);
        }
        else if ("http://jabber.org/protocol/disco#info".equals(namespace)) {
            try {
                // TODO MUC should have an IQDiscoInfoHandler of its own when MUC becomes
                // a component
                IQ reply = XMPPServer.getInstance().getIQDiscoInfoHandler().handleIQ(iq);
                router.route(reply);
            }
            catch (UnauthorizedException e) {
                // Do nothing. This error should never happen
            }
        }
        else if ("http://jabber.org/protocol/disco#items".equals(namespace)) {
            try {
                // TODO MUC should have an IQDiscoItemsHandler of its own when MUC becomes
                // a component
                IQ reply = XMPPServer.getInstance().getIQDiscoItemsHandler().handleIQ(iq);
                router.route(reply);
            }
            catch (UnauthorizedException e) {
                // Do nothing. This error should never happen
            }
        }
        else {
            return false;
        }
        return true;
    }

    public void initialize(JID jid, ComponentManager componentManager) {

    }

    public void shutdown() {

    }

    public String getServiceDomain() {
        return chatServiceName + "." + XMPPServer.getInstance().getServerInfo().getName();
    }

    public JID getAddress() {
        return new JID(null, getServiceDomain(), null);
    }

    /**
     * Probes the presence of any user who's last packet was sent more than 5 minute ago.
     */
    private class UserTimeoutTask extends TimerTask {
        /**
         * Remove any user that has been idle for longer than the user timeout time.
         */
        public void run() {
            checkForTimedOutUsers();
        }
    }

    private void checkForTimedOutUsers() {
        // Do nothing if this feature is disabled (i.e USER_IDLE equals -1)
        if (user_idle == -1) {
            return;
        }
        final long deadline = System.currentTimeMillis() - user_idle;
        for (MUCUser user : users.values()) {

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