📄 items.scp
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SECTION ITEM 63
{
NAME studded gloves
ID 13DD
LAYER 7
DEF 2
HP 40
STR 25
DECAY
VALUE 60
RESTOCK 10
WEIGHT 200
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 64
{
NAME studded sleeves
ID 13D4
LAYER 19
DEF 2
HP 40
STR 25
DECAY
VALUE 65
RESTOCK 10
WEIGHT 400
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 65
{
NAME studded leggings
ID 13E1
LAYER 4
DEF 2
HP 40
STR 25
DECAY
VALUE 70
RESTOCK 10
WEIGHT 500
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 66
{
NAME a studded tunic
ID 13E2
LAYER 13
DEF 7
HP 40
STR 25
DECAY
VALUE 90
RESTOCK 10
WIEGHT 600
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 67
{
NAME leather sleeves
ID 13CD
LAYER 19
DEF 2
HP 35
STR 10
DECAY
VALUE 50
RESTOCK 10
WEIGHT 300
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 68
{
NAME leather leggings
ID 13D2
LAYER 4
DEF 2
HP 35
STR 10
DECAY
VALUE 70
RESTOCK 10
WEIGHT 400
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 69
{
NAME a leather tunic
ID 13D3
LAYER 13
DEF 6
HP 35
STR 15
DECAY
VALUE 80
RESTOCK 10
WEIGHT 500
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 70
{
NAME a close helm
ID 1408
LAYER 6
DEF 4
HP 50
STR 40
DECAY
VALUE 160
RESTOCK 10
WEIGHT 500
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 71
{
NAME a helmet
ID 140A
LAYER 6
DEF 4
HP 50
STR 40
DECAY
VALUE 150
RESTOCK 10
WEIGHT 500
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 72
{
NAME a bascinet
ID 140C
LAYER 6
DEF 4
HP 50
STR 40
DECAY
VALUE 155
RESTOCK 10
WEIGHT 500
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 73
{
NAME a nose helm
ID 140E
LAYER 6
DEF 4
HP 50
STR 40
DECAY
VALUE 160
RESTOCK 10
WEIGHT 500
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 74
{
NAME a orc mask
ID 141C
LAYER 6
DEF 3
HP 60
STR 0
DECAY
VALUE 35
RESTOCK 10
WEIGHT 200
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 75
{
NAME leather shorts
ID 1C00
LAYER 24
DECAY
DEF 2
HP 35
STR 10
ATT 1
VALUE 50
RESTOCK 10
WEIGHT 300
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 76
{
NAME female studded armor
ID 1C02
LAYER 5
DECAY
DEF 7
HP 110
STR 35
VALUE 100
RESTOCK 10
WEIGHT 800
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 77
{
NAME female plate armor
ID 1C04
LAYER 5
DECAY
DEF 13
DEXADD -5
HP 60
STR 45
VALUE 100
RESTOCK 10
WEIGHT 500
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 78
{
NAME female leather armor
ID 1C06
LAYER 5
DECAY
DEF 6
HP 35
STR 15
VALUE 120
RESTOCK 10
WEIGHT 600
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 79
{
NAME leater skirt
ID 1C08
LAYER 23
DECAY
DEF 2
HP 35
STR 10
VALUE 80
RESTOCK 10
WEIGHT 400
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 80
{
NAME leather bustier
ID 1C0A
LAYER 5
DECAY
DEF 6
HP 35
STR 10
VALUE 85
RESTOCK 10
WEIGHT 300
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 81
{
NAME studded bustier
ID 1C0C
LAYER 5
DECAY
DEF 7
HP 110
STR 25
VALUE 85
RESTOCK 10
WEIGHT 400
GOOD 10
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 82
{
NAME a hatchet
ID 0F43
LAYER 2
ITEMHAND 2
LODAMAGE 2
HIDAMAGE 17
HP 70
DECAY
VALUE 35
RESTOCK 10
STR 15
SPD 40
WEIGHT 400
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 83
{
NAME executioner's axe
ID 0F45
LAYER 2
ITEMHAND 2
LODAMAGE 6
HIDAMAGE 33
HP 70
DECAY
VALUE 85
RESTOCK 10
STR 35
SPD 37
WEIGHT 800
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 84
{
NAME an axe
ID 0F49
LAYER 2
ITEMHAND 2
LODAMAGE 6
HIDAMAGE 33
HP 80
DECAY
VALUE 55
RESTOCK 10
STR 35
SPD 37
WEIGHT 400
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 85
{
NAME a double axe
ID 0F4B
LAYER 2
ITEMHAND 2
LODAMAGE 5
HIDAMAGE 35
HP 90
DECAY
VALUE 70
RESTOCK 10
STR 45
SPD 37
WEIGHT 800
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 86
{
NAME a large battle axe
ID 13FB
LAYER 2
ITEMHAND 2
LODAMAGE 6
HIDAMAGE 38
HP 90
DECAY
VALUE 65
RESTOCK 10
STR 40
SPD 30
WEIGHT 600
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 87
{
NAME a pickaxe
ID 0E85
LAYER 1
ITEMHAND 1
LODAMAGE 1
HIDAMAGE 15
HP 50
DECAY
VALUE 25
RESTOCK 10
STR 25
SPD 35
WEIGHT 1100
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 88
{
NAME a war axe
ID 13B0
LAYER 2
ITEMHAND 2
LODAMAGE 9
HIDAMAGE 27
HP 70
DECAY
VALUE 65
RESTOCK 10
STR 35
SPD 40
WEIGHT 800
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 89
{
NAME a butcher knife
ID 13F7
LAYER 1
ITEMHAND 1
LODAMAGE 2
HIDAMAGE 14
HP 30
DECAY
VALUE 25
RESTOCK 10
STR 5
SPD 40
WEIGHT 100
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 90
{
NAME a skinning knife
ID 0EC4
LAYER 1
ITEMHAND 1
LODAMAGE 1
HIDAMAGE 10
HP 30
DECAY
VALUE 20
RESTOCK 10
STR 5
SPD 40
WEIGHT 100
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 91
{
NAME a cleaver
ID 0EC2
LAYER 1
ITEMHAND 1
LODAMAGE 2
HIDAMAGE 13
HP 40
DECAY
VALUE 35
RESTOCK 10
STR 10
SPD 40
WEIGHT 100
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 92
{
NAME a dagger
ID 0F51
LAYER 1
ITEMHAND 1
LODAMAGE 3
HIDAMAGE 15
HP 30
DECAY
VALUE 15
RESTOCK 10
STR 1
SPD 55
WEIGHT 100
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 93
{
NAME a kryss
ID 1400
LAYER 1
ITEMHAND 1
LODAMAGE 3
HIDAMAGE 28
HP 80
DECAY
VALUE 40
RESTOCK 10
STR 10
SPD 53
WEIGHT 100
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 94
{
NAME a club
ID 13B4
LAYER 1
ITEMHAND 1
LODAMAGE 8
HIDAMAGE 24
HP 30
DECAY
VALUE 25
RESTOCK 10
STR 10
SPD 40
WEIGHT 900
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 95
{
NAME a hammer pick
ID 143C
LAYER 2
ITEMHAND 2
LODAMAGE 6
HIDAMAGE 33
HP 60
DECAY
VALUE 40
RESTOCK 10
STR 35
SPD 30
WEIGHT 900
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 96
{
NAME a mace
ID 0F5C
LAYER 1
ITEMHAND 1
LODAMAGE 8
HIDAMAGE 32
HP 60
SKILL 41
DECAY
VALUE 30
RESTOCK 10
STR 20
SPD 30
WEIGHT 1400
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 97
{
NAME a maul
ID 143A
LAYER 1
ITEMHAND 1
LODAMAGE 10
HIDAMAGE 30
HP 60
DECAY
VALUE 35
RESTOCK 10
STR 20
SPD 30
WEIGHT 1400
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 98
{
NAME a smith's hammer
ID 13E4
LAYER 1
ITEMHAND 1
LODAMAGE 6
HIDAMAGE 18
HP 50
DECAY
VALUE 25
RESTOCK 10
STR 30
SPD 30
WEIGHT 800
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 99
{
NAME a war hammer
ID 1438
LAYER 2
ITEMHAND 1
LODAMAGE 8
HIDAMAGE 36
HP 100
DECAY
VALUE 55
RESTOCK 10
STR 40
SPD 31
WEIGHT 1000
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 100
{
NAME a war mace
ID 1406
LAYER 1
ITEMHAND 1
LODAMAGE 10
HIDAMAGE 30
HP 100
DECAY
VALUE 60
RESTOCK 10
STR 30
SPD 32
WEIGHT 1700
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 101
{
NAME a bardiche
ID 0F4D
LAYER 2
ITEMHAND 2
LODAMAGE 5
HIDAMAGE 43
HP 90
DECAY
VALUE 70
RESTOCK 10
STR 40
SPD 26
WEIGHT 700
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 102
{
NAME a halberd
ID 143E
LAYER 2
ITEMHAND 2
LODAMAGE 5
HIDAMAGE 49
HP 70
DEF 5
DECAY
VALUE 85
RESTOCK 10
STR 45
SPD 25
WEIGHT 1600
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 103
{
NAME a black staff
ID 0DF0
LAYER 2
ITEMHAND 2
LODAMAGE 8
HIDAMAGE 33
HP 60
DEF 8
DECAY
VALUE 85
RESTOCK 10
STR 35
SPD 35
WEIGHT 600
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 104
{
NAME a gnarled staff
ID 13F9
LAYER 2
ITEMHAND 2
LODAMAGE 10
HIDAMAGE 30
HP 40
DEF 6
DECAY
VALUE 65
RESTOCK 10
STR 20
SPD 33
WEIGHT 300
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 105
{
NAME a quarter staff
ID 0E8A
LAYER 2
ITEMHAND 2
LODAMAGE 8
HIDAMAGE 28
HP 50
DEF 6
DECAY
VALUE 70
RESTOCK 10
STR 30
SPD 48
WEIGHT 400
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 106
{
NAME a sheperd`s crook
ID 0E81
LAYER 2
ITEMHAND 2
LODAMAGE 3
HIDAMAGE 12
HP 40
DEF 7
DECAY
VALUE 35
RESTOCK 10
STR 10
SPD 30
WEIGHT 200
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 107
{
NAME a wand
ID 0DF2
LAYER 1
DEF 15
ITEMHAND 1
LODAMAGE 2
HIDAMAGE 6
HP 60
DECAY
VALUE 100
RESTOCK 10
STR 0
SPD 35
WEIGHT 400
GOOD 32
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 108
{
NAME a scimitar
ID 13B6
LAYER 1
ITEMHAND 1
LODAMAGE 4
HIDAMAGE 30
HP 80
DEF 4
DECAY
VALUE 65
RESTOCK 10
STR 10
SPD 43
WEIGHT 500
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 109
{
NAME a long sword
ID 13B8
LAYER 1
ITEMHAND 1
DEF 5
LODAMAGE 5
HIDAMAGE 33
HP 80
SKILL 40
DECAY
VALUE 70
RESTOCK 10
STR 25
SPD 35
WEIGHT 700
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 110
{
NAME a viking sword
ID 13BA
LAYER 1
ITEMHAND 1
LODAMAGE 6
HIDAMAGE 34
HP 80
DECAY
VALUE 85
RESTOCK 10
STR 40
SPD 30
WEIGHT 600
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 111
{
NAME a broad sword
ID 0F5E
LAYER 1
ITEMHAND 1
LODAMAGE 5
HIDAMAGE 29
HP 90
DEF 5
DECAY
VALUE 80
RESTOCK 10
STR 25
SPD 45
WEIGHT 600
GOOD 27
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
SECTION ITEM 112
{
NAME a cutlass
ID 1440
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