📄 npc.scp
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//*****************************************************************
//* UOX3 Scripts v.38 *
//* *
//* http://www.uoxdev.com *
//* *
//* Last Update : 10/24/2000 *
//* Script : npc.scp *
//*****************************************************************
SECTION NPC 1
{
NAME an orc
NAMELIST 3
ID 0011
SKIN 0000
DIRECTION E
SPEECH 75
BACKPACK
ITEM 96
GOLD 20 75
LOOT 5
LOOT 6
LOOT 10
LOOT 20
LOOT 84
STR 80 120
DEX 50 60
INT 20 40
KARMA -1000
FAME 1000
MAGICRESISTANCE 250
TACTICS 500
FENCING 500
// Damage per Weapon
DAMAGE 3 15
DEF 14
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
NPCAI 2
TOTAME 1100
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 2
{
NAMELIST 2
TITLE the guard
ID 0191
ITEM 15067
HAIRCOLOR 15
SKINLIST 16
SPEECH 24
TAMING 1100
STR 1000 1500
DEX 85 100
INT 450 500
KARMA 10000
FAME 10000
PARRYING 990 1000
MAGICRESISTANCE 990 1000
TACTICS 990 1000
WRESTLING 990 1000
DAMAGE 1000 1000
DEF 100
BACKPACK
ITEM 44
ITEM 46
ITEM 48
ITEM 49
ITEM 102
FX1 -1
FY1 -1
FZ1 -1
FX2 15
NPCAI 4
RUNS
}
SECTION NPC 3
{
NAMELIST 1
TITLE the guard
ID 0190
ITEM 15065
HAIRCOLOR 15
ITEM 15066
COLORMATCHHAIR
SKINLIST 16
DIRECTION S
SPEECH 24
TAMING 1100
STR 1000 1500
DEX 85 100
INT 450 500
KARMA 10000
FAME 10000
PARRYING 990 1000
MAGICRESISTANCE 990 1000
TACTICS 990 1000
WRESTLING 990 1000
DAMAGE 1000 1000
DEF 100
BACKPACK
ITEM 44
ITEM 46
ITEM 48
ITEM 49
ITEM 102
FX1 -1
FY1 -1
FZ1 -1
FX2 15
NPCAI 4
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
RUNS
}
SECTION NPC 4
{
NAMELIST 1
TITLE the wandering healer
ID 0190
SKINLIST 16
ITEM 15065
HAIRCOLOR 15
ITEM 15066
COLORMATCHHAIR
NPCAI 1
SPEECH 26
BACKPACK
ITEM 104
ITEM 15070
COLORLIST 5
ITEM 15071
COLORLIST 5
ITEM 15072
COLORLIST 5
ITEM 15073
ITEM 15075
COLORLIST 5
TOTAME 1100
STR 50 75
DEX 60 70
INT 20 50
KARMA 500
FAME 500
HEALING 400 600
SPIRITSPEAK 400 600
ANATOMY 400 600
FORENSICS 400 600
TACTICS 400 600
PARRYING 400 600
WRESTLING 400 600
MACEFIGHTING 400 600
MAGICRESISTANCE 400 600
// Damage per Weapon
DAMAGE 5 25
DEF 5
DIRECTION W
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 40
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 5
{
NAMELIST 2
TITLE the wandering healer
ID 0191
ITEM 15067
HAIRCOLOR 15
SKINLIST 16
NPCAI 1
SPEECH 26
DIRECTION W
BACKPACK
ITEM 104
ITEM 15090
COLORLIST 5
ITEM 15091
COLORLIST 5
ITEM 15092
COLORLIST 5
ITEM 15093
ITEM 15095
COLORLIST 5
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 40
STR 75
DEX 750
INT 75
KARMA 500
FAME 500
HEALING 400 600
SPIRITSPEAK 400 600
ANATOMY 400 600
FORENSICS 400 600
TACTICS 400 600
PARRYING 400 600
WRESTLING 400 600
MAGICRESISTANCE 400 600
// Damage per Weapon
DAMAGE 5 25
DEF 5
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
TOTAME 1100
}
SECTION NPC 6
{
NAME a grizzly bear
ID 00D4
SKIN 0000
DIRECTION S
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 30
STR 230
DEX 80
INT 15
KARMA -200
FAME 200
PARRYING 700
TACTICS 700
MAGICRESISTANCE 450
WRESTLING 500
DAMAGE 6 15
DEF 12
TOTAME 700
BACKPACK
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 7
{
NAME a horse
ID 00C8
SKIN 0000
DIRECTION E
STR 125
DEX 36
INT 6
KARMA 100
FAME 100
PARRYING 325
MAGICRESISTANCE 250
TACTICS 325
WRESTLING 325
DAMAGE 3 15
DEF 10
BACKPACK
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 30
TOTAME 450
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
RUNS
}
SECTION NPC 8
{
NAME a horse
ID 00E2
SKIN 0000
DIRECTION E
STR 44
DEX 36
INT 6
KARMA 100
FAME 100
PARRYING 325
MAGICRESISTANCE 250
TACTICS 325
WRESTLING 325
DAMAGE 3 15
DEF 10
BACKPACK
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 30
TOTAME 450
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
RUNS
}
SECTION NPC 9
{
NAME a horse
ID 00E4
SKIN 0000
DIRECTION E
STR 125
DEX 36
INT 6
KARMA 100
FAME 100
PARRYING 325
MAGICRESISTANCE 250
TACTICS 325
WRESTLING 325
DAMAGE 3 15
DEF 10
BACKPACK
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 30
TOTAME 450
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
RUNS
}
SECTION NPC 10
{
NAME a horse
ID 00CC
SKIN 0000
DIRECTION E
STR 125
DEX 36
INT 6
KARMA 100
FAME 100
PARRYING 325
MAGICRESISTANCE 250
TACTICS 325
WRESTLING 325
DAMAGE 3 15
DEF 10
BACKPACK
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 30
TOTAME 450
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 11
{
NAME an ogre
ID 0001
SKIN 0000
DIRECTION N
BACKPACK
PACKITEM 328
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
GOLD 50 110
LOOT 5
LOOT 5
LOOT 6
LOOT 10
STR 165
DEX 57
INT 46
KARMA -2000
FAME 2000
MAGICRESISTANCE 450
TACTICS 600
MACEFIGHTING 700
// Damage by bludgeoning
DAMAGE 4 20
DEF 16
NPCAI 2
TOTAME 1100
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 12
{
NAME an ettin
ID 0002
SKIN 0000
DIRECTION N
BACKPACK
GOLD 65 130
LOOT 5
LOOT 5
LOOT 6
LOOT 10
STR 135
DEX 56
INT 31
KARMA -2000
FAME 2000
MAGICRESISTANCE 400
TACTICS 500
WRESTLING 500
DAMAGE 4 20
DEF 19
NPCAI 2
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
TOTAME 1100
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 13
{
NAME a zombie
ID 0003
SKIN 0000
DIRECTION N
BACKPACK
GOLD 4 16
LOOT 10
STR 46 70
DEX 31 50
INT 26 40
KARMA -500
FAME 500
PARRYING 200 300
MAGICRESISTANCE 150 400
TACTICS 350 500
WRESTLING 350 500
DAMAGE 2 8
DEF 10
NPCAI 2
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
TOTAME 1100
RACE 11
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 14
{
NAME a gargoyle
ID 0004
SKIN 0000
MAGERY 700 850
SPATTACK 8191
SPADELAY 10
DIRECTION N
BACKPACK
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
LOOT 1
LOOT 5
LOOT 5
LOOT 10
GOLD 175 250
STR 145
DEX 76
INT 81
KARMA -4000
FAME 4000
PARRYING 350 450
MAGICRESISTANCE 700 850
TACTICS 500 850
WRESTLING 400 800
DAMAGE 3 18
DEF 16
NPCAI 2
TOTAME 1100
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 15
{
NAME a corpser
ID 0008
SKIN 0000
DIRECTION N
BACKPACK
GOLD 100 150
PACKITEM 437
STR 155
DEX 26
INT 26
KARMA -500
FAME 500
PARRYING 150
MAGICRESISTANCE 150
TACTICS 450
WRESTLING 450
DAMAGE 3 30
DEF 9
NPCAI 2
TOTAME 1100
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 16
{
NAME Collector of Souls
ID 000a
SKIN 096c
DIRECTION N
BACKPACK
SPATTACK 8191
SPADELAY 10
LOOT 1
LOOT 1
LOOT 1
LOOT 2
LOOT 2
LOOT 2
LOOT 5
LOOT 5
LOOT 5
LOOT 5
LOOT 6
LOOT 6
LOOT 6
LOOT 6
LOOT 29
MAGERY 900 1000
GOLD 1200 2000
STR 985 1185
DEX 175 255
INT 685 1100
KARMA -13000
FAME 13000
MAGICRESISTANCE 900 1000
TACTICS 900 1000
SWORDSMANSHIP 900 1000
// Damage per Weapon
DAMAGE 23 51
DEF 18 51
NPCAI 2
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
TOTAME 1100
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 17
{
NAME a daemon
ID 000a
SKIN 0000
DIRECTION N
BACKPACK
PACKITEM 110
SPATTACK 8191
SPADELAY 10
MAGERY 700 800
LOOT 1
LOOT 1
LOOT 1
LOOT 2
LOOT 2
LOOT 2
LOOT 5
LOOT 6
LOOT 6
GOLD 300 600
STR 475 505
DEX 76 95
INT 300 325
KARMA -9000
FAME 9000
MAGICRESISTANCE 700 800
TACTICS 700 800
SWORDSMANSHIP 600 800
// Damage per Weapon
DAMAGE 5 35
DEF 3 18
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
NPCAI 2
TOTAME 1100
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 18
{
NAME a dragon
ID 000c
SKINLIST 13
DIRECTION N
BACKPACK
GOLD 800 1200
STR 795 825
DEX 86 95
INT 435 475
LOOT 5
LOOT 5
LOOT 6
LOOT 6
LOOT 6
KARMA -9000
FAME 10000
MAGICRESISTANCE 990 1000
TACTICS 980 1000
WRESTLING 900 930
MAGERY 950 1000
// Damage per piercing bite
DAMAGE 9 29
DEF 30
SPATTACK 8192
SPADELAY 10
NPCAI 2
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
TOTAME 991
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 19
{
NAME an air elemental
ID 000d
SKIN 77 7f
DIRECTION N
BACKPACK
GOLD 350 500
LOOT 1
LOOT 5
MAGERY 600 750
SPATTACK 4095
SPADELAY 10
STR 125 155
DEX 165 185
INT 71 95
KARMA -6000
FAME 6000
TACTICS 600 800
MAGICRESISTANCE 600 750
WRESTLING 600 800
DAMAGE 5 13
DEF 20
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
NPCAI 2
TOTAME 1100
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 20
{
NAME an earth elemental
ID 000e
SKIN 0000
DIRECTION N
BACKPACK
GOLD 75 120
LOOT 5
LOOT 5
STR 125 155
DEX 66 85
INT 2571 92
KARMA -5000
FAME 5000
MAGICRESISTANCE 500 950
TACTICS 600 1000
MACEFIGHTING 600 1000
// Damage per crushing blow
DAMAGE 5 20
DEF 15
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
NPCAI 2
TOTAME 1100
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 21
{
NAME a fire elemental
ID 000f
SKIN 0000
DIRECTION N
BACKPACK
GOLD 200 300
LOOT 1
LOOT 5
STR 125 155
DEX 165 185
INT 71 95
KARMA -6000
FAME 6000
MAGICRESISTANCE 600 750
TACTICS 800 1000
WRESTLING 700 1000
DAMAGE 4 12
DEF 20
SPATTACK 6176
SPADELAY 10
MAGERY 600 750
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
NPCAI 2
TOTAME 1100
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 22
{
NAME a water elemental
ID 0010
SKIN 0000
DIRECTION N
BACKPACK
GOLD 200 300
LOOT 1
LOOT 5
LOOT 5
LOOT 6
STR 125 155
DEX 66 85
INT 71 95
KARMA -5000
FAME 5000
MAGICRESISTANCE 600 750
TACTICS 800 1000
WRESTLING 700 900
DAMAGE 4 12
DEF 20
SPATTACK 4095
SPADELAY 10
MAGERY 600 750
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
NPCAI 2
TOTAME 1100
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 23
{
NAME a gazer
ID 0016
DIRECTION N
BACKPACK
GOLD 100 250
LOOT 1
LOOT 5
STR 96 125
DEX 86 105
INT 140 165
KARMA -4000
FAME 4000
PARRYING 550 650
MAGICRESISTANCE 500 650
TACTICS 500 700
WRESTLING 500 700
DAMAGE 3 12
DEF 18
SPATTACK 4095
SPADELAY 10
MAGERY 500 650
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
NPCAI 2
GOLD 150 200
TOTAME 1100
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 24
{
NAME a lich
ID 0018
SKIN 0000
DIRECTION N
BACKPACK
STR 105 135
DEX 66 85
INT 175 205
KARMA -7000
FAME 7000
PARRYING 550 650
MAGICRESISTANCE 700 900
TACTICS 700 900
WRESTLING 700 900
MAGERY 700 800
DAMAGE 15 25
DEF 20
NPCWANDER 4
FX1 -1
FX2 20
FY1 -1
FZ1 -1
NPCAI 2
SPATTACK 8191
SPADELAY 10
LOOT 1
LOOT 5
LOOT 6
LOOT 27
GOLD 200 300
TOTAME 1100
RACE 11
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 25
{
NAME a spectre
ID 001a
SKIN 0000
DIRECTION N
BACKPACK
PACKITEM 7017
GOLD 50 75
LOOT 1
STR 76 100
DEX 76 95
INT 36 60
KARMA -500
FAME 500
SPATTACK 255
SPADELAY 10
MAGERY 450 500
PARRYING 450 550
MAGICRESISTANCE 350 500
TACTICS 450 600
WRESTLING 450 550
// Damage per chill touch
DAMAGE 6 12
DEF 15
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
NPCAI 2
TOTAME 1100
RACE 11
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 10005
{
NAME a wraith
ID 001a
SKIN 6677a
DIRECTION N
BACKPACK
GOLD 30 60
STR 100 150
DEX 125 175
INT 50 80
KARMA -1000
FAME 500
SPATTACK 432
SPADELAY 15
MAGERY 550 700
PARRYING 450 550
MAGICRESISTANCE 350 500
TACTICS 450 600
WRESTLING 450 550
// Damage per chill touch
DAMAGE 10 20
DEF 20
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
NPCAI 2
TOTAME 1100
RACE 11
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 26
{
NAME a giant spider
ID 001c
DIRECTION N
BACKPACK
PACKITEM 447
PACKITEM 447
PACKITEM 447
PACKITEM 447
PACKITEM 447
TOTAME 700
STR 75
DEX 75
INT 35
KARMA -700
FAME 700
PARRYING 350
MAGICRESISTANCE 250
WRESTLING 500
DAMAGE 3 15
DEF 10
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
NPCAI 2
POISON 2
TACTICS 350
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
RUNS
}
SECTION NPC 27
{
NAME a harpy
ID 001e
SKIN 0000
DIRECTION N
BACKPACK
GOLD 50 75
LOOT 5
STR 96 120
DEX 86 110
INT 51 75
KARMA -700
FAME 700
MAGICRESISTANCE 500 650
TACTICS 700 1000
SWORDSMANSHIP 600 900
// Damage per clawing
DAMAGE 3 9
DEF 15
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
NPCAI 2
TOTAME 1100
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 28
{
NAME a headless
ID 001f
SKIN 0000
DIRECTION N
BACKPACK
GOLD 25 100
LOOT 5
STR 26 50
DEX 36 55
INT 16 30
KARMA -500
FAME 500
PARRYING 350 450
MAGICRESISTANCE 150 200
TACTICS 250 400
MACEFIGHTING 250 400
// Damager per clubbing
DAMAGE 3 12
DEF 9
NPCWANDER 4
FX1 -1
FY1 -1
FZ1 -1
FX2 20
NPCAI 2
TOTAME 1100
RACE 11
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
}
SECTION NPC 29
{
NAME a lizardman
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