📄 dsound.c
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dsb = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(*dsb));
if (dsb == NULL) {
WARN("out of memory\n");
*ppdsb = NULL;
return DSERR_OUTOFMEMORY;
}
CopyMemory(dsb, pdsb, sizeof(IDirectSoundBufferImpl));
if (pdsb->hwbuf) {
TRACE("duplicating hardware buffer\n");
hres = IDsDriver_DuplicateSoundBuffer(This->device->driver, pdsb->hwbuf, (LPVOID *)&dsb->hwbuf);
if (hres != DS_OK) {
TRACE("IDsDriver_DuplicateSoundBuffer failed, falling back to software buffer\n");
dsb->hwbuf = NULL;
/* allocate buffer */
if (This->device->drvdesc.dwFlags & DSDDESC_USESYSTEMMEMORY) {
dsb->buffer = HeapAlloc(GetProcessHeap(),0,sizeof(*(dsb->buffer)));
if (dsb->buffer == NULL) {
WARN("out of memory\n");
HeapFree(GetProcessHeap(),0,dsb);
*ppdsb = NULL;
return DSERR_OUTOFMEMORY;
}
dsb->buffer->memory = HeapAlloc(GetProcessHeap(),0,dsb->buflen);
if (dsb->buffer->memory == NULL) {
WARN("out of memory\n");
HeapFree(GetProcessHeap(),0,dsb->buffer);
HeapFree(GetProcessHeap(),0,dsb);
*ppdsb = NULL;
return DSERR_OUTOFMEMORY;
}
dsb->buffer->ref = 1;
/* FIXME: copy buffer ? */
}
}
} else {
dsb->hwbuf = NULL;
dsb->buffer->ref++;
}
dsb->ref = 0;
dsb->state = STATE_STOPPED;
dsb->playpos = 0;
dsb->buf_mixpos = 0;
dsb->dsound = This;
dsb->ds3db = NULL;
dsb->iks = NULL; /* FIXME? */
dsb->dsb = NULL;
/* variable sized struct so calculate size based on format */
size = sizeof(WAVEFORMATEX) + pdsb->pwfx->cbSize;
dsb->pwfx = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,size);
if (dsb->pwfx == NULL) {
WARN("out of memory\n");
HeapFree(GetProcessHeap(),0,dsb->buffer);
HeapFree(GetProcessHeap(),0,dsb);
*ppdsb = NULL;
return DSERR_OUTOFMEMORY;
}
CopyMemory(dsb->pwfx, pdsb->pwfx, size);
InitializeCriticalSection(&(dsb->lock));
dsb->lock.DebugInfo->Spare[0] = (DWORD_PTR)"DSOUNDBUFFER_lock";
/* register buffer */
hres = DSOUND_AddBuffer(This, dsb);
if (hres != DS_OK) {
IDirectSoundBuffer8_Release(psb);
dsb->lock.DebugInfo->Spare[0] = 0;
DeleteCriticalSection(&(dsb->lock));
HeapFree(GetProcessHeap(),0,dsb->buffer);
HeapFree(GetProcessHeap(),0,dsb->pwfx);
HeapFree(GetProcessHeap(),0,dsb);
*ppdsb = 0;
} else {
hres = SecondaryBufferImpl_Create(dsb, (SecondaryBufferImpl**)ppdsb);
if (*ppdsb) {
dsb->dsb = (SecondaryBufferImpl*)*ppdsb;
IDirectSoundBuffer_AddRef((LPDIRECTSOUNDBUFFER8)*ppdsb);
} else
WARN("SecondaryBufferImpl_Create failed\n");
}
return hres;
}
static HRESULT WINAPI IDirectSoundImpl_SetCooperativeLevel(
LPDIRECTSOUND8 iface,
HWND hwnd,
DWORD level)
{
IDirectSoundImpl *This = (IDirectSoundImpl *)iface;
TRACE("(%p,%p,%s)\n",This,hwnd,dumpCooperativeLevel(level));
if (level==DSSCL_PRIORITY || level==DSSCL_EXCLUSIVE) {
WARN("level=%s not fully supported\n",
level==DSSCL_PRIORITY ? "DSSCL_PRIORITY" : "DSSCL_EXCLUSIVE");
}
This->device->priolevel = level;
return DS_OK;
}
static HRESULT WINAPI IDirectSoundImpl_Compact(
LPDIRECTSOUND8 iface)
{
IDirectSoundImpl *This = (IDirectSoundImpl *)iface;
TRACE("(%p)\n",This);
if (This->device == NULL) {
WARN("not initialized\n");
return DSERR_UNINITIALIZED;
}
if (This->device->priolevel != DSSCL_PRIORITY) {
WARN("incorrect priority level\n");
return DSERR_PRIOLEVELNEEDED;
}
return DS_OK;
}
static HRESULT WINAPI IDirectSoundImpl_GetSpeakerConfig(
LPDIRECTSOUND8 iface,
LPDWORD lpdwSpeakerConfig)
{
IDirectSoundImpl *This = (IDirectSoundImpl *)iface;
TRACE("(%p, %p)\n",This,lpdwSpeakerConfig);
if (This->device == NULL) {
WARN("not initialized\n");
return DSERR_UNINITIALIZED;
}
if (lpdwSpeakerConfig == NULL) {
WARN("invalid parameter: lpdwSpeakerConfig == NULL\n");
return DSERR_INVALIDPARAM;
}
WARN("not fully functional\n");
*lpdwSpeakerConfig = This->device->speaker_config;
return DS_OK;
}
static HRESULT WINAPI IDirectSoundImpl_SetSpeakerConfig(
LPDIRECTSOUND8 iface,
DWORD config)
{
IDirectSoundImpl *This = (IDirectSoundImpl *)iface;
TRACE("(%p,0x%08lx)\n",This,config);
if (This->device == NULL) {
WARN("not initialized\n");
return DSERR_UNINITIALIZED;
}
This->device->speaker_config = config;
WARN("not fully functional\n");
return DS_OK;
}
static HRESULT WINAPI IDirectSoundImpl_Initialize(
LPDIRECTSOUND8 iface,
LPCGUID lpcGUID)
{
IDirectSoundImpl *This = (IDirectSoundImpl *)iface;
DirectSoundDevice *device = This->device;
HRESULT hr = DS_OK;
unsigned wod, wodn;
BOOLEAN found = FALSE;
GUID devGUID;
TRACE("(%p,%s)\n",This,debugstr_guid(lpcGUID));
if (device != NULL) {
WARN("already initialized\n");
return DSERR_ALREADYINITIALIZED;
}
/* Default device? */
if (!lpcGUID || IsEqualGUID(lpcGUID, &GUID_NULL))
lpcGUID = &DSDEVID_DefaultPlayback;
if (GetDeviceID(lpcGUID, &devGUID) != DS_OK) {
WARN("invalid parameter: lpcGUID\n");
return DSERR_INVALIDPARAM;
}
/* Enumerate WINMM audio devices and find the one we want */
wodn = waveOutGetNumDevs();
if (!wodn) {
WARN("no driver\n");
return DSERR_NODRIVER;
}
for (wod=0; wod<wodn; wod++) {
if (IsEqualGUID( &devGUID, &DSOUND_renderer_guids[wod])) {
found = TRUE;
break;
}
}
if (found == FALSE) {
WARN("No device found matching given ID!\n");
return DSERR_NODRIVER;
}
if (DSOUND_renderer[wod]) {
if (IsEqualGUID(&devGUID, &DSOUND_renderer[wod]->guid)) {
device = DSOUND_renderer[wod];
device->ref++;
This->device = device;
return DS_OK;
} else {
ERR("device GUID doesn't match\n");
hr = DSERR_GENERIC;
return hr;
}
} else {
hr = DirectSoundDevice_Create(&(device));
if (hr != DS_OK) {
WARN("DirectSoundDevice_Create failed\n");
return hr;
}
}
This->device = device;
device->guid = devGUID;
/* DRV_QUERYDSOUNDIFACE is a "Wine extension" to get the DSound interface */
WineWaveOutMessage((HWAVEOUT)wod, DRV_QUERYDSOUNDIFACE, (DWORD_PTR)&device->driver, 0);
/* Disable the direct sound driver to force emulation if requested. */
if (ds_hw_accel == DS_HW_ACCEL_EMULATION)
device->driver = NULL;
/* Get driver description */
if (device->driver) {
hr = IDsDriver_GetDriverDesc(device->driver,&(device->drvdesc));
if (hr != DS_OK) {
WARN("IDsDriver_GetDriverDesc failed\n");
return hr;
}
} else {
/* if no DirectSound interface available, use WINMM API instead */
device->drvdesc.dwFlags = DSDDESC_DOMMSYSTEMOPEN | DSDDESC_DOMMSYSTEMSETFORMAT;
}
device->drvdesc.dnDevNode = wod;
/* If the driver requests being opened through MMSYSTEM
* (which is recommended by the DDK), it is supposed to happen
* before the DirectSound interface is opened */
if (device->drvdesc.dwFlags & DSDDESC_DOMMSYSTEMOPEN)
{
DWORD flags = CALLBACK_FUNCTION;
/* disable direct sound if requested */
if (ds_hw_accel != DS_HW_ACCEL_EMULATION)
flags |= WAVE_DIRECTSOUND;
hr = mmErr(waveOutOpen(&(device->hwo),
device->drvdesc.dnDevNode, device->pwfx,
(DWORD_PTR)DSOUND_callback, (DWORD)device,
flags));
if (hr != DS_OK) {
WARN("waveOutOpen failed\n");
return hr;
}
}
if (device->driver) {
hr = IDsDriver_Open(device->driver);
if (hr != DS_OK) {
WARN("IDsDriver_Open failed\n");
return hr;
}
/* the driver is now open, so it's now allowed to call GetCaps */
hr = IDsDriver_GetCaps(device->driver,&(device->drvcaps));
if (hr != DS_OK) {
WARN("IDsDriver_GetCaps failed\n");
return hr;
}
} else {
WAVEOUTCAPSA woc;
hr = mmErr(waveOutGetDevCapsA(device->drvdesc.dnDevNode, &woc, sizeof(woc)));
if (hr != DS_OK) {
WARN("waveOutGetDevCaps failed\n");
return hr;
}
ZeroMemory(&device->drvcaps, sizeof(device->drvcaps));
if ((woc.dwFormats & WAVE_FORMAT_1M08) ||
(woc.dwFormats & WAVE_FORMAT_2M08) ||
(woc.dwFormats & WAVE_FORMAT_4M08) ||
(woc.dwFormats & WAVE_FORMAT_48M08) ||
(woc.dwFormats & WAVE_FORMAT_96M08)) {
device->drvcaps.dwFlags |= DSCAPS_PRIMARY8BIT;
device->drvcaps.dwFlags |= DSCAPS_PRIMARYMONO;
}
if ((woc.dwFormats & WAVE_FORMAT_1M16) ||
(woc.dwFormats & WAVE_FORMAT_2M16) ||
(woc.dwFormats & WAVE_FORMAT_4M16) ||
(woc.dwFormats & WAVE_FORMAT_48M16) ||
(woc.dwFormats & WAVE_FORMAT_96M16)) {
device->drvcaps.dwFlags |= DSCAPS_PRIMARY16BIT;
device->drvcaps.dwFlags |= DSCAPS_PRIMARYMONO;
}
if ((woc.dwFormats & WAVE_FORMAT_1S08) ||
(woc.dwFormats & WAVE_FORMAT_2S08) ||
(woc.dwFormats & WAVE_FORMAT_4S08) ||
(woc.dwFormats & WAVE_FORMAT_48S08) ||
(woc.dwFormats & WAVE_FORMAT_96S08)) {
device->drvcaps.dwFlags |= DSCAPS_PRIMARY8BIT;
device->drvcaps.dwFlags |= DSCAPS_PRIMARYSTEREO;
}
if ((woc.dwFormats & WAVE_FORMAT_1S16) ||
(woc.dwFormats & WAVE_FORMAT_2S16) ||
(woc.dwFormats & WAVE_FORMAT_4S16) ||
(woc.dwFormats & WAVE_FORMAT_48S16) ||
(woc.dwFormats & WAVE_FORMAT_96S16)) {
device->drvcaps.dwFlags |= DSCAPS_PRIMARY16BIT;
device->drvcaps.dwFlags |= DSCAPS_PRIMARYSTEREO;
}
if (ds_emuldriver)
device->drvcaps.dwFlags |= DSCAPS_EMULDRIVER;
device->drvcaps.dwMinSecondarySampleRate = DSBFREQUENCY_MIN;
device->drvcaps.dwMaxSecondarySampleRate = DSBFREQUENCY_MAX;
device->drvcaps.dwPrimaryBuffers = 1;
}
hr = DSOUND_PrimaryCreate(device);
if (hr == DS_OK) {
DSOUND_renderer[device->drvdesc.dnDevNode] = device;
timeBeginPeriod(DS_TIME_RES);
DSOUND_renderer[device->drvdesc.dnDevNode]->timerID = timeSetEvent(DS_TIME_DEL, DS_TIME_RES, DSOUND_timer,
(DWORD_PTR)DSOUND_renderer[device->drvdesc.dnDevNode], TIME_PERIODIC | TIME_CALLBACK_FUNCTION);
} else {
WARN("DSOUND_PrimaryCreate failed\n");
}
return hr;
}
static HRESULT WINAPI IDirectSoundImpl_VerifyCertification(
LPDIRECTSOUND8 iface,
LPDWORD pdwCertified)
{
IDirectSoundImpl *This = (IDirectSoundImpl *)iface;
TRACE("(%p, %p)\n",This,pdwCertified);
if (This->device == NULL) {
WARN("not initialized\n");
return DSERR_UNINITIALIZED;
}
if (This->device->drvcaps.dwFlags & DSCAPS_CERTIFIED)
*pdwCertified = DS_CERTIFIED;
else
*pdwCertified = DS_UNCERTIFIED;
return DS_OK;
}
static const IDirectSound8Vtbl IDirectSoundImpl_Vtbl =
{
IDirectSoundImpl_QueryInterface,
IDirectSoundImpl_AddRef,
IDirectSoundImpl_Release,
IDirectSoundImpl_CreateSoundBuffer,
IDirectSoundImpl_GetCaps,
IDirectSoundImpl_DuplicateSoundBuffer,
IDirectSoundImpl_SetCooperativeLevel,
IDirectSoundImpl_Compact,
IDirectSoundImpl_GetSpeakerConfig,
IDirectSoundImpl_SetSpeakerConfig,
IDirectSoundImpl_Initialize,
IDirectSoundImpl_VerifyCertification
};
static HRESULT DirectSoundDevice_Create(DirectSoundDevice ** ppDevice)
{
DirectSoundDevice * device;
TRACE("(%p)\n", ppDevice);
/* Allocate memory */
device = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(DirectSoundDevice));
if (device == NULL) {
WARN("out of memory\n");
return DSERR_OUTOFMEMORY;
}
device->ref = 1;
device->driver = NULL;
device->priolevel = DSSCL_NORMAL;
device->fraglen = 0;
device->hwbuf = NULL;
device->buffer = NULL;
device->buflen = 0;
device->writelead = 0;
device->state = STATE_STOPPED;
device->nrofbuffers = 0;
device->buffers = NULL;
device->primary = NULL;
device->speaker_config = DSSPEAKER_STEREO | (DSSPEAKER_GEOMETRY_NARROW << 16);
device->tmp_buffer = NULL;
device->tmp_buffer_len = 0;
/* 3D listener initial parameters */
device->listener = NULL;
device->ds3dl.dwSize = sizeof(DS3DLISTENER);
device->ds3dl.vPosition.x = 0.0;
device->ds3dl.vPosition.y = 0.0;
device->ds3dl.vPosition.z = 0.0;
device->ds3dl.vVelocity.x = 0.0;
device->ds3dl.vVelocity.y = 0.0;
device->ds3dl.vVelocity.z = 0.0;
device->ds3dl.vOrientFront.x = 0.0;
device->ds3dl.vOrientFront.y = 0.0;
device->ds3dl.vOrientFront.z = 1.0;
device->ds3dl.vOrientTop.x = 0.0;
device->ds3dl.vOrientTop.y = 1.0;
device->ds3dl.vOrientTop.z = 0.0;
device->ds3dl.flDistanceFactor = DS3D_DEFAULTDISTANCEFACTOR;
device->ds3dl.flRolloffFactor = DS3D_DEFAULTROLLOFFFACTOR;
device->ds3dl.flDopplerFactor = DS3D_DEFAULTDOPPLERFACTOR;
device->prebuf = ds_snd_queue_max;
device->guid = GUID_NULL;
/* Set default wave format (may need it for waveOutOpen) */
device->pwfx = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(WAVEFORMATEX));
if (device->pwfx == NULL) {
WARN("out of memory\n");
HeapFree(GetProcessHeap(),0,device);
return DSERR_OUTOFMEMORY;
}
/* We rely on the sound driver to return the actual sound format of
* the device if it does not support 22050x8x2 and is given the
* WAVE_DIRECTSOUND flag.
*/
device->pwfx->wFormatTag = WAVE_FORMAT_PCM;
device->pwfx->nSamplesPerSec = 22050;
device->pwfx->wBitsPerSample = 8;
device->pwfx->nChannels = 2;
device->pwfx->nBlockAlign = device->pwfx->wBitsPerSample * device->pwfx->nChannels / 8;
device->pwfx->nAvgBytesPerSec = device->pwfx->nSamplesPerSec * device->pwfx->nBlockAlign;
device->pwfx->cbSize = 0;
InitializeCriticalSection(&(device->mixlock));
device->mixlock.DebugInfo->Spare[0] = (DWORD_PTR)"DSOUND_mixlock";
RtlInitializeResource(&(device->buffer_list_lock));
*ppDevice = device;
return DS_OK;
}
static ULONG DirectSoundDevice_Release(DirectSoundDevice * device)
{
int i;
HRESULT hr;
TRACE("(%p) ref was %lu\n", device, device->ref);
device->ref--;
if (device->ref == 0) {
timeKillEvent(device->timerID);
timeEndPeriod(DS_TIME_RES);
/* wait for timer to expire */
Sleep(DS_TIME_RES+1);
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