📄 main.c
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/* $Id: main.c 25021 2006-12-02 23:04:11Z greatlrd $
*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS kernel
* FILE: lib/ddraw/ddraw.c
* PURPOSE: DirectDraw Library
* PROGRAMMER: Magnus Olsen (greatlrd)
*
*/
#include "rosdraw.h"
CRITICAL_SECTION ddcs;
// This function is exported by the dll
HRESULT WINAPI DirectDrawCreateClipper (DWORD dwFlags,
LPDIRECTDRAWCLIPPER* lplpDDClipper, LPUNKNOWN pUnkOuter)
{
DX_WINDBG_trace();
return Main_DirectDraw_CreateClipper(NULL, dwFlags, lplpDDClipper, pUnkOuter);
}
/*
* IMPLEMENT
* Status this api is finish and is 100% correct
*/
HRESULT
WINAPI
DirectDrawCreate (LPGUID lpGUID,
LPDIRECTDRAW* lplpDD,
LPUNKNOWN pUnkOuter)
{
/*
remove this when UML digram are in place
this api is finish and is working as it should
*/
DX_WINDBG_trace();
/* check the pointer if it vaild to read from */
if (IsBadWritePtr( lplpDD, sizeof( LPVOID )) )
{
return DDERR_INVALIDPARAMS;
}
/* check see if pUnkOuter is null or not */
if (pUnkOuter)
{
/* we are using same error code as MS*/
return CLASS_E_NOAGGREGATION;
}
/* Create our DirectDraw interface */
return Create_DirectDraw (lpGUID, lplpDD, &IID_IDirectDraw7, FALSE);
}
/*
* IMPLEMENT
* Status this api is finish and is 100% correct
*/
HRESULT
WINAPI
DirectDrawCreateEx(LPGUID lpGUID,
LPVOID* lplpDD,
REFIID id,
LPUNKNOWN pUnkOuter)
{
/*
remove this when UML digram are in place
this api is finish and is working as it should
*/
DX_WINDBG_trace();
/* check the pointer if it vaild to read from */
if (IsBadWritePtr( lplpDD, sizeof( LPVOID )) )
{
return DDERR_INVALIDPARAMS;
}
/* check see if pUnkOuter is null or not */
if (pUnkOuter)
{
/* we are using same error code as MS*/
return CLASS_E_NOAGGREGATION;
}
/* Is it a DirectDraw 7 Request or not */
if (!IsEqualGUID(id, &IID_IDirectDraw7))
{
return DDERR_INVALIDPARAMS;
}
/* Create our DirectDraw interface */
return Create_DirectDraw (lpGUID, (LPDIRECTDRAW*)lplpDD, id, TRUE);
}
/*
* UNIMPLEMENT
*/
HRESULT
WINAPI
DirectDrawEnumerateA(
LPDDENUMCALLBACKA lpCallback,
LPVOID lpContext)
{
DX_STUB;
}
/*
* UNIMPLEMENT
*/
HRESULT WINAPI DirectDrawEnumerateW(LPDDENUMCALLBACKW lpCallback,
LPVOID lpContext)
{
DX_STUB;
}
/*
* UNIMPLEMENT
*/
HRESULT
WINAPI
DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA lpCallback,
LPVOID lpContext,
DWORD dwFlags)
{
DX_STUB;
}
/*
* UNIMPLEMENT
*/
HRESULT
WINAPI
DirectDrawEnumerateExW(LPDDENUMCALLBACKEXW lpCallback,
LPVOID lpContext,
DWORD dwFlags)
{
DX_STUB;
}
/*
See http://msdn.microsoft.com/library/default.asp?url=/library/en-us/
Display_d/hh/Display_d/d3d_21ac30ea-9803-401e-b541-6b08af79653d.xml.asp
for more info about this command
summuer the msdn
The buffer start with D3DHAL_DP2COMMAND struct afer that it follow either one struct or no struct at at all
example for command D3DDP2OP_VIEWPORTINFO
then lpCmd will look like this
----------------------------------------
| struct | Pos |
----------------------------------------
| D3DHAL_DP2COMMAND | 0x00 - 0x03 |
---------------------------------------
| D3DHAL_DP2VIEWPORTINFO | 0x04 - xxxx |
---------------------------------------
to calc end of the lpCmd buffer in this exmaple
D3DHAL_DP2COMMAND->wStateCount * sizeof(D3DHAL_DP2VIEWPORTINFO);
now you got number of bytes but we need add the size of D3DHAL_DP2COMMAND
to get this right. the end should be
sizeof(D3DHAL_DP2COMMAND) + ( D3DHAL_DP2COMMAND->wStateCount * sizeof(D3DHAL_DP2VIEWPORTINFO));
to get the xxxx end positions.
*/
HRESULT WINAPI
D3DParseUnknownCommand( LPVOID lpCmd,
LPVOID *lpRetCmd)
{
DWORD retCode = DD_OK;
LPD3DHAL_DP2COMMAND dp2command = lpCmd;
/* prevent it crash if null pointer are being sent */
if ( (lpCmd == NULL) || (lpRetCmd == NULL) )
{
return E_FAIL;
}
*lpRetCmd = lpCmd;
switch (dp2command->bCommand)
{
/* check for vaild command, only 3 command is vaild */
case D3DDP2OP_VIEWPORTINFO:
*(PBYTE)lpRetCmd += ((dp2command->wStateCount * sizeof(D3DHAL_DP2VIEWPORTINFO)) + sizeof(D3DHAL_DP2COMMAND));
break;
case D3DDP2OP_WINFO:
*(PBYTE)lpRetCmd += (dp2command->wStateCount * sizeof(D3DHAL_DP2WINFO)) + sizeof(D3DHAL_DP2COMMAND);
break;
case 0x0d: /* Undocumented in MSDN */
*(PBYTE)lpRetCmd += ((dp2command->wStateCount * dp2command->bReserved) + sizeof(D3DHAL_DP2COMMAND));
break;
/* set the error code */
default:
if ( (dp2command->bCommand <= D3DDP2OP_INDEXEDTRIANGLELIST) || // dp2command->bCommand <= with 0 to 3
(dp2command->bCommand == D3DDP2OP_RENDERSTATE) || // dp2command->bCommand == with 8
(dp2command->bCommand >= D3DDP2OP_LINELIST) ) // dp2command->bCommand >= with 15 to 255
{
/* set error code for command 0 to 3, 8 and 15 to 255 */
retCode = E_FAIL;
}
else
{ /* set error code for 4 - 7, 9 - 12, 14 */
retCode = D3DERR_COMMAND_UNPARSED;
}
}
return retCode;
}
VOID
WINAPI
AcquireDDThreadLock()
{
EnterCriticalSection(&ddcs);
}
VOID
WINAPI
ReleaseDDThreadLock()
{
LeaveCriticalSection(&ddcs);
}
BOOL APIENTRY
DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved )
{
BOOL retStatus;
switch(ul_reason_for_call)
{
case DLL_PROCESS_DETACH:
DeleteCriticalSection( &ddcs );
retStatus = TRUE;
break;
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls( hModule );
InitializeCriticalSection( &ddcs );
EnterCriticalSection( &ddcs );
LeaveCriticalSection( &ddcs );
retStatus = FALSE;
break;
default:
retStatus = TRUE;
break;
}
return retStatus;
}
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