📄 glprocs.h
字号:
NAME_FUNC_OFFSET( 2279, glTexGenfv, _gloffset_TexGenfv ),
NAME_FUNC_OFFSET( 2290, glTexGeni, _gloffset_TexGeni ),
NAME_FUNC_OFFSET( 2300, glTexGeniv, _gloffset_TexGeniv ),
NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, _gloffset_FeedbackBuffer ),
NAME_FUNC_OFFSET( 2328, glSelectBuffer, _gloffset_SelectBuffer ),
NAME_FUNC_OFFSET( 2343, glRenderMode, _gloffset_RenderMode ),
NAME_FUNC_OFFSET( 2356, glInitNames, _gloffset_InitNames ),
NAME_FUNC_OFFSET( 2368, glLoadName, _gloffset_LoadName ),
NAME_FUNC_OFFSET( 2379, glPassThrough, _gloffset_PassThrough ),
NAME_FUNC_OFFSET( 2393, glPopName, _gloffset_PopName ),
NAME_FUNC_OFFSET( 2403, glPushName, _gloffset_PushName ),
NAME_FUNC_OFFSET( 2414, glDrawBuffer, _gloffset_DrawBuffer ),
NAME_FUNC_OFFSET( 2427, glClear, _gloffset_Clear ),
NAME_FUNC_OFFSET( 2435, glClearAccum, _gloffset_ClearAccum ),
NAME_FUNC_OFFSET( 2448, glClearIndex, _gloffset_ClearIndex ),
NAME_FUNC_OFFSET( 2461, glClearColor, _gloffset_ClearColor ),
NAME_FUNC_OFFSET( 2474, glClearStencil, _gloffset_ClearStencil ),
NAME_FUNC_OFFSET( 2489, glClearDepth, _gloffset_ClearDepth ),
NAME_FUNC_OFFSET( 2502, glStencilMask, _gloffset_StencilMask ),
NAME_FUNC_OFFSET( 2516, glColorMask, _gloffset_ColorMask ),
NAME_FUNC_OFFSET( 2528, glDepthMask, _gloffset_DepthMask ),
NAME_FUNC_OFFSET( 2540, glIndexMask, _gloffset_IndexMask ),
NAME_FUNC_OFFSET( 2552, glAccum, _gloffset_Accum ),
NAME_FUNC_OFFSET( 2560, glDisable, _gloffset_Disable ),
NAME_FUNC_OFFSET( 2570, glEnable, _gloffset_Enable ),
NAME_FUNC_OFFSET( 2579, glFinish, _gloffset_Finish ),
NAME_FUNC_OFFSET( 2588, glFlush, _gloffset_Flush ),
NAME_FUNC_OFFSET( 2596, glPopAttrib, _gloffset_PopAttrib ),
NAME_FUNC_OFFSET( 2608, glPushAttrib, _gloffset_PushAttrib ),
NAME_FUNC_OFFSET( 2621, glMap1d, _gloffset_Map1d ),
NAME_FUNC_OFFSET( 2629, glMap1f, _gloffset_Map1f ),
NAME_FUNC_OFFSET( 2637, glMap2d, _gloffset_Map2d ),
NAME_FUNC_OFFSET( 2645, glMap2f, _gloffset_Map2f ),
NAME_FUNC_OFFSET( 2653, glMapGrid1d, _gloffset_MapGrid1d ),
NAME_FUNC_OFFSET( 2665, glMapGrid1f, _gloffset_MapGrid1f ),
NAME_FUNC_OFFSET( 2677, glMapGrid2d, _gloffset_MapGrid2d ),
NAME_FUNC_OFFSET( 2689, glMapGrid2f, _gloffset_MapGrid2f ),
NAME_FUNC_OFFSET( 2701, glEvalCoord1d, _gloffset_EvalCoord1d ),
NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, _gloffset_EvalCoord1dv ),
NAME_FUNC_OFFSET( 2730, glEvalCoord1f, _gloffset_EvalCoord1f ),
NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, _gloffset_EvalCoord1fv ),
NAME_FUNC_OFFSET( 2759, glEvalCoord2d, _gloffset_EvalCoord2d ),
NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, _gloffset_EvalCoord2dv ),
NAME_FUNC_OFFSET( 2788, glEvalCoord2f, _gloffset_EvalCoord2f ),
NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, _gloffset_EvalCoord2fv ),
NAME_FUNC_OFFSET( 2817, glEvalMesh1, _gloffset_EvalMesh1 ),
NAME_FUNC_OFFSET( 2829, glEvalPoint1, _gloffset_EvalPoint1 ),
NAME_FUNC_OFFSET( 2842, glEvalMesh2, _gloffset_EvalMesh2 ),
NAME_FUNC_OFFSET( 2854, glEvalPoint2, _gloffset_EvalPoint2 ),
NAME_FUNC_OFFSET( 2867, glAlphaFunc, _gloffset_AlphaFunc ),
NAME_FUNC_OFFSET( 2879, glBlendFunc, _gloffset_BlendFunc ),
NAME_FUNC_OFFSET( 2891, glLogicOp, _gloffset_LogicOp ),
NAME_FUNC_OFFSET( 2901, glStencilFunc, _gloffset_StencilFunc ),
NAME_FUNC_OFFSET( 2915, glStencilOp, _gloffset_StencilOp ),
NAME_FUNC_OFFSET( 2927, glDepthFunc, _gloffset_DepthFunc ),
NAME_FUNC_OFFSET( 2939, glPixelZoom, _gloffset_PixelZoom ),
NAME_FUNC_OFFSET( 2951, glPixelTransferf, _gloffset_PixelTransferf ),
NAME_FUNC_OFFSET( 2968, glPixelTransferi, _gloffset_PixelTransferi ),
NAME_FUNC_OFFSET( 2985, glPixelStoref, _gloffset_PixelStoref ),
NAME_FUNC_OFFSET( 2999, glPixelStorei, _gloffset_PixelStorei ),
NAME_FUNC_OFFSET( 3013, glPixelMapfv, _gloffset_PixelMapfv ),
NAME_FUNC_OFFSET( 3026, glPixelMapuiv, _gloffset_PixelMapuiv ),
NAME_FUNC_OFFSET( 3040, glPixelMapusv, _gloffset_PixelMapusv ),
NAME_FUNC_OFFSET( 3054, glReadBuffer, _gloffset_ReadBuffer ),
NAME_FUNC_OFFSET( 3067, glCopyPixels, _gloffset_CopyPixels ),
NAME_FUNC_OFFSET( 3080, glReadPixels, _gloffset_ReadPixels ),
NAME_FUNC_OFFSET( 3093, glDrawPixels, _gloffset_DrawPixels ),
NAME_FUNC_OFFSET( 3106, glGetBooleanv, _gloffset_GetBooleanv ),
NAME_FUNC_OFFSET( 3120, glGetClipPlane, _gloffset_GetClipPlane ),
NAME_FUNC_OFFSET( 3135, glGetDoublev, _gloffset_GetDoublev ),
NAME_FUNC_OFFSET( 3148, glGetError, _gloffset_GetError ),
NAME_FUNC_OFFSET( 3159, glGetFloatv, _gloffset_GetFloatv ),
NAME_FUNC_OFFSET( 3171, glGetIntegerv, _gloffset_GetIntegerv ),
NAME_FUNC_OFFSET( 3185, glGetLightfv, _gloffset_GetLightfv ),
NAME_FUNC_OFFSET( 3198, glGetLightiv, _gloffset_GetLightiv ),
NAME_FUNC_OFFSET( 3211, glGetMapdv, _gloffset_GetMapdv ),
NAME_FUNC_OFFSET( 3222, glGetMapfv, _gloffset_GetMapfv ),
NAME_FUNC_OFFSET( 3233, glGetMapiv, _gloffset_GetMapiv ),
NAME_FUNC_OFFSET( 3244, glGetMaterialfv, _gloffset_GetMaterialfv ),
NAME_FUNC_OFFSET( 3260, glGetMaterialiv, _gloffset_GetMaterialiv ),
NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, _gloffset_GetPixelMapfv ),
NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, _gloffset_GetPixelMapuiv ),
NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, _gloffset_GetPixelMapusv ),
NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, _gloffset_GetPolygonStipple ),
NAME_FUNC_OFFSET( 3346, glGetString, _gloffset_GetString ),
NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, _gloffset_GetTexEnvfv ),
NAME_FUNC_OFFSET( 3372, glGetTexEnviv, _gloffset_GetTexEnviv ),
NAME_FUNC_OFFSET( 3386, glGetTexGendv, _gloffset_GetTexGendv ),
NAME_FUNC_OFFSET( 3400, glGetTexGenfv, _gloffset_GetTexGenfv ),
NAME_FUNC_OFFSET( 3414, glGetTexGeniv, _gloffset_GetTexGeniv ),
NAME_FUNC_OFFSET( 3428, glGetTexImage, _gloffset_GetTexImage ),
NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, _gloffset_GetTexParameterfv ),
NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, _gloffset_GetTexParameteriv ),
NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv ),
NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv ),
NAME_FUNC_OFFSET( 3532, glIsEnabled, _gloffset_IsEnabled ),
NAME_FUNC_OFFSET( 3544, glIsList, _gloffset_IsList ),
NAME_FUNC_OFFSET( 3553, glDepthRange, _gloffset_DepthRange ),
NAME_FUNC_OFFSET( 3566, glFrustum, _gloffset_Frustum ),
NAME_FUNC_OFFSET( 3576, glLoadIdentity, _gloffset_LoadIdentity ),
NAME_FUNC_OFFSET( 3591, glLoadMatrixf, _gloffset_LoadMatrixf ),
NAME_FUNC_OFFSET( 3605, glLoadMatrixd, _gloffset_LoadMatrixd ),
NAME_FUNC_OFFSET( 3619, glMatrixMode, _gloffset_MatrixMode ),
NAME_FUNC_OFFSET( 3632, glMultMatrixf, _gloffset_MultMatrixf ),
NAME_FUNC_OFFSET( 3646, glMultMatrixd, _gloffset_MultMatrixd ),
NAME_FUNC_OFFSET( 3660, glOrtho, _gloffset_Ortho ),
NAME_FUNC_OFFSET( 3668, glPopMatrix, _gloffset_PopMatrix ),
NAME_FUNC_OFFSET( 3680, glPushMatrix, _gloffset_PushMatrix ),
NAME_FUNC_OFFSET( 3693, glRotated, _gloffset_Rotated ),
NAME_FUNC_OFFSET( 3703, glRotatef, _gloffset_Rotatef ),
NAME_FUNC_OFFSET( 3713, glScaled, _gloffset_Scaled ),
NAME_FUNC_OFFSET( 3722, glScalef, _gloffset_Scalef ),
NAME_FUNC_OFFSET( 3731, glTranslated, _gloffset_Translated ),
NAME_FUNC_OFFSET( 3744, glTranslatef, _gloffset_Translatef ),
NAME_FUNC_OFFSET( 3757, glViewport, _gloffset_Viewport ),
NAME_FUNC_OFFSET( 3768, glArrayElement, _gloffset_ArrayElement ),
NAME_FUNC_OFFSET( 3783, glBindTexture, _gloffset_BindTexture ),
NAME_FUNC_OFFSET( 3797, glColorPointer, _gloffset_ColorPointer ),
NAME_FUNC_OFFSET( 3812, glDisableClientState, _gloffset_DisableClientState ),
NAME_FUNC_OFFSET( 3833, glDrawArrays, _gloffset_DrawArrays ),
NAME_FUNC_OFFSET( 3846, glDrawElements, _gloffset_DrawElements ),
NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, _gloffset_EdgeFlagPointer ),
NAME_FUNC_OFFSET( 3879, glEnableClientState, _gloffset_EnableClientState ),
NAME_FUNC_OFFSET( 3899, glIndexPointer, _gloffset_IndexPointer ),
NAME_FUNC_OFFSET( 3914, glIndexub, _gloffset_Indexub ),
NAME_FUNC_OFFSET( 3924, glIndexubv, _gloffset_Indexubv ),
NAME_FUNC_OFFSET( 3935, glInterleavedArrays, _gloffset_InterleavedArrays ),
NAME_FUNC_OFFSET( 3955, glNormalPointer, _gloffset_NormalPointer ),
NAME_FUNC_OFFSET( 3971, glPolygonOffset, _gloffset_PolygonOffset ),
NAME_FUNC_OFFSET( 3987, glTexCoordPointer, _gloffset_TexCoordPointer ),
NAME_FUNC_OFFSET( 4005, glVertexPointer, _gloffset_VertexPointer ),
NAME_FUNC_OFFSET( 4021, glAreTexturesResident, _gloffset_AreTexturesResident ),
NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, _gloffset_CopyTexImage1D ),
NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, _gloffset_CopyTexImage2D ),
NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D ),
NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D ),
NAME_FUNC_OFFSET( 4117, glDeleteTextures, _gloffset_DeleteTextures ),
NAME_FUNC_OFFSET( 4134, glGenTextures, _gloffset_GenTextures ),
NAME_FUNC_OFFSET( 4148, glGetPointerv, _gloffset_GetPointerv ),
NAME_FUNC_OFFSET( 4162, glIsTexture, _gloffset_IsTexture ),
NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, _gloffset_PrioritizeTextures ),
NAME_FUNC_OFFSET( 4195, glTexSubImage1D, _gloffset_TexSubImage1D ),
NAME_FUNC_OFFSET( 4211, glTexSubImage2D, _gloffset_TexSubImage2D ),
NAME_FUNC_OFFSET( 4227, glPopClientAttrib, _gloffset_PopClientAttrib ),
NAME_FUNC_OFFSET( 4245, glPushClientAttrib, _gloffset_PushClientAttrib ),
NAME_FUNC_OFFSET( 4264, glBlendColor, _gloffset_BlendColor ),
NAME_FUNC_OFFSET( 4277, glBlendEquation, _gloffset_BlendEquation ),
NAME_FUNC_OFFSET( 4293, glDrawRangeElements, _gloffset_DrawRangeElements ),
NAME_FUNC_OFFSET( 4313, glColorTable, _gloffset_ColorTable ),
NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, _gloffset_ColorTableParameterfv ),
NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, _gloffset_ColorTableParameteriv ),
NAME_FUNC_OFFSET( 4374, glCopyColorTable, _gloffset_CopyColorTable ),
NAME_FUNC_OFFSET( 4391, glGetColorTable, _gloffset_GetColorTable ),
NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, _gloffset_GetColorTableParameterfv ),
NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, _gloffset_GetColorTableParameteriv ),
NAME_FUNC_OFFSET( 4461, glColorSubTable, _gloffset_ColorSubTable ),
NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, _gloffset_CopyColorSubTable ),
NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, _gloffset_ConvolutionFilter1D ),
NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, _gloffset_ConvolutionFilter2D ),
NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, _gloffset_ConvolutionParameterf ),
NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, _gloffset_ConvolutionParameterfv ),
NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, _gloffset_ConvolutionParameteri ),
NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, _gloffset_ConvolutionParameteriv ),
NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D ),
NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D ),
NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, _gloffset_GetConvolutionFilter ),
NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv ),
NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv ),
NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, _gloffset_GetSeparableFilter ),
NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, _gloffset_SeparableFilter2D ),
NAME_FUNC_OFFSET( 4811, glGetHistogram, _gloffset_GetHistogram ),
NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, _gloffset_GetHistogramParameterfv ),
NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, _gloffset_GetHistogramParameteriv ),
NAME_FUNC_OFFSET( 4878, glGetMinmax, _gloffset_GetMinmax ),
NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv ),
NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv ),
NAME_FUNC_OFFSET( 4936, glHistogram, _gloffset_Histogram ),
NAME_FUNC_OFFSET( 4948, glMinmax, _gloffset_Minmax ),
NAME_FUNC_OFFSET( 4957, glResetHistogram, _gloffset_ResetHistogram ),
NAME_FUNC_OFFSET( 4974, glResetMinmax, _gloffset_ResetMinmax ),
NAME_FUNC_OFFSET( 4988, glTexImage3D, _gloffset_TexImage3D ),
NAME_FUNC_OFFSET( 5001, glTexSubImage3D, _gloffset_TexSubImage3D ),
NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D ),
NAME_FUNC_OFFSET( 5037, glActiveTextureARB, _gloffset_ActiveTextureARB ),
NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, _gloffset_ClientActiveTextureARB ),
NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB ),
NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB ),
NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB ),
NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB ),
NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB ),
NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB ),
NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB ),
NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB ),
NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB ),
NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB ),
NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB ),
NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB ),
NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB ),
NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB ),
NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB ),
NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB ),
NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB ),
NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB ),
NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB ),
NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB ),
NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB ),
NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB ),
NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB ),
NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB ),
NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB ),
NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB ),
NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB ),
NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB ),
NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB ),
NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB ),
NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB ),
NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB ),
NAME_FUNC_OFFSET( 5769, glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB ),
NAME_FUNC_OFFSET( 5795, glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB ),
NAME_FUNC_OFFSET( 5821, glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB ),
NAME_FUNC_OFFSET( 5847, glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB ),
NAME_FUNC_OFFSET( 5873, glSampleCoverageARB, _gloffset_SampleCoverageARB ),
NAME_FUNC_OFFSET( 5893, glDrawBuffersARB, _gloffset_DrawBuffersARB ),
NAME_FUNC_OFFSET( 5910, glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT ),
NAME_FUNC_OFFSET( 5929, glGetTexFilterFuncSGIS, _gloffset_GetTexFilterFuncSGIS ),
NAME_FUNC_OFFSET( 5952, glTexFilterFuncSGIS, _gloffset_TexFilterFuncSGIS ),
NAME_FUNC_OFFSET( 5972, glGetHistogramEXT, _gloffset_GetHistogramEXT ),
NAME_FUNC_OFFSET( 5990, glGetHistogramParameterfvEXT, _gloffset_GetHistogramParameterfvEXT ),
NAME_FUNC_OFFSET( 6019, glGetHistogramParameterivEXT, _gloffset_GetHistogramParameterivEXT ),
NAME_FUNC_OFFSET( 6048, glGetMinmaxEXT, _gloffset_GetMinmaxEXT ),
NAME_FUNC_OFFSET( 6063, glGetMinmaxParameterfvEXT, _gloffset_GetMinmaxParameterfvEXT ),
NAME_FUNC_OFFSET( 6089, glGetMinmaxParameterivEXT, _gloffset_GetMinmaxParameterivEXT ),
NAME_FUNC_OFFSET( 6115, glGetConvolutionFilterEXT, _gloffset_GetConvolutionFilterEXT ),
NAME_FUNC_OFFSET( 6141, glGetConvolutionParameterfvEXT, _gloffset_GetConvolutionParameterfvEXT ),
NAME_FUNC_OFFSET( 6172, glGetConvolutionParameterivEXT, _gloffset_GetConvolutionParameterivEXT ),
NAME_FUNC_OFFSET( 6203, glGetSeparableFilterEXT, _gloffset_GetSeparableFilterEXT ),
NAME_FUNC_OFFSET( 6227, glGetColorTableSGI, _gloffset_GetColorTableSGI ),
NAME_FUNC_OFFSET( 6246, glGetColorTableParameterfvSGI, _gloffset_GetColorTableParameterfvSGI ),
NAME_FUNC_OFFSET( 6276, glGetColorTableParameterivSGI, _gloffset_GetColorTableParameterivSGI ),
NAME_FUNC_OFFSET( 6306, glPixelTexGenSGIX, _gloffset_PixelTexGenSGIX ),
NAME_FUNC_OFFSET( 6324, glPixelTexGenParameteriSGIS, _gloffset_PixelTexGenParameteriSGIS ),
NAME_FUNC_OFFSET( 6352, glPixelTexGenParameterivSGIS, _gloffset_PixelTexGenParameterivSGIS ),
NAME_FUNC_OFFSET( 6381, glPixelTexGenParameterfSGIS, _gloffset_PixelTexGenParameterfSGIS ),
NAME_FUNC_OFFSET( 6409, glPixelTexGenParameterfvSGIS, _gloffset_PixelTexGenParameterfvSGIS ),
NAME_FUNC_OFFSET( 6438, glGetPixelTexGenParameterivSGIS, _gloffset_GetPixelTexGenParameterivSGIS ),
NAME_FUNC_OFFSET( 6470, glGetPixelTexGenParameterfvSGIS, _gloffset_GetPixelTexGenParameterfvSGIS ),
NAME_FUNC_OFFSET( 6502, glTexImage4DSGIS, _gloffset_TexImage4DSGIS ),
NAME_FUNC_OFFSET( 6519, glTexSubImage4DSGIS, _gloffset_TexSubImage4DSGIS ),
NAME_FUNC_OFFSET( 6539, glAreTexturesResidentEXT, _gloffset_AreTexturesResidentEXT ),
NAME_FUNC_OFFSET( 6564, glGenTexturesEXT, _gloffset_GenTexturesEXT ),
NAME_FUNC_OFFSET( 6581, glIsTextureEXT, _gloffset_IsTextureEXT ),
NAME_FUNC_OFFSET( 6596, glDetailTexFuncSGIS, _gloffset_DetailTexFuncSGIS ),
NAME_FUNC_OFFSET( 6616, glGetDetailTexFuncSGIS, _gloffset_GetDetailTexFuncSGIS ),
NAME_FUNC_OFFSET( 6639, glSharpenTexFuncSGIS, _gloffset_SharpenTexFuncSGIS ),
NAME_FUNC_OFFSET( 6660, glGetSharpenTexFuncSGIS, _gloffset_GetSharpenTexFuncSGIS ),
NAME_FUNC_OFFSET( 6684, glSampleMaskSGIS, _gloffset_SampleMaskSGIS ),
NAME_FUNC_OFFSET( 6701, glSamplePatternSGIS, _gloffset_SamplePatternSGIS ),
NAME_FUNC_OFFSET( 6721, glColorPointerEXT, _gloffset_ColorPointerEXT ),
NAME_FUNC_OFFSET( 6739, glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT ),
NAME_FUNC_OFFSET( 6760, glIndexPointerEXT, _gloffset_IndexPointerEXT ),
NAME_FUNC_OFFSET( 6778, glNormalPointerEXT, _gloffset_NormalPointerEXT ),
NAME_FUNC_OFFSET( 6797, glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT ),
NAME_FUNC_OFFSET( 6818, glVertexPointerEXT, _gloffset_VertexPointerEXT ),
NAME_FUNC_OFFSET( 6837, glSpriteParameterfSGIX, _gloffset_SpriteParameterfSGIX ),
NAME_FUNC_OFFSET( 6860, glSpriteParameterfvSGIX, _gloffset_SpriteParameterfvSGIX ),
NAME_FUNC_OFFSET( 6884, glSpriteParameteriSGIX, _gloffset_SpriteParameteriSGIX ),
NAME_FUNC_OFFSET( 6907, glSpriteParameterivSGIX, _gloffset_SpriteParameterivSGIX ),
NAME_FUNC_OFFSET( 6931, glPointParameterfEXT, _gloffset_PointParameterfEXT ),
NAME_FUNC_OFFSET( 6952, glPointParameterfvEXT, _gloffset_PointParameterfvEXT ),
NAME_FUNC_OFFSET( 6974, glGetInstrumentsSGIX, _gloffset_GetInstrumentsSGIX ),
NAME_FUNC_OFFSET( 6995, glInstrumentsBufferSGIX, _gloffset_InstrumentsBufferSGIX ),
NAME_FUNC_OFFSET( 7019, glPollInstrumentsSGIX, _gloffset_PollInstrumentsSGIX ),
NAME_FUNC_OFFSET( 7041, glReadInstrumentsSGIX, _gloffset_ReadInstrumentsSGIX ),
NAME_FUNC_OFFSET( 7063, glStartInstrumentsSGIX, _gloffset_StartInstrumentsSGIX ),
NAME_FUNC_OFFSET( 7086, glStopInstrumentsSGIX, _gloffset_StopInstrumentsSGIX ),
NAME_FUNC_OFFSET( 7108, glFrameZoomSGIX, _gloffset_FrameZoomSGIX ),
NAME_FUNC_OFFSET( 7124, glTagSampleBufferSGIX, _gloffset_TagSampleBufferSGIX ),
NAME_FUNC_OFFSET( 7146, glReferencePlaneSGIX, _gloffset_ReferencePlaneSGIX ),
NAME_FUNC_OFFSET( 7167, glFlushRasterSGIX, _gloffset_FlushRasterSGIX ),
NAME_FUNC_OFFSET( 7185, glGetListParameterfvSGIX, _gloffset_GetListParameterfvSGIX ),
NAME_FUNC_OFFSET( 7210, glGetListParameterivSGIX, _gloffset_GetListParameterivSGIX ),
NAME_FUNC_OFFSET( 7235, glListParameterfSGIX, _gloffset_ListParameterfSGIX ),
NAME_FUNC_OFFSET( 7256, glListParameterfvSGIX, _gloffset_ListParameterfvSGIX ),
NAME_FUNC_OFFSET( 7278, glListParameteriSGIX, _gloffset_ListParameteriSGIX ),
NAME_FUNC_OFFSET( 7299, glListParameterivSGIX, _gloffset_ListParameterivSGIX ),
NAME_FUNC_OFFSET( 7321, glFragmentColorMaterialSGIX, _gloffset_FragmentColorMaterialSGIX ),
NAME_FUNC_OFFSET( 7349, glFragmentLightfSGIX, _gloffset_FragmentLightfSGIX ),
NAME_FUNC_OFFSET( 7370, glFragmentLightfvSGIX, _gloffset_FragmentLightfvSGIX ),
NAME_FUNC_OFFSET( 7392, glFragmentLightiSGIX, _gloffset_FragmentLightiSGIX ),
NAME_FUNC_OFFSET( 7413, glFragmentLightivSGIX, _gloffset_FragmentLightivSGIX ),
NAME_FUNC_OFFSET( 7435, glFragmentLightModelfSGIX, _gloffset_FragmentLightModelfSGIX ),
NAME_FUNC_OFFSET( 7461, glFragmentLightModelfvSGIX, _gloffset_FragmentLightModelfvSGIX ),
NAME_FUNC_OFFSET( 7488, glFragmentLightModeliSGIX, _gloffset_FragmentLightModeliSGIX ),
NAME_FUNC_OFFSET( 7514, glFragmentLightModelivSGIX, _gloffset_FragmentLightModelivSGIX ),
NAME_FUNC_OFFSET( 7541, glFragmentMaterialfSGIX, _gloffset_FragmentMaterialfSGIX ),
NAME_FUNC_OFFSET( 7565, glFragmentMaterialfvSGIX, _gloffset_FragmentMaterialfvSGIX ),
NAME_FUNC_OFFSET( 7590, glFragmentMaterialiSGIX, _gloffset_FragmentMaterialiSGIX ),
NAME_FUNC_OFFSET( 7614, glFragmentMaterialivSGIX, _gloffset_FragmentMaterialivSGIX ),
NAME_FUNC_OFFSET( 7639, glGetFragmentLightfvSGIX, _gloffset_GetFragmentLightfvSGIX ),
NAME_FUNC_OFFSET( 7664, glGetFragmentLightivSGIX, _gloffset_GetFragmentLightivSGIX ),
NAME_FUNC_OFFSET( 7689, glGetFragmentMaterialfvSGIX, _gloffset_GetFragmentMaterialfvSGIX ),
NAME_FUNC_OFFSET( 7717, glGetFragmentMaterialivSGIX, _gloffset_GetFragmentMaterialivSGIX ),
NAME_FUNC_OFFSET( 7745, glLightEnviSGIX, _gloffset_LightEnviSGIX ),
NAME_FUNC_OFFSET( 7761, glVertexWeightfEXT, _gloffset_VertexWeightfEXT ),
NAME_FUNC_OFFSET( 7780, glVertexWeightfvEXT, _gloffset_VertexWeightfvEXT ),
NAME_FUNC_OFFSET( 7800, glVertexWeightPointerEXT, _gloffset_VertexWeightPointerEXT ),
NAME_FUNC_OFFSET( 7825, glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV ),
NAME_FUNC_OFFSET( 7851, glVertexArrayRangeNV, _gloffset_VertexArrayRangeN
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