📄 glprocs.h
字号:
"glSecondaryColor3svEXT\0"
"glSecondaryColor3ubEXT\0"
"glSecondaryColor3ubvEXT\0"
"glSecondaryColor3uiEXT\0"
"glSecondaryColor3uivEXT\0"
"glSecondaryColor3usEXT\0"
"glSecondaryColor3usvEXT\0"
"glSecondaryColorPointerEXT\0"
"glAreProgramsResidentNV\0"
"glBindProgramNV\0"
"glDeleteProgramsNV\0"
"glExecuteProgramNV\0"
"glGenProgramsNV\0"
"glGetProgramParameterdvNV\0"
"glGetProgramParameterfvNV\0"
"glGetProgramivNV\0"
"glGetProgramStringNV\0"
"glGetTrackMatrixivNV\0"
"glGetVertexAttribdvARB\0"
"glGetVertexAttribfvARB\0"
"glGetVertexAttribivARB\0"
"glGetVertexAttribPointervNV\0"
"glIsProgramNV\0"
"glLoadProgramNV\0"
"glProgramParameter4dNV\0"
"glProgramParameter4dvNV\0"
"glProgramParameter4fNV\0"
"glProgramParameter4fvNV\0"
"glProgramParameters4dvNV\0"
"glProgramParameters4fvNV\0"
"glRequestResidentProgramsNV\0"
"glTrackMatrixNV\0"
"glVertexAttribPointerNV\0"
"glVertexAttrib1dARB\0"
"glVertexAttrib1dvARB\0"
"glVertexAttrib1fARB\0"
"glVertexAttrib1fvARB\0"
"glVertexAttrib1sARB\0"
"glVertexAttrib1svARB\0"
"glVertexAttrib2dARB\0"
"glVertexAttrib2dvARB\0"
"glVertexAttrib2fARB\0"
"glVertexAttrib2fvARB\0"
"glVertexAttrib2sARB\0"
"glVertexAttrib2svARB\0"
"glVertexAttrib3dARB\0"
"glVertexAttrib3dvARB\0"
"glVertexAttrib3fARB\0"
"glVertexAttrib3fvARB\0"
"glVertexAttrib3sARB\0"
"glVertexAttrib3svARB\0"
"glVertexAttrib4dARB\0"
"glVertexAttrib4dvARB\0"
"glVertexAttrib4fARB\0"
"glVertexAttrib4fvARB\0"
"glVertexAttrib4sARB\0"
"glVertexAttrib4svARB\0"
"glVertexAttrib4NubARB\0"
"glVertexAttrib4NubvARB\0"
"glVertexAttribs1dvNV\0"
"glVertexAttribs1fvNV\0"
"glVertexAttribs1svNV\0"
"glVertexAttribs2dvNV\0"
"glVertexAttribs2fvNV\0"
"glVertexAttribs2svNV\0"
"glVertexAttribs3dvNV\0"
"glVertexAttribs3fvNV\0"
"glVertexAttribs3svNV\0"
"glVertexAttribs4dvNV\0"
"glVertexAttribs4fvNV\0"
"glVertexAttribs4svNV\0"
"glVertexAttribs4ubvNV\0"
"glPointParameteriNV\0"
"glPointParameterivNV\0"
"glMultiDrawArraysEXT\0"
"glMultiDrawElementsEXT\0"
"glActiveStencilFaceEXT\0"
"glDeleteFencesNV\0"
"glGenFencesNV\0"
"glIsFenceNV\0"
"glTestFenceNV\0"
"glGetFenceivNV\0"
"glFinishFenceNV\0"
"glSetFenceNV\0"
"glVertexAttrib4bvARB\0"
"glVertexAttrib4ivARB\0"
"glVertexAttrib4ubvARB\0"
"glVertexAttrib4usvARB\0"
"glVertexAttrib4uivARB\0"
"glVertexAttrib4NbvARB\0"
"glVertexAttrib4NsvARB\0"
"glVertexAttrib4NivARB\0"
"glVertexAttrib4NusvARB\0"
"glVertexAttrib4NuivARB\0"
"glVertexAttribPointerARB\0"
"glEnableVertexAttribArrayARB\0"
"glDisableVertexAttribArrayARB\0"
"glProgramStringARB\0"
"glProgramEnvParameter4dARB\0"
"glProgramEnvParameter4dvARB\0"
"glProgramEnvParameter4fARB\0"
"glProgramEnvParameter4fvARB\0"
"glProgramLocalParameter4dARB\0"
"glProgramLocalParameter4dvARB\0"
"glProgramLocalParameter4fARB\0"
"glProgramLocalParameter4fvARB\0"
"glGetProgramEnvParameterdvARB\0"
"glGetProgramEnvParameterfvARB\0"
"glGetProgramLocalParameterdvARB\0"
"glGetProgramLocalParameterfvARB\0"
"glGetProgramivARB\0"
"glGetProgramStringARB\0"
"glProgramNamedParameter4fNV\0"
"glProgramNamedParameter4dNV\0"
"glProgramNamedParameter4fvNV\0"
"glProgramNamedParameter4dvNV\0"
"glGetProgramNamedParameterfvNV\0"
"glGetProgramNamedParameterdvNV\0"
"glBindBufferARB\0"
"glBufferDataARB\0"
"glBufferSubDataARB\0"
"glDeleteBuffersARB\0"
"glGenBuffersARB\0"
"glGetBufferParameterivARB\0"
"glGetBufferPointervARB\0"
"glGetBufferSubDataARB\0"
"glIsBufferARB\0"
"glMapBufferARB\0"
"glUnmapBufferARB\0"
"glDepthBoundsEXT\0"
"glGenQueriesARB\0"
"glDeleteQueriesARB\0"
"glIsQueryARB\0"
"glBeginQueryARB\0"
"glEndQueryARB\0"
"glGetQueryivARB\0"
"glGetQueryObjectivARB\0"
"glGetQueryObjectuivARB\0"
"glMultiModeDrawArraysIBM\0"
"glMultiModeDrawElementsIBM\0"
"glBlendEquationSeparateEXT\0"
"glDeleteObjectARB\0"
"glGetHandleARB\0"
"glDetachObjectARB\0"
"glCreateShaderObjectARB\0"
"glShaderSourceARB\0"
"glCompileShaderARB\0"
"glCreateProgramObjectARB\0"
"glAttachObjectARB\0"
"glLinkProgramARB\0"
"glUseProgramObjectARB\0"
"glValidateProgramARB\0"
"glUniform1fARB\0"
"glUniform2fARB\0"
"glUniform3fARB\0"
"glUniform4fARB\0"
"glUniform1iARB\0"
"glUniform2iARB\0"
"glUniform3iARB\0"
"glUniform4iARB\0"
"glUniform1fvARB\0"
"glUniform2fvARB\0"
"glUniform3fvARB\0"
"glUniform4fvARB\0"
"glUniform1ivARB\0"
"glUniform2ivARB\0"
"glUniform3ivARB\0"
"glUniform4ivARB\0"
"glUniformMatrix2fvARB\0"
"glUniformMatrix3fvARB\0"
"glUniformMatrix4fvARB\0"
"glGetObjectParameterfvARB\0"
"glGetObjectParameterivARB\0"
"glGetInfoLogARB\0"
"glGetAttachedObjectsARB\0"
"glGetUniformLocationARB\0"
"glGetActiveUniformARB\0"
"glGetUniformfvARB\0"
"glGetUniformivARB\0"
"glGetShaderSourceARB\0"
"glBindAttribLocationARB\0"
"glGetActiveAttribARB\0"
"glGetAttribLocationARB\0"
"glGetVertexAttribdvNV\0"
"glGetVertexAttribfvNV\0"
"glGetVertexAttribivNV\0"
"glVertexAttrib1dNV\0"
"glVertexAttrib1dvNV\0"
"glVertexAttrib1fNV\0"
"glVertexAttrib1fvNV\0"
"glVertexAttrib1sNV\0"
"glVertexAttrib1svNV\0"
"glVertexAttrib2dNV\0"
"glVertexAttrib2dvNV\0"
"glVertexAttrib2fNV\0"
"glVertexAttrib2fvNV\0"
"glVertexAttrib2sNV\0"
"glVertexAttrib2svNV\0"
"glVertexAttrib3dNV\0"
"glVertexAttrib3dvNV\0"
"glVertexAttrib3fNV\0"
"glVertexAttrib3fvNV\0"
"glVertexAttrib3sNV\0"
"glVertexAttrib3svNV\0"
"glVertexAttrib4dNV\0"
"glVertexAttrib4dvNV\0"
"glVertexAttrib4fNV\0"
"glVertexAttrib4fvNV\0"
"glVertexAttrib4sNV\0"
"glVertexAttrib4svNV\0"
"glVertexAttrib4ubNV\0"
"glVertexAttrib4ubvNV\0"
"glGenFragmentShadersATI\0"
"glBindFragmentShaderATI\0"
"glDeleteFragmentShaderATI\0"
"glBeginFragmentShaderATI\0"
"glEndFragmentShaderATI\0"
"glPassTexCoordATI\0"
"glSampleMapATI\0"
"glColorFragmentOp1ATI\0"
"glColorFragmentOp2ATI\0"
"glColorFragmentOp3ATI\0"
"glAlphaFragmentOp1ATI\0"
"glAlphaFragmentOp2ATI\0"
"glAlphaFragmentOp3ATI\0"
"glSetFragmentShaderConstantATI\0"
"glIsRenderbufferEXT\0"
"glBindRenderbufferEXT\0"
"glDeleteRenderbuffersEXT\0"
"glGenRenderbuffersEXT\0"
"glRenderbufferStorageEXT\0"
"glGetRenderbufferParameterivEXT\0"
"glIsFramebufferEXT\0"
"glBindFramebufferEXT\0"
"glDeleteFramebuffersEXT\0"
"glGenFramebuffersEXT\0"
"glCheckFramebufferStatusEXT\0"
"glFramebufferTexture1DEXT\0"
"glFramebufferTexture2DEXT\0"
"glFramebufferTexture3DEXT\0"
"glFramebufferRenderbufferEXT\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"glGenerateMipmapEXT\0"
"glStencilFuncSeparate\0"
"glStencilOpSeparate\0"
"glStencilMaskSeparate\0"
"glArrayElementEXT\0"
"glBindTextureEXT\0"
"glDrawArraysEXT\0"
"glCopyTexImage1DEXT\0"
"glCopyTexImage2DEXT\0"
"glCopyTexSubImage1DEXT\0"
"glCopyTexSubImage2DEXT\0"
"glDeleteTexturesEXT\0"
"glGetPointervEXT\0"
"glPrioritizeTexturesEXT\0"
"glTexSubImage1DEXT\0"
"glTexSubImage2DEXT\0"
"glBlendColorEXT\0"
"glBlendEquationEXT\0"
"glDrawRangeElementsEXT\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"glColorTableParameterfvSGI\0"
"glColorTableParameterivSGI\0"
"glCopyColorTableSGI\0"
"glColorSubTableEXT\0"
"glCopyColorSubTableEXT\0"
"glConvolutionFilter1DEXT\0"
"glConvolutionFilter2DEXT\0"
"glConvolutionParameterfEXT\0"
"glConvolutionParameterfvEXT\0"
"glConvolutionParameteriEXT\0"
"glConvolutionParameterivEXT\0"
"glCopyConvolutionFilter1DEXT\0"
"glCopyConvolutionFilter2DEXT\0"
"glSeparableFilter2DEXT\0"
"glHistogramEXT\0"
"glMinmaxEXT\0"
"glResetHistogramEXT\0"
"glResetMinmaxEXT\0"
"glTexImage3DEXT\0"
"glTexSubImage3DEXT\0"
"glCopyTexSubImage3DEXT\0"
"glActiveTexture\0"
"glClientActiveTexture\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3s\0"
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