📄 glprocs.h
字号:
"glGetError\0"
"glGetFloatv\0"
"glGetIntegerv\0"
"glGetLightfv\0"
"glGetLightiv\0"
"glGetMapdv\0"
"glGetMapfv\0"
"glGetMapiv\0"
"glGetMaterialfv\0"
"glGetMaterialiv\0"
"glGetPixelMapfv\0"
"glGetPixelMapuiv\0"
"glGetPixelMapusv\0"
"glGetPolygonStipple\0"
"glGetString\0"
"glGetTexEnvfv\0"
"glGetTexEnviv\0"
"glGetTexGendv\0"
"glGetTexGenfv\0"
"glGetTexGeniv\0"
"glGetTexImage\0"
"glGetTexParameterfv\0"
"glGetTexParameteriv\0"
"glGetTexLevelParameterfv\0"
"glGetTexLevelParameteriv\0"
"glIsEnabled\0"
"glIsList\0"
"glDepthRange\0"
"glFrustum\0"
"glLoadIdentity\0"
"glLoadMatrixf\0"
"glLoadMatrixd\0"
"glMatrixMode\0"
"glMultMatrixf\0"
"glMultMatrixd\0"
"glOrtho\0"
"glPopMatrix\0"
"glPushMatrix\0"
"glRotated\0"
"glRotatef\0"
"glScaled\0"
"glScalef\0"
"glTranslated\0"
"glTranslatef\0"
"glViewport\0"
"glArrayElement\0"
"glBindTexture\0"
"glColorPointer\0"
"glDisableClientState\0"
"glDrawArrays\0"
"glDrawElements\0"
"glEdgeFlagPointer\0"
"glEnableClientState\0"
"glIndexPointer\0"
"glIndexub\0"
"glIndexubv\0"
"glInterleavedArrays\0"
"glNormalPointer\0"
"glPolygonOffset\0"
"glTexCoordPointer\0"
"glVertexPointer\0"
"glAreTexturesResident\0"
"glCopyTexImage1D\0"
"glCopyTexImage2D\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage2D\0"
"glDeleteTextures\0"
"glGenTextures\0"
"glGetPointerv\0"
"glIsTexture\0"
"glPrioritizeTextures\0"
"glTexSubImage1D\0"
"glTexSubImage2D\0"
"glPopClientAttrib\0"
"glPushClientAttrib\0"
"glBlendColor\0"
"glBlendEquation\0"
"glDrawRangeElements\0"
"glColorTable\0"
"glColorTableParameterfv\0"
"glColorTableParameteriv\0"
"glCopyColorTable\0"
"glGetColorTable\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameteriv\0"
"glColorSubTable\0"
"glCopyColorSubTable\0"
"glConvolutionFilter1D\0"
"glConvolutionFilter2D\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfv\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriv\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter2D\0"
"glGetConvolutionFilter\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameteriv\0"
"glGetSeparableFilter\0"
"glSeparableFilter2D\0"
"glGetHistogram\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameteriv\0"
"glGetMinmax\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameteriv\0"
"glHistogram\0"
"glMinmax\0"
"glResetHistogram\0"
"glResetMinmax\0"
"glTexImage3D\0"
"glTexSubImage3D\0"
"glCopyTexSubImage3D\0"
"glActiveTextureARB\0"
"glClientActiveTextureARB\0"
"glMultiTexCoord1dARB\0"
"glMultiTexCoord1dvARB\0"
"glMultiTexCoord1fARB\0"
"glMultiTexCoord1fvARB\0"
"glMultiTexCoord1iARB\0"
"glMultiTexCoord1ivARB\0"
"glMultiTexCoord1sARB\0"
"glMultiTexCoord1svARB\0"
"glMultiTexCoord2dARB\0"
"glMultiTexCoord2dvARB\0"
"glMultiTexCoord2fARB\0"
"glMultiTexCoord2fvARB\0"
"glMultiTexCoord2iARB\0"
"glMultiTexCoord2ivARB\0"
"glMultiTexCoord2sARB\0"
"glMultiTexCoord2svARB\0"
"glMultiTexCoord3dARB\0"
"glMultiTexCoord3dvARB\0"
"glMultiTexCoord3fARB\0"
"glMultiTexCoord3fvARB\0"
"glMultiTexCoord3iARB\0"
"glMultiTexCoord3ivARB\0"
"glMultiTexCoord3sARB\0"
"glMultiTexCoord3svARB\0"
"glMultiTexCoord4dARB\0"
"glMultiTexCoord4dvARB\0"
"glMultiTexCoord4fARB\0"
"glMultiTexCoord4fvARB\0"
"glMultiTexCoord4iARB\0"
"glMultiTexCoord4ivARB\0"
"glMultiTexCoord4sARB\0"
"glMultiTexCoord4svARB\0"
"glLoadTransposeMatrixfARB\0"
"glLoadTransposeMatrixdARB\0"
"glMultTransposeMatrixfARB\0"
"glMultTransposeMatrixdARB\0"
"glSampleCoverageARB\0"
"glDrawBuffersARB\0"
"glPolygonOffsetEXT\0"
"glGetTexFilterFuncSGIS\0"
"glTexFilterFuncSGIS\0"
"glGetHistogramEXT\0"
"glGetHistogramParameterfvEXT\0"
"glGetHistogramParameterivEXT\0"
"glGetMinmaxEXT\0"
"glGetMinmaxParameterfvEXT\0"
"glGetMinmaxParameterivEXT\0"
"glGetConvolutionFilterEXT\0"
"glGetConvolutionParameterfvEXT\0"
"glGetConvolutionParameterivEXT\0"
"glGetSeparableFilterEXT\0"
"glGetColorTableSGI\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterivSGI\0"
"glPixelTexGenSGIX\0"
"glPixelTexGenParameteriSGIS\0"
"glPixelTexGenParameterivSGIS\0"
"glPixelTexGenParameterfSGIS\0"
"glPixelTexGenParameterfvSGIS\0"
"glGetPixelTexGenParameterivSGIS\0"
"glGetPixelTexGenParameterfvSGIS\0"
"glTexImage4DSGIS\0"
"glTexSubImage4DSGIS\0"
"glAreTexturesResidentEXT\0"
"glGenTexturesEXT\0"
"glIsTextureEXT\0"
"glDetailTexFuncSGIS\0"
"glGetDetailTexFuncSGIS\0"
"glSharpenTexFuncSGIS\0"
"glGetSharpenTexFuncSGIS\0"
"glSampleMaskSGIS\0"
"glSamplePatternSGIS\0"
"glColorPointerEXT\0"
"glEdgeFlagPointerEXT\0"
"glIndexPointerEXT\0"
"glNormalPointerEXT\0"
"glTexCoordPointerEXT\0"
"glVertexPointerEXT\0"
"glSpriteParameterfSGIX\0"
"glSpriteParameterfvSGIX\0"
"glSpriteParameteriSGIX\0"
"glSpriteParameterivSGIX\0"
"glPointParameterfEXT\0"
"glPointParameterfvEXT\0"
"glGetInstrumentsSGIX\0"
"glInstrumentsBufferSGIX\0"
"glPollInstrumentsSGIX\0"
"glReadInstrumentsSGIX\0"
"glStartInstrumentsSGIX\0"
"glStopInstrumentsSGIX\0"
"glFrameZoomSGIX\0"
"glTagSampleBufferSGIX\0"
"glReferencePlaneSGIX\0"
"glFlushRasterSGIX\0"
"glGetListParameterfvSGIX\0"
"glGetListParameterivSGIX\0"
"glListParameterfSGIX\0"
"glListParameterfvSGIX\0"
"glListParameteriSGIX\0"
"glListParameterivSGIX\0"
"glFragmentColorMaterialSGIX\0"
"glFragmentLightfSGIX\0"
"glFragmentLightfvSGIX\0"
"glFragmentLightiSGIX\0"
"glFragmentLightivSGIX\0"
"glFragmentLightModelfSGIX\0"
"glFragmentLightModelfvSGIX\0"
"glFragmentLightModeliSGIX\0"
"glFragmentLightModelivSGIX\0"
"glFragmentMaterialfSGIX\0"
"glFragmentMaterialfvSGIX\0"
"glFragmentMaterialiSGIX\0"
"glFragmentMaterialivSGIX\0"
"glGetFragmentLightfvSGIX\0"
"glGetFragmentLightivSGIX\0"
"glGetFragmentMaterialfvSGIX\0"
"glGetFragmentMaterialivSGIX\0"
"glLightEnviSGIX\0"
"glVertexWeightfEXT\0"
"glVertexWeightfvEXT\0"
"glVertexWeightPointerEXT\0"
"glFlushVertexArrayRangeNV\0"
"glVertexArrayRangeNV\0"
"glCombinerParameterfvNV\0"
"glCombinerParameterfNV\0"
"glCombinerParameterivNV\0"
"glCombinerParameteriNV\0"
"glCombinerInputNV\0"
"glCombinerOutputNV\0"
"glFinalCombinerInputNV\0"
"glGetCombinerInputParameterfvNV\0"
"glGetCombinerInputParameterivNV\0"
"glGetCombinerOutputParameterfvNV\0"
"glGetCombinerOutputParameterivNV\0"
"glGetFinalCombinerInputParameterfvNV\0"
"glGetFinalCombinerInputParameterivNV\0"
"glResizeBuffersMESA\0"
"glWindowPos2dMESA\0"
"glWindowPos2dvMESA\0"
"glWindowPos2fMESA\0"
"glWindowPos2fvMESA\0"
"glWindowPos2iMESA\0"
"glWindowPos2ivMESA\0"
"glWindowPos2sMESA\0"
"glWindowPos2svMESA\0"
"glWindowPos3dMESA\0"
"glWindowPos3dvMESA\0"
"glWindowPos3fMESA\0"
"glWindowPos3fvMESA\0"
"glWindowPos3iMESA\0"
"glWindowPos3ivMESA\0"
"glWindowPos3sMESA\0"
"glWindowPos3svMESA\0"
"glWindowPos4dMESA\0"
"glWindowPos4dvMESA\0"
"glWindowPos4fMESA\0"
"glWindowPos4fvMESA\0"
"glWindowPos4iMESA\0"
"glWindowPos4ivMESA\0"
"glWindowPos4sMESA\0"
"glWindowPos4svMESA\0"
"glBlendFuncSeparateEXT\0"
"glIndexMaterialEXT\0"
"glIndexFuncEXT\0"
"glLockArraysEXT\0"
"glUnlockArraysEXT\0"
"glCullParameterdvEXT\0"
"glCullParameterfvEXT\0"
"glHintPGI\0"
"glFogCoordfEXT\0"
"glFogCoordfvEXT\0"
"glFogCoorddEXT\0"
"glFogCoorddvEXT\0"
"glFogCoordPointerEXT\0"
"glGetColorTableEXT\0"
"glGetColorTableParameterivEXT\0"
"glGetColorTableParameterfvEXT\0"
"glTbufferMask3DFX\0"
"glCompressedTexImage3DARB\0"
"glCompressedTexImage2DARB\0"
"glCompressedTexImage1DARB\0"
"glCompressedTexSubImage3DARB\0"
"glCompressedTexSubImage2DARB\0"
"glCompressedTexSubImage1DARB\0"
"glGetCompressedTexImageARB\0"
"glSecondaryColor3bEXT\0"
"glSecondaryColor3bvEXT\0"
"glSecondaryColor3dEXT\0"
"glSecondaryColor3dvEXT\0"
"glSecondaryColor3fEXT\0"
"glSecondaryColor3fvEXT\0"
"glSecondaryColor3iEXT\0"
"glSecondaryColor3ivEXT\0"
"glSecondaryColor3sEXT\0"
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -