📄 fbobject.c
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struct gl_renderbuffer *rb_i = fb->Attachment[i].Renderbuffer;
if (rb_i) {
GLint j;
for (j = i + 1; j < BUFFER_COUNT; j++) {
struct gl_renderbuffer *rb_j = fb->Attachment[j].Renderbuffer;
if (rb_i == rb_j) {
fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT;
return;
}
}
}
}
if (numImages == 0) {
fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT;
return;
}
/*
* If we get here, the framebuffer is complete!
*/
fb->_Status = GL_FRAMEBUFFER_COMPLETE_EXT;
fb->Width = w;
fb->Height = h;
}
GLboolean GLAPIENTRY
_mesa_IsRenderbufferEXT(GLuint renderbuffer)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
if (renderbuffer) {
struct gl_renderbuffer *rb = lookup_renderbuffer(ctx, renderbuffer);
if (rb != NULL && rb != &DummyRenderbuffer)
return GL_TRUE;
}
return GL_FALSE;
}
void GLAPIENTRY
_mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer)
{
struct gl_renderbuffer *newRb, *oldRb;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (target != GL_RENDERBUFFER_EXT) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glBindRenderbufferEXT(target)");
return;
}
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
if (renderbuffer) {
newRb = lookup_renderbuffer(ctx, renderbuffer);
if (newRb == &DummyRenderbuffer) {
/* ID was reserved, but no real renderbuffer object made yet */
newRb = NULL;
}
if (!newRb) {
/* create new renderbuffer object */
newRb = ctx->Driver.NewRenderbuffer(ctx, renderbuffer);
if (!newRb) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindRenderbufferEXT");
return;
}
ASSERT(newRb->AllocStorage);
_mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb);
}
newRb->RefCount++;
}
else {
newRb = NULL;
}
oldRb = ctx->CurrentRenderbuffer;
if (oldRb) {
oldRb->RefCount--;
if (oldRb->RefCount == 0) {
oldRb->Delete(oldRb);
}
}
ASSERT(newRb != &DummyRenderbuffer);
ctx->CurrentRenderbuffer = newRb;
}
void GLAPIENTRY
_mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers)
{
GLint i;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
for (i = 0; i < n; i++) {
if (renderbuffers[i] > 0) {
struct gl_renderbuffer *rb;
rb = lookup_renderbuffer(ctx, renderbuffers[i]);
if (rb) {
/* check if deleting currently bound renderbuffer object */
if (rb == ctx->CurrentRenderbuffer) {
/* bind default */
ASSERT(rb->RefCount >= 2);
_mesa_BindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);
}
/* remove from hash table immediately, to free the ID */
_mesa_HashRemove(ctx->Shared->RenderBuffers, renderbuffers[i]);
if (rb != &DummyRenderbuffer) {
/* But the object will not be freed until it's no longer
* bound in any context.
*/
rb->RefCount--;
if (rb->RefCount == 0) {
rb->Delete(rb);
}
}
}
}
}
}
void GLAPIENTRY
_mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers)
{
GET_CURRENT_CONTEXT(ctx);
GLuint first;
GLint i;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGenRenderbuffersEXT(n)");
return;
}
if (!renderbuffers)
return;
first = _mesa_HashFindFreeKeyBlock(ctx->Shared->RenderBuffers, n);
for (i = 0; i < n; i++) {
GLuint name = first + i;
renderbuffers[i] = name;
/* insert dummy placeholder into hash table */
_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
_mesa_HashInsert(ctx->Shared->RenderBuffers, name, &DummyRenderbuffer);
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
}
}
/**
* Given an internal format token for a render buffer, return the
* corresponding base format.
* \return one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT
* or zero if error.
*/
static GLenum
base_internal_format(GLcontext *ctx, GLenum internalFormat)
{
switch (internalFormat) {
case GL_RGB:
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
return GL_RGB;
case GL_RGBA:
case GL_RGBA2:
case GL_RGBA4:
case GL_RGB5_A1:
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
return GL_RGBA;
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
case GL_STENCIL_INDEX4_EXT:
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
return GL_STENCIL_INDEX;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
return GL_DEPTH_COMPONENT;
/* XXX add floating point formats eventually */
default:
return 0;
}
}
void GLAPIENTRY
_mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
GLsizei width, GLsizei height)
{
struct gl_renderbuffer *rb;
GLenum baseFormat;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (target != GL_RENDERBUFFER_EXT) {
_mesa_error(ctx, GL_INVALID_ENUM, "glRenderbufferStorageEXT(target)");
return;
}
baseFormat = base_internal_format(ctx, internalFormat);
if (baseFormat == 0) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glRenderbufferStorageEXT(internalFormat)");
return;
}
if (width < 1 || width > ctx->Const.MaxRenderbufferSize) {
_mesa_error(ctx, GL_INVALID_VALUE, "glRenderbufferStorageEXT(width)");
return;
}
if (height < 1 || height > ctx->Const.MaxRenderbufferSize) {
_mesa_error(ctx, GL_INVALID_VALUE, "glRenderbufferStorageEXT(height)");
return;
}
rb = ctx->CurrentRenderbuffer;
if (!rb) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glRenderbufferStorageEXT");
return;
}
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
/* Now allocate the storage */
ASSERT(rb->AllocStorage);
if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) {
/* No error - check/set fields now */
assert(rb->Width == width);
assert(rb->Height == height);
assert(rb->InternalFormat);
rb->_BaseFormat = baseFormat;
}
else {
/* Probably ran out of memory - clear the fields */
rb->Width = 0;
rb->Height = 0;
rb->InternalFormat = GL_NONE;
rb->_BaseFormat = GL_NONE;
}
/*
test_framebuffer_completeness(ctx, fb);
*/
/* XXX if this renderbuffer is attached anywhere, invalidate attachment
* points???
*/
}
void GLAPIENTRY
_mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (target != GL_RENDERBUFFER_EXT) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetRenderbufferParameterivEXT(target)");
return;
}
if (!ctx->CurrentRenderbuffer) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetRenderbufferParameterivEXT");
return;
}
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
switch (pname) {
case GL_RENDERBUFFER_WIDTH_EXT:
*params = ctx->CurrentRenderbuffer->Width;
return;
case GL_RENDERBUFFER_HEIGHT_EXT:
*params = ctx->CurrentRenderbuffer->Height;
return;
case GL_RENDERBUFFER_INTERNAL_FORMAT_EXT:
*params = ctx->CurrentRenderbuffer->InternalFormat;
return;
case GL_RENDERBUFFER_RED_SIZE_EXT:
if (ctx->CurrentRenderbuffer->_BaseFormat == GL_RGB ||
ctx->CurrentRenderbuffer->_BaseFormat == GL_RGBA) {
*params = ctx->CurrentRenderbuffer->ComponentSizes[0];
}
else {
*params = 0;
}
break;
case GL_RENDERBUFFER_GREEN_SIZE_EXT:
if (ctx->CurrentRenderbuffer->_BaseFormat == GL_RGB ||
ctx->CurrentRenderbuffer->_BaseFormat == GL_RGBA) {
*params = ctx->CurrentRenderbuffer->ComponentSizes[1];
}
else {
*params = 0;
}
break;
case GL_RENDERBUFFER_BLUE_SIZE_EXT:
if (ctx->CurrentRenderbuffer->_BaseFormat == GL_RGB ||
ctx->CurrentRenderbuffer->_BaseFormat == GL_RGBA) {
*params = ctx->CurrentRenderbuffer->ComponentSizes[2];
}
else {
*params = 0;
}
break;
case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
if (ctx->CurrentRenderbuffer->_BaseFormat == GL_RGB ||
ctx->CurrentRenderbuffer->_BaseFormat == GL_RGBA) {
*params = ctx->CurrentRenderbuffer->ComponentSizes[3];
}
else {
*params = 0;
}
break;
case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
if (ctx->CurrentRenderbuffer->_BaseFormat == GL_DEPTH_COMPONENT) {
*params = ctx->CurrentRenderbuffer->ComponentSizes[0];
}
else {
*params = 0;
}
break;
case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
if (ctx->CurrentRenderbuffer->_BaseFormat == GL_STENCIL_INDEX) {
*params = ctx->CurrentRenderbuffer->ComponentSizes[0];
}
else {
*params = 0;
}
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetRenderbufferParameterivEXT(target)");
return;
}
}
GLboolean GLAPIENTRY
_mesa_IsFramebufferEXT(GLuint framebuffer)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
if (framebuffer) {
struct gl_framebuffer *rb = lookup_framebuffer(ctx, framebuffer);
if (rb != NULL && rb != &DummyFramebuffer)
return GL_TRUE;
}
return GL_FALSE;
}
void GLAPIENTRY
_mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
{
struct gl_framebuffer *newFb, *newReadFb, *oldFb;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (target != GL_FRAMEBUFFER_EXT) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glBindFramebufferEXT(target)");
return;
}
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
if (framebuffer) {
/* Binding a user-created framebuffer object */
newFb = lookup_framebuffer(ctx, framebuffer);
if (newFb == &DummyFramebuffer) {
/* ID was reserved, but no real framebuffer object made yet */
newFb = NULL;
}
if (!newFb) {
/* create new framebuffer object */
newFb = ctx->Driver.NewFramebuffer(ctx, framebuffer);
if (!newFb) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFramebufferEXT");
return;
}
_mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newFb);
}
newFb->RefCount++;
newReadFb = newFb;
}
else {
/* Binding the window system framebuffer (which was originally set
* with MakeCurrent).
*/
newFb = ctx->WinSysDrawBuffer;
newReadFb = ctx->WinSysReadBuffer;
}
oldFb = ctx->DrawBuffer;
if (oldFb && oldFb->Name != 0) {
oldFb->RefCount--;
if (oldFb->RefCount == 0) {
oldFb->Delete(oldFb);
}
}
ASSERT(newFb != &DummyFramebuffer);
/* Note, we set both the GL_DRAW_BUFFER and GL_READ_BUFFER state: */
ctx->DrawBuffer = newFb;
ctx->ReadBuffer = newReadFb;
}
void GLAPIENTRY
_mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers)
{
GLint i;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
for (i = 0; i < n; i++) {
if (framebuffers[i] > 0) {
struct gl_framebuffer *fb;
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