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📄 fbobject.c

📁 winNT技术操作系统,国外开放的原代码和LIUX一样
💻 C
📖 第 1 页 / 共 3 页
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      struct gl_renderbuffer *rb_i = fb->Attachment[i].Renderbuffer;
      if (rb_i) {
         GLint j;
         for (j = i + 1; j < BUFFER_COUNT; j++) {
            struct gl_renderbuffer *rb_j = fb->Attachment[j].Renderbuffer;
            if (rb_i == rb_j) {
               fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT;
               return;
            }
         }
      }
   }


   if (numImages == 0) {
      fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT;
      return;
   }

   /*
    * If we get here, the framebuffer is complete!
    */
   fb->_Status = GL_FRAMEBUFFER_COMPLETE_EXT;
   fb->Width = w;
   fb->Height = h;
}


GLboolean GLAPIENTRY
_mesa_IsRenderbufferEXT(GLuint renderbuffer)
{
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
   if (renderbuffer) {
      struct gl_renderbuffer *rb = lookup_renderbuffer(ctx, renderbuffer);
      if (rb != NULL && rb != &DummyRenderbuffer)
         return GL_TRUE;
   }
   return GL_FALSE;
}


void GLAPIENTRY
_mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer)
{
   struct gl_renderbuffer *newRb, *oldRb;
   GET_CURRENT_CONTEXT(ctx);

   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (target != GL_RENDERBUFFER_EXT) {
         _mesa_error(ctx, GL_INVALID_ENUM,
                  "glBindRenderbufferEXT(target)");
      return;
   }

   FLUSH_VERTICES(ctx, _NEW_BUFFERS);

   if (renderbuffer) {
      newRb = lookup_renderbuffer(ctx, renderbuffer);
      if (newRb == &DummyRenderbuffer) {
         /* ID was reserved, but no real renderbuffer object made yet */
         newRb = NULL;
      }
      if (!newRb) {
	 /* create new renderbuffer object */
	 newRb = ctx->Driver.NewRenderbuffer(ctx, renderbuffer);
	 if (!newRb) {
	    _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindRenderbufferEXT");
	    return;
	 }
         ASSERT(newRb->AllocStorage);
         _mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb);
      }
      newRb->RefCount++;
   }
   else {
      newRb = NULL;
   }

   oldRb = ctx->CurrentRenderbuffer;
   if (oldRb) {
      oldRb->RefCount--;
      if (oldRb->RefCount == 0) {
         oldRb->Delete(oldRb);
      }
   }

   ASSERT(newRb != &DummyRenderbuffer);

   ctx->CurrentRenderbuffer = newRb;
}


void GLAPIENTRY
_mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers)
{
   GLint i;
   GET_CURRENT_CONTEXT(ctx);

   ASSERT_OUTSIDE_BEGIN_END(ctx);
   FLUSH_VERTICES(ctx, _NEW_BUFFERS);

   for (i = 0; i < n; i++) {
      if (renderbuffers[i] > 0) {
	 struct gl_renderbuffer *rb;
	 rb = lookup_renderbuffer(ctx, renderbuffers[i]);
	 if (rb) {
            /* check if deleting currently bound renderbuffer object */
            if (rb == ctx->CurrentRenderbuffer) {
               /* bind default */
               ASSERT(rb->RefCount >= 2);
               _mesa_BindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);
            }

	    /* remove from hash table immediately, to free the ID */
	    _mesa_HashRemove(ctx->Shared->RenderBuffers, renderbuffers[i]);

            if (rb != &DummyRenderbuffer) {
               /* But the object will not be freed until it's no longer
                * bound in any context.
                */
               rb->RefCount--;
               if (rb->RefCount == 0) {
                  rb->Delete(rb);
               }
	    }
	 }
      }
   }
}


void GLAPIENTRY
_mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers)
{
   GET_CURRENT_CONTEXT(ctx);
   GLuint first;
   GLint i;

   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (n < 0) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glGenRenderbuffersEXT(n)");
      return;
   }

   if (!renderbuffers)
      return;

   first = _mesa_HashFindFreeKeyBlock(ctx->Shared->RenderBuffers, n);

   for (i = 0; i < n; i++) {
      GLuint name = first + i;
      renderbuffers[i] = name;
      /* insert dummy placeholder into hash table */
      _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
      _mesa_HashInsert(ctx->Shared->RenderBuffers, name, &DummyRenderbuffer);
      _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
   }
}


/**
 * Given an internal format token for a render buffer, return the
 * corresponding base format.
 * \return one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT
 *  or zero if error.
 */
static GLenum
base_internal_format(GLcontext *ctx, GLenum internalFormat)
{
   switch (internalFormat) {
   case GL_RGB:
   case GL_R3_G3_B2:
   case GL_RGB4:
   case GL_RGB5:
   case GL_RGB8:
   case GL_RGB10:
   case GL_RGB12:
   case GL_RGB16:
      return GL_RGB;
   case GL_RGBA:
   case GL_RGBA2:
   case GL_RGBA4:
   case GL_RGB5_A1:
   case GL_RGBA8:
   case GL_RGB10_A2:
   case GL_RGBA12:
   case GL_RGBA16:
      return GL_RGBA;
   case GL_STENCIL_INDEX:
   case GL_STENCIL_INDEX1_EXT:
   case GL_STENCIL_INDEX4_EXT:
   case GL_STENCIL_INDEX8_EXT:
   case GL_STENCIL_INDEX16_EXT:
      return GL_STENCIL_INDEX;
   case GL_DEPTH_COMPONENT:
   case GL_DEPTH_COMPONENT16:
   case GL_DEPTH_COMPONENT24:
   case GL_DEPTH_COMPONENT32:
      return GL_DEPTH_COMPONENT;
   /* XXX add floating point formats eventually */
   default:
      return 0;
   }
}


void GLAPIENTRY
_mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
                             GLsizei width, GLsizei height)
{
   struct gl_renderbuffer *rb;
   GLenum baseFormat;
   GET_CURRENT_CONTEXT(ctx);

   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (target != GL_RENDERBUFFER_EXT) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glRenderbufferStorageEXT(target)");
      return;
   }

   baseFormat = base_internal_format(ctx, internalFormat);
   if (baseFormat == 0) {
      _mesa_error(ctx, GL_INVALID_ENUM,
                  "glRenderbufferStorageEXT(internalFormat)");
      return;
   }

   if (width < 1 || width > ctx->Const.MaxRenderbufferSize) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glRenderbufferStorageEXT(width)");
      return;
   }

   if (height < 1 || height > ctx->Const.MaxRenderbufferSize) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glRenderbufferStorageEXT(height)");
      return;
   }

   rb = ctx->CurrentRenderbuffer;

   if (!rb) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glRenderbufferStorageEXT");
      return;
   }

   FLUSH_VERTICES(ctx, _NEW_BUFFERS);

   /* Now allocate the storage */
   ASSERT(rb->AllocStorage);
   if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) {
      /* No error - check/set fields now */
      assert(rb->Width == width);
      assert(rb->Height == height);
      assert(rb->InternalFormat);
      rb->_BaseFormat = baseFormat;
   }
   else {
      /* Probably ran out of memory - clear the fields */
      rb->Width = 0;
      rb->Height = 0;
      rb->InternalFormat = GL_NONE;
      rb->_BaseFormat = GL_NONE;
   }

   /*
   test_framebuffer_completeness(ctx, fb);
   */
   /* XXX if this renderbuffer is attached anywhere, invalidate attachment
    * points???
    */
}


void GLAPIENTRY
_mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params)
{
   GET_CURRENT_CONTEXT(ctx);

   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (target != GL_RENDERBUFFER_EXT) {
      _mesa_error(ctx, GL_INVALID_ENUM,
                  "glGetRenderbufferParameterivEXT(target)");
      return;
   }

   if (!ctx->CurrentRenderbuffer) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "glGetRenderbufferParameterivEXT");
      return;
   }

   FLUSH_VERTICES(ctx, _NEW_BUFFERS);

   switch (pname) {
   case GL_RENDERBUFFER_WIDTH_EXT:
      *params = ctx->CurrentRenderbuffer->Width;
      return;
   case GL_RENDERBUFFER_HEIGHT_EXT:
      *params = ctx->CurrentRenderbuffer->Height;
      return;
   case GL_RENDERBUFFER_INTERNAL_FORMAT_EXT:
      *params = ctx->CurrentRenderbuffer->InternalFormat;
      return;
   case GL_RENDERBUFFER_RED_SIZE_EXT:
      if (ctx->CurrentRenderbuffer->_BaseFormat == GL_RGB ||
          ctx->CurrentRenderbuffer->_BaseFormat == GL_RGBA) {
         *params = ctx->CurrentRenderbuffer->ComponentSizes[0];
      }
      else {
         *params = 0;
      }
      break;
   case GL_RENDERBUFFER_GREEN_SIZE_EXT:
      if (ctx->CurrentRenderbuffer->_BaseFormat == GL_RGB ||
          ctx->CurrentRenderbuffer->_BaseFormat == GL_RGBA) {
         *params = ctx->CurrentRenderbuffer->ComponentSizes[1];
      }
      else {
         *params = 0;
      }
      break;
   case GL_RENDERBUFFER_BLUE_SIZE_EXT:
      if (ctx->CurrentRenderbuffer->_BaseFormat == GL_RGB ||
          ctx->CurrentRenderbuffer->_BaseFormat == GL_RGBA) {
         *params = ctx->CurrentRenderbuffer->ComponentSizes[2];
      }
      else {
         *params = 0;
      }
      break;
   case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
      if (ctx->CurrentRenderbuffer->_BaseFormat == GL_RGB ||
          ctx->CurrentRenderbuffer->_BaseFormat == GL_RGBA) {
         *params = ctx->CurrentRenderbuffer->ComponentSizes[3];
      }
      else {
         *params = 0;
      }
      break;
   case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
      if (ctx->CurrentRenderbuffer->_BaseFormat == GL_DEPTH_COMPONENT) {
         *params = ctx->CurrentRenderbuffer->ComponentSizes[0];
      }
      else {
         *params = 0;
      }
      break;
   case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
      if (ctx->CurrentRenderbuffer->_BaseFormat == GL_STENCIL_INDEX) {
         *params = ctx->CurrentRenderbuffer->ComponentSizes[0];
      }
      else {
         *params = 0;
      }
      break;

   default:
      _mesa_error(ctx, GL_INVALID_ENUM,
                  "glGetRenderbufferParameterivEXT(target)");
      return;
   }
}


GLboolean GLAPIENTRY
_mesa_IsFramebufferEXT(GLuint framebuffer)
{
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
   if (framebuffer) {
      struct gl_framebuffer *rb = lookup_framebuffer(ctx, framebuffer);
      if (rb != NULL && rb != &DummyFramebuffer)
         return GL_TRUE;
   }
   return GL_FALSE;
}


void GLAPIENTRY
_mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
{
   struct gl_framebuffer *newFb, *newReadFb, *oldFb;
   GET_CURRENT_CONTEXT(ctx);

   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (target != GL_FRAMEBUFFER_EXT) {
         _mesa_error(ctx, GL_INVALID_ENUM,
                  "glBindFramebufferEXT(target)");
      return;
   }

   FLUSH_VERTICES(ctx, _NEW_BUFFERS);

   if (framebuffer) {
      /* Binding a user-created framebuffer object */
      newFb = lookup_framebuffer(ctx, framebuffer);
      if (newFb == &DummyFramebuffer) {
         /* ID was reserved, but no real framebuffer object made yet */
         newFb = NULL;
      }
      if (!newFb) {
	 /* create new framebuffer object */
	 newFb = ctx->Driver.NewFramebuffer(ctx, framebuffer);
	 if (!newFb) {
	    _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFramebufferEXT");
	    return;
	 }
         _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newFb);
      }
      newFb->RefCount++;
      newReadFb = newFb;
   }
   else {
      /* Binding the window system framebuffer (which was originally set
       * with MakeCurrent).
       */
      newFb = ctx->WinSysDrawBuffer;
      newReadFb = ctx->WinSysReadBuffer;
   }

   oldFb = ctx->DrawBuffer;
   if (oldFb && oldFb->Name != 0) {
      oldFb->RefCount--;
      if (oldFb->RefCount == 0) {
         oldFb->Delete(oldFb);
      }
   }

   ASSERT(newFb != &DummyFramebuffer);

   /* Note, we set both the GL_DRAW_BUFFER and GL_READ_BUFFER state: */
   ctx->DrawBuffer = newFb;
   ctx->ReadBuffer = newReadFb;
}


void GLAPIENTRY
_mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers)
{
   GLint i;
   GET_CURRENT_CONTEXT(ctx);

   ASSERT_OUTSIDE_BEGIN_END(ctx);
   FLUSH_VERTICES(ctx, _NEW_BUFFERS);

   for (i = 0; i < n; i++) {
      if (framebuffers[i] > 0) {
	 struct gl_framebuffer *fb;

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