📄 bufferobj.c
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void GLAPIENTRY
_mesa_BindBufferARB(GLenum target, GLuint buffer)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *oldBufObj;
struct gl_buffer_object *newBufObj = NULL;
ASSERT_OUTSIDE_BEGIN_END(ctx);
oldBufObj = buffer_object_get_target( ctx, target, "BindBufferARB" );
if (oldBufObj && oldBufObj->Name == buffer)
return; /* rebinding the same buffer object- no change */
/*
* Get pointer to new buffer object (newBufObj)
*/
if (buffer == 0) {
/* The spec says there's not a buffer object named 0, but we use
* one internally because it simplifies things.
*/
newBufObj = ctx->Array.NullBufferObj;
}
else {
/* non-default buffer object */
const struct _mesa_HashTable *hash = ctx->Shared->BufferObjects;
newBufObj = (struct gl_buffer_object *) _mesa_HashLookup(hash, buffer);
if (!newBufObj) {
/* if this is a new buffer object id, allocate a buffer object now */
newBufObj = (*ctx->Driver.NewBufferObject)(ctx, buffer, target);
if (!newBufObj) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
return;
}
_mesa_save_buffer_object(ctx, newBufObj);
}
newBufObj->RefCount++;
}
switch (target) {
case GL_ARRAY_BUFFER_ARB:
ctx->Array.ArrayBufferObj = newBufObj;
break;
case GL_ELEMENT_ARRAY_BUFFER_ARB:
ctx->Array.ElementArrayBufferObj = newBufObj;
break;
case GL_PIXEL_PACK_BUFFER_EXT:
ctx->Pack.BufferObj = newBufObj;
break;
case GL_PIXEL_UNPACK_BUFFER_EXT:
ctx->Unpack.BufferObj = newBufObj;
break;
default:
_mesa_problem(ctx, "Bad target in _mesa_BindBufferARB");
return;
}
/* Pass BindBuffer call to device driver */
if (ctx->Driver.BindBuffer && newBufObj)
(*ctx->Driver.BindBuffer)( ctx, target, newBufObj );
if (oldBufObj) {
oldBufObj->RefCount--;
assert(oldBufObj->RefCount >= 0);
if (oldBufObj->RefCount == 0) {
assert(oldBufObj->Name != 0);
ASSERT(ctx->Driver.DeleteBuffer);
ctx->Driver.DeleteBuffer( ctx, oldBufObj );
}
}
}
/**
* Delete a set of buffer objects.
*
* \param n Number of buffer objects to delete.
* \param ids Array of \c n buffer object IDs.
*/
void GLAPIENTRY
_mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
{
GET_CURRENT_CONTEXT(ctx);
GLsizei i;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
return;
}
_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
for (i = 0; i < n; i++) {
if (ids[i] != 0) {
struct gl_buffer_object *bufObj = (struct gl_buffer_object *)
_mesa_HashLookup(ctx->Shared->BufferObjects, ids[i]);
if (bufObj) {
/* unbind any vertex pointers bound to this buffer */
GLuint j;
ASSERT(bufObj->Name == ids[i]);
if (ctx->Array.Vertex.BufferObj == bufObj) {
bufObj->RefCount--;
ctx->Array.Vertex.BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
if (ctx->Array.Normal.BufferObj == bufObj) {
bufObj->RefCount--;
ctx->Array.Normal.BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
if (ctx->Array.Color.BufferObj == bufObj) {
bufObj->RefCount--;
ctx->Array.Color.BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
if (ctx->Array.SecondaryColor.BufferObj == bufObj) {
bufObj->RefCount--;
ctx->Array.SecondaryColor.BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
if (ctx->Array.FogCoord.BufferObj == bufObj) {
bufObj->RefCount--;
ctx->Array.FogCoord.BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
if (ctx->Array.Index.BufferObj == bufObj) {
bufObj->RefCount--;
ctx->Array.Index.BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
if (ctx->Array.EdgeFlag.BufferObj == bufObj) {
bufObj->RefCount--;
ctx->Array.EdgeFlag.BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
for (j = 0; j < MAX_TEXTURE_UNITS; j++) {
if (ctx->Array.TexCoord[j].BufferObj == bufObj) {
bufObj->RefCount--;
ctx->Array.TexCoord[j].BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
}
for (j = 0; j < VERT_ATTRIB_MAX; j++) {
if (ctx->Array.VertexAttrib[j].BufferObj == bufObj) {
bufObj->RefCount--;
ctx->Array.VertexAttrib[j].BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
}
if (ctx->Array.ArrayBufferObj == bufObj) {
_mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
}
if (ctx->Array.ElementArrayBufferObj == bufObj) {
_mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
}
if (ctx->Pack.BufferObj == bufObj) {
_mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
}
if (ctx->Unpack.BufferObj == bufObj) {
_mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
}
/* The ID is immediately freed for re-use */
_mesa_remove_buffer_object(ctx, bufObj);
bufObj->RefCount--;
if (bufObj->RefCount <= 0) {
ASSERT(ctx->Array.ArrayBufferObj != bufObj);
ASSERT(ctx->Array.ElementArrayBufferObj != bufObj);
ASSERT(ctx->Array.Vertex.BufferObj != bufObj);
ASSERT(ctx->Driver.DeleteBuffer);
ctx->Driver.DeleteBuffer(ctx, bufObj);
}
}
}
}
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
}
/**
* Generate a set of unique buffer object IDs and store them in \c buffer.
*
* \param n Number of IDs to generate.
* \param buffer Array of \c n locations to store the IDs.
*/
void GLAPIENTRY
_mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
{
GET_CURRENT_CONTEXT(ctx);
GLuint first;
GLint i;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
return;
}
if (!buffer) {
return;
}
/*
* This must be atomic (generation and allocation of buffer object IDs)
*/
_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
/* Allocate new, empty buffer objects and return identifiers */
for (i = 0; i < n; i++) {
struct gl_buffer_object *bufObj;
GLuint name = first + i;
GLenum target = 0;
bufObj = (*ctx->Driver.NewBufferObject)( ctx, name, target );
if (!bufObj) {
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB");
return;
}
_mesa_save_buffer_object(ctx, bufObj);
buffer[i] = first + i;
}
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
}
/**
* Determine if ID is the name of a buffer object.
*
* \param id ID of the potential buffer object.
* \return \c GL_TRUE if \c id is the name of a buffer object,
* \c GL_FALSE otherwise.
*/
GLboolean GLAPIENTRY
_mesa_IsBufferARB(GLuint id)
{
struct gl_buffer_object * bufObj;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
if (id == 0)
return GL_FALSE;
_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
bufObj = (struct gl_buffer_object *) _mesa_HashLookup(ctx->Shared->BufferObjects, id);
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
return bufObj ? GL_TRUE : GL_FALSE;
}
void GLAPIENTRY
_mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
const GLvoid * data, GLenum usage)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (size < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
return;
}
switch (usage) {
case GL_STREAM_DRAW_ARB:
case GL_STREAM_READ_ARB:
case GL_STREAM_COPY_ARB:
case GL_STATIC_DRAW_ARB:
case GL_STATIC_READ_ARB:
case GL_STATIC_COPY_ARB:
case GL_DYNAMIC_DRAW_ARB:
case GL_DYNAMIC_READ_ARB:
case GL_DYNAMIC_COPY_ARB:
/* OK */
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
return;
}
bufObj = buffer_object_get_target( ctx, target, "BufferDataARB" );
if (!bufObj || bufObj->Name ==0) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB" );
return;
}
if (bufObj->Pointer) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer is mapped)" );
return;
}
ASSERT(ctx->Driver.BufferData);
/* Give the buffer object to the driver! <data> may be null! */
(*ctx->Driver.BufferData)( ctx, target, size, data, usage, bufObj );
}
void GLAPIENTRY
_mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
GLsizeiptrARB size, const GLvoid * data)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
ASSERT_OUTSIDE_BEGIN_END(ctx);
bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
"BufferSubDataARB" );
if (!bufObj) {
/* error already recorded */
return;
}
ASSERT(ctx->Driver.BufferSubData);
(*ctx->Driver.BufferSubData)( ctx, target, offset, size, data, bufObj );
}
void GLAPIENTRY
_mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
GLsizeiptrARB size, void * data)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
ASSERT_OUTSIDE_BEGIN_END(ctx);
bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
"GetBufferSubDataARB" );
if (!bufObj) {
/* error already recorded */
return;
}
ASSERT(ctx->Driver.GetBufferSubData);
(*ctx->Driver.GetBufferSubData)( ctx, target, offset, size, data, bufObj );
}
void * GLAPIENTRY
_mesa_MapBufferARB(GLenum target, GLenum access)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object * bufObj;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
switch (access) {
case GL_READ_ONLY_ARB:
case GL_WRITE_ONLY_ARB:
case GL_READ_WRITE_ARB:
/* OK */
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
return NULL;
}
bufObj = buffer_object_get_target( ctx, target, "MapBufferARB" );
if (!bufObj || bufObj->Name == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB" );
return NULL;
}
if (bufObj->Pointer) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
return NULL;
}
ASSERT(ctx->Driver.MapBuffer);
bufObj->Pointer = (*ctx->Driver.MapBuffer)( ctx, target, access, bufObj );
if (!bufObj->Pointer) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
}
bufObj->Access = access;
return bufObj->Pointer;
}
GLboolean GLAPIENTRY
_mesa_UnmapBufferARB(GLenum target)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
GLboolean status = GL_TRUE;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
bufObj = buffer_object_get_target( ctx, target, "UnmapBufferARB" );
if (!bufObj || bufObj->Name == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
return GL_FALSE;
}
if (!bufObj->Pointer) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
return GL_FALSE;
}
if (ctx->Driver.UnmapBuffer) {
status = (*ctx->Driver.UnmapBuffer)( ctx, target, bufObj );
}
bufObj->Access = GL_READ_WRITE_ARB; /* initial value, OK? */
bufObj->Pointer = NULL;
return status;
}
void GLAPIENTRY
_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
ASSERT_OUTSIDE_BEGIN_END(ctx);
bufObj = buffer_object_get_target( ctx, target, "GetBufferParameterivARB" );
if (!bufObj || bufObj->Name == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameterivARB" );
return;
}
switch (pname) {
case GL_BUFFER_SIZE_ARB:
*params = (GLint) bufObj->Size;
break;
case GL_BUFFER_USAGE_ARB:
*params = bufObj->Usage;
break;
case GL_BUFFER_ACCESS_ARB:
*params = bufObj->Access;
break;
case GL_BUFFER_MAPPED_ARB:
*params = (bufObj->Pointer != NULL);
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)");
return;
}
}
void GLAPIENTRY
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object * bufObj;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname != GL_BUFFER_MAP_POINTER_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
return;
}
bufObj = buffer_object_get_target( ctx, target, "GetBufferPointervARB" );
if (!bufObj || bufObj->Name == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
return;
}
*params = bufObj->Pointer;
}
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