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📄 texstore.c

📁 winNT技术操作系统,国外开放的原代码和LIUX一样
💻 C
📖 第 1 页 / 共 5 页
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                     dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
                     dstRowStride, dstImageStride,
                     srcWidth, srcHeight, srcDepth, srcFormat, srcType,
                     srcAddr, srcPacking);
   }
   else if (!ctx->_ImageTransferState &&
            !srcPacking->SwapBytes &&
            srcFormat == GL_RGBA &&
            srcType == GL_UNSIGNED_BYTE) {
      /* extract RGB from RGBA */
      int img, row, col;
      GLubyte *dstImage = (GLubyte *) dstAddr
                        + dstZoffset * dstImageStride
                        + dstYoffset * dstRowStride
                        + dstXoffset * dstFormat->TexelBytes;
      for (img = 0; img < srcDepth; img++) {
         const GLint srcRowStride = _mesa_image_row_stride(srcPacking,
                                                 srcWidth, srcFormat, srcType);
         GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
                  srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
         GLubyte *dstRow = dstImage;
         for (row = 0; row < srcHeight; row++) {
            for (col = 0; col < srcWidth; col++) {
               dstRow[col * 3 + 0] = srcRow[col * 4 + BCOMP];
               dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP];
               dstRow[col * 3 + 2] = srcRow[col * 4 + RCOMP];
            }
            dstRow += dstRowStride;
            srcRow += srcRowStride;
         }
         dstImage += dstImageStride;
      }
   }
   else {
      /* general path */
      const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
                                                 baseInternalFormat,
                                                 dstFormat->BaseFormat,
                                                 srcWidth, srcHeight, srcDepth,
                                                 srcFormat, srcType, srcAddr,
                                                 srcPacking);
      const GLchan *src = (const GLchan *) tempImage;
      GLubyte *dstImage = (GLubyte *) dstAddr
                        + dstZoffset * dstImageStride
                        + dstYoffset * dstRowStride
                        + dstXoffset * dstFormat->TexelBytes;
      GLint img, row, col;
      if (!tempImage)
         return GL_FALSE;
      _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
      for (img = 0; img < srcDepth; img++) {
         GLubyte *dstRow = dstImage;
         for (row = 0; row < srcHeight; row++) {
#if 0
            if (littleEndian) {
               for (col = 0; col < srcWidth; col++) {
                  dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[RCOMP]);
                  dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]);
                  dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[BCOMP]);
                  srcUB += 3;
               }
            }
            else {
               for (col = 0; col < srcWidth; col++) {
                  dstRow[col * 3 + 0] = srcUB[BCOMP];
                  dstRow[col * 3 + 1] = srcUB[GCOMP];
                  dstRow[col * 3 + 2] = srcUB[RCOMP];
                  srcUB += 3;
               }
            }
#else
            for (col = 0; col < srcWidth; col++) {
               dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[BCOMP]);
               dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]);
               dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[RCOMP]);
               src += 3;
            }
#endif
            dstRow += dstRowStride;
         }
         dstImage += dstImageStride;
      }
      _mesa_free((void *) tempImage);
   }
   return GL_TRUE;
}


GLboolean
_mesa_texstore_bgr888(STORE_PARAMS)
{
   const GLuint ui = 1;
   const GLubyte littleEndian = *((const GLubyte *) &ui);

   ASSERT(dstFormat == &_mesa_texformat_bgr888);
   ASSERT(dstFormat->TexelBytes == 3);

   if (!ctx->_ImageTransferState &&
       !srcPacking->SwapBytes &&
       baseInternalFormat == GL_RGB &&
       srcFormat == GL_RGB &&
       srcType == GL_UNSIGNED_BYTE &&
       littleEndian) {
      /* simple memcpy path */
      memcpy_texture(ctx, dims,
                     dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
                     dstRowStride, dstImageStride,
                     srcWidth, srcHeight, srcDepth, srcFormat, srcType,
                     srcAddr, srcPacking);
   }
   else if (!ctx->_ImageTransferState &&
            !srcPacking->SwapBytes &&
            srcFormat == GL_RGBA &&
            srcType == GL_UNSIGNED_BYTE) {
      /* extract BGR from RGBA */
      int img, row, col;
      GLubyte *dstImage = (GLubyte *) dstAddr
                        + dstZoffset * dstImageStride
                        + dstYoffset * dstRowStride
                        + dstXoffset * dstFormat->TexelBytes;
      for (img = 0; img < srcDepth; img++) {
         const GLint srcRowStride = _mesa_image_row_stride(srcPacking,
                                                 srcWidth, srcFormat, srcType);
         GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
                  srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
         GLubyte *dstRow = dstImage;
         for (row = 0; row < srcHeight; row++) {
            for (col = 0; col < srcWidth; col++) {
               dstRow[col * 3 + 0] = srcRow[col * 4 + RCOMP];
               dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP];
               dstRow[col * 3 + 2] = srcRow[col * 4 + BCOMP];
            }
            dstRow += dstRowStride;
            srcRow += srcRowStride;
         }
         dstImage += dstImageStride;
      }
   }
   else {
      /* general path */
      const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
                                                 baseInternalFormat,
                                                 dstFormat->BaseFormat,
                                                 srcWidth, srcHeight, srcDepth,
                                                 srcFormat, srcType, srcAddr,
                                                 srcPacking);
      const GLchan *src = (const GLchan *) tempImage;
      GLubyte *dstImage = (GLubyte *) dstAddr
                        + dstZoffset * dstImageStride
                        + dstYoffset * dstRowStride
                        + dstXoffset * dstFormat->TexelBytes;
      GLint img, row, col;
      if (!tempImage)
         return GL_FALSE;
      _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
      for (img = 0; img < srcDepth; img++) {
         GLubyte *dstRow = dstImage;
         for (row = 0; row < srcHeight; row++) {
            for (col = 0; col < srcWidth; col++) {
               dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[RCOMP]);
               dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]);
               dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[BCOMP]);
               src += 3;
            }
            dstRow += dstRowStride;
         }
         dstImage += dstImageStride;
      }
      _mesa_free((void *) tempImage);
   }
   return GL_TRUE;
}


GLboolean
_mesa_texstore_argb4444(STORE_PARAMS)
{
   ASSERT(dstFormat == &_mesa_texformat_argb4444 ||
          dstFormat == &_mesa_texformat_argb4444_rev);
   ASSERT(dstFormat->TexelBytes == 2);

   if (!ctx->_ImageTransferState &&
       !srcPacking->SwapBytes &&
       dstFormat == &_mesa_texformat_argb4444 &&
       baseInternalFormat == GL_RGBA &&
       srcFormat == GL_BGRA &&
       srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
      /* simple memcpy path */
      memcpy_texture(ctx, dims,
                     dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
                     dstRowStride, dstImageStride,
                     srcWidth, srcHeight, srcDepth, srcFormat, srcType,
                     srcAddr, srcPacking);
   }
   else {
      /* general path */
      const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
                                                 baseInternalFormat,
                                                 dstFormat->BaseFormat,
                                                 srcWidth, srcHeight, srcDepth,
                                                 srcFormat, srcType, srcAddr,
                                                 srcPacking);
      const GLchan *src = tempImage;
      GLubyte *dstImage = (GLubyte *) dstAddr
                        + dstZoffset * dstImageStride
                        + dstYoffset * dstRowStride
                        + dstXoffset * dstFormat->TexelBytes;
      GLint img, row, col;
      if (!tempImage)
         return GL_FALSE;
      _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
      for (img = 0; img < srcDepth; img++) {
         GLubyte *dstRow = dstImage;
         for (row = 0; row < srcHeight; row++) {
            GLushort *dstUS = (GLushort *) dstRow;
            if (dstFormat == &_mesa_texformat_argb4444) {
               for (col = 0; col < srcWidth; col++) {
                  dstUS[col] = PACK_COLOR_4444( CHAN_TO_UBYTE(src[ACOMP]),
                                                CHAN_TO_UBYTE(src[RCOMP]),
                                                CHAN_TO_UBYTE(src[GCOMP]),
                                                CHAN_TO_UBYTE(src[BCOMP]) );
                  src += 4;
               }
            }
            else {
               for (col = 0; col < srcWidth; col++) {
                  dstUS[col] = PACK_COLOR_4444_REV( CHAN_TO_UBYTE(src[ACOMP]),
                                                    CHAN_TO_UBYTE(src[RCOMP]),
                                                    CHAN_TO_UBYTE(src[GCOMP]),
                                                    CHAN_TO_UBYTE(src[BCOMP]) );
                  src += 4;
               }
            }
            dstRow += dstRowStride;
         }
         dstImage += dstImageStride;
      }
      _mesa_free((void *) tempImage);
   }
   return GL_TRUE;
}



GLboolean
_mesa_texstore_argb1555(STORE_PARAMS)
{
   ASSERT(dstFormat == &_mesa_texformat_argb1555 ||
          dstFormat == &_mesa_texformat_argb1555_rev);
   ASSERT(dstFormat->TexelBytes == 2);

   if (!ctx->_ImageTransferState &&
       !srcPacking->SwapBytes &&
       dstFormat == &_mesa_texformat_argb1555 &&
       baseInternalFormat == GL_RGBA &&
       srcFormat == GL_BGRA &&
       srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
      /* simple memcpy path */
      memcpy_texture(ctx, dims,
                     dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
                     dstRowStride, dstImageStride,
                     srcWidth, srcHeight, srcDepth, srcFormat, srcType,
                     srcAddr, srcPacking);
   }
   else {
      /* general path */
      const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
                                                 baseInternalFormat,
                                                 dstFormat->BaseFormat,
                                                 srcWidth, srcHeight, srcDepth,
                                                 srcFormat, srcType, srcAddr,
                                                 srcPacking);
      const GLchan *src =tempImage;
      GLubyte *dstImage = (GLubyte *) dstAddr
                        + dstZoffset * dstImageStride
                        + dstYoffset * dstRowStride
                        + dstXoffset * dstFormat->TexelBytes;
      GLint img, row, col;
      if (!tempImage)
         return GL_FALSE;
      _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
      for (img = 0; img < srcDepth; img++) {
         GLubyte *dstRow = dstImage;
         for (row = 0; row < srcHeight; row++) {
            GLushort *dstUS = (GLushort *) dstRow;
            if (dstFormat == &_mesa_texformat_argb1555) {
               for (col = 0; col < srcWidth; col++) {
                  dstUS[col] = PACK_COLOR_1555( CHAN_TO_UBYTE(src[ACOMP]),
                                                CHAN_TO_UBYTE(src[RCOMP]),
                                                CHAN_TO_UBYTE(src[GCOMP]),
                                                CHAN_TO_UBYTE(src[BCOMP]) );
                  src += 4;
               }
            }
            else {
               for (col = 0; col < srcWidth; col++) {
                  dstUS[col] = PACK_COLOR_1555_REV( CHAN_TO_UBYTE(src[ACOMP]),
                                                    CHAN_TO_UBYTE(src[RCOMP]),
                                                    CHAN_TO_UBYTE(src[GCOMP]),
                                                    CHAN_TO_UBYTE(src[BCOMP]) );
                  src += 4;
               }
            }
            dstRow += dstRowStride;
         }
         dstImage += dstImageStride;
      }
      _mesa_free((void *) tempImage);
   }
   return GL_TRUE;
}


GLboolean
_mesa_texstore_al88(STORE_PARAMS)
{
   const GLuint ui = 1;
   const GLubyte littleEndian = *((const GLubyte *) &ui);

   ASSERT(dstFormat == &_mesa_texformat_al88 ||
          dstFormat == &_mesa_texformat_al88_rev);
   ASSERT(dstFormat->TexelBytes == 2);

   if (!ctx->_ImageTransferState &&
       !srcPacking->SwapBytes &&
       dstFormat == &_mesa_texformat_al88 &&
       baseInternalFormat == GL_LUMINANCE_ALPHA &&
       srcFormat == GL_LUMINANCE_ALPHA &&
       srcType == GL_UNSIGNED_BYTE &&
       littleEndian) {
      /* simple memcpy path */
      memcpy_texture(ctx, dims,
                     dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
         

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