📄 texstate.h
字号:
/**
* \file texstate.h
* Texture state management.
*/
/*
* Mesa 3-D graphics library
* Version: 5.1
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef TEXSTATE_H
#define TEXSTATE_H
#include "mtypes.h"
extern void
_mesa_copy_texture_state( const GLcontext *src, GLcontext *dst );
extern void
_mesa_print_texunit_state( GLcontext *ctx, GLuint unit );
/**
* \name Called from API
*/
/*@{*/
extern void GLAPIENTRY
_mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
extern void GLAPIENTRY
_mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params );
extern void GLAPIENTRY
_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
extern void GLAPIENTRY
_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
extern void GLAPIENTRY
_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params );
extern void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params );
extern void GLAPIENTRY
_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
GLenum pname, GLint *params );
extern void GLAPIENTRY
_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params );
extern void GLAPIENTRY
_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params );
extern void GLAPIENTRY
_mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param );
extern void GLAPIENTRY
_mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param );
extern void GLAPIENTRY
_mesa_TexEnvi( GLenum target, GLenum pname, GLint param );
extern void GLAPIENTRY
_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param );
extern void GLAPIENTRY
_mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params );
extern void GLAPIENTRY
_mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param );
extern void GLAPIENTRY
_mesa_TexParameteri( GLenum target, GLenum pname, GLint param );
extern void GLAPIENTRY
_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params );
extern void GLAPIENTRY
_mesa_TexGend( GLenum coord, GLenum pname, GLdouble param );
extern void GLAPIENTRY
_mesa_TexGendv( GLenum coord, GLenum pname, const GLdouble *params );
extern void GLAPIENTRY
_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param );
extern void GLAPIENTRY
_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
extern void GLAPIENTRY
_mesa_TexGeni( GLenum coord, GLenum pname, GLint param );
extern void GLAPIENTRY
_mesa_TexGeniv( GLenum coord, GLenum pname, const GLint *params );
/*
* GL_ARB_multitexture
*/
extern void GLAPIENTRY
_mesa_ActiveTextureARB( GLenum target );
extern void GLAPIENTRY
_mesa_ClientActiveTextureARB( GLenum target );
/*
* Pixel Texture Extensions
*/
extern void GLAPIENTRY
_mesa_PixelTexGenSGIX(GLenum mode);
extern void GLAPIENTRY
_mesa_PixelTexGenParameterfSGIS(GLenum target, GLfloat value);
#ifdef VMS
#define _mesa_PixelTexGenParameterfvSGIS _mesa_PixelTexGenParameterfv
#endif
extern void GLAPIENTRY
_mesa_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value);
extern void GLAPIENTRY
_mesa_PixelTexGenParameteriSGIS(GLenum target, GLint value);
#ifdef VMS
#define _mesa_PixelTexGenParameterivSGIS _mesa_PixelTexGenParameteriv
#endif
extern void GLAPIENTRY
_mesa_PixelTexGenParameterivSGIS(GLenum target, const GLint *value);
#ifdef VMS
#define _mesa_GetPixelTexGenParameterfvSGIS _mesa_GetPixelTexGenParameterfv
#endif
extern void GLAPIENTRY
_mesa_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value);
#ifdef VMS
#define _mesa_GetPixelTexGenParameterivSGIS _mesa_GetPixelTexGenParameteriv
#endif
extern void GLAPIENTRY
_mesa_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value);
/*@}*/
/**
* \name Initialization, state maintenance
*/
/*@{*/
extern void
_mesa_update_texture( GLcontext *ctx, GLuint new_state );
extern GLboolean
_mesa_init_texture( GLcontext *ctx );
extern void
_mesa_free_texture_data( GLcontext *ctx );
/*@}*/
#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -