📄 colortab.c
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return;
}
texObj = ctx->Texture.ProxyCubeMap;
table = &texObj->Palette;
break;
case GL_SHARED_TEXTURE_PALETTE_EXT:
table = &ctx->Texture.Palette;
tableType = GL_FLOAT;
break;
case GL_COLOR_TABLE:
table = &ctx->ColorTable;
tableType = GL_FLOAT;
rScale = ctx->Pixel.ColorTableScale[0];
gScale = ctx->Pixel.ColorTableScale[1];
bScale = ctx->Pixel.ColorTableScale[2];
aScale = ctx->Pixel.ColorTableScale[3];
rBias = ctx->Pixel.ColorTableBias[0];
gBias = ctx->Pixel.ColorTableBias[1];
bBias = ctx->Pixel.ColorTableBias[2];
aBias = ctx->Pixel.ColorTableBias[3];
break;
case GL_PROXY_COLOR_TABLE:
table = &ctx->ProxyColorTable;
proxy = GL_TRUE;
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
if (!ctx->Extensions.SGI_texture_color_table) {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
return;
}
table = &(texUnit->ColorTable);
tableType = GL_FLOAT;
rScale = ctx->Pixel.TextureColorTableScale[0];
gScale = ctx->Pixel.TextureColorTableScale[1];
bScale = ctx->Pixel.TextureColorTableScale[2];
aScale = ctx->Pixel.TextureColorTableScale[3];
rBias = ctx->Pixel.TextureColorTableBias[0];
gBias = ctx->Pixel.TextureColorTableBias[1];
bBias = ctx->Pixel.TextureColorTableBias[2];
aBias = ctx->Pixel.TextureColorTableBias[3];
break;
case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
if (!ctx->Extensions.SGI_texture_color_table) {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
return;
}
table = &(texUnit->ProxyColorTable);
tableType = GL_FLOAT;
proxy = GL_TRUE;
break;
case GL_POST_CONVOLUTION_COLOR_TABLE:
table = &ctx->PostConvolutionColorTable;
tableType = GL_FLOAT;
rScale = ctx->Pixel.PCCTscale[0];
gScale = ctx->Pixel.PCCTscale[1];
bScale = ctx->Pixel.PCCTscale[2];
aScale = ctx->Pixel.PCCTscale[3];
rBias = ctx->Pixel.PCCTbias[0];
gBias = ctx->Pixel.PCCTbias[1];
bBias = ctx->Pixel.PCCTbias[2];
aBias = ctx->Pixel.PCCTbias[3];
break;
case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
table = &ctx->ProxyPostConvolutionColorTable;
tableType = GL_FLOAT;
proxy = GL_TRUE;
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE:
table = &ctx->PostColorMatrixColorTable;
tableType = GL_FLOAT;
rScale = ctx->Pixel.PCMCTscale[0];
gScale = ctx->Pixel.PCMCTscale[1];
bScale = ctx->Pixel.PCMCTscale[2];
aScale = ctx->Pixel.PCMCTscale[3];
rBias = ctx->Pixel.PCMCTbias[0];
gBias = ctx->Pixel.PCMCTbias[1];
bBias = ctx->Pixel.PCMCTbias[2];
aBias = ctx->Pixel.PCMCTbias[3];
break;
case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
table = &ctx->ProxyPostColorMatrixColorTable;
tableType = GL_FLOAT;
proxy = GL_TRUE;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
return;
}
assert(table);
if (!_mesa_is_legal_format_and_type(ctx, format, type) ||
format == GL_INTENSITY) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glColorTable(format or type)");
return;
}
baseFormat = base_colortab_format(internalFormat);
if (baseFormat < 0 || baseFormat == GL_COLOR_INDEX) {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(internalFormat)");
return;
}
if (width < 0 || (width != 0 && _mesa_bitcount(width) != 1)) {
/* error */
if (proxy) {
table->Size = 0;
table->IntFormat = (GLenum) 0;
table->Format = (GLenum) 0;
}
else {
_mesa_error(ctx, GL_INVALID_VALUE, "glColorTable(width=%d)", width);
}
return;
}
if (width > (GLsizei) ctx->Const.MaxColorTableSize) {
if (proxy) {
table->Size = 0;
table->IntFormat = (GLenum) 0;
table->Format = (GLenum) 0;
}
else {
_mesa_error(ctx, GL_TABLE_TOO_LARGE, "glColorTable(width)");
}
return;
}
table->Size = width;
table->IntFormat = internalFormat;
table->Format = (GLenum) baseFormat;
table->Type = (tableType == GL_FLOAT) ? GL_FLOAT : CHAN_TYPE;
comps = _mesa_components_in_format(table->Format);
assert(comps > 0); /* error should have been caught sooner */
if (!proxy) {
/* free old table, if any */
if (table->Table) {
FREE(table->Table);
table->Table = NULL;
}
if (width > 0) {
if (table->Type == GL_FLOAT) {
table->Table = MALLOC(comps * width * sizeof(GLfloat));
}
else {
table->Table = MALLOC(comps * width * sizeof(GLchan));
}
if (!table->Table) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorTable");
return;
}
store_colortable_entries(ctx, table,
0, width, /* start, count */
format, type, data,
rScale, rBias,
gScale, gBias,
bScale, bBias,
aScale, aBias);
}
} /* proxy */
/* do this after the table's Type and Format are set */
set_component_sizes(table);
if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) {
/* texture object palette, texObj==NULL means the shared palette */
if (ctx->Driver.UpdateTexturePalette) {
(*ctx->Driver.UpdateTexturePalette)( ctx, texObj );
}
}
ctx->NewState |= _NEW_PIXEL;
}
void GLAPIENTRY
_mesa_ColorSubTable( GLenum target, GLsizei start,
GLsizei count, GLenum format, GLenum type,
const GLvoid *data )
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_object *texObj = NULL;
struct gl_color_table *table = NULL;
GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
switch (target) {
case GL_TEXTURE_1D:
texObj = texUnit->Current1D;
table = &texObj->Palette;
break;
case GL_TEXTURE_2D:
texObj = texUnit->Current2D;
table = &texObj->Palette;
break;
case GL_TEXTURE_3D:
texObj = texUnit->Current3D;
table = &texObj->Palette;
break;
case GL_TEXTURE_CUBE_MAP_ARB:
if (!ctx->Extensions.ARB_texture_cube_map) {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
return;
}
texObj = texUnit->CurrentCubeMap;
table = &texObj->Palette;
break;
case GL_SHARED_TEXTURE_PALETTE_EXT:
table = &ctx->Texture.Palette;
break;
case GL_COLOR_TABLE:
table = &ctx->ColorTable;
rScale = ctx->Pixel.ColorTableScale[0];
gScale = ctx->Pixel.ColorTableScale[1];
bScale = ctx->Pixel.ColorTableScale[2];
aScale = ctx->Pixel.ColorTableScale[3];
rBias = ctx->Pixel.ColorTableBias[0];
gBias = ctx->Pixel.ColorTableBias[1];
bBias = ctx->Pixel.ColorTableBias[2];
aBias = ctx->Pixel.ColorTableBias[3];
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
if (!ctx->Extensions.SGI_texture_color_table) {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
return;
}
table = &(texUnit->ColorTable);
rScale = ctx->Pixel.TextureColorTableScale[0];
gScale = ctx->Pixel.TextureColorTableScale[1];
bScale = ctx->Pixel.TextureColorTableScale[2];
aScale = ctx->Pixel.TextureColorTableScale[3];
rBias = ctx->Pixel.TextureColorTableBias[0];
gBias = ctx->Pixel.TextureColorTableBias[1];
bBias = ctx->Pixel.TextureColorTableBias[2];
aBias = ctx->Pixel.TextureColorTableBias[3];
break;
case GL_POST_CONVOLUTION_COLOR_TABLE:
table = &ctx->PostConvolutionColorTable;
rScale = ctx->Pixel.PCCTscale[0];
gScale = ctx->Pixel.PCCTscale[1];
bScale = ctx->Pixel.PCCTscale[2];
aScale = ctx->Pixel.PCCTscale[3];
rBias = ctx->Pixel.PCCTbias[0];
gBias = ctx->Pixel.PCCTbias[1];
bBias = ctx->Pixel.PCCTbias[2];
aBias = ctx->Pixel.PCCTbias[3];
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE:
table = &ctx->PostColorMatrixColorTable;
rScale = ctx->Pixel.PCMCTscale[0];
gScale = ctx->Pixel.PCMCTscale[1];
bScale = ctx->Pixel.PCMCTscale[2];
aScale = ctx->Pixel.PCMCTscale[3];
rBias = ctx->Pixel.PCMCTbias[0];
gBias = ctx->Pixel.PCMCTbias[1];
bBias = ctx->Pixel.PCMCTbias[2];
aBias = ctx->Pixel.PCMCTbias[3];
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
return;
}
assert(table);
if (!_mesa_is_legal_format_and_type(ctx, format, type) ||
format == GL_INTENSITY) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glColorSubTable(format or type)");
return;
}
if (count < 1) {
_mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)");
return;
}
/* error should have been caught sooner */
assert(_mesa_components_in_format(table->Format) > 0);
if (start + count > (GLint) table->Size) {
_mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)");
return;
}
if (!table->Table) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorSubTable");
return;
}
store_colortable_entries(ctx, table, start, count,
format, type, data,
rScale, rBias,
gScale, gBias,
bScale, bBias,
aScale, aBias);
if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) {
/* per-texture object palette */
if (ctx->Driver.UpdateTexturePalette) {
(*ctx->Driver.UpdateTexturePalette)( ctx, texObj );
}
}
ctx->NewState |= _NEW_PIXEL;
}
void GLAPIENTRY
_mesa_CopyColorTable(GLenum target, GLenum internalformat,
GLint x, GLint y, GLsizei width)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
/* Select buffer to read from */
ctx->Driver.CopyColorTable( ctx, target, internalformat, x, y, width );
}
void GLAPIENTRY
_mesa_CopyColorSubTable(GLenum target, GLsizei start,
GLint x, GLint y, GLsizei width)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
ctx->Driver.CopyColorSubTable( ctx, target, start, x, y, width );
}
void GLAPIENTRY
_mesa_GetColorTable( GLenum target, GLenum format,
GLenum type, GLvoid *data )
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_color_table *table = NULL;
GLchan rgba[MAX_COLOR_TABLE_SIZE][4];
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (ctx->NewState) {
_mesa_update_state(ctx);
}
switch (target) {
case GL_TEXTURE_1D:
table = &texUnit->Current1D->Palette;
break;
case GL_TEXTURE_2D:
table = &texUnit->Current2D->Palette;
break;
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