📄 colortab.c
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/*
* Mesa 3-D graphics library
* Version: 6.5
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "glheader.h"
#include "bufferobj.h"
#include "colortab.h"
#include "context.h"
#include "image.h"
#include "macros.h"
#include "state.h"
/*
* Given an internalFormat token passed to glColorTable,
* return the corresponding base format.
* Return -1 if invalid token.
*/
static GLint
base_colortab_format( GLenum format )
{
switch (format) {
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
case GL_ALPHA12:
case GL_ALPHA16:
return GL_ALPHA;
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE8:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
return GL_LUMINANCE;
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
return GL_LUMINANCE_ALPHA;
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
return GL_INTENSITY;
case GL_RGB:
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
return GL_RGB;
case GL_RGBA:
case GL_RGBA2:
case GL_RGBA4:
case GL_RGB5_A1:
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
return GL_RGBA;
default:
return -1; /* error */
}
}
/*
* Examine table's format and set the component sizes accordingly.
*/
static void
set_component_sizes( struct gl_color_table *table )
{
GLubyte sz;
switch (table->Type) {
case GL_UNSIGNED_BYTE:
sz = 8 * sizeof(GLubyte);
break;
case GL_UNSIGNED_SHORT:
sz = 8 * sizeof(GLushort);
break;
case GL_FLOAT:
/* Don't actually return 32 here since that causes the conformance
* tests to blow up. Conform thinks the component is an integer,
* not a float.
*/
sz = 8; /** 8 * sizeof(GLfloat); **/
break;
default:
_mesa_problem(NULL, "bad color table type in set_component_sizes 0x%x", table->Type);
return;
}
switch (table->Format) {
case GL_ALPHA:
table->RedSize = 0;
table->GreenSize = 0;
table->BlueSize = 0;
table->AlphaSize = sz;
table->IntensitySize = 0;
table->LuminanceSize = 0;
break;
case GL_LUMINANCE:
table->RedSize = 0;
table->GreenSize = 0;
table->BlueSize = 0;
table->AlphaSize = 0;
table->IntensitySize = 0;
table->LuminanceSize = sz;
break;
case GL_LUMINANCE_ALPHA:
table->RedSize = 0;
table->GreenSize = 0;
table->BlueSize = 0;
table->AlphaSize = sz;
table->IntensitySize = 0;
table->LuminanceSize = sz;
break;
case GL_INTENSITY:
table->RedSize = 0;
table->GreenSize = 0;
table->BlueSize = 0;
table->AlphaSize = 0;
table->IntensitySize = sz;
table->LuminanceSize = 0;
break;
case GL_RGB:
table->RedSize = sz;
table->GreenSize = sz;
table->BlueSize = sz;
table->AlphaSize = 0;
table->IntensitySize = 0;
table->LuminanceSize = 0;
break;
case GL_RGBA:
table->RedSize = sz;
table->GreenSize = sz;
table->BlueSize = sz;
table->AlphaSize = sz;
table->IntensitySize = 0;
table->LuminanceSize = 0;
break;
default:
_mesa_problem(NULL, "unexpected format in set_component_sizes");
}
}
/**
* Update/replace all or part of a color table. Helper function
* used by _mesa_ColorTable() and _mesa_ColorSubTable().
* The table->Table buffer should already be allocated.
* \param start first entry to update
* \param count number of entries to update
* \param format format of user-provided table data
* \param type datatype of user-provided table data
* \param data user-provided table data
* \param [rgba]Scale - RGBA scale factors
* \param [rgba]Bias - RGBA bias factors
*/
static void
store_colortable_entries(GLcontext *ctx, struct gl_color_table *table,
GLsizei start, GLsizei count,
GLenum format, GLenum type, const GLvoid *data,
GLfloat rScale, GLfloat rBias,
GLfloat gScale, GLfloat gBias,
GLfloat bScale, GLfloat bBias,
GLfloat aScale, GLfloat aBias)
{
if (ctx->Unpack.BufferObj->Name) {
/* Get/unpack the color table data from a PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(1, &ctx->Unpack, count, 1, 1,
format, type, data)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glColor[Sub]Table(bad PBO access)");
return;
}
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
ctx->Unpack.BufferObj);
if (!buf) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glColor[Sub]Table(PBO mapped)");
return;
}
data = ADD_POINTERS(buf, data);
}
if (table->Type == GL_FLOAT) {
/* convert user-provided data to GLfloat values */
GLfloat tempTab[MAX_COLOR_TABLE_SIZE * 4];
GLfloat *tableF;
GLint i;
_mesa_unpack_color_span_float(ctx,
count, /* number of pixels */
table->Format, /* dest format */
tempTab, /* dest address */
format, type, /* src format/type */
data, /* src data */
&ctx->Unpack,
IMAGE_CLAMP_BIT); /* transfer ops */
/* the destination */
tableF = (GLfloat *) table->Table;
/* Apply scale & bias & clamp now */
switch (table->Format) {
case GL_INTENSITY:
for (i = 0; i < count; i++) {
GLuint j = start + i;
tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F);
}
break;
case GL_LUMINANCE:
for (i = 0; i < count; i++) {
GLuint j = start + i;
tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F);
}
break;
case GL_ALPHA:
for (i = 0; i < count; i++) {
GLuint j = start + i;
tableF[j] = CLAMP(tempTab[i] * aScale + aBias, 0.0F, 1.0F);
}
break;
case GL_LUMINANCE_ALPHA:
for (i = 0; i < count; i++) {
GLuint j = start + i;
tableF[j*2+0] = CLAMP(tempTab[i*2+0] * rScale + rBias, 0.0F, 1.0F);
tableF[j*2+1] = CLAMP(tempTab[i*2+1] * aScale + aBias, 0.0F, 1.0F);
}
break;
case GL_RGB:
for (i = 0; i < count; i++) {
GLuint j = start + i;
tableF[j*3+0] = CLAMP(tempTab[i*3+0] * rScale + rBias, 0.0F, 1.0F);
tableF[j*3+1] = CLAMP(tempTab[i*3+1] * gScale + gBias, 0.0F, 1.0F);
tableF[j*3+2] = CLAMP(tempTab[i*3+2] * bScale + bBias, 0.0F, 1.0F);
}
break;
case GL_RGBA:
for (i = 0; i < count; i++) {
GLuint j = start + i;
tableF[j*4+0] = CLAMP(tempTab[i*4+0] * rScale + rBias, 0.0F, 1.0F);
tableF[j*4+1] = CLAMP(tempTab[i*4+1] * gScale + gBias, 0.0F, 1.0F);
tableF[j*4+2] = CLAMP(tempTab[i*4+2] * bScale + bBias, 0.0F, 1.0F);
tableF[j*4+3] = CLAMP(tempTab[i*4+3] * aScale + aBias, 0.0F, 1.0F);
}
break;
default:
_mesa_problem(ctx, "Bad format in store_colortable_entries");
return;
}
}
else {
/* non-float (GLchan) */
const GLint comps = _mesa_components_in_format(table->Format);
GLchan *dest = (GLchan *) table->Table + start * comps;
_mesa_unpack_color_span_chan(ctx, count, /* number of entries */
table->Format, /* dest format */
dest, /* dest address */
format, type, data, /* src data */
&ctx->Unpack,
0); /* transfer ops */
}
if (ctx->Unpack.BufferObj->Name) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
ctx->Unpack.BufferObj);
}
}
void GLAPIENTRY
_mesa_ColorTable( GLenum target, GLenum internalFormat,
GLsizei width, GLenum format, GLenum type,
const GLvoid *data )
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_object *texObj = NULL;
struct gl_color_table *table = NULL;
GLboolean proxy = GL_FALSE;
GLint baseFormat;
GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0;
GLenum tableType = CHAN_TYPE;
GLint comps;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */
switch (target) {
case GL_TEXTURE_1D:
texObj = texUnit->Current1D;
table = &texObj->Palette;
break;
case GL_TEXTURE_2D:
texObj = texUnit->Current2D;
table = &texObj->Palette;
break;
case GL_TEXTURE_3D:
texObj = texUnit->Current3D;
table = &texObj->Palette;
break;
case GL_TEXTURE_CUBE_MAP_ARB:
if (!ctx->Extensions.ARB_texture_cube_map) {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
return;
}
texObj = texUnit->CurrentCubeMap;
table = &texObj->Palette;
break;
case GL_PROXY_TEXTURE_1D:
texObj = ctx->Texture.Proxy1D;
table = &texObj->Palette;
proxy = GL_TRUE;
break;
case GL_PROXY_TEXTURE_2D:
texObj = ctx->Texture.Proxy2D;
table = &texObj->Palette;
proxy = GL_TRUE;
break;
case GL_PROXY_TEXTURE_3D:
texObj = ctx->Texture.Proxy3D;
table = &texObj->Palette;
proxy = GL_TRUE;
break;
case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
if (!ctx->Extensions.ARB_texture_cube_map) {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
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