📄 pixel.c
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pixelmap(ctx, map, mapsize, values);
if (ctx->Unpack.BufferObj->Name) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
ctx->Unpack.BufferObj);
}
}
void GLAPIENTRY
_mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
{
GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (mapsize < 1 || mapsize > MAX_PIXEL_MAP_TABLE) {
_mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapuiv(mapsize)" );
return;
}
if (map >= GL_PIXEL_MAP_S_TO_S && map <= GL_PIXEL_MAP_I_TO_A) {
/* test that mapsize is a power of two */
if (_mesa_bitcount((GLuint) mapsize) != 1) {
_mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapuiv(mapsize)" );
return;
}
}
FLUSH_VERTICES(ctx, _NEW_PIXEL);
if (ctx->Unpack.BufferObj->Name) {
/* unpack pixelmap from PBO */
GLubyte *buf;
/* Note, need to use DefaultPacking and Unpack's buffer object */
ctx->DefaultPacking.BufferObj = ctx->Unpack.BufferObj;
if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1,
GL_INTENSITY, GL_UNSIGNED_INT, values)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glPixelMapuiv(invalid PBO access)");
return;
}
/* restore */
ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
ctx->Unpack.BufferObj);
if (!buf) {
/* buffer is already mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION,
"glPixelMapuiv(PBO is mapped)");
return;
}
values = (const GLuint *) ADD_POINTERS(buf, values);
}
else if (!values) {
return;
}
/* convert to floats */
if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
GLint i;
for (i = 0; i < mapsize; i++) {
fvalues[i] = (GLfloat) values[i];
}
}
else {
GLint i;
for (i = 0; i < mapsize; i++) {
fvalues[i] = UINT_TO_FLOAT( values[i] );
}
}
if (ctx->Unpack.BufferObj->Name) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
ctx->Unpack.BufferObj);
}
pixelmap(ctx, map, mapsize, fvalues);
}
void GLAPIENTRY
_mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
{
GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (mapsize < 1 || mapsize > MAX_PIXEL_MAP_TABLE) {
_mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapusv(mapsize)" );
return;
}
if (map >= GL_PIXEL_MAP_S_TO_S && map <= GL_PIXEL_MAP_I_TO_A) {
/* test that mapsize is a power of two */
if (_mesa_bitcount((GLuint) mapsize) != 1) {
_mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapuiv(mapsize)" );
return;
}
}
FLUSH_VERTICES(ctx, _NEW_PIXEL);
if (ctx->Unpack.BufferObj->Name) {
/* unpack pixelmap from PBO */
GLubyte *buf;
/* Note, need to use DefaultPacking and Unpack's buffer object */
ctx->DefaultPacking.BufferObj = ctx->Unpack.BufferObj;
if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1,
GL_INTENSITY, GL_UNSIGNED_SHORT,
values)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glPixelMapusv(invalid PBO access)");
return;
}
/* restore */
ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
ctx->Unpack.BufferObj);
if (!buf) {
/* buffer is already mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION,
"glPixelMapusv(PBO is mapped)");
return;
}
values = (const GLushort *) ADD_POINTERS(buf, values);
}
else if (!values) {
return;
}
/* convert to floats */
if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
GLint i;
for (i = 0; i < mapsize; i++) {
fvalues[i] = (GLfloat) values[i];
}
}
else {
GLint i;
for (i = 0; i < mapsize; i++) {
fvalues[i] = USHORT_TO_FLOAT( values[i] );
}
}
if (ctx->Unpack.BufferObj->Name) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
ctx->Unpack.BufferObj);
}
pixelmap(ctx, map, mapsize, fvalues);
}
/**
* Return size of the named map.
*/
static GLuint
get_map_size(GLcontext *ctx, GLenum map)
{
switch (map) {
case GL_PIXEL_MAP_I_TO_I:
return ctx->Pixel.MapItoIsize;
case GL_PIXEL_MAP_S_TO_S:
return ctx->Pixel.MapStoSsize;
case GL_PIXEL_MAP_I_TO_R:
return ctx->Pixel.MapItoRsize;
case GL_PIXEL_MAP_I_TO_G:
return ctx->Pixel.MapItoGsize;
case GL_PIXEL_MAP_I_TO_B:
return ctx->Pixel.MapItoBsize;
case GL_PIXEL_MAP_I_TO_A:
return ctx->Pixel.MapItoAsize;
case GL_PIXEL_MAP_R_TO_R:
return ctx->Pixel.MapRtoRsize;
case GL_PIXEL_MAP_G_TO_G:
return ctx->Pixel.MapGtoGsize;
case GL_PIXEL_MAP_B_TO_B:
return ctx->Pixel.MapBtoBsize;
case GL_PIXEL_MAP_A_TO_A:
return ctx->Pixel.MapAtoAsize;
default:
return 0;
}
}
void GLAPIENTRY
_mesa_GetPixelMapfv( GLenum map, GLfloat *values )
{
GET_CURRENT_CONTEXT(ctx);
GLuint mapsize, i;
ASSERT_OUTSIDE_BEGIN_END(ctx);
mapsize = get_map_size(ctx, map);
if (ctx->Pack.BufferObj->Name) {
/* pack pixelmap into PBO */
GLubyte *buf;
/* Note, need to use DefaultPacking and Pack's buffer object */
ctx->DefaultPacking.BufferObj = ctx->Pack.BufferObj;
if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1,
GL_INTENSITY, GL_FLOAT, values)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetPixelMapfv(invalid PBO access)");
return;
}
/* restore */
ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
GL_WRITE_ONLY_ARB,
ctx->Pack.BufferObj);
if (!buf) {
/* buffer is already mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetPixelMapfv(PBO is mapped)");
return;
}
values = (GLfloat *) ADD_POINTERS(buf, values);
}
else if (!values) {
return;
}
switch (map) {
case GL_PIXEL_MAP_I_TO_I:
MEMCPY(values, ctx->Pixel.MapItoI, mapsize * sizeof(GLfloat));
break;
case GL_PIXEL_MAP_S_TO_S:
for (i = 0; i < mapsize; i++) {
values[i] = (GLfloat) ctx->Pixel.MapStoS[i];
}
break;
case GL_PIXEL_MAP_I_TO_R:
MEMCPY(values, ctx->Pixel.MapItoR, mapsize * sizeof(GLfloat));
break;
case GL_PIXEL_MAP_I_TO_G:
MEMCPY(values, ctx->Pixel.MapItoG, mapsize * sizeof(GLfloat));
break;
case GL_PIXEL_MAP_I_TO_B:
MEMCPY(values, ctx->Pixel.MapItoB, mapsize * sizeof(GLfloat));
break;
case GL_PIXEL_MAP_I_TO_A:
MEMCPY(values, ctx->Pixel.MapItoA, mapsize * sizeof(GLfloat));
break;
case GL_PIXEL_MAP_R_TO_R:
MEMCPY(values, ctx->Pixel.MapRtoR, mapsize * sizeof(GLfloat));
break;
case GL_PIXEL_MAP_G_TO_G:
MEMCPY(values, ctx->Pixel.MapGtoG, mapsize * sizeof(GLfloat));
break;
case GL_PIXEL_MAP_B_TO_B:
MEMCPY(values, ctx->Pixel.MapBtoB, mapsize * sizeof(GLfloat));
break;
case GL_PIXEL_MAP_A_TO_A:
MEMCPY(values, ctx->Pixel.MapAtoA, mapsize * sizeof(GLfloat));
break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glGetPixelMapfv" );
}
if (ctx->Pack.BufferObj->Name) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
ctx->Pack.BufferObj);
}
}
void GLAPIENTRY
_mesa_GetPixelMapuiv( GLenum map, GLuint *values )
{
GET_CURRENT_CONTEXT(ctx);
GLint mapsize, i;
ASSERT_OUTSIDE_BEGIN_END(ctx);
mapsize = get_map_size(ctx, map);
if (ctx->Pack.BufferObj->Name) {
/* pack pixelmap into PBO */
GLubyte *buf;
/* Note, need to use DefaultPacking and Pack's buffer object */
ctx->DefaultPacking.BufferObj = ctx->Pack.BufferObj;
if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1,
GL_INTENSITY, GL_UNSIGNED_INT, values)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetPixelMapuiv(invalid PBO access)");
return;
}
/* restore */
ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
GL_WRITE_ONLY_ARB,
ctx->Pack.BufferObj);
if (!buf) {
/* buffer is already mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetPixelMapuiv(PBO is mapped)");
return;
}
values = (GLuint *) ADD_POINTERS(buf, values);
}
else if (!values) {
return;
}
switch (map) {
case GL_PIXEL_MAP_I_TO_I:
for (i = 0; i < mapsize; i++) {
values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoI[i] );
}
break;
case GL_PIXEL_MAP_S_TO_S:
MEMCPY(values, ctx->Pixel.MapStoS, mapsize * sizeof(GLint));
break;
case GL_PIXEL_MAP_I_TO_R:
for (i = 0; i < mapsize; i++) {
values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoR[i] );
}
break;
case GL_PIXEL_MAP_I_TO_G:
for (i = 0; i < mapsize; i++) {
values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoG[i] );
}
break;
case GL_PIXEL_MAP_I_TO_B:
for (i = 0; i < mapsize; i++) {
values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoB[i] );
}
break;
case GL_PIXEL_MAP_I_TO_A:
for (i = 0; i < mapsize; i++) {
values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoA[i] );
}
break;
case GL_PIXEL_MAP_R_TO_R:
for (i = 0; i < mapsize; i++) {
values[i] = FLOAT_TO_UINT( ctx->Pixel.MapRtoR[i] );
}
break;
case GL_PIXEL_MAP_G_TO_G:
for (i = 0; i < mapsize; i++) {
values[i] = FLOAT_TO_UINT( ctx->Pixel.MapGtoG[i] );
}
break;
case GL_PIXEL_MAP_B_TO_B:
for (i = 0; i < mapsize; i++) {
values[i] = FLOAT_TO_UINT( ctx->Pixel.MapBtoB[i] );
}
break;
case GL_PIXEL_MAP_A_TO_A:
for (i = 0; i < mapsize; i++) {
values[i] = FLOAT_TO_UINT( ctx->Pixel.MapAtoA[i] );
}
break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glGetPixelMapfv" );
}
if (ctx->Pack.BufferObj->Name) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
ctx->Pack.BufferObj);
}
}
void GLAPIENTRY
_mesa_GetPixelMapusv( GLenum map, GLushort *values )
{
GET_CURRENT_CONTEXT(ctx);
GLint mapsize, i;
ASSERT_OUTSIDE_BEGIN_END(ctx);
mapsize = get_map_size(ctx, map);
if (ctx->Pack.BufferObj->Name) {
/* pack pixelmap into PBO */
GLubyte *buf;
/* Note, need to use DefaultPacking and Pack's buffer object */
ctx->DefaultPacking.BufferObj = ctx->Pack.BufferObj;
if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1,
GL_INTENSITY, GL_UNSIGNED_SHORT,
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