📄 glheader.h
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/**
* \file glheader.h
* Top-most include file.
*
* This is the top-most include file of the Mesa sources.
* It includes gl.h and all system headers which are needed.
* Other Mesa source files should \e not directly include any system
* headers. This allows Mesa to be integrated into XFree86 and
* allows system-dependent hacks/workarounds to be collected in one place.
*
* \note Actually, a lot of system-dependent stuff is now in imports.[ch].
*
* If you touch this file, everything gets recompiled!
*
* This file should be included before any other header in the .c files.
*
* Put compiler/OS/assembly pragmas and macros here to avoid
* cluttering other source files.
*/
/*
* Mesa 3-D graphics library
* Version: 6.3
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef GLHEADER_H
#define GLHEADER_H
#if defined(XFree86LOADER) && defined(IN_MODULE)
#include "xf86_ansic.h"
#else
#include <assert.h>
#include <ctype.h>
/* If we can use Compaq's Fast Math Library on Alpha */
#if defined(__alpha__) && defined(CCPML)
#include <cpml.h>
#else
#include <math.h>
#endif
#include <limits.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#if defined(__linux__) && defined(__i386__)
#include <fpu_control.h>
#endif
#endif
#include <float.h>
#include <stdarg.h>
/* Get typedefs for uintptr_t and friends */
#if defined(_WIN32) && !defined(__MINGW32__)
#include <BaseTsd.h>
#if _MSC_VER == 1200
typedef UINT_PTR uintptr_t;
#endif
#if defined(__MINGW32__)
#include <stdint.h>
#endif
#else
#include <inttypes.h>
#endif
#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP)
# define __WIN32__
# define finite _finite
#endif
#if defined(__WATCOMC__)
# define finite _finite
# pragma disable_message(201) /* Disable unreachable code warnings */
#endif
#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP)
# if !defined(__GNUC__) /* mingw environment */
# pragma warning( disable : 4068 ) /* unknown pragma */
# pragma warning( disable : 4710 ) /* function 'foo' not inlined */
# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
# pragma warning( disable : 4127 ) /* conditional expression is constant */
# if defined(MESA_MINWARN)
# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
# endif
# endif
# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define WGLAPI __declspec(dllexport)
# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
# define WGLAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */
# define WGLAPI __declspec(dllimport)
# endif /* _STATIC_MESA support */
#endif /* WIN32 / CYGWIN bracket */
#ifndef __MINGW32__
/* XXX why is this here?
* It should probaby be somewhere in src/mesa/drivers/windows/
*/
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WINGDI_H) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(BUILD_FOR_SNAP)
# define WGL_FONT_LINES 0
# define WGL_FONT_POLYGONS 1
#ifndef _GNU_H_WINDOWS32_FUNCTIONS
# ifdef UNICODE
# define wglUseFontBitmaps wglUseFontBitmapsW
# define wglUseFontOutlines wglUseFontOutlinesW
# else
# define wglUseFontBitmaps wglUseFontBitmapsA
# define wglUseFontOutlines wglUseFontOutlinesA
# endif /* !UNICODE */
#endif /* _GNU_H_WINDOWS32_FUNCTIONS */
typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
#if !defined(GLX_USE_MESA)
#include <GL/mesa_wgl.h>
#endif
#endif
#endif /* !__MINGW32__ */
/*
* Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN.
* Do not use them unless absolutely necessary!
* Try to use a runtime test instead.
* For now, only used by some DRI hardware drivers for color/texel packing.
*/
#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN
#if defined(__linux__)
#include <byteswap.h>
#define CPU_TO_LE32( x ) bswap_32( x )
#else /*__linux__*/
#define CPU_TO_LE32( x ) ( x ) /* fix me for non-Linux big-endian! */
#endif /*__linux__*/
#define MESA_BIG_ENDIAN 1
#else
#define CPU_TO_LE32( x ) ( x )
#define MESA_LITTLE_ENDIAN 1
#endif
#define LE32_TO_CPU( x ) CPU_TO_LE32( x )
#define GL_GLEXT_PROTOTYPES
#include "GL/gl.h"
#include "GL/glext.h"
#if !defined(CAPI) && defined(WIN32) && !defined(BUILD_FOR_SNAP)
#define CAPI _cdecl
#endif
#include <GL/internal/glcore.h>
/* This is a macro on IRIX */
#ifdef _P
#undef _P
#endif
/* Turn off macro checking systems used by other libraries */
#ifdef CHECK
#undef CHECK
#endif
/* Create a macro so that asm functions can be linked into compilers other
* than GNU C
*/
#ifndef _ASMAPI
#if defined(WIN32) && !defined(BUILD_FOR_SNAP)/* was: !defined( __GNUC__ ) && !defined( VMS ) && !defined( __INTEL_COMPILER )*/
#define _ASMAPI __cdecl
#else
#define _ASMAPI
#endif
#ifdef PTR_DECL_IN_FRONT
#define _ASMAPIP * _ASMAPI
#else
#define _ASMAPIP _ASMAPI *
#endif
#endif
#ifdef USE_X86_ASM
#define _NORMAPI _ASMAPI
#define _NORMAPIP _ASMAPIP
#else
#define _NORMAPI
#define _NORMAPIP *
#endif
/* Function inlining */
#if defined(__GNUC__)
# define INLINE __inline__
#elif defined(__MSC__)
# define INLINE __inline
#elif defined(_MSC_VER)
# define INLINE __inline
#elif defined(__ICL)
# define INLINE __inline
#elif defined(__INTEL_COMPILER)
# define INLINE inline
#elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100)
# define INLINE __inline
#else
# define INLINE
#endif
/* If we build the library with gcc's -fvisibility=hidden flag, we'll
* use the PUBLIC macro to mark functions that are to be exported.
*
* We also need to define a USED attribute, so the optimizer doesn't
* inline a static function that we later use in an alias. - ajax
*/
#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
# define PUBLIC __attribute__((visibility("default")))
# define USED __attribute__((used))
#else
# define PUBLIC
# define USED
#endif
/* Some compilers don't like some of Mesa's const usage */
#ifdef NO_CONST
# define CONST
#else
# define CONST const
#endif
#if defined(BUILD_FOR_SNAP) && defined(CHECKED)
# define ASSERT(X) _CHECK(X)
#elif defined(DEBUG)
# define ASSERT(X) assert(X)
#else
# define ASSERT(X)
#endif
#if !defined __GNUC__ || __GNUC__ < 3
# define __builtin_expect(x, y) x
#endif
/* Windows does not have the ffs() function */
#if defined(_WIN32)
static int INLINE
ffs(register int value)
{
register int bit = 0;
if (value != 0)
{
if ((value & 0xffff) == 0)
{
bit += 16;
value >>= 16;
}
if ((value & 0xff) == 0)
{
bit += 8;
value >>= 8;
}
if ((value & 0xf) == 0)
{
bit += 4;
value >>= 4;
}
while ((value & 1) == 0)
{
bit++;
value >>= 1;
}
}
return bit;
}
#endif
/* The __FUNCTION__ gcc variable is generally only used for debugging.
* If we're not using gcc, define __FUNCTION__ as a cpp symbol here.
* Don't define it if using a newer Windows compiler.
*/
#if defined(__VMS)
#define __FUNCTION__ "VMS$NL:"
#elif !(defined(__GNUC__) && __GNUC__ >= 2) && !(defined(_MSC_VER) && _MSC_VER >= 1300)
#define __FUNCTION__ "unknown"
#endif
#include "config.h"
#endif /* GLHEADER_H */
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