📄 t_dd_dmatmp.h
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/*
* Mesa 3-D graphics library
* Version: 6.1
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
/* Template for render stages which build and emit vertices directly
* to fixed-size dma buffers. Useful for rendering strips and other
* native primitives where clipping and per-vertex tweaks such as
* those in t_dd_tritmp.h are not required.
*
* Produces code for both inline triangles and indexed triangles.
* Where various primitive types are unaccelerated by hardware, the
* code attempts to fallback to other primitive types (quadstrips to
* tristrips, lineloops to linestrips), or to indexed vertices.
*/
#if !defined(HAVE_TRIANGLES)
#error "must have at least triangles to use render template"
#endif
#if !HAVE_ELTS
#define ELTS_VARS(buf)
#define ALLOC_ELTS(nr) 0
#define EMIT_ELT( offset, elt )
#define EMIT_TWO_ELTS( offset, elt0, elt1 )
#define INCR_ELTS( nr )
#define ELT_INIT(prim)
#define GET_CURRENT_VB_MAX_ELTS() 0
#define GET_SUBSEQUENT_VB_MAX_ELTS() 0
#define RELEASE_ELT_VERTS()
#define EMIT_INDEXED_VERTS( ctx, start, count )
#endif
#ifndef EMIT_TWO_ELTS
#define EMIT_TWO_ELTS( offset, elt0, elt1 ) \
do { \
EMIT_ELT( offset, elt0 ); \
EMIT_ELT( offset+1, elt1 ); \
} while (0)
#endif
/**********************************************************************/
/* Render whole begin/end objects */
/**********************************************************************/
#if (HAVE_ELTS)
static void *TAG(emit_elts)( GLcontext *ctx, GLuint *elts, GLuint nr,
void *buf)
{
GLint i;
LOCAL_VARS;
ELTS_VARS(buf);
for ( i = 0 ; i+1 < nr ; i+=2, elts += 2 ) {
EMIT_TWO_ELTS( 0, elts[0], elts[1] );
INCR_ELTS( 2 );
}
if (i < nr) {
EMIT_ELT( 0, elts[0] );
INCR_ELTS( 1 );
}
return (void *)ELTPTR;
}
#endif
static __inline void *TAG(emit_verts)( GLcontext *ctx, GLuint start,
GLuint count, void *buf )
{
return EMIT_VERTS(ctx, start, count, buf);
}
/***********************************************************************
* Render non-indexed primitives.
***********************************************************************/
static void TAG(render_points_verts)( GLcontext *ctx,
GLuint start,
GLuint count,
GLuint flags )
{
if (HAVE_POINTS) {
LOCAL_VARS;
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
int currentsz;
GLuint j, nr;
INIT( GL_POINTS );
currentsz = GET_CURRENT_VB_MAX_VERTS();
if (currentsz < 8)
currentsz = dmasz;
for (j = start; j < count; j += nr ) {
nr = MIN2( currentsz, count - j );
TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) );
currentsz = dmasz;
}
} else {
fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__);
return;
}
}
static void TAG(render_lines_verts)( GLcontext *ctx,
GLuint start,
GLuint count,
GLuint flags )
{
if (HAVE_LINES) {
LOCAL_VARS;
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
int currentsz;
GLuint j, nr;
INIT( GL_LINES );
/* Emit whole number of lines in total and in each buffer:
*/
count -= (count-start) & 1;
currentsz = GET_CURRENT_VB_MAX_VERTS();
currentsz -= currentsz & 1;
dmasz -= dmasz & 1;
if (currentsz < 8)
currentsz = dmasz;
for (j = start; j < count; j += nr ) {
nr = MIN2( currentsz, count - j );
TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) );
currentsz = dmasz;
}
} else {
fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__);
return;
}
}
static void TAG(render_line_strip_verts)( GLcontext *ctx,
GLuint start,
GLuint count,
GLuint flags )
{
if (HAVE_LINE_STRIPS) {
LOCAL_VARS;
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
int currentsz;
GLuint j, nr;
INIT( GL_LINE_STRIP );
currentsz = GET_CURRENT_VB_MAX_VERTS();
if (currentsz < 8)
currentsz = dmasz;
for (j = start; j + 1 < count; j += nr - 1 ) {
nr = MIN2( currentsz, count - j );
TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) );
currentsz = dmasz;
}
FLUSH();
} else {
fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__);
return;
}
}
static void TAG(render_line_loop_verts)( GLcontext *ctx,
GLuint start,
GLuint count,
GLuint flags )
{
if (HAVE_LINE_STRIPS) {
LOCAL_VARS;
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
int currentsz;
GLuint j, nr;
INIT( GL_LINE_STRIP );
if (flags & PRIM_BEGIN)
j = start;
else
j = start + 1;
/* Ensure last vertex won't wrap buffers:
*/
currentsz = GET_CURRENT_VB_MAX_VERTS();
currentsz--;
dmasz--;
if (currentsz < 8) {
currentsz = dmasz;
}
if (j + 1 < count) {
for ( ; j + 1 < count; j += nr - 1 ) {
nr = MIN2( currentsz, count - j );
if (j + nr >= count &&
start < count - 1 &&
(flags & PRIM_END))
{
void *tmp;
tmp = ALLOC_VERTS(nr+1);
tmp = TAG(emit_verts)( ctx, j, nr, tmp );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
}
else {
TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) );
currentsz = dmasz;
}
}
}
else if (start + 1 < count && (flags & PRIM_END)) {
void *tmp;
tmp = ALLOC_VERTS(2);
tmp = TAG(emit_verts)( ctx, start+1, 1, tmp );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
}
FLUSH();
} else {
fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__);
return;
}
}
static void TAG(render_triangles_verts)( GLcontext *ctx,
GLuint start,
GLuint count,
GLuint flags )
{
LOCAL_VARS;
int dmasz = (GET_SUBSEQUENT_VB_MAX_VERTS()/3) * 3;
int currentsz;
GLuint j, nr;
INIT(GL_TRIANGLES);
currentsz = (GET_CURRENT_VB_MAX_VERTS()/3) * 3;
/* Emit whole number of tris in total. dmasz is already a multiple
* of 3.
*/
count -= (count-start)%3;
if (currentsz < 8)
currentsz = dmasz;
for (j = start; j < count; j += nr) {
nr = MIN2( currentsz, count - j );
TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) );
currentsz = dmasz;
}
}
static void TAG(render_tri_strip_verts)( GLcontext *ctx,
GLuint start,
GLuint count,
GLuint flags )
{
if (HAVE_TRI_STRIPS) {
LOCAL_VARS;
GLuint j, nr;
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
int currentsz;
INIT(GL_TRIANGLE_STRIP);
currentsz = GET_CURRENT_VB_MAX_VERTS();
if (currentsz < 8) {
currentsz = dmasz;
}
/* From here on emit even numbers of tris when wrapping over buffers:
*/
dmasz -= (dmasz & 1);
currentsz -= (currentsz & 1);
for (j = start ; j + 2 < count; j += nr - 2 ) {
nr = MIN2( currentsz, count - j );
TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) );
currentsz = dmasz;
}
FLUSH();
} else {
fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__);
return;
}
}
static void TAG(render_tri_fan_verts)( GLcontext *ctx,
GLuint start,
GLuint count,
GLuint flags )
{
if (HAVE_TRI_FANS) {
LOCAL_VARS;
GLuint j, nr;
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
int currentsz;
INIT(GL_TRIANGLE_FAN);
currentsz = GET_CURRENT_VB_MAX_VERTS();
if (currentsz < 8) {
currentsz = dmasz;
}
for (j = start + 1 ; j + 1 < count; j += nr - 2 ) {
void *tmp;
nr = MIN2( currentsz, count - j + 1 );
tmp = ALLOC_VERTS( nr );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp );
currentsz = dmasz;
}
FLUSH();
}
else {
/* Could write code to emit these as indexed vertices (for the
* g400, for instance).
*/
fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__);
return;
}
}
static void TAG(render_poly_verts)( GLcontext *ctx,
GLuint start,
GLuint count,
GLuint flags )
{
if (HAVE_POLYGONS) {
LOCAL_VARS;
GLuint j, nr;
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
int currentsz;
INIT(GL_POLYGON);
currentsz = GET_CURRENT_VB_MAX_VERTS();
if (currentsz < 8) {
currentsz = dmasz;
}
for (j = start + 1 ; j + 1 < count ; j += nr - 2 ) {
void *tmp;
nr = MIN2( currentsz, count - j + 1 );
tmp = ALLOC_VERTS( nr );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp );
currentsz = dmasz;
}
FLUSH();
}
else if (HAVE_TRI_FANS && !(ctx->_TriangleCaps & DD_FLATSHADE)) {
TAG(render_tri_fan_verts)( ctx, start, count, flags );
} else {
fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__);
return;
}
}
static void TAG(render_quad_strip_verts)( GLcontext *ctx,
GLuint start,
GLuint count,
GLuint flags )
{
GLuint j, nr;
if (HAVE_QUAD_STRIPS) {
LOCAL_VARS;
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