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📄 nvprogram.c

📁 winNT技术操作系统,国外开放的原代码和LIUX一样
💻 C
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{
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (index == 0 || index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)");
      return;
   }

   switch (pname) {
      case GL_ATTRIB_ARRAY_SIZE_NV:
         params[0] = ctx->Array.VertexAttrib[index].Size;
         break;
      case GL_ATTRIB_ARRAY_STRIDE_NV:
         params[0] = ctx->Array.VertexAttrib[index].Stride;
         break;
      case GL_ATTRIB_ARRAY_TYPE_NV:
         params[0] = ctx->Array.VertexAttrib[index].Type;
         break;
      case GL_CURRENT_ATTRIB_NV:
	 FLUSH_CURRENT(ctx, 0);
         params[0] = (GLint) ctx->Current.Attrib[index][0];
         params[1] = (GLint) ctx->Current.Attrib[index][1];
         params[2] = (GLint) ctx->Current.Attrib[index][2];
         params[3] = (GLint) ctx->Current.Attrib[index][3];
         break;
      case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
         if (!ctx->Extensions.ARB_vertex_buffer_object) {
            _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
            return;
         }
         params[0] = ctx->Array.VertexAttrib[index].BufferObj->Name;
         break;
      default:
         _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
         return;
   }
}


/**
 * Get a vertex array attribute pointer.
 * \note Not compiled into display lists.
 * \note Called from the GL API dispatcher.
 */
void GLAPIENTRY
_mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer)
{
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerNV(index)");
      return;
   }

   if (pname != GL_ATTRIB_ARRAY_POINTER_NV) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerNV(pname)");
      return;
   }

   *pointer = (GLvoid *) ctx->Array.VertexAttrib[index].Ptr;;
}



/**
 * Load/parse/compile a program.
 * \note Called from the GL API dispatcher.
 */
void GLAPIENTRY
_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
                    const GLubyte *program)
{
   struct program *prog;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (id == 0) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(id)");
      return;
   }

   FLUSH_VERTICES(ctx, _NEW_PROGRAM);

   prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);

   if (prog && prog->Target != 0 && prog->Target != target) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(target)");
      return;
   }

   if ((target == GL_VERTEX_PROGRAM_NV ||
        target == GL_VERTEX_STATE_PROGRAM_NV)
       && ctx->Extensions.NV_vertex_program) {
      struct vertex_program *vprog = (struct vertex_program *) prog;
      if (!vprog || prog == &_mesa_DummyProgram) {
         vprog = (struct vertex_program *)
            ctx->Driver.NewProgram(ctx, target, id);
         if (!vprog) {
            _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
            return;
         }
         _mesa_HashInsert(ctx->Shared->Programs, id, vprog);
      }
      _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog);
   }
   else if (target == GL_FRAGMENT_PROGRAM_NV
            && ctx->Extensions.NV_fragment_program) {
      struct fragment_program *fprog = (struct fragment_program *) prog;
      if (!fprog || prog == &_mesa_DummyProgram) {
         fprog = (struct fragment_program *)
            ctx->Driver.NewProgram(ctx, target, id);
         if (!fprog) {
            _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
            return;
         }
         _mesa_HashInsert(ctx->Shared->Programs, id, fprog);
      }
      _mesa_parse_nv_fragment_program(ctx, target, program, len, fprog);
   }
   else {
      _mesa_error(ctx, GL_INVALID_ENUM, "glLoadProgramNV(target)");
   }
}



/**
 * Set a program parameter register.
 * \note Called from the GL API dispatcher.
 */
void GLAPIENTRY
_mesa_ProgramParameter4dNV(GLenum target, GLuint index,
                           GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
   _mesa_ProgramParameter4fNV(target, index, 
		   	      (GLfloat)x, (GLfloat)y, (GLfloat)z, (GLfloat)w);
}


/**
 * Set a program parameter register.
 * \note Called from the GL API dispatcher.
 */
void GLAPIENTRY
_mesa_ProgramParameter4dvNV(GLenum target, GLuint index,
                            const GLdouble *params)
{
   _mesa_ProgramParameter4fNV(target, index,
                              (GLfloat)params[0], (GLfloat)params[1], 
			      (GLfloat)params[2], (GLfloat)params[3]);
}


/**
 * Set a program parameter register.
 * \note Called from the GL API dispatcher.
 */
void GLAPIENTRY
_mesa_ProgramParameter4fNV(GLenum target, GLuint index,
                           GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
      if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) {
         FLUSH_VERTICES(ctx, _NEW_PROGRAM);
         ASSIGN_4V(ctx->VertexProgram.Parameters[index], x, y, z, w);
      }
      else {
         _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameterNV(index)");
         return;
      }
   }
   else {
      _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameterNV");
      return;
   }
}


/**
 * Set a program parameter register.
 * \note Called from the GL API dispatcher.
 */
void GLAPIENTRY
_mesa_ProgramParameter4fvNV(GLenum target, GLuint index,
                            const GLfloat *params)
{
   _mesa_ProgramParameter4fNV(target, index,
                              params[0], params[1], params[2], params[3]);
}



/**
 * Set a sequence of program parameter registers.
 * \note Called from the GL API dispatcher.
 */
void GLAPIENTRY
_mesa_ProgramParameters4dvNV(GLenum target, GLuint index,
                             GLuint num, const GLdouble *params)
{
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
      GLuint i;
      if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) {
         _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4dvNV");
         return;
      }
      for (i = 0; i < num; i++) {
         ctx->VertexProgram.Parameters[index + i][0] = (GLfloat) params[0];
         ctx->VertexProgram.Parameters[index + i][1] = (GLfloat) params[1];
         ctx->VertexProgram.Parameters[index + i][2] = (GLfloat) params[2];
         ctx->VertexProgram.Parameters[index + i][3] = (GLfloat) params[3];
         params += 4;
      };
   }
   else {
      _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4dvNV");
      return;
   }
}


/**
 * Set a sequence of program parameter registers.
 * \note Called from the GL API dispatcher.
 */
void GLAPIENTRY
_mesa_ProgramParameters4fvNV(GLenum target, GLuint index,
                             GLuint num, const GLfloat *params)
{
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
      GLuint i;
      if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) {
         _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4fvNV");
         return;
      }
      for (i = 0; i < num; i++) {
         COPY_4V(ctx->VertexProgram.Parameters[index + i], params);
         params += 4;
      };
   }
   else {
      _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4fvNV");
      return;
   }
}



/**
 * Setup tracking of matrices into program parameter registers.
 * \note Called from the GL API dispatcher.
 */
void GLAPIENTRY
_mesa_TrackMatrixNV(GLenum target, GLuint address,
                    GLenum matrix, GLenum transform)
{
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   FLUSH_VERTICES(ctx, _NEW_PROGRAM);

   if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
      if (address & 0x3) {
         /* addr must be multiple of four */
         _mesa_error(ctx, GL_INVALID_VALUE, "glTrackMatrixNV(address)");
         return;
      }

      switch (matrix) {
         case GL_NONE:
         case GL_MODELVIEW:
         case GL_PROJECTION:
         case GL_TEXTURE:
         case GL_COLOR:
         case GL_MODELVIEW_PROJECTION_NV:
         case GL_MATRIX0_NV:
         case GL_MATRIX1_NV:
         case GL_MATRIX2_NV:
         case GL_MATRIX3_NV:
         case GL_MATRIX4_NV:
         case GL_MATRIX5_NV:
         case GL_MATRIX6_NV:
         case GL_MATRIX7_NV:
            /* OK, fallthrough */
            break;
         default:
            _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(matrix)");
            return;
      }

      switch (transform) {
         case GL_IDENTITY_NV:
         case GL_INVERSE_NV:
         case GL_TRANSPOSE_NV:
         case GL_INVERSE_TRANSPOSE_NV:
            /* OK, fallthrough */
            break;
         default:
            _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(transform)");
            return;
      }

      ctx->VertexProgram.TrackMatrix[address / 4] = matrix;
      ctx->VertexProgram.TrackMatrixTransform[address / 4] = transform;
   }
   else {
      _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(target)");
      return;
   }
}


void GLAPIENTRY
_mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
                                GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
   struct program *prog;
   struct fragment_program *fragProg;
   GLfloat *v;

   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   FLUSH_VERTICES(ctx, _NEW_PROGRAM);

   prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
   if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramNamedParameterNV");
      return;
   }

   if (len <= 0) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV(len)");
      return;
   }

   fragProg = (struct fragment_program *) prog;
   v = _mesa_lookup_parameter_value(fragProg->Parameters, len, (char *) name);
   if (v) {
      v[0] = x;
      v[1] = y;
      v[2] = z;
      v[3] = w;
      return;
   }

   _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV(name)");
}


void GLAPIENTRY
_mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name,
                                 const float v[])
{
   _mesa_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]);
}


void GLAPIENTRY
_mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name,
                                GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
   _mesa_ProgramNamedParameter4fNV(id, len, name, (GLfloat)x, (GLfloat)y, 
                                   (GLfloat)z, (GLfloat)w);
}


void GLAPIENTRY
_mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name,
                                 const double v[])
{
   _mesa_ProgramNamedParameter4fNV(id, len, name,
                                   (GLfloat)v[0], (GLfloat)v[1],
                                   (GLfloat)v[2], (GLfloat)v[3]);
}


void GLAPIENTRY
_mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
                                   GLfloat *params)
{
   struct program *prog;
   struct fragment_program *fragProg;
   const GLfloat *v;

   GET_CURRENT_CONTEXT(ctx);

   if (!ctx->_CurrentProgram)
      ASSERT_OUTSIDE_BEGIN_END(ctx);

   prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
   if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramNamedParameterNV");
      return;
   }

   if (len <= 0) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV");
      return;
   }

   fragProg = (struct fragment_program *) prog;
   v = _mesa_lookup_parameter_value(fragProg->Parameters, len, (char *) name);
   if (v) {
      params[0] = v[0];
      params[1] = v[1];
      params[2] = v[2];
      params[3] = v[3];
      return;
   }

   _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV");
}


void GLAPIENTRY
_mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name,
                                   GLdouble *params)
{
   GLfloat floatParams[4];
   _mesa_GetProgramNamedParameterfvNV(id, len, name, floatParams);
   COPY_4V(params, floatParams);
}

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