📄 makefile
字号:
# src/mesa/Makefile
TOP = ../..
include $(TOP)/configs/current
include sources
GL_MAJOR = 1
GL_MINOR = 5
GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY)
.SUFFIXES : .cpp
.c.o:
$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
.cpp.o:
$(CXX) -c $(INCLUDE_DIRS) $(CXXFLAGS) $< -o $@
.S.o:
$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
# Figure out what to make here
default:
@if [ "${DRIVER_DIRS}" = "dri" ] ; then \
$(MAKE) linux-solo ; \
elif [ "${DRIVER_DIRS}" = "osmesa" ] ; then \
$(MAKE) osmesa-only ; \
elif [ "$(DRIVER_DIRS)" = "beos" ]; then \
$(MAKE) beos ; \
elif [ "$(DRIVER_DIRS)" = "directfb" ]; then \
$(MAKE) directfb; \
else \
$(MAKE) stand-alone ; \
fi
# BeOS driver target
beos: depend subdirs mesa.a
cd drivers/beos; $(MAKE)
install: default
@if [ "${DRIVER_DIRS}" = "dri" ] ; then \
cd drivers/dri ; $(MAKE) install ; \
fi
######################################################################
# Linux solo DRI drivers
SOLO_C_SOURCES = \
$(MAIN_SOURCES) \
$(MATH_SOURCES) \
$(ARRAY_CACHE_SOURCES) \
$(TNL_SOURCES) \
$(SWRAST_SOURCES) \
$(SWRAST_SETUP_SOURCES) \
$(SHADER_SOURCES) \
$(SLANG_SOURCES) \
$(ASM_C_SOURCES)
SOLO_OBJECTS = $(SOLO_C_SOURCES:.c=.o) \
$(ASM_SOURCES:.S=.o)
linux-solo: depend subdirs mesa.a drivers-dri
# Make archive of core object files
mesa.a: $(SOLO_OBJECTS)
rm -f $@
ar rcv $@ $(SOLO_OBJECTS)
ranlib $@
@if [ "${CONFIG_NAME}" = "beos" ] ; then \
mimeset -f "$@" ; \
fi
# note: cannot use the name of the directory ("drivers") as the
# target, otherwise make will look & see that the "drivers" directory
# already exists, so not try to rebuild it...
drivers-dri:
cd drivers/dri ; $(MAKE)
#####################################################################
# Stand-alone Mesa libGL, no built-in drivers (DirectFB)
LIBGL_CORE_SOURCES = \
$(CORE_SOURCES) \
$(ASM_SOURCES)
LIBGL_CORE_OBJECTS = \
$(CORE_OBJECTS) \
$(ASM_SOURCES:.S=.o)
# Make libGL from core object files
libgl-core: $(LIBGL_CORE_OBJECTS)
@ $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' \
-major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \
-install $(LIB_DIR) $(MKLIB_OPTIONS) $(LIBGL_CORE_OBJECTS) $(GL_LIB_DEPS)
# DirectFB driver target
directfb: depend subdirs libgl-core
cd drivers/directfb; $(MAKE)
######################################################################
# Stand-alone Mesa libGL and libOSMesa
STAND_ALONE_DRIVER_SOURCES = \
$(COMMON_DRIVER_SOURCES) \
$(X11_DRIVER_SOURCES) \
$(GLIDE_DRIVER_SOURCES) \
$(SVGA_DRIVER_SOURCES) \
$(FBDEV_DRIVER_SOURCES)
STAND_ALONE_SOURCES = \
$(CORE_SOURCES) \
$(ASM_SOURCES) \
$(STAND_ALONE_DRIVER_SOURCES)
# ASM_SOURCES is defined in the config file
ASM_OBJECTS = $(ASM_SOURCES:.S=.o)
STAND_ALONE_DRIVER_OBJECTS = $(STAND_ALONE_DRIVER_SOURCES:.c=.o)
STAND_ALONE_OBJECTS = \
$(CORE_OBJECTS) \
$(ASM_OBJECTS) \
$(STAND_ALONE_DRIVER_OBJECTS)
# For libOSMesa16 or libOSMesa32 we link _all_ the objects into the library,
# not just the osmesa.o object (i.e. we don't have a libGL).
OSMESA16_OBJECTS = \
$(CORE_OBJECTS) \
$(ASM_OBJECTS) \
$(COMMON_DRIVER_OBJECTS) \
$(OSMESA_DRIVER_OBJECTS)
stand-alone: depend subdirs $(LIB_DIR)/$(GL_LIB_NAME) $(LIB_DIR)/$(OSMESA_LIB_NAME)
osmesa-only: depend subdirs $(LIB_DIR)/$(OSMESA_LIB_NAME)
subdirs:
@ (cd x86 ; $(MAKE))
@ (cd x86-64 ; $(MAKE))
# Make the GL library
$(LIB_DIR)/$(GL_LIB_NAME): $(STAND_ALONE_OBJECTS)
@ $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' \
-major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \
-install $(LIB_DIR) \
$(MKLIB_OPTIONS) $(GL_LIB_DEPS) $(STAND_ALONE_OBJECTS)
# Make the OSMesa library
$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OSMESA_DRIVER_OBJECTS) $(OSMESA16_OBJECTS)
@ if [ "${DRIVER_DIRS}" = "osmesa" ] ; then \
$(TOP)/bin/mklib -o $(OSMESA_LIB) -linker '$(CC)' \
-major $(MESA_MAJOR) \
-minor $(MESA_MINOR) -patch $(MESA_TINY) \
-install $(LIB_DIR) $(MKLIB_OPTIONS) \
$(OSMESA_LIB_DEPS) $(OSMESA16_OBJECTS) ; \
else \
$(TOP)/bin/mklib -o $(OSMESA_LIB) -linker '$(CC)' \
-major $(MESA_MAJOR) \
-minor $(MESA_MINOR) -patch $(GL_TINY) \
-install $(LIB_DIR) $(MKLIB_OPTIONS) \
$(OSMESA_LIB_DEPS) $(OSMESA_DRIVER_OBJECTS) ; \
fi
######################################################################
# 16 (or 32) bit/channel OSMesa
# $(LIB_DIR)/$(OSMESA_LIB_NAME): $(OSMESA16_OBJECTS)
# $(TOP)/bin/mklib -o $(OSMESA_LIB) \
# -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \
# -install $(LIB_DIR) \
# $(MKLIB_OPTIONS) $(GL_LIB_DEPS) $(OSMESA16_OBJECTS)
######################################################################
# Generic stuff
ALL_SOURCES = \
$(GLAPI_SOURCES) \
$(MAIN_SOURCES) \
$(MATH_SOURCES) \
$(ARRAY_CACHE_SOURCES) \
$(TNL_SOURCES) \
$(SHADER_SOURCES) \
$(SWRAST_SOURCES) \
$(SWRAST_SETUP_SOURCES) \
$(ASM_C_SOURCES) \
$(X86_SOURCES) \
$(COMMON_DRIVER_SOURCES)\
$(X11_DRIVER_SOURCES) \
$(OSMESA_DRIVER_SOURCES)
SUBDIRS = array_cache drivers/dri glapi main math sparc swrast swrast_setup \
tnl tnl_dd
# Update dependencies
depend: $(ALL_SOURCES)
@ echo "running $(MKDEP)"
@ touch depend
$(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \
> /dev/null
# Emacs tags
tags:
etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h
clean:
-rm -f */*.o
-rm -f */*/*.o
-rm -f depend depend.bak mesa.a
-rm -f drivers/*/*.o
(cd drivers/dri ; $(MAKE) clean)
(cd x86 ; $(MAKE) clean)
(cd x86-64 ; $(MAKE) clean)
include depend
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -