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📄 gl_mangle.h

📁 winNT技术操作系统,国外开放的原代码和LIUX一样
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#define glGetMinmax		MANGLE(GetMinmax)
#define glGetMinmaxParameterfvEXT		MANGLE(GetMinmaxParameterfvEXT)
#define glGetMinmaxParameterfv		MANGLE(GetMinmaxParameterfv)
#define glGetMinmaxParameterivEXT		MANGLE(GetMinmaxParameterivEXT)
#define glGetMinmaxParameteriv		MANGLE(GetMinmaxParameteriv)
#define glGetObjectBufferfvATI		MANGLE(GetObjectBufferfvATI)
#define glGetObjectBufferivATI		MANGLE(GetObjectBufferivATI)
#define glGetObjectParameterfvARB		MANGLE(GetObjectParameterfvARB)
#define glGetObjectParameterivARB		MANGLE(GetObjectParameterivARB)
#define glGetOcclusionQueryivNV		MANGLE(GetOcclusionQueryivNV)
#define glGetOcclusionQueryuivNV		MANGLE(GetOcclusionQueryuivNV)
#define glGetPixelMapfv		MANGLE(GetPixelMapfv)
#define glGetPixelMapuiv		MANGLE(GetPixelMapuiv)
#define glGetPixelMapusv		MANGLE(GetPixelMapusv)
#define glGetPixelTexGenParameterfvSGIS		MANGLE(GetPixelTexGenParameterfvSGIS)
#define glGetPixelTexGenParameterivSGIS		MANGLE(GetPixelTexGenParameterivSGIS)
#define glGetPointervEXT		MANGLE(GetPointervEXT)
#define glGetPointerv		MANGLE(GetPointerv)
#define glGetPolygonStipple		MANGLE(GetPolygonStipple)
#define glGetProgramEnvParameterdvARB		MANGLE(GetProgramEnvParameterdvARB)
#define glGetProgramEnvParameterfvARB		MANGLE(GetProgramEnvParameterfvARB)
#define glGetProgramInfoLog		MANGLE(GetProgramInfoLog)
#define glGetProgramivARB		MANGLE(GetProgramivARB)
#define glGetProgramiv		MANGLE(GetProgramiv)
#define glGetProgramivNV		MANGLE(GetProgramivNV)
#define glGetProgramLocalParameterdvARB		MANGLE(GetProgramLocalParameterdvARB)
#define glGetProgramLocalParameterfvARB		MANGLE(GetProgramLocalParameterfvARB)
#define glGetProgramNamedParameterdvNV		MANGLE(GetProgramNamedParameterdvNV)
#define glGetProgramNamedParameterfvNV		MANGLE(GetProgramNamedParameterfvNV)
#define glGetProgramParameterdvNV		MANGLE(GetProgramParameterdvNV)
#define glGetProgramParameterfvNV		MANGLE(GetProgramParameterfvNV)
#define glGetProgramRegisterfvMESA		MANGLE(GetProgramRegisterfvMESA)
#define glGetProgramStringARB		MANGLE(GetProgramStringARB)
#define glGetProgramStringNV		MANGLE(GetProgramStringNV)
#define glGetQueryivARB		MANGLE(GetQueryivARB)
#define glGetQueryiv		MANGLE(GetQueryiv)
#define glGetQueryObjectivARB		MANGLE(GetQueryObjectivARB)
#define glGetQueryObjectiv		MANGLE(GetQueryObjectiv)
#define glGetQueryObjectuivARB		MANGLE(GetQueryObjectuivARB)
#define glGetQueryObjectuiv		MANGLE(GetQueryObjectuiv)
#define glGetRenderbufferParameterivEXT		MANGLE(GetRenderbufferParameterivEXT)
#define glGetSeparableFilterEXT		MANGLE(GetSeparableFilterEXT)
#define glGetSeparableFilter		MANGLE(GetSeparableFilter)
#define glGetShaderInfoLog		MANGLE(GetShaderInfoLog)
#define glGetShaderiv		MANGLE(GetShaderiv)
#define glGetShaderSourceARB		MANGLE(GetShaderSourceARB)
#define glGetShaderSource		MANGLE(GetShaderSource)
#define glGetSharpenTexFuncSGIS		MANGLE(GetSharpenTexFuncSGIS)
#define glGetString		MANGLE(GetString)
#define glGetTexBumpParameterfvATI		MANGLE(GetTexBumpParameterfvATI)
#define glGetTexBumpParameterivATI		MANGLE(GetTexBumpParameterivATI)
#define glGetTexEnvfv		MANGLE(GetTexEnvfv)
#define glGetTexEnviv		MANGLE(GetTexEnviv)
#define glGetTexFilterFuncSGIS		MANGLE(GetTexFilterFuncSGIS)
#define glGetTexGendv		MANGLE(GetTexGendv)
#define glGetTexGenfv		MANGLE(GetTexGenfv)
#define glGetTexGeniv		MANGLE(GetTexGeniv)
#define glGetTexImage		MANGLE(GetTexImage)
#define glGetTexLevelParameterfv		MANGLE(GetTexLevelParameterfv)
#define glGetTexLevelParameteriv		MANGLE(GetTexLevelParameteriv)
#define glGetTexParameterfv		MANGLE(GetTexParameterfv)
#define glGetTexParameteriv		MANGLE(GetTexParameteriv)
#define glGetTrackMatrixivNV		MANGLE(GetTrackMatrixivNV)
#define glGetUniformfvARB		MANGLE(GetUniformfvARB)
#define glGetUniformfv		MANGLE(GetUniformfv)
#define glGetUniformivARB		MANGLE(GetUniformivARB)
#define glGetUniformiv		MANGLE(GetUniformiv)
#define glGetUniformLocationARB		MANGLE(GetUniformLocationARB)
#define glGetUniformLocation		MANGLE(GetUniformLocation)
#define glGetVariantArrayObjectfvATI		MANGLE(GetVariantArrayObjectfvATI)
#define glGetVariantArrayObjectivATI		MANGLE(GetVariantArrayObjectivATI)
#define glGetVariantBooleanvEXT		MANGLE(GetVariantBooleanvEXT)
#define glGetVariantFloatvEXT		MANGLE(GetVariantFloatvEXT)
#define glGetVariantIntegervEXT		MANGLE(GetVariantIntegervEXT)
#define glGetVariantPointervEXT		MANGLE(GetVariantPointervEXT)
#define glGetVertexAttribArrayObjectfvATI		MANGLE(GetVertexAttribArrayObjectfvATI)
#define glGetVertexAttribArrayObjectivATI		MANGLE(GetVertexAttribArrayObjectivATI)
#define glGetVertexAttribdvARB		MANGLE(GetVertexAttribdvARB)
#define glGetVertexAttribdv		MANGLE(GetVertexAttribdv)
#define glGetVertexAttribdvNV		MANGLE(GetVertexAttribdvNV)
#define glGetVertexAttribfvARB		MANGLE(GetVertexAttribfvARB)
#define glGetVertexAttribfv		MANGLE(GetVertexAttribfv)
#define glGetVertexAttribfvNV		MANGLE(GetVertexAttribfvNV)
#define glGetVertexAttribivARB		MANGLE(GetVertexAttribivARB)
#define glGetVertexAttribiv		MANGLE(GetVertexAttribiv)
#define glGetVertexAttribivNV		MANGLE(GetVertexAttribivNV)
#define glGetVertexAttribPointervARB		MANGLE(GetVertexAttribPointervARB)
#define glGetVertexAttribPointerv		MANGLE(GetVertexAttribPointerv)
#define glGetVertexAttribPointervNV		MANGLE(GetVertexAttribPointervNV)
#define glGlobalAlphaFactorbSUN		MANGLE(GlobalAlphaFactorbSUN)
#define glGlobalAlphaFactordSUN		MANGLE(GlobalAlphaFactordSUN)
#define glGlobalAlphaFactorfSUN		MANGLE(GlobalAlphaFactorfSUN)
#define glGlobalAlphaFactoriSUN		MANGLE(GlobalAlphaFactoriSUN)
#define glGlobalAlphaFactorsSUN		MANGLE(GlobalAlphaFactorsSUN)
#define glGlobalAlphaFactorubSUN		MANGLE(GlobalAlphaFactorubSUN)
#define glGlobalAlphaFactoruiSUN		MANGLE(GlobalAlphaFactoruiSUN)
#define glGlobalAlphaFactorusSUN		MANGLE(GlobalAlphaFactorusSUN)
#define glHint		MANGLE(Hint)
#define glHintPGI		MANGLE(HintPGI)
#define glHistogramEXT		MANGLE(HistogramEXT)
#define glHistogram		MANGLE(Histogram)
#define glIglooInterfaceSGIX		MANGLE(IglooInterfaceSGIX)
#define glImageTransformParameterfHP		MANGLE(ImageTransformParameterfHP)
#define glImageTransformParameterfvHP		MANGLE(ImageTransformParameterfvHP)
#define glImageTransformParameteriHP		MANGLE(ImageTransformParameteriHP)
#define glImageTransformParameterivHP		MANGLE(ImageTransformParameterivHP)
#define glIndexd		MANGLE(Indexd)
#define glIndexdv		MANGLE(Indexdv)
#define glIndexf		MANGLE(Indexf)
#define glIndexFuncEXT		MANGLE(IndexFuncEXT)
#define glIndexfv		MANGLE(Indexfv)
#define glIndexi		MANGLE(Indexi)
#define glIndexiv		MANGLE(Indexiv)
#define glIndexMask		MANGLE(IndexMask)
#define glIndexMaterialEXT		MANGLE(IndexMaterialEXT)
#define glIndexPointerEXT		MANGLE(IndexPointerEXT)
#define glIndexPointerListIBM		MANGLE(IndexPointerListIBM)
#define glIndexPointer		MANGLE(IndexPointer)
#define glIndexs		MANGLE(Indexs)
#define glIndexsv		MANGLE(Indexsv)
#define glIndexub		MANGLE(Indexub)
#define glIndexubv		MANGLE(Indexubv)
#define glInitNames		MANGLE(InitNames)
#define glInsertComponentEXT		MANGLE(InsertComponentEXT)
#define glInstrumentsBufferSGIX		MANGLE(InstrumentsBufferSGIX)
#define glInterleavedArrays		MANGLE(InterleavedArrays)
#define glIsAsyncMarkerSGIX		MANGLE(IsAsyncMarkerSGIX)
#define glIsBufferARB		MANGLE(IsBufferARB)
#define glIsBuffer		MANGLE(IsBuffer)
#define glIsEnabled		MANGLE(IsEnabled)
#define glIsFenceAPPLE		MANGLE(IsFenceAPPLE)
#define glIsFenceNV		MANGLE(IsFenceNV)
#define glIsFramebufferEXT		MANGLE(IsFramebufferEXT)
#define glIsList		MANGLE(IsList)
#define glIsObjectBufferATI		MANGLE(IsObjectBufferATI)
#define glIsOcclusionQueryNV		MANGLE(IsOcclusionQueryNV)
#define glIsProgramARB		MANGLE(IsProgramARB)
#define glIsProgram		MANGLE(IsProgram)
#define glIsProgramNV		MANGLE(IsProgramNV)
#define glIsQueryARB		MANGLE(IsQueryARB)
#define glIsQuery		MANGLE(IsQuery)
#define glIsRenderbufferEXT		MANGLE(IsRenderbufferEXT)
#define glIsShader		MANGLE(IsShader)
#define glIsTextureEXT		MANGLE(IsTextureEXT)
#define glIsTexture		MANGLE(IsTexture)
#define glIsVariantEnabledEXT		MANGLE(IsVariantEnabledEXT)
#define glIsVertexArrayAPPLE		MANGLE(IsVertexArrayAPPLE)
#define glLightEnviSGIX		MANGLE(LightEnviSGIX)
#define glLightf		MANGLE(Lightf)
#define glLightfv		MANGLE(Lightfv)
#define glLighti		MANGLE(Lighti)
#define glLightiv		MANGLE(Lightiv)
#define glLightModelf		MANGLE(LightModelf)
#define glLightModelfv		MANGLE(LightModelfv)
#define glLightModeli		MANGLE(LightModeli)
#define glLightModeliv		MANGLE(LightModeliv)
#define glLineStipple		MANGLE(LineStipple)
#define glLineWidth		MANGLE(LineWidth)
#define glLinkProgramARB		MANGLE(LinkProgramARB)
#define glLinkProgram		MANGLE(LinkProgram)
#define glListBase		MANGLE(ListBase)
#define glListParameterfSGIX		MANGLE(ListParameterfSGIX)
#define glListParameterfvSGIX		MANGLE(ListParameterfvSGIX)
#define glListParameteriSGIX		MANGLE(ListParameteriSGIX)
#define glListParameterivSGIX		MANGLE(ListParameterivSGIX)
#define glLoadIdentityDeformationMapSGIX		MANGLE(LoadIdentityDeformationMapSGIX)
#define glLoadIdentity		MANGLE(LoadIdentity)
#define glLoadMatrixd		MANGLE(LoadMatrixd)
#define glLoadMatrixf		MANGLE(LoadMatrixf)
#define glLoadName		MANGLE(LoadName)
#define glLoadProgramNV		MANGLE(LoadProgramNV)
#define glLoadTransposeMatrixdARB		MANGLE(LoadTransposeMatrixdARB)
#define glLoadTransposeMatrixd		MANGLE(LoadTransposeMatrixd)
#define glLoadTransposeMatrixfARB		MANGLE(LoadTransposeMatrixfARB)
#define glLoadTransposeMatrixf		MANGLE(LoadTransposeMatrixf)
#define glLockArraysEXT		MANGLE(LockArraysEXT)
#define glLogicOp		MANGLE(LogicOp)
#define glMap1d		MANGLE(Map1d)
#define glMap1f		MANGLE(Map1f)
#define glMap2d		MANGLE(Map2d)
#define glMap2f		MANGLE(Map2f)
#define glMapBufferARB		MANGLE(MapBufferARB)
#define glMapBuffer		MANGLE(MapBuffer)
#define glMapControlPointsNV		MANGLE(MapControlPointsNV)
#define glMapGrid1d		MANGLE(MapGrid1d)
#define glMapGrid1f		MANGLE(MapGrid1f)
#define glMapGrid2d		MANGLE(MapGrid2d)
#define glMapGrid2f		MANGLE(MapGrid2f)
#define glMapObjectBufferATI		MANGLE(MapObjectBufferATI)
#define glMapParameterfvNV		MANGLE(MapParameterfvNV)
#define glMapParameterivNV		MANGLE(MapParameterivNV)
#define glMaterialf		MANGLE(Materialf)
#define glMaterialfv		MANGLE(Materialfv)
#define glMateriali		MANGLE(Materiali)
#define glMaterialiv		MANGLE(Materialiv)
#define glMatrixIndexPointerARB		MANGLE(MatrixIndexPointerARB)
#define glMatrixIndexubvARB		MANGLE(MatrixIndexubvARB)
#define glMatrixIndexuivARB		MANGLE(MatrixIndexuivARB)
#define glMatrixIndexusvARB		MANGLE(MatrixIndexusvARB)
#define glMatrixMode		MANGLE(MatrixMode)
#define glMinmaxEXT		MANGLE(MinmaxEXT)
#define glMinmax		MANGLE(Minmax)
#define glMultiDrawArraysEXT		MANGLE(MultiDrawArraysEXT)
#define glMultiDrawArrays		MANGLE(MultiDrawArrays)
#define glMultiDrawElementArrayAPPLE		MANGLE(MultiDrawElementArrayAPPLE)
#define glMultiDrawElementsEXT		MANGLE(MultiDrawElementsEXT)
#define glMultiDrawElements		MANGLE(MultiDrawElements)
#define glMultiDrawRangeElementArrayAPPLE		MANGLE(MultiDrawRangeElementArrayAPPLE)
#define glMultiModeDrawArraysIBM		MANGLE(MultiModeDrawArraysIBM)
#define glMultiModeDrawElementsIBM		MANGLE(MultiModeDrawElementsIBM)
#define glMultiTexCoord1dARB		MANGLE(MultiTexCoord1dARB)
#define glMultiTexCoord1d		MANGLE(MultiTexCoord1d)
#define glMultiTexCoord1dvARB		MANGLE(MultiTexCoord1dvARB)
#define glMultiTexCoord1dv		MANGLE(MultiTexCoord1dv)
#define glMultiTexCoord1fARB		MANGLE(MultiTexCoord1fARB)
#define glMultiTexCoord1f		MANGLE(MultiTexCoord1f)
#define glMultiTexCoord1fvARB		MANGLE(MultiTexCoord1fvARB)
#define glMultiTexCoord1fv		MANGLE(MultiTexCoord1fv)
#define glMultiTexCoord1hNV		MANGLE(MultiTexCoord1hNV)
#define glMultiTexCoord1hvNV		MANGLE(MultiTexCoord1hvNV)
#define glMultiTexCoord1iARB		MANGLE(MultiTexCoord1iARB)
#define glMultiTexCoord1i		MANGLE(MultiTexCoord1i)
#define glMultiTexCoord1ivARB		MANGLE(MultiTexCoord1ivARB)
#define glMultiTexCoord1iv		MANGLE(MultiTexCoord1iv)
#define glMultiTexCoord1sARB		MANGLE(MultiTexCoord1sARB)
#define glMultiTexCoord1s		MANGLE(MultiTexCoord1s)
#define glMultiTexCoord1svARB		MANGLE(MultiTexCoord1svARB)
#define glMultiTexCoord1sv		MANGLE(MultiTexCoord1sv)
#define glMultiTexCoord2dARB		MANGLE(MultiTexCoord2dARB)
#define glMultiTexCoord2d		MANGLE(MultiTexCoord2d)
#define glMultiTexCoord2dvARB		MANGLE(MultiTexCoord2dvARB)
#define glMultiTexCoord2dv		MANGLE(MultiTexCoord2dv)
#define glMultiTexCoord2fARB		MANGLE(MultiTexCoord2fARB)
#define glMultiTexCoord2f		MANGLE(MultiTexCoord2f)
#define glMultiTexCoord2fvARB		MANGLE(MultiTexCoord2fvARB)
#define glMultiTexCoord2fv		MANGLE(MultiTexCoord2fv)
#define glMultiTexCoord2hNV		MANGLE(MultiTexCoord2hNV)
#define glMultiTexCoord2hvNV		MANGLE(MultiTexCoord2hvNV)
#define glMultiTexCoord2iARB		MANGLE(MultiTexCoord2iARB)
#define glMultiTexCoord2i		MANGLE(MultiTexCoord2i)
#define glMultiTexCoord2ivARB		MANGLE(MultiTexCoord2ivARB)
#define glMultiTexCoord2iv		MANGLE(MultiTexCoord2iv)
#define glMultiTexCoord2sARB		MANGLE(MultiTexCoord2sARB)

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