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📄 updown.c

📁 winNT技术操作系统,国外开放的原代码和LIUX一样
💻 C
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/*
 * Updown control
 *
 * Copyright 1997, 2002 Dimitrie O. Paun
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 *
 * NOTE
 * 
 * This code was audited for completeness against the documented features
 * of Comctl32.dll version 6.0 on Sep. 9, 2002, by Dimitrie O. Paun.
 * 
 * Unless otherwise noted, we believe this code to be complete, as per
 * the specification mentioned above.
 * If you discover missing features, or bugs, please note them below.
 * 
 */

#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <stdio.h>

#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "winnls.h"
#include "commctrl.h"
#include "comctl32.h"
#include "uxtheme.h"
#include "tmschema.h"
#include "wine/unicode.h"
#include "wine/debug.h"

WINE_DEFAULT_DEBUG_CHANNEL(updown);

typedef struct
{
    HWND      Self;            /* Handle to this up-down control */
    HWND      Notify;          /* Handle to the parent window */
    DWORD     dwStyle;         /* The GWL_STYLE for this window */
    UINT      AccelCount;      /* Number of elements in AccelVect */
    UDACCEL*  AccelVect;       /* Vector containing AccelCount elements */
    INT       AccelIndex;      /* Current accel index, -1 if not accel'ing */
    INT       Base;            /* Base to display nr in the buddy window */
    INT       CurVal;          /* Current up-down value */
    INT       MinVal;          /* Minimum up-down value */
    INT       MaxVal;          /* Maximum up-down value */
    HWND      Buddy;           /* Handle to the buddy window */
    INT       BuddyType;       /* Remembers the buddy type BUDDY_TYPE_* */
    INT       Flags;           /* Internal Flags FLAG_* */
    BOOL      UnicodeFormat;   /* Marks the use of Unicode internally */
} UPDOWN_INFO;

/* Control configuration constants */

#define INITIAL_DELAY	500    /* initial timer until auto-inc kicks in */
#define AUTOPRESS_DELAY	250    /* time to keep arrow pressed on KEY_DOWN */
#define REPEAT_DELAY	50     /* delay between auto-increments */

#define DEFAULT_WIDTH	    14 /* default width of the ctrl */
#define DEFAULT_XSEP         0 /* default separation between buddy and ctrl */
#define DEFAULT_ADDTOP       0 /* amount to extend above the buddy window */
#define DEFAULT_ADDBOT       0 /* amount to extend below the buddy window */
#define DEFAULT_BUDDYBORDER  2 /* Width/height of the buddy border */
#define DEFAULT_BUDDYSPACER  2 /* Spacer between the buddy and the ctrl */
#define DEFAULT_BUDDYBORDER_THEMED  1 /* buddy border when theming is enabled */
#define DEFAULT_BUDDYSPACER_THEMED  0 /* buddy spacer when theming is enabled */

/* Work constants */

#define FLAG_INCR	0x01
#define FLAG_DECR	0x02
#define FLAG_MOUSEIN	0x04
#define FLAG_PRESSED	0x08
#define FLAG_ARROW	(FLAG_INCR | FLAG_DECR)

#define BUDDY_TYPE_UNKNOWN 0
#define BUDDY_TYPE_LISTBOX 1
#define BUDDY_TYPE_EDIT    2

#define TIMER_AUTOREPEAT   1
#define TIMER_ACCEL        2
#define TIMER_AUTOPRESS    3

#define UPDOWN_GetInfoPtr(hwnd) ((UPDOWN_INFO *)GetWindowLongPtrW (hwnd,0))
#define COUNT_OF(a) (sizeof(a)/sizeof(a[0]))

static const WCHAR BUDDY_UPDOWN_HWND[] = { 'b', 'u', 'd', 'd', 'y', 'U', 'p', 'D', 'o', 'w', 'n', 'H', 'W', 'N', 'D', 0 };
static const WCHAR BUDDY_SUPERCLASS_WNDPROC[] = { 'b', 'u', 'd', 'd', 'y', 'S', 'u', 'p', 'p', 'e', 'r', 
						  'C', 'l', 'a', 's', 's', 'W', 'n', 'd', 'P', 'r', 'o', 'c', 0 };
static void UPDOWN_DoAction (UPDOWN_INFO *infoPtr, int delta, int action);

/***********************************************************************
 *           UPDOWN_IsBuddyEdit
 * Tests if our buddy is an edit control.
 */
static inline BOOL UPDOWN_IsBuddyEdit(UPDOWN_INFO *infoPtr)
{
    return infoPtr->BuddyType == BUDDY_TYPE_EDIT;
}

/***********************************************************************
 *           UPDOWN_IsBuddyListbox
 * Tests if our buddy is a listbox control.
 */
static inline BOOL UPDOWN_IsBuddyListbox(UPDOWN_INFO *infoPtr)
{
    return infoPtr->BuddyType == BUDDY_TYPE_LISTBOX;
}

/***********************************************************************
 *           UPDOWN_InBounds
 * Tests if a given value 'val' is between the Min&Max limits
 */
static BOOL UPDOWN_InBounds(UPDOWN_INFO *infoPtr, int val)
{
    if(infoPtr->MaxVal > infoPtr->MinVal)
        return (infoPtr->MinVal <= val) && (val <= infoPtr->MaxVal);
    else
        return (infoPtr->MaxVal <= val) && (val <= infoPtr->MinVal);
}

/***********************************************************************
 *           UPDOWN_OffsetVal
 * Change the current value by delta.
 * It returns TRUE is the value was changed successfuly, or FALSE
 * if the value was not changed, as it would go out of bounds.
 */
static BOOL UPDOWN_OffsetVal(UPDOWN_INFO *infoPtr, int delta)
{
    /* check if we can do the modification first */
    if(!UPDOWN_InBounds (infoPtr, infoPtr->CurVal+delta)) {
        if (infoPtr->dwStyle & UDS_WRAP) {
            delta += (delta < 0 ? -1 : 1) *
		     (infoPtr->MaxVal < infoPtr->MinVal ? -1 : 1) *
		     (infoPtr->MinVal - infoPtr->MaxVal) +
		     (delta < 0 ? 1 : -1);
        } else return FALSE;
    }

    infoPtr->CurVal += delta;
    return TRUE;
}

/***********************************************************************
 * UPDOWN_HasBuddyBorder
 *
 * When we have a buddy set and that we are aligned on our buddy, we
 * want to draw a sunken edge to make like we are part of that control.
 */
static BOOL UPDOWN_HasBuddyBorder(UPDOWN_INFO* infoPtr)
{
    return  ( ((infoPtr->dwStyle & (UDS_ALIGNLEFT | UDS_ALIGNRIGHT)) != 0) &&
	      UPDOWN_IsBuddyEdit(infoPtr) );
}

/***********************************************************************
 *           UPDOWN_GetArrowRect
 * wndPtr   - pointer to the up-down wnd
 * rect     - will hold the rectangle
 * arrow    - FLAG_INCR to get the "increment" rect (up or right)
 *            FLAG_DECR to get the "decrement" rect (down or left)
 *            If both flags are pressent, the envelope is returned.
 */
static void UPDOWN_GetArrowRect (UPDOWN_INFO* infoPtr, RECT *rect, int arrow)
{
    HTHEME theme = GetWindowTheme (infoPtr->Self);
    const int border = theme ? DEFAULT_BUDDYBORDER_THEMED : DEFAULT_BUDDYBORDER;
    const int spacer = theme ? DEFAULT_BUDDYSPACER_THEMED : DEFAULT_BUDDYSPACER;
    GetClientRect (infoPtr->Self, rect);

    /*
     * Make sure we calculate the rectangle to fit even if we draw the
     * border.
     */
    if (UPDOWN_HasBuddyBorder(infoPtr)) {
        if (infoPtr->dwStyle & UDS_ALIGNLEFT)
            rect->left += border;
        else
            rect->right -= border;

        InflateRect(rect, 0, -border);
    }

    /* now figure out if we need a space away from the buddy */
    if (IsWindow(infoPtr->Buddy) ) {
	if (infoPtr->dwStyle & UDS_ALIGNLEFT) rect->right -= spacer;
	else rect->left += spacer;
    }

    /*
     * We're calculating the midpoint to figure-out where the
     * separation between the buttons will lay. We make sure that we
     * round the uneven numbers by adding 1.
     */
    if (infoPtr->dwStyle & UDS_HORZ) {
        int len = rect->right - rect->left + 1; /* compute the width */
        if (arrow & FLAG_INCR)
            rect->left = rect->left + len/2;
        if (arrow & FLAG_DECR)
            rect->right =  rect->left + len/2 - (theme ? 0 : 1);
    } else {
        int len = rect->bottom - rect->top + 1; /* compute the height */
        if (arrow & FLAG_INCR)
            rect->bottom =  rect->top + len/2 - (theme ? 0 : 1);
        if (arrow & FLAG_DECR)
            rect->top =  rect->top + len/2;
    }
}

/***********************************************************************
 *           UPDOWN_GetArrowFromPoint
 * Returns the rectagle (for the up or down arrow) that contains pt.
 * If it returns the up rect, it returns FLAG_INCR.
 * If it returns the down rect, it returns FLAG_DECR.
 */
static INT UPDOWN_GetArrowFromPoint (UPDOWN_INFO* infoPtr, RECT *rect, POINT pt)
{
    UPDOWN_GetArrowRect (infoPtr, rect, FLAG_INCR);
    if(PtInRect(rect, pt)) return FLAG_INCR;

    UPDOWN_GetArrowRect (infoPtr, rect, FLAG_DECR);
    if(PtInRect(rect, pt)) return FLAG_DECR;

    return 0;
}


/***********************************************************************
 *           UPDOWN_GetThousandSep
 * Returns the thousand sep. If an error occurs, it returns ','.
 */
static WCHAR UPDOWN_GetThousandSep(void)
{
    WCHAR sep[2];

    if(GetLocaleInfoW(LOCALE_USER_DEFAULT, LOCALE_STHOUSAND, sep, 2) != 1)
        sep[0] = ',';

    return sep[0];
}

/***********************************************************************
 *           UPDOWN_GetBuddyInt
 * Tries to read the pos from the buddy window and if it succeeds,
 * it stores it in the control's CurVal
 * returns:
 *   TRUE  - if it read the integer from the buddy successfully
 *   FALSE - if an error occurred
 */
static BOOL UPDOWN_GetBuddyInt (UPDOWN_INFO *infoPtr)
{
    WCHAR txt[20], sep, *src, *dst;
    int newVal;

    if (!((infoPtr->dwStyle & UDS_SETBUDDYINT) && IsWindow(infoPtr->Buddy)))
        return FALSE;

    /*if the buddy is a list window, we must set curr index */
    if (UPDOWN_IsBuddyListbox(infoPtr)) {
        newVal = SendMessageW(infoPtr->Buddy, LB_GETCARETINDEX, 0, 0);
        if(newVal < 0) return FALSE;
    } else {
        /* we have a regular window, so will get the text */
        /* note that a zero-length string is a legitimate value for 'txt',
         * and ought to result in a successful conversion to '0'. */
        if (GetWindowTextW(infoPtr->Buddy, txt, COUNT_OF(txt)) < 0)
            return FALSE;

        sep = UPDOWN_GetThousandSep();

        /* now get rid of the separators */
        for(src = dst = txt; *src; src++)
            if(*src != sep) *dst++ = *src;
        *dst = 0;

        /* try to convert the number and validate it */
        newVal = strtolW(txt, &src, infoPtr->Base);
        if(*src || !UPDOWN_InBounds (infoPtr, newVal)) return FALSE;
    }

    TRACE("new value(%d) from buddy (old=%d)\n", newVal, infoPtr->CurVal);
    infoPtr->CurVal = newVal;
    return TRUE;
}


/***********************************************************************
 *           UPDOWN_SetBuddyInt
 * Tries to set the pos to the buddy window based on current pos
 * returns:
 *   TRUE  - if it set the caption of the  buddy successfully
 *   FALSE - if an error occurred
 */
static BOOL UPDOWN_SetBuddyInt (UPDOWN_INFO *infoPtr)
{
    WCHAR fmt[3] = { '%', 'd', '\0' };
    WCHAR txt[20];
    int len;

    if (!((infoPtr->dwStyle & UDS_SETBUDDYINT) && IsWindow(infoPtr->Buddy))) 
        return FALSE;

    TRACE("set new value(%d) to buddy.\n", infoPtr->CurVal);

    /*if the buddy is a list window, we must set curr index */
    if (UPDOWN_IsBuddyListbox(infoPtr)) {
        return SendMessageW(infoPtr->Buddy, LB_SETCURSEL, infoPtr->CurVal, 0) != LB_ERR;
    }

    /* Regular window, so set caption to the number */
    if (infoPtr->Base == 16) fmt[1] = 'X';
    len = wsprintfW(txt, fmt, infoPtr->CurVal);


    /* Do thousands separation if necessary */
    if (!(infoPtr->dwStyle & UDS_NOTHOUSANDS) && (len > 3)) {
        WCHAR tmp[COUNT_OF(txt)], *src = tmp, *dst = txt;
        WCHAR sep = UPDOWN_GetThousandSep();
	int start = len % 3;

	memcpy(tmp, txt, sizeof(txt));
	if (start == 0) start = 3;
	dst += start;
	src += start;
        for (len=0; *src; len++) {
	    if (len % 3 == 0) *dst++ = sep;
	    *dst++ = *src++;
        }
        *dst = 0;
    }

    return SetWindowTextW(infoPtr->Buddy, txt);
}

/***********************************************************************
 * UPDOWN_DrawBuddyBackground
 *
 * Draw buddy background for visual integration.
 */
static BOOL UPDOWN_DrawBuddyBackground (UPDOWN_INFO *infoPtr, HDC hdc)
{
    RECT br;
    HTHEME buddyTheme = GetWindowTheme (infoPtr->Buddy);
    if (!buddyTheme) return FALSE;

    GetClientRect (infoPtr->Buddy, &br);
    MapWindowPoints (infoPtr->Buddy, infoPtr->Self, (POINT*)&br, 2);
    /* FIXME: take disabled etc. into account */
    DrawThemeBackground (buddyTheme, hdc, 0, 0, &br, NULL);
    return TRUE;

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