📄 animate.c
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/* -*- tab-width: 8; c-basic-offset: 4 -*- */
/*
* Animation control
*
* Copyright 1998, 1999 Eric Kohl
* Copyright 1999 Eric Pouech
* Copyright 2005 Dimitrie O. Paun
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
* NOTES
*
* This code was audited for completeness against the documented features
* of Comctl32.dll version 6.0 on Mar. 15, 2005, by Dimitrie O. Paun.
*
* Unless otherwise noted, we believe this code to be complete, as per
* the specification mentioned above.
* If you discover missing features, or bugs, please note them below.
*
* TODO:
* - check for the 'rec ' list in some AVI files
*/
#include <stdarg.h>
#include <string.h>
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "winnls.h"
#include "commctrl.h"
#include "vfw.h"
#include "mmsystem.h"
#include "comctl32.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(animate);
static struct {
HMODULE hModule;
HIC (WINAPI *fnICOpen)(DWORD, DWORD, UINT);
LRESULT (WINAPI *fnICClose)(HIC);
LRESULT (WINAPI *fnICSendMessage)(HIC, UINT, DWORD_PTR, DWORD_PTR);
DWORD (WINAPIV *fnICDecompress)(HIC,DWORD,LPBITMAPINFOHEADER,LPVOID,LPBITMAPINFOHEADER,LPVOID);
} fnIC;
typedef struct
{
/* reference to input stream (file or resource) */
HGLOBAL hRes;
HMMIO hMMio; /* handle to mmio stream */
HWND hwndSelf;
HWND hwndNotify;
DWORD dwStyle;
/* information on the loaded AVI file */
MainAVIHeader mah;
AVIStreamHeader ash;
LPBITMAPINFOHEADER inbih;
LPDWORD lpIndex;
/* data for the decompressor */
HIC hic;
LPBITMAPINFOHEADER outbih;
LPVOID indata;
LPVOID outdata;
/* data for the background mechanism */
CRITICAL_SECTION cs;
HANDLE hStopEvent;
HANDLE hThread;
DWORD threadId;
UINT uTimer;
/* data for playing the file */
int nFromFrame;
int nToFrame;
int nLoop;
int currFrame;
/* tranparency info*/
COLORREF transparentColor;
HBRUSH hbrushBG;
HBITMAP hbmPrevFrame;
} ANIMATE_INFO;
#define ANIMATE_COLOR_NONE 0xffffffff
static void ANIMATE_Notify(ANIMATE_INFO *infoPtr, UINT notif)
{
SendMessageW(infoPtr->hwndNotify, WM_COMMAND,
MAKEWPARAM(GetDlgCtrlID(infoPtr->hwndSelf), notif),
(LPARAM)infoPtr->hwndSelf);
}
static BOOL ANIMATE_LoadResW(ANIMATE_INFO *infoPtr, HINSTANCE hInst, LPWSTR lpName)
{
static const WCHAR aviW[] = { 'A', 'V', 'I', 0 };
HRSRC hrsrc;
MMIOINFO mminfo;
LPVOID lpAvi;
hrsrc = FindResourceW(hInst, lpName, aviW);
if (!hrsrc)
return FALSE;
infoPtr->hRes = LoadResource(hInst, hrsrc);
if (!infoPtr->hRes)
return FALSE;
lpAvi = LockResource(infoPtr->hRes);
if (!lpAvi)
return FALSE;
memset(&mminfo, 0, sizeof(mminfo));
mminfo.fccIOProc = FOURCC_MEM;
mminfo.pchBuffer = (LPSTR)lpAvi;
mminfo.cchBuffer = SizeofResource(hInst, hrsrc);
infoPtr->hMMio = mmioOpenW(NULL, &mminfo, MMIO_READ);
if (!infoPtr->hMMio)
{
FreeResource(infoPtr->hRes);
return FALSE;
}
return TRUE;
}
static BOOL ANIMATE_LoadFileW(ANIMATE_INFO *infoPtr, LPWSTR lpName)
{
infoPtr->hMMio = mmioOpenW(lpName, 0, MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE);
if(!infoPtr->hMMio) return FALSE;
return TRUE;
}
static BOOL ANIMATE_DoStop(ANIMATE_INFO *infoPtr)
{
EnterCriticalSection(&infoPtr->cs);
/* should stop playing */
if (infoPtr->hThread)
{
HANDLE handle = infoPtr->hThread;
TRACE("stopping animation thread\n");
infoPtr->hThread = 0;
SetEvent( infoPtr->hStopEvent );
if (infoPtr->threadId != GetCurrentThreadId())
{
LeaveCriticalSection(&infoPtr->cs); /* leave it a chance to run */
WaitForSingleObject( handle, INFINITE );
TRACE("animation thread stopped\n");
EnterCriticalSection(&infoPtr->cs);
}
CloseHandle( handle );
CloseHandle( infoPtr->hStopEvent );
infoPtr->hStopEvent = 0;
}
if (infoPtr->uTimer) {
KillTimer(infoPtr->hwndSelf, infoPtr->uTimer);
infoPtr->uTimer = 0;
}
LeaveCriticalSection(&infoPtr->cs);
ANIMATE_Notify(infoPtr, ACN_STOP);
return TRUE;
}
static void ANIMATE_Free(ANIMATE_INFO *infoPtr)
{
if (infoPtr->hMMio) {
ANIMATE_DoStop(infoPtr);
mmioClose(infoPtr->hMMio, 0);
if (infoPtr->hRes) {
FreeResource(infoPtr->hRes);
infoPtr->hRes = 0;
}
Free (infoPtr->lpIndex);
infoPtr->lpIndex = NULL;
if (infoPtr->hic) {
fnIC.fnICClose(infoPtr->hic);
infoPtr->hic = 0;
}
Free (infoPtr->inbih);
infoPtr->inbih = NULL;
Free (infoPtr->outbih);
infoPtr->outbih = NULL;
Free (infoPtr->indata);
infoPtr->indata = NULL;
Free (infoPtr->outdata);
infoPtr->outdata = NULL;
if( infoPtr->hbmPrevFrame )
{
DeleteObject(infoPtr->hbmPrevFrame);
infoPtr->hbmPrevFrame = 0;
}
memset(&infoPtr->mah, 0, sizeof(infoPtr->mah));
memset(&infoPtr->ash, 0, sizeof(infoPtr->ash));
infoPtr->nFromFrame = infoPtr->nToFrame = infoPtr->nLoop = infoPtr->currFrame = 0;
}
infoPtr->transparentColor = ANIMATE_COLOR_NONE;
}
static void ANIMATE_TransparentBlt(ANIMATE_INFO *infoPtr, HDC hdcDest, HDC hdcSource)
{
HDC hdcMask;
HBITMAP hbmMask;
HBITMAP hbmOld;
/* create a transparency mask */
hdcMask = CreateCompatibleDC(hdcDest);
hbmMask = CreateBitmap(infoPtr->inbih->biWidth, infoPtr->inbih->biHeight, 1,1,NULL);
hbmOld = SelectObject(hdcMask, hbmMask);
SetBkColor(hdcSource,infoPtr->transparentColor);
BitBlt(hdcMask,0,0,infoPtr->inbih->biWidth, infoPtr->inbih->biHeight,hdcSource,0,0,SRCCOPY);
/* mask the source bitmap */
SetBkColor(hdcSource, RGB(0,0,0));
SetTextColor(hdcSource, RGB(255,255,255));
BitBlt(hdcSource, 0, 0, infoPtr->inbih->biWidth, infoPtr->inbih->biHeight, hdcMask, 0, 0, SRCAND);
/* mask the destination bitmap */
SetBkColor(hdcDest, RGB(255,255,255));
SetTextColor(hdcDest, RGB(0,0,0));
BitBlt(hdcDest, 0, 0, infoPtr->inbih->biWidth, infoPtr->inbih->biHeight, hdcMask, 0, 0, SRCAND);
/* combine source and destination */
BitBlt(hdcDest,0,0,infoPtr->inbih->biWidth, infoPtr->inbih->biHeight,hdcSource,0,0,SRCPAINT);
SelectObject(hdcMask, hbmOld);
DeleteObject(hbmMask);
DeleteDC(hdcMask);
}
static BOOL ANIMATE_PaintFrame(ANIMATE_INFO* infoPtr, HDC hDC)
{
void *pBitmapData;
LPBITMAPINFO pBitmapInfo;
HDC hdcMem;
HBITMAP hbmOld;
int nOffsetX = 0;
int nOffsetY = 0;
int nWidth;
int nHeight;
if (!hDC || !infoPtr->inbih)
return TRUE;
if (infoPtr->hic )
{
pBitmapData = infoPtr->outdata;
pBitmapInfo = (LPBITMAPINFO)infoPtr->outbih;
nWidth = infoPtr->outbih->biWidth;
nHeight = infoPtr->outbih->biHeight;
}
else
{
pBitmapData = infoPtr->indata;
pBitmapInfo = (LPBITMAPINFO)infoPtr->inbih;
nWidth = infoPtr->inbih->biWidth;
nHeight = infoPtr->inbih->biHeight;
}
if(!infoPtr->hbmPrevFrame)
{
infoPtr->hbmPrevFrame=CreateCompatibleBitmap(hDC, nWidth,nHeight );
}
hdcMem = CreateCompatibleDC(hDC);
hbmOld = SelectObject(hdcMem, infoPtr->hbmPrevFrame);
SetDIBits(hdcMem, infoPtr->hbmPrevFrame, 0, nHeight, pBitmapData, pBitmapInfo, DIB_RGB_COLORS);
/*
* we need to get the transparent color even without ACS_TRANSPARENT,
* because the style can be changed later on and the color should always
* be obtained in the first frame
*/
if(infoPtr->transparentColor == ANIMATE_COLOR_NONE)
{
infoPtr->transparentColor = GetPixel(hdcMem,0,0);
}
if(infoPtr->dwStyle & ACS_TRANSPARENT)
{
HDC hdcFinal = CreateCompatibleDC(hDC);
HBITMAP hbmFinal = CreateCompatibleBitmap(hDC,nWidth, nHeight);
HBITMAP hbmOld2 = SelectObject(hdcFinal, hbmFinal);
RECT rect;
rect.left = 0;
rect.top = 0;
rect.right = nWidth;
rect.bottom = nHeight;
if(!infoPtr->hbrushBG)
infoPtr->hbrushBG = GetCurrentObject(hDC, OBJ_BRUSH);
FillRect(hdcFinal, &rect, infoPtr->hbrushBG);
ANIMATE_TransparentBlt(infoPtr, hdcFinal, hdcMem);
SelectObject(hdcFinal, hbmOld2);
SelectObject(hdcMem, hbmFinal);
DeleteDC(hdcFinal);
DeleteObject(infoPtr->hbmPrevFrame);
infoPtr->hbmPrevFrame = hbmFinal;
}
if (infoPtr->dwStyle & ACS_CENTER)
{
RECT rect;
GetWindowRect(infoPtr->hwndSelf, &rect);
nOffsetX = ((rect.right - rect.left) - nWidth)/2;
nOffsetY = ((rect.bottom - rect.top) - nHeight)/2;
}
BitBlt(hDC, nOffsetX, nOffsetY, nWidth, nHeight, hdcMem, 0, 0, SRCCOPY);
SelectObject(hdcMem, hbmOld);
DeleteDC(hdcMem);
return TRUE;
}
static BOOL ANIMATE_DrawFrame(ANIMATE_INFO *infoPtr)
{
HDC hDC;
TRACE("Drawing frame %d (loop %d)\n", infoPtr->currFrame, infoPtr->nLoop);
mmioSeek(infoPtr->hMMio, infoPtr->lpIndex[infoPtr->currFrame], SEEK_SET);
mmioRead(infoPtr->hMMio, infoPtr->indata, infoPtr->ash.dwSuggestedBufferSize);
if (infoPtr->hic &&
fnIC.fnICDecompress(infoPtr->hic, 0, infoPtr->inbih, infoPtr->indata,
infoPtr->outbih, infoPtr->outdata) != ICERR_OK) {
WARN("Decompression error\n");
return FALSE;
}
if ((hDC = GetDC(infoPtr->hwndSelf)) != 0) {
ANIMATE_PaintFrame(infoPtr, hDC);
ReleaseDC(infoPtr->hwndSelf, hDC);
}
if (infoPtr->currFrame++ >= infoPtr->nToFrame) {
infoPtr->currFrame = infoPtr->nFromFrame;
if (infoPtr->nLoop != -1) {
if (--infoPtr->nLoop == 0) {
ANIMATE_DoStop(infoPtr);
}
}
}
return TRUE;
}
static LRESULT ANIMATE_Timer(ANIMATE_INFO *infoPtr)
{
/* FIXME: we should pass the hDC instead of 0 to WM_CTLCOLORSTATIC */
if (infoPtr->dwStyle & ACS_TRANSPARENT)
infoPtr->hbrushBG = (HBRUSH)SendMessageW(infoPtr->hwndNotify,
WM_CTLCOLORSTATIC,
0, (LPARAM)infoPtr->hwndSelf);
EnterCriticalSection(&infoPtr->cs);
ANIMATE_DrawFrame(infoPtr);
LeaveCriticalSection(&infoPtr->cs);
return 0;
}
static DWORD CALLBACK ANIMATE_AnimationThread(LPVOID ptr_)
{
ANIMATE_INFO *infoPtr = (ANIMATE_INFO *)ptr_;
HANDLE event;
DWORD timeout;
while(1)
{
EnterCriticalSection(&infoPtr->cs);
ANIMATE_DrawFrame(infoPtr);
timeout = infoPtr->mah.dwMicroSecPerFrame;
event = infoPtr->hStopEvent;
LeaveCriticalSection(&infoPtr->cs);
/* time is in microseconds, we should convert it to milliseconds */
if ((event == 0) || WaitForSingleObject( event, (timeout+500)/1000) == WAIT_OBJECT_0)
break;
}
return TRUE;
}
static LRESULT ANIMATE_Play(ANIMATE_INFO *infoPtr, UINT cRepeat, WORD wFrom, WORD wTo)
{
/* nothing opened */
if (!infoPtr->hMMio)
return FALSE;
if (infoPtr->hThread || infoPtr->uTimer) {
TRACE("Already playing\n");
return TRUE;
}
infoPtr->nFromFrame = wFrom;
infoPtr->nToFrame = wTo;
infoPtr->nLoop = cRepeat;
if (infoPtr->nToFrame == 0xFFFF)
infoPtr->nToFrame = infoPtr->mah.dwTotalFrames - 1;
TRACE("(repeat=%d from=%d to=%d);\n",
infoPtr->nLoop, infoPtr->nFromFrame, infoPtr->nToFrame);
if (infoPtr->nFromFrame >= infoPtr->nToFrame ||
infoPtr->nToFrame >= infoPtr->mah.dwTotalFrames)
return FALSE;
infoPtr->currFrame = infoPtr->nFromFrame;
if (infoPtr->dwStyle & ACS_TIMER)
{
TRACE("Using a timer\n");
/* create a timer to display AVI */
infoPtr->uTimer = SetTimer(infoPtr->hwndSelf, 1,
infoPtr->mah.dwMicroSecPerFrame / 1000, NULL);
}
else
{
if(infoPtr->dwStyle & ACS_TRANSPARENT)
infoPtr->hbrushBG = (HBRUSH)SendMessageW(infoPtr->hwndNotify,
WM_CTLCOLORSTATIC, 0,
(LPARAM)infoPtr->hwndSelf);
TRACE("Using an animation thread\n");
infoPtr->hStopEvent = CreateEventW( NULL, TRUE, FALSE, NULL );
infoPtr->hThread = CreateThread(0, 0, ANIMATE_AnimationThread,
(LPVOID)infoPtr, 0, &infoPtr->threadId);
if(!infoPtr->hThread) return FALSE;
}
ANIMATE_Notify(infoPtr, ACN_START);
return TRUE;
}
static BOOL ANIMATE_GetAviInfo(ANIMATE_INFO *infoPtr)
{
MMCKINFO ckMainRIFF;
MMCKINFO mmckHead;
MMCKINFO mmckList;
MMCKINFO mmckInfo;
DWORD numFrame;
DWORD insize;
if (mmioDescend(infoPtr->hMMio, &ckMainRIFF, NULL, 0) != 0) {
WARN("Can't find 'RIFF' chunk\n");
return FALSE;
}
if ((ckMainRIFF.ckid != FOURCC_RIFF) ||
(ckMainRIFF.fccType != mmioFOURCC('A', 'V', 'I', ' '))) {
WARN("Can't find 'AVI ' chunk\n");
return FALSE;
}
mmckHead.fccType = mmioFOURCC('h', 'd', 'r', 'l');
if (mmioDescend(infoPtr->hMMio, &mmckHead, &ckMainRIFF, MMIO_FINDLIST) != 0) {
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