📄 playsound.c
字号:
/* -*- tab-width: 8; c-basic-offset: 4 -*- */
/*
* MMSYTEM functions
*
* Copyright 1993 Martin Ayotte
* 1998-2002 Eric Pouech
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdarg.h>
#include <string.h>
#include "windef.h"
#include "winbase.h"
#include "mmsystem.h"
#include "wingdi.h"
#include "winuser.h"
#include "winreg.h"
#include "winemm.h"
#include "winternl.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(winmm);
static HMMIO get_mmioFromFile(LPCWSTR lpszName)
{
HMMIO ret;
WCHAR buf[256];
LPWSTR dummy;
ret = mmioOpenW((LPWSTR)lpszName, NULL,
MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE);
if (ret != 0) return ret;
if (SearchPathW(NULL, lpszName, NULL, sizeof(buf)/sizeof(buf[0]), buf, &dummy))
{
return mmioOpenW(buf, NULL,
MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE);
}
return 0;
}
static HMMIO get_mmioFromProfile(UINT uFlags, LPCWSTR lpszName)
{
WCHAR str[128];
LPWSTR ptr;
HMMIO hmmio;
HKEY hRegSnd, hRegApp, hScheme, hSnd;
DWORD err, type, count;
static const WCHAR wszSounds[] = {'S','o','u','n','d','s',0};
static const WCHAR wszDefault[] = {'D','e','f','a','u','l','t',0};
static const WCHAR wszKey[] = {'A','p','p','E','v','e','n','t','s','\\',
'S','c','h','e','m','e','s','\\',
'A','p','p','s',0};
static const WCHAR wszDotDefault[] = {'.','D','e','f','a','u','l','t',0};
static const WCHAR wszDotCurrent[] = {'.','C','u','r','r','e','n','t',0};
static const WCHAR wszNull[] = {0};
TRACE("searching in SystemSound list for %s\n", debugstr_w(lpszName));
GetProfileStringW(wszSounds, lpszName, wszNull, str, sizeof(str)/sizeof(str[0]));
if (lstrlenW(str) == 0)
{
if (uFlags & SND_NODEFAULT) goto next;
GetProfileStringW(wszSounds, wszDefault, wszNull, str, sizeof(str)/sizeof(str[0]));
if (lstrlenW(str) == 0) goto next;
}
for (ptr = str; *ptr && *ptr != ','; ptr++);
if (*ptr) *ptr = 0;
hmmio = mmioOpenW(str, NULL, MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE);
if (hmmio != 0) return hmmio;
next:
/* we look up the registry under
* HKCU\AppEvents\Schemes\Apps\.Default
* HKCU\AppEvents\Schemes\Apps\<AppName>
*/
if (RegOpenKeyW(HKEY_CURRENT_USER, wszKey, &hRegSnd) != 0) goto none;
if (uFlags & SND_APPLICATION)
{
DWORD len;
err = 1; /* error */
len = GetModuleFileNameW(0, str, sizeof(str)/sizeof(str[0]));
if (len > 0 && len < sizeof(str)/sizeof(str[0]))
{
for (ptr = str + lstrlenW(str) - 1; ptr >= str; ptr--)
{
if (*ptr == '.') *ptr = 0;
if (*ptr == '\\')
{
err = RegOpenKeyW(hRegSnd, ptr+1, &hRegApp);
break;
}
}
}
}
else
{
err = RegOpenKeyW(hRegSnd, wszDotDefault, &hRegApp);
}
RegCloseKey(hRegSnd);
if (err != 0) goto none;
err = RegOpenKeyW(hRegApp, lpszName, &hScheme);
RegCloseKey(hRegApp);
if (err != 0) goto none;
/* what's the difference between .Current and .Default ? */
err = RegOpenKeyW(hScheme, wszDotDefault, &hSnd);
if (err != 0)
{
err = RegOpenKeyW(hScheme, wszDotCurrent, &hSnd);
RegCloseKey(hScheme);
if (err != 0)
goto none;
}
count = sizeof(str)/sizeof(str[0]);
err = RegQueryValueExW(hSnd, NULL, 0, &type, (LPBYTE)str, &count);
RegCloseKey(hSnd);
if (err != 0 || !*str) goto none;
hmmio = mmioOpenW(str, NULL, MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE);
if (hmmio) return hmmio;
none:
WARN("can't find SystemSound='%s' !\n", debugstr_w(lpszName));
return 0;
}
struct playsound_data
{
HANDLE hEvent;
DWORD dwEventCount;
};
static void CALLBACK PlaySound_Callback(HWAVEOUT hwo, UINT uMsg,
DWORD dwInstance,
DWORD dwParam1, DWORD dwParam2)
{
struct playsound_data* s = (struct playsound_data*)dwInstance;
switch (uMsg) {
case WOM_OPEN:
case WOM_CLOSE:
break;
case WOM_DONE:
InterlockedIncrement(&s->dwEventCount);
TRACE("Returning waveHdr=%lx\n", dwParam1);
SetEvent(s->hEvent);
break;
default:
ERR("Unknown uMsg=%d\n", uMsg);
}
}
static void PlaySound_WaitDone(struct playsound_data* s)
{
for (;;) {
ResetEvent(s->hEvent);
if (InterlockedDecrement(&s->dwEventCount) >= 0) break;
InterlockedIncrement(&s->dwEventCount);
WaitForSingleObject(s->hEvent, INFINITE);
}
}
static BOOL PlaySound_IsString(DWORD fdwSound, const void* psz)
{
/* SND_RESOURCE is 0x40004 while
* SND_MEMORY is 0x00004
*/
switch (fdwSound & (SND_RESOURCE|SND_ALIAS|SND_FILENAME))
{
case SND_RESOURCE: return HIWORD(psz) != 0; /* by name or by ID ? */
case SND_MEMORY: return FALSE;
case SND_ALIAS: /* what about ALIAS_ID ??? */
case SND_FILENAME:
case 0: return TRUE;
default: FIXME("WTF\n"); return FALSE;
}
}
static void PlaySound_Free(WINE_PLAYSOUND* wps)
{
WINE_PLAYSOUND** p;
EnterCriticalSection(&WINMM_IData.cs);
for (p = &WINMM_IData.lpPlaySound; *p && *p != wps; p = &((*p)->lpNext));
if (*p) *p = (*p)->lpNext;
if (WINMM_IData.lpPlaySound == NULL) SetEvent(WINMM_IData.psLastEvent);
LeaveCriticalSection(&WINMM_IData.cs);
if (wps->bAlloc) HeapFree(GetProcessHeap(), 0, (void*)wps->pszSound);
if (wps->hThread) CloseHandle(wps->hThread);
HeapFree(GetProcessHeap(), 0, wps);
}
static WINE_PLAYSOUND* PlaySound_Alloc(const void* pszSound, HMODULE hmod,
DWORD fdwSound, BOOL bUnicode)
{
WINE_PLAYSOUND* wps;
wps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*wps));
if (!wps) return NULL;
wps->hMod = hmod;
wps->fdwSound = fdwSound;
if (PlaySound_IsString(fdwSound, pszSound))
{
if (bUnicode)
{
if (fdwSound & SND_ASYNC)
{
wps->pszSound = HeapAlloc(GetProcessHeap(), 0,
(lstrlenW(pszSound)+1) * sizeof(WCHAR));
if (!wps->pszSound) goto oom_error;
lstrcpyW((LPWSTR)wps->pszSound, pszSound);
wps->bAlloc = TRUE;
}
else
wps->pszSound = pszSound;
}
else
{
UNICODE_STRING usBuffer;
RtlCreateUnicodeStringFromAsciiz(&usBuffer, pszSound);
wps->pszSound = usBuffer.Buffer;
if (!wps->pszSound) goto oom_error;
wps->bAlloc = TRUE;
}
}
else
wps->pszSound = pszSound;
return wps;
oom_error:
PlaySound_Free(wps);
return NULL;
}
static DWORD WINAPI proc_PlaySound(LPVOID arg)
{
WINE_PLAYSOUND* wps = (WINE_PLAYSOUND*)arg;
BOOL bRet = FALSE;
HMMIO hmmio = 0;
MMCKINFO ckMainRIFF;
MMCKINFO mmckInfo;
LPWAVEFORMATEX lpWaveFormat = NULL;
HWAVEOUT hWave = 0;
LPWAVEHDR waveHdr = NULL;
INT count, bufsize, left, index;
struct playsound_data s;
void* data;
s.hEvent = 0;
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -