📄 wgl.c
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/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS kernel
* FILE: lib/opengl32/wgl.c
* PURPOSE: OpenGL32 lib, rosglXXX functions
* PROGRAMMER: Anich Gregor (blight)
* UPDATE HISTORY:
* Feb 2, 2004: Created
*/
#define WIN32_LEAN_AND_MEAN
#define WIN32_NO_STATUS
#include <windows.h>
#define NTOS_MODE_USER
#include <ddraw.h>
#include <ddrawi.h>
#include <winddi.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "teb.h"
#define OPENGL32_GL_FUNC_PROTOTYPES
#include "opengl32.h"
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
#if !defined(UNIMPLEMENTED)
# define UNIMPLEMENTED DBGPRINT( "UNIMPLEMENTED" )
#endif
typedef struct _OPENGL_INFO
{
DWORD Version; /*!< Driver interface version */
DWORD DriverVersion; /*!< Driver version */
WCHAR DriverName[256]; /*!< Driver name */
} OPENGL_INFO, *POPENGL_INFO;
/*! \brief Append OpenGL Rendering Context (GLRC) to list
*
* \param glrc [IN] Pointer to GLRC to append to list
*/
static
void
ROSGL_AppendContext( GLRC *glrc )
{
/* synchronize */
if (WaitForSingleObject( OPENGL32_processdata.glrc_mutex, INFINITE ) ==
WAIT_FAILED)
{
DBGPRINT( "Error: WaitForSingleObject() failed (%d)", GetLastError() );
return; /* FIXME: do we have to expect such an error and handle it? */
}
if (OPENGL32_processdata.glrc_list == NULL)
OPENGL32_processdata.glrc_list = glrc;
else
{
GLRC *p = OPENGL32_processdata.glrc_list;
while (p->next != NULL)
p = p->next;
p->next = glrc;
}
/* release mutex */
if (!ReleaseMutex( OPENGL32_processdata.glrc_mutex ))
DBGPRINT( "Error: ReleaseMutex() failed (%d)", GetLastError() );
}
/*! \brief Remove OpenGL Rendering Context (GLRC) from list
*
* \param glrc [IN] Pointer to GLRC to remove from list
*/
static
void
ROSGL_RemoveContext( GLRC *glrc )
{
/* synchronize */
if (WaitForSingleObject( OPENGL32_processdata.glrc_mutex, INFINITE ) ==
WAIT_FAILED)
{
DBGPRINT( "Error: WaitForSingleObject() failed (%d)", GetLastError() );
return; /* FIXME: do we have to expect such an error and handle it? */
}
if (glrc == OPENGL32_processdata.glrc_list)
OPENGL32_processdata.glrc_list = glrc->next;
else
{
GLRC *p = OPENGL32_processdata.glrc_list;
while (p != NULL)
{
if (p->next == glrc)
{
p->next = glrc->next;
break;
}
p = p->next;
}
if (p == NULL)
DBGPRINT( "Error: GLRC 0x%08x not found in list!", glrc );
}
/* release mutex */
if (!ReleaseMutex( OPENGL32_processdata.glrc_mutex ))
DBGPRINT( "Error: ReleaseMutex() failed (%d)", GetLastError() );
}
/*! \brief Create a new GL Context (GLRC) and append it to the list
*
* \return Pointer to new GLRC on success
* \retval NULL Returned on failure (i.e. Out of memory)
*/
static
GLRC *
ROSGL_NewContext()
{
GLRC *glrc;
/* allocate GLRC */
glrc = (GLRC*)HeapAlloc( GetProcessHeap(),
HEAP_ZERO_MEMORY | HEAP_GENERATE_EXCEPTIONS, sizeof (GLRC) );
/* append to list */
ROSGL_AppendContext( glrc );
return glrc;
}
/*! \brief Delete a GL Context (GLRC) and remove it from the list
*
* \param glrc [IN] Pointer to GLRC to delete
*
* \retval TRUE Success
* \retval FALSE Failure
*/
static
BOOL
ROSGL_DeleteContext( GLRC *glrc )
{
/* unload icd */
if (glrc->icd != NULL)
OPENGL32_UnloadICD( glrc->icd );
/* remove from list */
ROSGL_RemoveContext( glrc );
/* free memory */
HeapFree( GetProcessHeap(), 0, glrc );
return TRUE;
}
/*! \brief Check wether a GLRC is in the list
*
* \param glrc [IN] Pointer to GLRC to look for in the list
*
* \retval TRUE GLRC was found
* \retval FALSE GLRC was not found
*/
static
BOOL
ROSGL_ContainsContext( GLRC *glrc )
{
GLRC *p;
BOOL found = FALSE;
/* synchronize */
if (WaitForSingleObject( OPENGL32_processdata.glrc_mutex, INFINITE ) ==
WAIT_FAILED)
{
DBGPRINT( "Error: WaitForSingleObject() failed (%d)", GetLastError() );
return FALSE; /* FIXME: do we have to expect such an error and handle it? */
}
p = OPENGL32_processdata.glrc_list;
while (p != NULL)
{
if (p == glrc)
{
found = TRUE;
break;
}
p = p->next;
}
/* release mutex */
if (!ReleaseMutex( OPENGL32_processdata.glrc_mutex ))
DBGPRINT( "Error: ReleaseMutex() failed (%d)", GetLastError() );
return found;
}
/*! \brief Get GL private DC data.
*
* This function adds an empty GLDCDATA to the list if there is no data for the
* given DC yet.
*
* \param hdc [IN] Handle to a Device Context for which to get the data
*
* \return Pointer to GLDCDATA on success
* \retval NULL on failure
*/
static
GLDCDATA *
ROSGL_GetPrivateDCData( HDC hdc )
{
GLDCDATA *data;
/* check hdc */
if (GetObjectType( hdc ) != OBJ_DC && GetObjectType( hdc ) != OBJ_MEMDC)
{
DBGPRINT( "Error: hdc is not a DC handle!" );
SetLastError( ERROR_INVALID_HANDLE );
return FALSE;
}
/* synchronize */
if (WaitForSingleObject( OPENGL32_processdata.dcdata_mutex, INFINITE ) ==
WAIT_FAILED)
{
DBGPRINT( "Error: WaitForSingleObject() failed (%d)", GetLastError() );
return NULL; /* FIXME: do we have to expect such an error and handle it? */
}
/* look for data in list */
data = OPENGL32_processdata.dcdata_list;
while (data != NULL)
{
if (data->hdc == hdc) /* found */
break;
data = data->next;
}
/* allocate new data if not found in list */
if (data == NULL)
{
data = HeapAlloc( GetProcessHeap(),
HEAP_ZERO_MEMORY | HEAP_GENERATE_EXCEPTIONS,
sizeof (GLDCDATA) );
if (data == NULL)
{
DBGPRINT( "Error: HeapAlloc() failed (%d)", GetLastError() );
}
else
{
data->hdc = hdc;
/* append data to list */
if (OPENGL32_processdata.dcdata_list == NULL)
OPENGL32_processdata.dcdata_list = data;
else
{
GLDCDATA *p = OPENGL32_processdata.dcdata_list;
while (p->next != NULL)
p = p->next;
p->next = data;
}
}
}
/* release mutex */
if (!ReleaseMutex( OPENGL32_processdata.dcdata_mutex ))
DBGPRINT( "Error: ReleaseMutex() failed (%d)", GetLastError() );
return data;
}
/*! \brief Get ICD from HDC.
*
* This function asks the display driver which OpenGL ICD to load for the given
* HDC, loads it and returns a pointer to a GLDRIVERDATA struct on success.
*
* \param hdc [IN] Handle for DC for which to load/get the ICD
*
* \return Pointer to GLDRIVERDATA
* \retval NULL Failure.
*/
static
GLDRIVERDATA *
ROSGL_ICDForHDC( HDC hdc )
{
GLDCDATA *dcdata;
dcdata = ROSGL_GetPrivateDCData( hdc );
if (dcdata == NULL)
return NULL;
if (dcdata->icd == NULL)
{
LPCWSTR driverName;
OPENGL_INFO info;
driverName = _wgetenv( L"OPENGL32_DRIVER" );
if (driverName == NULL)
{
DWORD dwInput;
LONG ret;
/* get driver name */
dwInput = OPENGL_GETINFO;
ret = ExtEscape( hdc, QUERYESCSUPPORT, sizeof (dwInput), (LPCSTR)&dwInput, 0, NULL );
if (ret > 0)
{
dwInput = 0;
ret = ExtEscape( hdc, OPENGL_GETINFO, sizeof (dwInput),
(LPCSTR)&dwInput, sizeof (OPENGL_INFO),
(LPSTR)&info );
}
if (ret <= 0)
{
HKEY hKey;
DWORD type, size;
if (ret < 0)
{
DBGPRINT( "Warning: ExtEscape to get the drivername failed! (%d)", GetLastError() );
if (MessageBox( WindowFromDC( hdc ), L"Couldn't get installable client driver name!\nUsing default driver.",
L"OPENGL32.dll: Warning", MB_OKCANCEL | MB_ICONWARNING ) == IDCANCEL)
{
return NULL;
}
}
/* open registry key */
ret = RegOpenKeyExW( HKEY_LOCAL_MACHINE, OPENGL_DRIVERS_SUBKEY, 0, KEY_READ, &hKey );
if (ret != ERROR_SUCCESS)
{
DBGPRINT( "Error: Couldn't open registry key '%ws'", OPENGL_DRIVERS_SUBKEY );
SetLastError( ret );
return NULL;
}
/* query value */
size = sizeof (info.DriverName);
ret = RegQueryValueExW( hKey, L"DefaultDriver", 0, &type, (LPBYTE)info.DriverName, &size );
RegCloseKey( hKey );
if (ret != ERROR_SUCCESS || type != REG_SZ)
{
DBGPRINT( "Error: Couldn't query DefaultDriver value or not a string" );
SetLastError( ret );
return NULL;
}
}
}
else
{
wcsncpy( info.DriverName, driverName, sizeof (info.DriverName) / sizeof (info.DriverName[0]) );
}
/* load driver (or get a reference) */
dcdata->icd = OPENGL32_LoadICD( info.DriverName );
if (dcdata->icd == NULL)
{
WCHAR Buffer[256];
snwprintf(Buffer, sizeof(Buffer)/sizeof(WCHAR),
L"Couldn't load driver \"%s\".", driverName);
MessageBox(WindowFromDC( hdc ), Buffer,
L"OPENGL32.dll: Warning",
MB_OK | MB_ICONWARNING);
}
}
return dcdata->icd;
}
/*! \brief SetContextCallBack passed to DrvSetContext.
*
* This function gets called by the OpenGL driver whenever the current GL
* context (dispatch table) is to be changed.
*
* \param table [IN] Function pointer table (first DWORD is number of functions)
*
* \return unkown (maybe void? ERROR_SUCCESS at the moment)
*/
DWORD
CALLBACK
ROSGL_SetContextCallBack( const ICDTable *table )
{
TEB *teb;
PROC *tebTable, *tebDispatchTable;
INT size;
teb = NtCurrentTeb();
tebTable = (PROC *)teb->glTable;
tebDispatchTable = (PROC *)teb->glDispatchTable;
DBGTRACE( "Called!" );
if (table != NULL)
{
DBGPRINT( "Function count: %d\n", table->num_funcs );
/* save table */
size = sizeof (PROC) * table->num_funcs;
memcpy( tebTable, table->dispatch_table, size );
memset( tebTable + table->num_funcs, 0,
sizeof (table->dispatch_table) - size );
}
else
{
DBGPRINT( "Unsetting current context" );
memset( tebTable, 0, sizeof (table->dispatch_table) );
}
/* put in empty functions as long as we dont have a fallback */
#define X(func, ret, typeargs, args, icdidx, tebidx, stack) \
if (tebTable[icdidx] == NULL) \
{ \
if (table != NULL) \
DBGPRINT( "Warning: GL proc '%s' is NULL", #func ); \
tebTable[icdidx] = (PROC)glEmptyFunc##stack; \
}
GLFUNCS_MACRO
#undef X
/* fill teb->glDispatchTable for fast calls */
#define X(func, ret, typeargs, args, icdidx, tebidx, stack) \
if (tebidx >= 0) \
tebDispatchTable[tebidx] = tebTable[icdidx];
GLFUNCS_MACRO
#undef X
DBGPRINT( "Done." );
return ERROR_SUCCESS;
}
/*! \brief Attempts to find the best matching pixel format for HDC
*
* This function is comparing each available format with the preferred one
* and returns the one which is closest to it.
* If PFD_DOUBLEBUFFER, PFD_STEREO or one of PFD_DRAW_TO_WINDOW,
* PFD_DRAW_TO_BITMAP, PFD_SUPPORT_GDI and PDF_SUPPORT_OPENGL is given then
* only formats which also support those will be enumerated (unless
* PFD_DOUBLEBUFFER_DONTCARE or PFD_STEREO_DONTCARE is also set)
*
* \param hdc [IN] Handle to DC for which to get a pixel format index
* \param pfd [IN] PFD describing what kind of format you want
*
* \return Pixel format index
* \retval 0 Failed to find a suitable format
*/
#define BUFFERDEPTH_SCORE(want, have) \
((want == 0) ? (0) : ((want < have) ? (1) : ((want > have) ? (3) : (0))))
int
APIENTRY
rosglChoosePixelFormat( HDC hdc, CONST PIXELFORMATDESCRIPTOR *pfd )
{
GLDRIVERDATA *icd;
PIXELFORMATDESCRIPTOR icdPfd;
int i;
int best = 0;
int score, bestScore = 0x7fff; /* used to choose a pfd if no exact match */
int icdNumFormats;
const DWORD compareFlags = PFD_DRAW_TO_WINDOW | PFD_DRAW_TO_BITMAP |
PFD_SUPPORT_GDI | PFD_SUPPORT_OPENGL;
DBGTRACE( "Called!" );
/* load ICD */
icd = ROSGL_ICDForHDC( hdc );
if (icd == NULL)
return 0;
/* check input */
if (pfd->nSize != sizeof (PIXELFORMATDESCRIPTOR) || pfd->nVersion != 1)
{
SetLastError( ERROR_INVALID_PARAMETER );
return 0;
}
/* get number of formats */
icdNumFormats = icd->DrvDescribePixelFormat( hdc, 1,
sizeof (PIXELFORMATDESCRIPTOR), &icdPfd );
if (icdNumFormats == 0)
{
DBGPRINT( "Error: DrvDescribePixelFormat failed (%d)", GetLastError() );
return 0;
}
DBGPRINT( "Info: Enumerating %d pixelformats", icdNumFormats );
/* try to find best format */
for (i = 0; i < icdNumFormats; i++)
{
if (icd->DrvDescribePixelFormat( hdc, i + 1,
sizeof (PIXELFORMATDESCRIPTOR), &icdPfd ) == 0)
{
DBGPRINT( "Warning: DrvDescribePixelFormat failed (%d)",
GetLastError() );
break;
}
if ((pfd->dwFlags & PFD_GENERIC_ACCELERATED) != 0) /* we do not support such kind of drivers */
{
continue;
}
/* compare flags */
if ((pfd->dwFlags & compareFlags) != (icdPfd.dwFlags & compareFlags))
continue;
if (!(pfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) &&
((pfd->dwFlags & PFD_DOUBLEBUFFER) != (icdPfd.dwFlags & PFD_DOUBLEBUFFER)))
continue;
if (!(pfd->dwFlags & PFD_STEREO_DONTCARE) &&
((pfd->dwFlags & PFD_STEREO) != (icdPfd.dwFlags & PFD_STEREO)))
continue;
/* check other attribs */
score = 0; /* higher is worse */
if (pfd->iPixelType != icdPfd.iPixelType)
score += 5; /* this is really bad i think */
if (pfd->iLayerType != icdPfd.iLayerType)
score += 15; /* this is very very bad ;) */
score += BUFFERDEPTH_SCORE(pfd->cAlphaBits, icdPfd.cAlphaBits);
score += BUFFERDEPTH_SCORE(pfd->cAccumBits, icdPfd.cAccumBits);
score += BUFFERDEPTH_SCORE(pfd->cDepthBits, icdPfd.cDepthBits);
score += BUFFERDEPTH_SCORE(pfd->cStencilBits, icdPfd.cStencilBits);
score += BUFFERDEPTH_SCORE(pfd->cAuxBuffers, icdPfd.cAuxBuffers);
/* check score */
if (score < bestScore)
{
bestScore = score;
best = i + 1;
if (bestScore == 0)
break;
}
}
if (best == 0)
SetLastError( 0 ); /* FIXME: set appropriate error */
DBGPRINT( "Info: Suggesting pixelformat %d", best );
return best;
}
/*! \brief Copy data specified by mask from one GLRC to another.
*
* \param src [IN] Source GLRC
* \param src [OUT] Destination GLRC
* \param mask [IN] Bitfield like given to glPushAttrib()
*
* \retval TRUE Success
* \retval FALSE Failure
*/
BOOL
APIENTRY
rosglCopyContext( HGLRC hsrc, HGLRC hdst, UINT mask )
{
GLRC *src = (GLRC *)hsrc;
GLRC *dst = (GLRC *)hdst;
/* check glrcs */
if (!ROSGL_ContainsContext( src ))
{
DBGPRINT( "Error: src GLRC not found!" );
SetLastError( ERROR_INVALID_HANDLE );
return FALSE;
}
if (!ROSGL_ContainsContext( dst ))
{
DBGPRINT( "Error: dst GLRC not found!" );
SetLastError( ERROR_INVALID_HANDLE );
return FALSE;
}
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