⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 resource.c

📁 winNT技术操作系统,国外开放的原代码和LIUX一样
💻 C
📖 第 1 页 / 共 2 页
字号:
/*
 * Implementation of VERSION.DLL - Resource Access routines
 *
 * Copyright 1996,1997 Marcus Meissner
 * Copyright 1997 David Cuthbert
 * Copyright 1999 Ulrich Weigand
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "config.h"

#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif

//#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#include "windef.h"
#include "winbase.h"
#include "lzexpand.h"

#include "wine/unicode.h"
#include "wine/winbase16.h"
#include "wine/winuser16.h"
#include "winver.h"

#include "wine/debug.h"

/*
 * Quick and dirty hacking
 * -sedwards
 */

/* winnt.h */
#define IMAGE_FILE_RESOURCE_DIRECTORY		2

WINE_DEFAULT_DEBUG_CHANNEL(ver);


/**********************************************************************
 *  find_entry_by_id
 *
 * Find an entry by id in a resource directory
 * Copied from loader/pe_resource.c
 */
static const IMAGE_RESOURCE_DIRECTORY *find_entry_by_id( const IMAGE_RESOURCE_DIRECTORY *dir,
                                                         WORD id, const void *root )
{
    const IMAGE_RESOURCE_DIRECTORY_ENTRY *entry;
    int min, max, pos;

    entry = (const IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
    min = dir->NumberOfNamedEntries;
    max = min + dir->NumberOfIdEntries - 1;
    while (min <= max)
    {
        pos = (min + max) / 2;
        if (entry[pos].Id == id)
            return (const IMAGE_RESOURCE_DIRECTORY *)((const char *)root + entry[pos].OffsetToDirectory);
        if (entry[pos].Id > id) max = pos - 1;
        else min = pos + 1;
    }
    return NULL;
}


/**********************************************************************
 *  find_entry_default
 *
 * Find a default entry in a resource directory
 * Copied from loader/pe_resource.c
 */
static const IMAGE_RESOURCE_DIRECTORY *find_entry_default( const IMAGE_RESOURCE_DIRECTORY *dir,
                                                           const void *root )
{
    const IMAGE_RESOURCE_DIRECTORY_ENTRY *entry;

    entry = (const IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
    return (const IMAGE_RESOURCE_DIRECTORY *)((const char *)root + entry->OffsetToDirectory);
}


/**********************************************************************
 *  find_entry_by_name
 *
 * Find an entry by name in a resource directory
 * Copied from loader/pe_resource.c
 */
static const IMAGE_RESOURCE_DIRECTORY *find_entry_by_name( const IMAGE_RESOURCE_DIRECTORY *dir,
                                                           LPCSTR name, const void *root )
{
    const IMAGE_RESOURCE_DIRECTORY *ret = NULL;
    LPWSTR nameW;
    DWORD namelen;

    if (!HIWORD(name)) return find_entry_by_id( dir, LOWORD(name), root );
    if (name[0] == '#')
    {
        return find_entry_by_id( dir, atoi(name+1), root );
    }

    namelen = MultiByteToWideChar( CP_ACP, 0, name, -1, NULL, 0 );
    if ((nameW = HeapAlloc( GetProcessHeap(), 0, namelen * sizeof(WCHAR) )))
    {
        const IMAGE_RESOURCE_DIRECTORY_ENTRY *entry;
        const IMAGE_RESOURCE_DIR_STRING_U *str;
        int min, max, res, pos;

        MultiByteToWideChar( CP_ACP, 0, name, -1, nameW, namelen );
        namelen--;  /* remove terminating null */
        entry = (const IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
        min = 0;
        max = dir->NumberOfNamedEntries - 1;
        while (min <= max)
        {
            pos = (min + max) / 2;
            str = (const IMAGE_RESOURCE_DIR_STRING_U *)((const char *)root + entry[pos].NameOffset);
            res = strncmpiW( nameW, str->NameString, str->Length );
            if (!res && namelen == str->Length)
            {
                ret = (const IMAGE_RESOURCE_DIRECTORY *)((const char *)root + entry[pos].OffsetToDirectory);
                break;
            }
            if (res < 0) max = pos - 1;
            else min = pos + 1;
        }
        HeapFree( GetProcessHeap(), 0, nameW );
    }
    return ret;
}


/***********************************************************************
 *           read_xx_header         [internal]
 */
static int read_xx_header( HFILE lzfd )
{
    IMAGE_DOS_HEADER mzh;
    char magic[3];

    LZSeek( lzfd, 0, SEEK_SET );
    if ( sizeof(mzh) != LZRead( lzfd, (LPSTR)&mzh, sizeof(mzh) ) )
        return 0;
    if ( mzh.e_magic != IMAGE_DOS_SIGNATURE )
        return 0;

    LZSeek( lzfd, mzh.e_lfanew, SEEK_SET );
    if ( 2 != LZRead( lzfd, magic, 2 ) )
        return 0;

    LZSeek( lzfd, mzh.e_lfanew, SEEK_SET );

    if ( magic[0] == 'N' && magic[1] == 'E' )
        return IMAGE_OS2_SIGNATURE;
    if ( magic[0] == 'P' && magic[1] == 'E' )
        return IMAGE_NT_SIGNATURE;

    magic[2] = '\0';
    WARN("Can't handle %s files.\n", magic );
    return 0;
}

#ifndef __REACTOS__
/***********************************************************************
 *           load_ne_resource         [internal]
 */
static BOOL find_ne_resource( HFILE lzfd, LPCSTR typeid, LPCSTR resid,
                                DWORD *resLen, DWORD *resOff )
{
    IMAGE_OS2_HEADER nehd;
    NE_TYPEINFO *typeInfo;
    NE_NAMEINFO *nameInfo;
    DWORD nehdoffset;
    LPBYTE resTab;
    DWORD resTabSize;
    int count;

    /* Read in NE header */
    nehdoffset = LZSeek( lzfd, 0, SEEK_CUR );
    if ( sizeof(nehd) != LZRead( lzfd, (LPSTR)&nehd, sizeof(nehd) ) ) return 0;

    resTabSize = nehd.ne_restab - nehd.ne_rsrctab;
    if ( !resTabSize )
    {
        TRACE("No resources in NE dll\n" );
        return FALSE;
    }

    /* Read in resource table */
    resTab = HeapAlloc( GetProcessHeap(), 0, resTabSize );
    if ( !resTab ) return FALSE;

    LZSeek( lzfd, nehd.ne_rsrctab + nehdoffset, SEEK_SET );
    if ( resTabSize != LZRead( lzfd, (char*)resTab, resTabSize ) )
    {
        HeapFree( GetProcessHeap(), 0, resTab );
        return FALSE;
    }

    /* Find resource */
    typeInfo = (NE_TYPEINFO *)(resTab + 2);

    if (HIWORD(typeid) != 0)  /* named type */
    {
        BYTE len = strlen( typeid );
        while (typeInfo->type_id)
        {
            if (!(typeInfo->type_id & 0x8000))
            {
                BYTE *p = resTab + typeInfo->type_id;
                if ((*p == len) && !strncasecmp( (char*)p+1, typeid, len )) goto found_type;
            }
            typeInfo = (NE_TYPEINFO *)((char *)(typeInfo + 1) +
                                       typeInfo->count * sizeof(NE_NAMEINFO));
        }
    }
    else  /* numeric type id */
    {
        WORD id = LOWORD(typeid) | 0x8000;
        while (typeInfo->type_id)
        {
            if (typeInfo->type_id == id) goto found_type;
            typeInfo = (NE_TYPEINFO *)((char *)(typeInfo + 1) +
                                       typeInfo->count * sizeof(NE_NAMEINFO));
        }
    }
    TRACE("No typeid entry found for %p\n", typeid );
    HeapFree( GetProcessHeap(), 0, resTab );
    return FALSE;

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -