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📄 mapdesc.cc

📁 winNT技术操作系统,国外开放的原代码和LIUX一样
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/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/

/*
 * mapdesc.c++
 *
 * $Date: 2006-03-11 18:07:02 -0600 (Sat, 11 Mar 2006) $ $Revision: 1.1 $
 * $Header: /cygdrive/c/RCVS/CVS/ReactOS/reactos/lib/glu32/libnurbs/internals/mapdesc.cc,v 1.1 2004/02/02 16:39:11 navaraf Exp $
 */

#include <stdio.h>
#include "glimports.h"
#include "mystdio.h"
#include "myassert.h"
#include "mystring.h"
#include "mymath.h"
#include "backend.h"
#include "nurbsconsts.h"
#include "mapdesc.h"

Mapdesc::Mapdesc( long _type, int _israt, int _ncoords, Backend& b ) 
    : backend( b )
{
    type 		= _type;
    isrational 		= _israt;
    ncoords 		= _ncoords;
    hcoords		= _ncoords + (_israt ? 0 : 1 );
    inhcoords		= _ncoords - (_israt ? 1 : 0 );
    mask 		= ((1<<(inhcoords*2))-1);
    next		= 0;

    assert( hcoords <= MAXCOORDS );
    assert( inhcoords >= 1 );

    pixel_tolerance 	= 1.0;
    error_tolerance	= 1.0;
    bbox_subdividing	= N_NOBBOXSUBDIVISION;
    culling_method 	= N_NOCULLING;		
    sampling_method 	= N_NOSAMPLING;
    clampfactor 	= N_NOCLAMPING;
    minsavings 		= N_NOSAVINGSSUBDIVISION;
    s_steps  		= 0.0;
    t_steps 		= 0.0;
    maxrate 		= ( s_steps < 0.0 ) ? 0.0 : s_steps;
    maxsrate 		= ( s_steps < 0.0 ) ? 0.0 : s_steps;
    maxtrate 		= ( t_steps < 0.0 ) ? 0.0 : t_steps;
    identify( bmat );
    identify( cmat );
    identify( smat );
    for( int i = 0; i != inhcoords; i++ )
	bboxsize[i] = 1.0;
}

void
Mapdesc::setBboxsize( INREAL *mat )
{
    for( int i = 0; i != inhcoords; i++ )
	bboxsize[i] = (REAL) mat[i];
}

void
Mapdesc::identify( REAL dest[MAXCOORDS][MAXCOORDS] )
{
    memset( dest, 0, sizeof( dest ) );
    for( int i=0; i != hcoords; i++ )
	dest[i][i] = 1.0;
}

void
Mapdesc::surfbbox( REAL bb[2][MAXCOORDS] )
{
    backend.surfbbox( type, bb[0], bb[1] );
}

void 
Mapdesc::copy( REAL dest[MAXCOORDS][MAXCOORDS], long n, INREAL *src,
	long rstride, long cstride )
{
    assert( n >= 0 );
    for( int i=0; i != n; i++ )
        for( int j=0; j != n; j++ )
	    dest[i][j] = src[i*rstride + j*cstride];
}

/*--------------------------------------------------------------------------
 * copyPt - copy a homogeneous point
 *--------------------------------------------------------------------------
 */
void
Mapdesc::copyPt( REAL *d, REAL *s )
{
    assert( hcoords > 0 );
    switch( hcoords  ) {
	case 4: 
	    d[3] = s[3];
	    d[2] = s[2];
	    d[1] = s[1];
	    d[0] = s[0];
	    break;
	case 3: 
	    d[2] = s[2];
	    d[1] = s[1];
	    d[0] = s[0];
	    break;
	case 2: 
	    d[1] = s[1];
	    d[0] = s[0];
	    break;
	case 1: 
	    d[0] = s[0];
	    break;
	case 5: 
	    d[4] = s[4];
	    d[3] = s[3];
	    d[2] = s[2];
	    d[1] = s[1];
	    d[0] = s[0];
	    break;
	default:
	    memcpy( d, s, hcoords * sizeof( REAL ) );
	    break;
    }
}

/*--------------------------------------------------------------------------
 * sumPt - compute affine combination of two homogeneous points
 *--------------------------------------------------------------------------
 */
void
Mapdesc::sumPt( REAL *dst, REAL *src1, REAL *src2, register REAL alpha, register REAL beta )
{
    assert( hcoords > 0 );
    switch( hcoords  ) {
	case 4: 
	    dst[3] = src1[3] * alpha + src2[3] * beta;
	    dst[2] = src1[2] * alpha + src2[2] * beta;
	    dst[1] = src1[1] * alpha + src2[1] * beta;
	    dst[0] = src1[0] * alpha + src2[0] * beta;
	    break;
	case 3: 
	    dst[2] = src1[2] * alpha + src2[2] * beta;
	    dst[1] = src1[1] * alpha + src2[1] * beta;
	    dst[0] = src1[0] * alpha + src2[0] * beta;
	    break;
	case 2: 
	    dst[1] = src1[1] * alpha + src2[1] * beta;
	    dst[0] = src1[0] * alpha + src2[0] * beta;
	    break;
	case 1: 
	    dst[0] = src1[0] * alpha + src2[0] * beta;
	    break;
	case 5: 
	    dst[4] = src1[4] * alpha + src2[4] * beta;
	    dst[3] = src1[3] * alpha + src2[3] * beta;
	    dst[2] = src1[2] * alpha + src2[2] * beta;
	    dst[1] = src1[1] * alpha + src2[1] * beta;
	    dst[0] = src1[0] * alpha + src2[0] * beta;
	    break;
	default: {
		for( int i = 0; i != hcoords; i++ )
		    dst[i] = src1[i] * alpha + src2[i] * beta;
            }
	    break;
    }
}

/*--------------------------------------------------------------------------
 * clipbits - compute bit-vector indicating point/window position
 *		       of a (transformed) homogeneous point
 *--------------------------------------------------------------------------
 */
unsigned int
Mapdesc::clipbits( REAL *p )
{
    assert( inhcoords >= 0 );
    assert( inhcoords <= 3 );

    register int nc = inhcoords;
    register REAL pw = p[nc];
    register REAL nw = -pw;
    register unsigned int bits = 0;

    if( pw == 0.0 ) return mask;

    if( pw > 0.0 ) {
	switch( nc ) {
	case 3:
	    if( p[2] <= pw ) bits |= (1<<5);
	    if( p[2] >= nw ) bits |= (1<<4);
	    if( p[1] <= pw ) bits |= (1<<3);
	    if( p[1] >= nw ) bits |= (1<<2);
	    if( p[0] <= pw ) bits |= (1<<1);
	    if( p[0] >= nw ) bits |= (1<<0);
            return bits;
	case 2:
	    if( p[1] <= pw ) bits |= (1<<3);
	    if( p[1] >= nw ) bits |= (1<<2);
	    if( p[0] <= pw ) bits |= (1<<1);
	    if( p[0] >= nw ) bits |= (1<<0);
            return bits;
	case 1:
	    if( p[0] <= pw ) bits |= (1<<1);
	    if( p[0] >= nw ) bits |= (1<<0);
            return bits;
	default: {
		int bit = 1;
		for( int i=0; i<nc; i++ ) {
		    if( p[i] >= nw ) bits |= bit; 
		    bit <<= 1;
		    if( p[i] <= pw ) bits |= bit; 
		    bit <<= 1;
		}
		abort();
		break;
	    }
	}
    } else { 
	switch( nc ) {
	case 3:
	    if( p[2] <= nw ) bits |= (1<<5);
	    if( p[2] >= pw ) bits |= (1<<4);
	    if( p[1] <= nw ) bits |= (1<<3);
	    if( p[1] >= pw ) bits |= (1<<2);
	    if( p[0] <= nw ) bits |= (1<<1);
	    if( p[0] >= pw ) bits |= (1<<0);
            return bits;
	case 2:
	    if( p[1] <= nw ) bits |= (1<<3);
	    if( p[1] >= pw ) bits |= (1<<2);
	    if( p[0] <= nw ) bits |= (1<<1);
	    if( p[0] >= pw ) bits |= (1<<0);
            return bits;
	case 1:
	    if( p[0] <= nw ) bits |= (1<<1);
	    if( p[0] >= pw ) bits |= (1<<0);
            return bits;
	default: {
		int bit = 1; 
		for( int i=0; i<nc; i++ ) {
		    if( p[i] >= pw ) bits |= bit; 
		    bit <<= 1;
		    if( p[i] <= nw ) bits |= bit; 
		    bit <<= 1;
		}
		abort();
		break;
	    }
	}
    }
    return bits;
}

/*--------------------------------------------------------------------------
 * xformRational - transform a homogeneous point
 *--------------------------------------------------------------------------
 */
void
Mapdesc::xformRational( Maxmatrix mat, REAL *d, REAL *s )
{
    assert( hcoords >= 0 );

    if( hcoords == 3 ) {
	REAL x = s[0];
	REAL y = s[1];
	REAL z = s[2];
	d[0] = x*mat[0][0]+y*mat[1][0]+z*mat[2][0];
	d[1] = x*mat[0][1]+y*mat[1][1]+z*mat[2][1];
	d[2] = x*mat[0][2]+y*mat[1][2]+z*mat[2][2];
    } else if( hcoords == 4 ) {
	REAL x = s[0];
	REAL y = s[1];
	REAL z = s[2];
	REAL w = s[3];
	d[0] = x*mat[0][0]+y*mat[1][0]+z*mat[2][0]+w*mat[3][0];
	d[1] = x*mat[0][1]+y*mat[1][1]+z*mat[2][1]+w*mat[3][1];
	d[2] = x*mat[0][2]+y*mat[1][2]+z*mat[2][2]+w*mat[3][2];
	d[3] = x*mat[0][3]+y*mat[1][3]+z*mat[2][3]+w*mat[3][3];
    } else {
	for( int i=0; i != hcoords; i++ ) {
	    d[i] = 0;
	    for( int j = 0; j != hcoords; j++ )
		d[i] += s[j] * mat[j][i];
	}
    }
}

/*--------------------------------------------------------------------------
 * xformNonrational - transform a inhomogeneous point to a homogeneous point
 *--------------------------------------------------------------------------
 */
void
Mapdesc::xformNonrational( Maxmatrix mat, REAL *d, REAL *s )
{
    if( inhcoords == 2 ) {
	REAL x = s[0];
	REAL y = s[1];
	d[0] = x*mat[0][0]+y*mat[1][0]+mat[2][0];
	d[1] = x*mat[0][1]+y*mat[1][1]+mat[2][1];
	d[2] = x*mat[0][2]+y*mat[1][2]+mat[2][2];
    } else if( inhcoords == 3 ) {
	REAL x = s[0];
	REAL y = s[1];
	REAL z = s[2];
	d[0] = x*mat[0][0]+y*mat[1][0]+z*mat[2][0]+mat[3][0];
	d[1] = x*mat[0][1]+y*mat[1][1]+z*mat[2][1]+mat[3][1];
	d[2] = x*mat[0][2]+y*mat[1][2]+z*mat[2][2]+mat[3][2];
	d[3] = x*mat[0][3]+y*mat[1][3]+z*mat[2][3]+mat[3][3];
    } else {
        assert( inhcoords >= 0 );
	for( int i=0; i != hcoords; i++ ) {
	    d[i] = mat[inhcoords][i];
	    for( int j = 0; j < inhcoords; j++ )
		d[i] += s[j] * mat[j][i];
	}
    }
}

/*--------------------------------------------------------------------------
 * xformAndCullCheck - transform a set of points that may be EITHER 
 *	homogeneous or inhomogeneous depending on the map description and
 *	check if they are either completely inside, completely outside, 
 *	or intersecting the viewing frustrum.
 *--------------------------------------------------------------------------
 */
int
Mapdesc::xformAndCullCheck( 
    REAL *pts, int uorder, int ustride, int vorder, int vstride )
{
    assert( uorder > 0 );
    assert( vorder > 0 );

    unsigned int inbits = mask;
    unsigned int outbits = 0;

    REAL *p = pts;
    for( REAL *pend = p + uorder * ustride; p != pend; p += ustride ) {
        REAL *q = p;
        for( REAL *qend = q + vorder * vstride; q != qend; q += vstride ) {
    	    REAL cpts[MAXCOORDS];
	    xformCulling( cpts, q );
	    unsigned int bits = clipbits( cpts );
	    outbits |= bits;
	    inbits &= bits;
	    if( ( outbits == (unsigned int)mask ) && ( inbits != (unsigned int)mask ) ) return CULL_ACCEPT;
	} 
    }

    if( outbits != (unsigned int)mask ) {
	return CULL_TRIVIAL_REJECT;
    } else if( inbits == (unsigned int)mask ) {
	return CULL_TRIVIAL_ACCEPT;
    } else {
	return CULL_ACCEPT;
    }
}

/*--------------------------------------------------------------------------
 * cullCheck - check if a set of homogeneous transformed points are 
 *	either completely inside, completely outside, 
 *	or intersecting the viewing frustrum.
 *--------------------------------------------------------------------------
 */
int
Mapdesc::cullCheck( REAL *pts, int uorder, int ustride, int vorder, int vstride )
{
    unsigned int inbits = mask;
    unsigned int outbits  = 0;

    REAL *p = pts;
    for( REAL *pend = p + uorder * ustride; p != pend; p += ustride ) {
        REAL *q = p;
        for( REAL *qend = q + vorder * vstride; q != qend; q += vstride ) {
	    unsigned int bits = clipbits( q );
	    outbits |= bits;
	    inbits &= bits;
	    if( ( outbits == (unsigned int)mask ) && ( inbits != (unsigned int)mask ) ) return CULL_ACCEPT;
	} 
    }

    if( outbits != (unsigned int)mask ) {
	return CULL_TRIVIAL_REJECT;
    } else if( inbits == (unsigned int)mask ) {
	return CULL_TRIVIAL_ACCEPT;
    } else {
	return CULL_ACCEPT;
    }
}

/*--------------------------------------------------------------------------
 * cullCheck - check if a set of homogeneous transformed points are 
 *	either completely inside, completely outside, 

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