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/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
** $Date: 2006-03-11 18:07:02 -0600 (Sat, 11 Mar 2006) $ $Revision: 1.1 $
*/
/*
** $Header: /cygdrive/c/RCVS/CVS/ReactOS/reactos/lib/glu32/libnurbs/nurbtess/monoChain.cc,v 1.1 2004/02/02 16:39:13 navaraf Exp $
*/
#include "gluos.h"
#include <stdlib.h>
#include <stdio.h>
#include <GL/gl.h>
#include "glimports.h"
#include "zlassert.h"
#include "monoChain.h"
#include "quicksort.h"
#include "searchTree.h"
#include "polyUtil.h"
#ifndef max
#define max(a,b) ((a>b)? a:b)
#endif
#ifndef min
#define min(a,b) ((a>b)? b:a)
#endif
extern Int isCusp(directedLine *v);
extern Int deleteRepeatDiagonals(Int num_diagonals, directedLine** diagonal_vertices, directedLine** new_vertices);
#if 0
//for debug purpose only
static void drawDiagonals(Int num_diagonals, directedLine** diagonal_vertices)
{
Int i,k;
for(i=0; i<num_diagonals; i++)
{
glBegin(GL_LINE);
glVertex2fv(diagonal_vertices[2*i]->head());
glVertex2fv(diagonal_vertices[2*i+1]->head());
glEnd();
}
}
#endif
/*given (x_1, y_1) and (x_2, y_2), and y
*return x such that (x,y) is on the line
*/
inline Real intersectHoriz(Real x1, Real y1, Real x2, Real y2, Real y)
{
return ((y2==y1)? (x1+x2)*0.5 : x1 + ((y-y1)/(y2-y1)) * (x2-x1));
}
//compare the heads of the two chains
static int compChainHeadInY(monoChain* mc1, monoChain* mc2)
{
return compV2InY(mc1->getHead()->head(), mc2->getHead()->head());
}
monoChain::monoChain(directedLine* cHead, directedLine* cTail)
{
chainHead = cHead;
chainTail = cTail;
next = this;
prev = this;
nextPolygon = NULL;
//compute bounding box
directedLine* temp;
minX = maxX = chainTail->head()[0];
minY = maxY = chainTail->head()[1];
for(temp=chainHead; temp!=cTail; temp = temp->getNext())
{
if(temp->head()[0] < minX)
minX = temp->head()[0];
if(temp->head()[0] > maxX)
maxX = temp->head()[0];
if(temp->head()[1] < minY)
minY = temp->head()[1];
if(temp->head()[1] > maxY)
maxY = temp->head()[1];
}
//check whether the chain is increasing or decreasing
if(chainHead->compInY(chainTail) <0)
isIncrease = 1;
else
isIncrease = 0;
//initilize currrent, this is used for accelerating search
if(isIncrease)
current = chainHead;
else
current = chainTail;
isKey = 0;
}
//insert a new line between prev and this
void monoChain::insert(monoChain* nc)
{
nc->next = this;
nc->prev = prev;
prev->next = nc;
prev = nc;
}
void monoChain::deleteLoop()
{
monoChain *temp, *tempNext;
prev->next = NULL;
for(temp=this; temp != NULL; temp = tempNext)
{
tempNext = temp->next;
delete temp;
}
}
void monoChain::deleteLoopList()
{
monoChain *temp, *tempNext;
for(temp=this; temp != NULL; temp = tempNext)
{
tempNext = temp->nextPolygon;
temp->deleteLoop();
}
}
Int monoChain::toArraySingleLoop(monoChain** array, Int index)
{
monoChain *temp;
array[index++] = this;
for(temp = next; temp != this; temp = temp->next)
{
array[index++] = temp;
}
return index;
}
monoChain** monoChain::toArrayAllLoops(Int& num_chains)
{
num_chains = numChainsAllLoops();
monoChain **ret = (monoChain**) malloc(sizeof(monoChain*) * num_chains);
assert(ret);
monoChain *temp;
Int index = 0;
for(temp = this; temp != NULL; temp=temp->nextPolygon){
index = temp->toArraySingleLoop(ret, index);
}
return ret;
}
Int monoChain::numChainsSingleLoop()
{
Int ret=0;
monoChain* temp;
if(next == this) return 1;
ret = 1;
for(temp=next; temp != this; temp = temp->next)
ret++;
return ret;
}
Int monoChain::numChainsAllLoops()
{
Int ret=0;
monoChain *temp;
for(temp =this; temp != NULL; temp = temp->nextPolygon)
ret += temp->numChainsSingleLoop();
return ret;
}
//update 'current'
Real monoChain::chainIntersectHoriz(Real y)
{
directedLine* temp;
if(isIncrease)
{
for(temp= current; temp != chainTail; temp = temp->getNext())
{
if(temp->head()[1] > y)
break;
}
current = temp->getPrev();
}
else
{
for(temp = current; temp != chainHead; temp = temp->getPrev())
{
if(temp->head()[1] > y)
break;
}
current = temp->getNext();
}
return intersectHoriz(current->head()[0], current->head()[1], current->tail()[0], current->tail()[1], y);
}
monoChain* directedLineLoopToMonoChainLoop(directedLine* loop)
{
directedLine *temp;
monoChain *ret=NULL;
//find the first cusp
directedLine *prevCusp=NULL;
directedLine *firstCusp;
if(isCusp(loop))
prevCusp = loop;
else
{
for(temp = loop->getNext(); temp != loop; temp = temp->getNext())
if(isCusp(temp))
break;
prevCusp = temp;
}
firstCusp = prevCusp;
//printf("first cusp is (%f,%f), (%f,%f), (%f,%f)\n", prevCusp->getPrev()->head()[0], prevCusp->getPrev()->head()[1], prevCusp->head()[0], prevCusp->head()[1], prevCusp->tail()[0], prevCusp->tail()[1]);
for(temp = prevCusp->getNext(); temp != loop; temp = temp->getNext())
{
if(isCusp(temp))
{
//printf("the cusp is (%f,%f), (%f,%f), (%f,%f)\n", temp->getPrev()->head()[0], temp->getPrev()->head()[1], temp->head()[0], temp->head()[1], temp->tail()[0], temp->tail()[1]);
if(ret == NULL)
{
ret = new monoChain(prevCusp, temp);
}
else
ret->insert(new monoChain(prevCusp, temp));
prevCusp = temp;
}
}
ret->insert(new monoChain(prevCusp, firstCusp));
return ret;
}
monoChain* directedLineLoopListToMonoChainLoopList(directedLine* list)
{
directedLine* temp;
monoChain* mc;
monoChain* mcEnd;
mc = directedLineLoopToMonoChainLoop(list);
mcEnd = mc;
for(temp = list->getNextPolygon(); temp != NULL; temp = temp->getNextPolygon())
{
monoChain *newLoop = directedLineLoopToMonoChainLoop(temp);
mcEnd->setNextPolygon(newLoop);
mcEnd = newLoop;
}
return mc;
}
/*compare two edges of a polygon.
*edge A < edge B if there is a horizontal line so that the intersection
*with A is to the left of the intersection with B.
*This function is used in sweepY for the dynamic search tree insertion to
*order the edges.
* Implementation: (x_1,y_1) and (x_2, y_2)
*/
static Int compEdges(directedLine *e1, directedLine *e2)
{
Real* head1 = e1->head();
Real* tail1 = e1->tail();
Real* head2 = e2->head();
Real* tail2 = e2->tail();
/*
Real h10 = head1[0];
Real h11 = head1[1];
Real t10 = tail1[0];
Real t11 = tail1[1];
Real h20 = head2[0];
Real h21 = head2[1];
Real t20 = tail2[0];
Real t21 = tail2[1];
*/
Real e1_Ymax, e1_Ymin, e2_Ymax, e2_Ymin;
/*
if(h11>t11) {
e1_Ymax= h11;
e1_Ymin= t11;
}
else{
e1_Ymax = t11;
e1_Ymin = h11;
}
if(h21>t21) {
e2_Ymax= h21;
e2_Ymin= t21;
}
else{
e2_Ymax = t21;
e2_Ymin = h21;
}
*/
if(head1[1]>tail1[1]) {
e1_Ymax= head1[1];
e1_Ymin= tail1[1];
}
else{
e1_Ymax = tail1[1];
e1_Ymin = head1[1];
}
if(head2[1]>tail2[1]) {
e2_Ymax= head2[1];
e2_Ymin= tail2[1];
}
else{
e2_Ymax = tail2[1];
e2_Ymin = head2[1];
}
/*Real e1_Ymax = max(head1[1], tail1[1]);*/ /*max(e1->head()[1], e1->tail()[1]);*/
/*Real e1_Ymin = min(head1[1], tail1[1]);*/ /*min(e1->head()[1], e1->tail()[1]);*/
/*Real e2_Ymax = max(head2[1], tail2[1]);*/ /*max(e2->head()[1], e2->tail()[1]);*/
/*Real e2_Ymin = min(head2[1], tail2[1]);*/ /*min(e2->head()[1], e2->tail()[1]);*/
Real Ymax = min(e1_Ymax, e2_Ymax);
Real Ymin = max(e1_Ymin, e2_Ymin);
Real y = 0.5*(Ymax + Ymin);
/* Real x1 = intersectHoriz(e1->head()[0], e1->head()[1], e1->tail()[0], e1->tail()[1], y);
Real x2 = intersectHoriz(e2->head()[0], e2->head()[1], e2->tail()[0], e2->tail()[1], y);
*/
/*
Real x1 = intersectHoriz(h10, h11, t10, t11, y);
Real x2 = intersectHoriz(h20, h21, t20, t21, y);
*/
Real x1 = intersectHoriz(head1[0], head1[1], tail1[0], tail1[1], y);
Real x2 = intersectHoriz(head2[0], head2[1], tail2[0], tail2[1], y);
if(x1<= x2) return -1;
else return 1;
}
Int compChains(monoChain* mc1, monoChain* mc2)
{
Real y;
assert(mc1->isKey || mc2->isKey);
if(mc1->isKey)
y = mc1->keyY;
else
y = mc2->keyY;
directedLine *d1 = mc1->find(y);
directedLine *d2 = mc2->find(y);
mc2->find(y);
// Real x1 = mc1->chainIntersectHoriz(y);
// Real x2 = mc2->chainIntersectHoriz(y);
return compEdges(d1, d2);
}
//this function modifies current for efficiency
directedLine* monoChain::find(Real y)
{
directedLine *ret;
directedLine *temp;
assert(current->head()[1] <= y);
if(isIncrease)
{
assert(chainTail->head()[1] >=y);
for(temp=current; temp!=chainTail; temp = temp->getNext())
{
if(temp->head()[1] > y)
break;
}
current = temp->getPrev();
ret = current;
}
else
{
for(temp=current; temp != chainHead; temp = temp->getPrev())
{
if(temp->head()[1] > y)
break;
}
current = temp->getNext();
ret = temp;
}
return ret;
}
void monoChain::printOneChain()
{
directedLine* temp;
for(temp = chainHead; temp != chainTail; temp = temp->getNext())
{
printf("(%f,%f) ", temp->head()[0], temp->head()[1]);
}
printf("(%f,%f) \n", chainTail->head()[0], chainTail->head()[1]);
}
void monoChain::printChainLoop()
{
monoChain* temp;
this->printOneChain();
for(temp = next; temp != this; temp = temp->next)
{
temp->printOneChain();
}
printf("\n");
}
void monoChain::printAllLoops()
{
monoChain* temp;
for(temp=this; temp != NULL; temp = temp->nextPolygon)
temp->printChainLoop();
}
//return 1 if error occures
Int MC_sweepY(Int nVertices, monoChain** sortedVertices, sweepRange** ret_ranges)
{
Int i;
Real keyY;
Int errOccur=0;
//printf("enter MC_sweepY\n");
//printf("nVertices=%i\n", nVertices);
/*for each vertex in the sorted list, update the binary search tree.
*and store the range information for each vertex.
*/
treeNode* searchTree = NULL;
//printf("nVertices=%i\n", nVertices);
for(i=0; i<nVertices; i++)
{
monoChain* vert = sortedVertices[i];
keyY = vert->getHead()->head()[1]; //the sweep line
directedLine *dline = vert->getHead();
directedLine *dlinePrev = dline->getPrev();
if(isBelow(dline, dline) && isBelow(dline, dlinePrev))
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