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📄 tcpcore.h

📁 winNT技术操作系统,国外开放的原代码和LIUX一样
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#if 1
/* dummy types */


#endif

#define TCP_DEBUG 1
#define FASTRETRANS_DEBUG 1

/* Cancel timers, when they are not required. */
#undef TCP_CLEAR_TIMERS

#if 0
#include <linux/config.h>
#include <linux/tcp.h>
#include <linux/slab.h>
#include <linux/cache.h>
#include <net/checksum.h>
#include <net/sock.h>
#else
#include "linux.h"
#endif

/* This is for all connections with a full identity, no wildcards.
 * New scheme, half the table is for TIME_WAIT, the other half is
 * for the rest.  I'll experiment with dynamic table growth later.
 */
struct tcp_ehash_bucket {
	rwlock_t	lock;
	struct sock	*chain;
} __attribute__((__aligned__(8)));

/* This is for listening sockets, thus all sockets which possess wildcards. */
#define TCP_LHTABLE_SIZE	32	/* Yes, really, this is all you need. */

/* There are a few simple rules, which allow for local port reuse by
 * an application.  In essence:
 *
 *	1) Sockets bound to different interfaces may share a local port.
 *	   Failing that, goto test 2.
 *	2) If all sockets have sk->reuse set, and none of them are in
 *	   TCP_LISTEN state, the port may be shared.
 *	   Failing that, goto test 3.
 *	3) If all sockets are bound to a specific sk->rcv_saddr local
 *	   address, and none of them are the same, the port may be
 *	   shared.
 *	   Failing this, the port cannot be shared.
 *
 * The interesting point, is test #2.  This is what an FTP server does
 * all day.  To optimize this case we use a specific flag bit defined
 * below.  As we add sockets to a bind bucket list, we perform a
 * check of: (newsk->reuse && (newsk->state != TCP_LISTEN))
 * As long as all sockets added to a bind bucket pass this test,
 * the flag bit will be set.
 * The resulting situation is that tcp_v[46]_verify_bind() can just check
 * for this flag bit, if it is set and the socket trying to bind has
 * sk->reuse set, we don't even have to walk the owners list at all,
 * we return that it is ok to bind this socket to the requested local port.
 *
 * Sounds like a lot of work, but it is worth it.  In a more naive
 * implementation (ie. current FreeBSD etc.) the entire list of ports
 * must be walked for each data port opened by an ftp server.  Needless
 * to say, this does not scale at all.  With a couple thousand FTP
 * users logged onto your box, isn't it nice to know that new data
 * ports are created in O(1) time?  I thought so. ;-)	-DaveM
 */
struct tcp_bind_bucket {
	unsigned short		port;
	signed short		fastreuse;
	struct tcp_bind_bucket	*next;
	struct sock		*owners;
	struct tcp_bind_bucket	**pprev;
};

struct tcp_bind_hashbucket {
	spinlock_t		lock;
	struct tcp_bind_bucket	*chain;
};

extern struct tcp_hashinfo {
	/* This is for sockets with full identity only.  Sockets here will
	 * always be without wildcards and will have the following invariant:
	 *
	 *          TCP_ESTABLISHED <= sk->state < TCP_CLOSE
	 *
	 * First half of the table is for sockets not in TIME_WAIT, second half
	 * is for TIME_WAIT sockets only.
	 */
	struct tcp_ehash_bucket *__tcp_ehash;

	/* Ok, let's try this, I give up, we do need a local binding
	 * TCP hash as well as the others for fast bind/connect.
	 */
	struct tcp_bind_hashbucket *__tcp_bhash;

	int __tcp_bhash_size;
	int __tcp_ehash_size;

	/* All sockets in TCP_LISTEN state will be in here.  This is the only
	 * table where wildcard'd TCP sockets can exist.  Hash function here
	 * is just local port number.
	 */
	struct sock *__tcp_listening_hash[TCP_LHTABLE_SIZE];

	/* All the above members are written once at bootup and
	 * never written again _or_ are predominantly read-access.
	 *
	 * Now align to a new cache line as all the following members
	 * are often dirty.
	 */
	rwlock_t __tcp_lhash_lock ____cacheline_aligned;
	atomic_t __tcp_lhash_users;
	wait_queue_head_t __tcp_lhash_wait;
	spinlock_t __tcp_portalloc_lock;
} tcp_hashinfo;

#define tcp_ehash	(tcp_hashinfo.__tcp_ehash)
#define tcp_bhash	(tcp_hashinfo.__tcp_bhash)
#define tcp_ehash_size	(tcp_hashinfo.__tcp_ehash_size)
#define tcp_bhash_size	(tcp_hashinfo.__tcp_bhash_size)
#define tcp_listening_hash (tcp_hashinfo.__tcp_listening_hash)
#define tcp_lhash_lock	(tcp_hashinfo.__tcp_lhash_lock)
#define tcp_lhash_users	(tcp_hashinfo.__tcp_lhash_users)
#define tcp_lhash_wait	(tcp_hashinfo.__tcp_lhash_wait)
#define tcp_portalloc_lock (tcp_hashinfo.__tcp_portalloc_lock)

extern kmem_cache_t *tcp_bucket_cachep;
extern struct tcp_bind_bucket *tcp_bucket_create(struct tcp_bind_hashbucket *head,
						 unsigned short snum);
extern void tcp_bucket_unlock(struct sock *sk);
extern int tcp_port_rover;
extern struct sock *tcp_v4_lookup_listener(u32 addr, unsigned short hnum, int dif);

/* These are AF independent. */
static __inline int tcp_bhashfn(__u16 lport)
{
	return (lport & (tcp_bhash_size - 1));
}

/* This is a TIME_WAIT bucket.  It works around the memory consumption
 * problems of sockets in such a state on heavily loaded servers, but
 * without violating the protocol specification.
 */
struct tcp_tw_bucket {
	/* These _must_ match the beginning of struct sock precisely.
	 * XXX Yes I know this is gross, but I'd have to edit every single
	 * XXX networking file if I created a "struct sock_header". -DaveM
	 */
	__u32			daddr;
	__u32			rcv_saddr;
	__u16			dport;
	unsigned short		num;
	int			bound_dev_if;
	struct sock		*next;
	struct sock		**pprev;
	struct sock		*bind_next;
	struct sock		**bind_pprev;
	unsigned char		state,
				substate; /* "zapped" is replaced with "substate" */
	__u16			sport;
	unsigned short		family;
	unsigned char		reuse,
				rcv_wscale; /* It is also TW bucket specific */
	atomic_t		refcnt;

	/* And these are ours. */
	int			hashent;
	int			timeout;
	__u32			rcv_nxt;
	__u32			snd_nxt;
	__u32			rcv_wnd;
        __u32			ts_recent;
        long			ts_recent_stamp;
	unsigned long		ttd;
	struct tcp_bind_bucket	*tb;
	struct tcp_tw_bucket	*next_death;
	struct tcp_tw_bucket	**pprev_death;

#if defined(CONFIG_IPV6) || defined(CONFIG_IPV6_MODULE)
	struct in6_addr		v6_daddr;
	struct in6_addr		v6_rcv_saddr;
#endif
};

extern kmem_cache_t *tcp_timewait_cachep;

static __inline void tcp_tw_put(struct tcp_tw_bucket *tw)
{
	if (atomic_dec_and_test(&tw->refcnt)) {
#ifdef INET_REFCNT_DEBUG
		printk(KERN_DEBUG "tw_bucket %p released\n", tw);
#endif
		kmem_cache_free(tcp_timewait_cachep, tw);
	}
}

extern atomic_t tcp_orphan_count;
extern int tcp_tw_count;
extern void tcp_time_wait(struct sock *sk, int state, int timeo);
extern void tcp_timewait_kill(struct tcp_tw_bucket *tw);
extern void tcp_tw_schedule(struct tcp_tw_bucket *tw, int timeo);
extern void tcp_tw_deschedule(struct tcp_tw_bucket *tw);


/* Socket demux engine toys. */
#ifdef __BIG_ENDIAN
#define TCP_COMBINED_PORTS(__sport, __dport) \
	(((__u32)(__sport)<<16) | (__u32)(__dport))
#else /* __LITTLE_ENDIAN */
#define TCP_COMBINED_PORTS(__sport, __dport) \
	(((__u32)(__dport)<<16) | (__u32)(__sport))
#endif

#if (BITS_PER_LONG == 64)
#ifdef __BIG_ENDIAN
#define TCP_V4_ADDR_COOKIE(__name, __saddr, __daddr) \
	__u64 __name = (((__u64)(__saddr))<<32)|((__u64)(__daddr));
#else /* __LITTLE_ENDIAN */
#define TCP_V4_ADDR_COOKIE(__name, __saddr, __daddr) \
	__u64 __name = (((__u64)(__daddr))<<32)|((__u64)(__saddr));
#endif /* __BIG_ENDIAN */
#define TCP_IPV4_MATCH(__sk, __cookie, __saddr, __daddr, __ports, __dif)\
	(((*((__u64 *)&((__sk)->daddr)))== (__cookie))	&&		\
	 ((*((__u32 *)&((__sk)->dport)))== (__ports))   &&		\
	 (!((__sk)->bound_dev_if) || ((__sk)->bound_dev_if == (__dif))))
#else /* 32-bit arch */
#define TCP_V4_ADDR_COOKIE(__name, __saddr, __daddr)
#define TCP_IPV4_MATCH(__sk, __cookie, __saddr, __daddr, __ports, __dif)\
	(((__sk)->daddr			== (__saddr))	&&		\
	 ((__sk)->rcv_saddr		== (__daddr))	&&		\
	 ((*((__u32 *)&((__sk)->dport)))== (__ports))   &&		\
	 (!((__sk)->bound_dev_if) || ((__sk)->bound_dev_if == (__dif))))
#endif /* 64-bit arch */

#define TCP_IPV6_MATCH(__sk, __saddr, __daddr, __ports, __dif)			   \
	(((*((__u32 *)&((__sk)->dport)))== (__ports))   			&& \
	 ((__sk)->family		== AF_INET6)				&& \
	 !ipv6_addr_cmp(&(__sk)->net_pinfo.af_inet6.daddr, (__saddr))		&& \
	 !ipv6_addr_cmp(&(__sk)->net_pinfo.af_inet6.rcv_saddr, (__daddr))	&& \
	 (!((__sk)->bound_dev_if) || ((__sk)->bound_dev_if == (__dif))))

/* These can have wildcards, don't try too hard. */
static __inline int tcp_lhashfn(unsigned short num)
{
#if 0
	return num & (TCP_LHTABLE_SIZE - 1);
#else
  return 0;
#endif
}

static __inline int tcp_sk_listen_hashfn(struct sock *sk)
{
#if 0
	return tcp_lhashfn(sk->num);
#else
  return 0;
#endif
}

#define MAX_TCP_HEADER	(128 + MAX_HEADER)

/*
 * Never offer a window over 32767 without using window scaling. Some
 * poor stacks do signed 16bit maths!
 */
#define MAX_TCP_WINDOW		32767U

/* Minimal accepted MSS. It is (60+60+8) - (20+20). */
#define TCP_MIN_MSS		88U

/* Minimal RCV_MSS. */
#define TCP_MIN_RCVMSS		536U

/* After receiving this amount of duplicate ACKs fast retransmit starts. */
#define TCP_FASTRETRANS_THRESH 3

/* Maximal reordering. */
#define TCP_MAX_REORDERING	127

/* Maximal number of ACKs sent quickly to accelerate slow-start. */
#define TCP_MAX_QUICKACKS	16U

/* urg_data states */
#define TCP_URG_VALID	0x0100
#define TCP_URG_NOTYET	0x0200
#define TCP_URG_READ	0x0400

#define TCP_RETR1	3	/*
				 * This is how many retries it does before it
				 * tries to figure out if the gateway is
				 * down. Minimal RFC value is 3; it corresponds
				 * to ~3sec-8min depending on RTO.
				 */

#define TCP_RETR2	15	/*
				 * This should take at least
				 * 90 minutes to time out.
				 * RFC1122 says that the limit is 100 sec.
				 * 15 is ~13-30min depending on RTO.
				 */

#define TCP_SYN_RETRIES	 5	/* number of times to retry active opening a
				 * connection: ~180sec is RFC minumum	*/

#define TCP_SYNACK_RETRIES 5	/* number of times to retry passive opening a
				 * connection: ~180sec is RFC minumum	*/


#define TCP_ORPHAN_RETRIES 7	/* number of times to retry on an orphaned
				 * socket. 7 is ~50sec-16min.
				 */


#define TCP_TIMEWAIT_LEN (60*1000)
//#define TCP_TIMEWAIT_LEN (60*HZ)
/* how long to wait to destroy TIME-WAIT
				  * state, about 60 seconds	*/
#define TCP_FIN_TIMEOUT	TCP_TIMEWAIT_LEN
                                 /* BSD style FIN_WAIT2 deadlock breaker.
				  * It used to be 3min, new value is 60sec,
				  * to combine FIN-WAIT-2 timeout with
				  * TIME-WAIT timer.
				  */

#define TCP_DELACK_MAX	((unsigned)(HZ/5))	/* maximal time to delay before sending an ACK */
#if HZ >= 100
#define TCP_DELACK_MIN	((unsigned)(HZ/25))	/* minimal time to delay before sending an ACK */
#define TCP_ATO_MIN	((unsigned)(HZ/25))
#else
#define TCP_DELACK_MIN	4U
#define TCP_ATO_MIN	4U
#endif
#define TCP_RTO_MAX	((unsigned)(120*HZ))
#define TCP_RTO_MIN	((unsigned)(HZ/5))
#define TCP_TIMEOUT_INIT ((unsigned)(3*HZ))	/* RFC 1122 initial RTO value	*/

#define TCP_RESOURCE_PROBE_INTERVAL ((unsigned)(HZ/2U)) /* Maximal interval between probes
					                 * for local resources.
					                 */

#define TCP_KEEPALIVE_TIME	(120*60*HZ)	/* two hours */
#define TCP_KEEPALIVE_PROBES	9		/* Max of 9 keepalive probes	*/
#define TCP_KEEPALIVE_INTVL	(75*HZ)

#define MAX_TCP_KEEPIDLE	32767
#define MAX_TCP_KEEPINTVL	32767
#define MAX_TCP_KEEPCNT		127
#define MAX_TCP_SYNCNT		127

/* TIME_WAIT reaping mechanism. */
#define TCP_TWKILL_SLOTS	8	/* Please keep this a power of 2. */
#define TCP_TWKILL_PERIOD	(TCP_TIMEWAIT_LEN/TCP_TWKILL_SLOTS)

#define TCP_SYNQ_INTERVAL	(HZ/5)	/* Period of SYNACK timer */
#define TCP_SYNQ_HSIZE		512	/* Size of SYNACK hash table */

#define TCP_PAWS_24DAYS	(60 * 60 * 24 * 24)
#define TCP_PAWS_MSL	60		/* Per-host timestamps are invalidated
					 * after this time. It should be equal
					 * (or greater than) TCP_TIMEWAIT_LEN
					 * to provide reliability equal to one
					 * provided by timewait state.
					 */
#define TCP_PAWS_WINDOW	1		/* Replay window for per-host
					 * timestamps. It must be less than
					 * minimal timewait lifetime.
					 */

#define TCP_TW_RECYCLE_SLOTS_LOG	5
#define TCP_TW_RECYCLE_SLOTS		(1<<TCP_TW_RECYCLE_SLOTS_LOG)

/* If time > 4sec, it is "slow" path, no recycling is required,
   so that we select tick to get range about 4 seconds.
 */

#if 0
#if HZ <= 16 || HZ > 4096
# error Unsupported: HZ <= 16 or HZ > 4096
#elif HZ <= 32
# define TCP_TW_RECYCLE_TICK (5+2-TCP_TW_RECYCLE_SLOTS_LOG)
#elif HZ <= 64
# define TCP_TW_RECYCLE_TICK (6+2-TCP_TW_RECYCLE_SLOTS_LOG)
#elif HZ <= 128
# define TCP_TW_RECYCLE_TICK (7+2-TCP_TW_RECYCLE_SLOTS_LOG)
#elif HZ <= 256
# define TCP_TW_RECYCLE_TICK (8+2-TCP_TW_RECYCLE_SLOTS_LOG)
#elif HZ <= 512
# define TCP_TW_RECYCLE_TICK (9+2-TCP_TW_RECYCLE_SLOTS_LOG)
#elif HZ <= 1024
# define TCP_TW_RECYCLE_TICK (10+2-TCP_TW_RECYCLE_SLOTS_LOG)
#elif HZ <= 2048
# define TCP_TW_RECYCLE_TICK (11+2-TCP_TW_RECYCLE_SLOTS_LOG)
#else
# define TCP_TW_RECYCLE_TICK (12+2-TCP_TW_RECYCLE_SLOTS_LOG)
#endif
#else
#define TCP_TW_RECYCLE_TICK (0)
#endif

/*
 *	TCP option
 */

#define TCPOPT_NOP		1	/* Padding */
#define TCPOPT_EOL		0	/* End of options */
#define TCPOPT_MSS		2	/* Segment size negotiating */
#define TCPOPT_WINDOW		3	/* Window scaling */
#define TCPOPT_SACK_PERM        4       /* SACK Permitted */
#define TCPOPT_SACK             5       /* SACK Block */
#define TCPOPT_TIMESTAMP	8	/* Better RTT estimations/PAWS */

/*
 *     TCP option lengths
 */

#define TCPOLEN_MSS            4
#define TCPOLEN_WINDOW         3
#define TCPOLEN_SACK_PERM      2
#define TCPOLEN_TIMESTAMP      10

/* But this is what stacks really send out. */
#define TCPOLEN_TSTAMP_ALIGNED		12
#define TCPOLEN_WSCALE_ALIGNED		4
#define TCPOLEN_SACKPERM_ALIGNED	4
#define TCPOLEN_SACK_BASE		2
#define TCPOLEN_SACK_BASE_ALIGNED	4
#define TCPOLEN_SACK_PERBLOCK		8

#define TCP_TIME_RETRANS	1	/* Retransmit timer */
#define TCP_TIME_DACK		2	/* Delayed ack timer */
#define TCP_TIME_PROBE0		3	/* Zero window probe timer */
#define TCP_TIME_KEEPOPEN	4	/* Keepalive timer */

#if 0
/* sysctl variables for tcp */
extern int sysctl_max_syn_backlog;
extern int sysctl_tcp_timestamps;
extern int sysctl_tcp_window_scaling;
extern int sysctl_tcp_sack;
extern int sysctl_tcp_fin_timeout;
extern int sysctl_tcp_tw_recycle;
extern int sysctl_tcp_keepalive_time;
extern int sysctl_tcp_keepalive_probes;
extern int sysctl_tcp_keepalive_intvl;
extern int sysctl_tcp_syn_retries;
extern int sysctl_tcp_synack_retries;
extern int sysctl_tcp_retries1;
extern int sysctl_tcp_retries2;
extern int sysctl_tcp_orphan_retries;
extern int sysctl_tcp_syncookies;
extern int sysctl_tcp_retrans_collap

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